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Heed these two simple warnings. It will help make our GD a better place. Consider this fair notice to all users. Warning will be dished out this patch. Thanks. Neo, 31.01.12 |
On February 14 2012 07:34 Niton wrote:Show nested quote +On February 14 2012 07:33 TheYango wrote: On the topic of Warmog's, I really feel like it shouldn't grant full stacks on assists. Stacking Warmog's should feel like a significant drawback for the item, but in practice, getting stacks on assists means that it only takes 1-2 fights plus some in-between farming time to actually stack it fully. It should probably also work like some other kind of snowball item - an item that grants bonus stats for kills without penalties for dying is kind of silly, especially when those stats are tank stats. This would make the item almost completely useless and never bought again. Warmogs is just a really long-term investment, both in getting the gold to buy it and getting it charged up. Even after you get it, it usually takes awhile to get the items that make you strong. The abuse cases are the champions who already get tons of free resistances, but those champions need to be addressed individually.
On February 14 2012 08:51 mr_tolkien wrote: Second try : HOW DO YOU BUILD RESISTS ON A BRUISER. Depends on the champ. Randuin's is generally really strong on bruisers and Wit's End is good on some. There's a couple niche item choices too like a Hexdrinker.
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So now NONE of you make sense.
Allow me to try to figure this out:
Item+Ability will stack, so Ice Blast+Ryais stacks.
Item+Buff will stack, so red+phage stacks
Now the real question:
DO ANY of the same type stack: Ie will Ability+ability stack and will Item+Item stack.
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On February 14 2012 08:51 mr_tolkien wrote: Second try : HOW DO YOU BUILD RESISTS ON A BRUISER. Short answer: depends on who you're playing and what your enemy team makeup is. A very rough baseline one oculd go by is: FoN for heavy MR, Randuin's for armor if you're not super in need of mana/CDR early, Frozen heart if you are.
Long answer is probably very long and doubtful you'll get one major answer for it.
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And building resists on a bruiser is simple:
What is killing you? Buy whatever stops it.
Good armor choices: Randuins, Frozen heart, Wriggles
Good MR choices: Wits is by far the best. Fon, QSS, or hexdrinker are all passable, but not great. Most of the time just grabbing a negatron and leaving it is fine.
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On February 14 2012 08:57 Two_DoWn wrote: And building resists on a bruiser is simple:
What is killing you? Buy whatever stops it.
Good armor choices: Randuins, Frozen heart, Wriggles
Good MR choices: Wits is by far the best. Fon, QSS, or hexdrinker are all passable, but not great. Most of the time just grabbing a negatron and leaving it is fine. or stack health if they do both damage
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On February 14 2012 08:57 Two_DoWn wrote: And building resists on a bruiser is simple:
What is killing you? Buy whatever stops it.
Good armor choices: Randuins, Frozen heart, Wriggles
Good MR choices: Wits is by far the best. Fon, QSS, or hexdrinker are all passable, but not great. Most of the time just grabbing a negatron and leaving it is fine. More than 60% of the price of wits is for offensive stats :/ Building MR is such a pain.
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On February 14 2012 09:09 mr_tolkien wrote:Show nested quote +On February 14 2012 08:57 Two_DoWn wrote: And building resists on a bruiser is simple:
What is killing you? Buy whatever stops it.
Good armor choices: Randuins, Frozen heart, Wriggles
Good MR choices: Wits is by far the best. Fon, QSS, or hexdrinker are all passable, but not great. Most of the time just grabbing a negatron and leaving it is fine. More than 60% of the price of wits is for offensive stats :/ Building MR is such a pain. Honestly most of the time Wits+scaling mr runes and a giants belt is MORE than enough mr.
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On February 14 2012 09:03 emucxg wrote:Show nested quote +On February 14 2012 08:57 Two_DoWn wrote: And building resists on a bruiser is simple:
What is killing you? Buy whatever stops it.
Good armor choices: Randuins, Frozen heart, Wriggles
Good MR choices: Wits is by far the best. Fon, QSS, or hexdrinker are all passable, but not great. Most of the time just grabbing a negatron and leaving it is fine. or stack health if they do both damage I wouldn't recommend just stacking health (unless you're semitrolling Mundo or something) without some resists to go with.
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On February 14 2012 09:13 WaveofShadow wrote:Show nested quote +On February 14 2012 09:03 emucxg wrote:On February 14 2012 08:57 Two_DoWn wrote: And building resists on a bruiser is simple:
What is killing you? Buy whatever stops it.
Good armor choices: Randuins, Frozen heart, Wriggles
Good MR choices: Wits is by far the best. Fon, QSS, or hexdrinker are all passable, but not great. Most of the time just grabbing a negatron and leaving it is fine. or stack health if they do both damage I wouldn't recommend just stacking health (unless you're semitrolling Mundo or something) without some resists to go with. well, somebody did a math that giant belt is the most cost-efficient defensive item, if the enemy team doesnt have a counter to health(kog, bloodrazor), i forgot the source though
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United States47024 Posts
On February 14 2012 08:55 Two_DoWn wrote: DO ANY of the same type stack: Ie will Ability+ability stack and will Item+Item stack. Item + item do not stack. The exception to this is item active abilities. Randuin's and Cutlass/Gunblade count as champion abilities for the purpose of slow stacking.
EDIT: Hold on, checking ability + ability. This is confusing because when they redid diminishing returns, they changed something but I don't remember what exactly. It doesn't help that the rework of diminishing returns was an undocumented change that Morello had to clarify later.
EDIT 2: OK, I'm not 100% sure, but I'm fairly certain ability slows stack with each other, but follow normal diminishing returns.
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On February 14 2012 08:57 Two_DoWn wrote: And building resists on a bruiser is simple:
What is killing you? Buy whatever stops it.
Good armor choices: Randuins, Frozen heart, Wriggles
Good MR choices: Wits is by far the best. Fon, QSS, or hexdrinker are all passable, but not great. Most of the time just grabbing a negatron and leaving it is fine. Aegis is also generally a solid MR/armor choice, especially if the other team has a lot of AoE damage.
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whats best to max on wukong? Q or E?
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On February 14 2012 10:24 Bladeorade wrote: whats best to max on wukong? Q or E? I believe it is e-q-w
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HSGG confirmed CLG gaming house in Korea for 2 months.
I'm really looking forward to streams when they're all in the same house, lol.
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On February 14 2012 09:29 emucxg wrote:Show nested quote +On February 14 2012 09:13 WaveofShadow wrote:On February 14 2012 09:03 emucxg wrote:On February 14 2012 08:57 Two_DoWn wrote: And building resists on a bruiser is simple:
What is killing you? Buy whatever stops it.
Good armor choices: Randuins, Frozen heart, Wriggles
Good MR choices: Wits is by far the best. Fon, QSS, or hexdrinker are all passable, but not great. Most of the time just grabbing a negatron and leaving it is fine. or stack health if they do both damage I wouldn't recommend just stacking health (unless you're semitrolling Mundo or something) without some resists to go with. well, somebody did a math that giant belt is the most cost-efficient defensive item, if the enemy team doesnt have a counter to health(kog, bloodrazor), i forgot the source though This makes no sense to me. Isn't the cost efficiency of HP dependant on your current resistances?
Also: building armor is cake. Wriggle's, Randuin's, Atma's. MR is tricky, but I generally go Wit's+Negatron.
Obviously, depending on what I play and what the enemy team comp is.
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On February 14 2012 10:27 Two_DoWn wrote:Show nested quote +On February 14 2012 10:24 Bladeorade wrote: whats best to max on wukong? Q or E? I believe it is e-q-w Thanks worked well vs Chogath top, was 143 CS to his 67 and up 2-0 at 20 minutes when my team surrendered down 27-8 lmao. At least I got some good Wukong practice.
That W initiate into Q->E->R->Q is strong burst. I thought they nerfed his numbers
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United States47024 Posts
On February 14 2012 09:29 emucxg wrote:Show nested quote +On February 14 2012 09:13 WaveofShadow wrote:On February 14 2012 09:03 emucxg wrote:On February 14 2012 08:57 Two_DoWn wrote: And building resists on a bruiser is simple:
What is killing you? Buy whatever stops it.
Good armor choices: Randuins, Frozen heart, Wriggles
Good MR choices: Wits is by far the best. Fon, QSS, or hexdrinker are all passable, but not great. Most of the time just grabbing a negatron and leaving it is fine. or stack health if they do both damage I wouldn't recommend just stacking health (unless you're semitrolling Mundo or something) without some resists to go with. well, somebody did a math that giant belt is the most cost-efficient defensive item, if the enemy team doesnt have a counter to health(kog, bloodrazor), i forgot the source though That's wrong. The EHP/gold value of any defensive item depends on your existing armor/MR mix. Buying armor/MR increases the EHP/gold value of HP, and buying HP increasees the EHP/gold value of armor/MR. So you can't really compare the baseline cost-effectiveness of resist and HP items because it's entirely meaningless without context.
The two graphs in this guide are relevant (there are similar graphs done by many other people, but this is the only one I managed to google up quickly): http://solomid.net/guides.php?g=11623
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On February 14 2012 10:47 TheYango wrote:Show nested quote +On February 14 2012 09:29 emucxg wrote:On February 14 2012 09:13 WaveofShadow wrote:On February 14 2012 09:03 emucxg wrote:On February 14 2012 08:57 Two_DoWn wrote: And building resists on a bruiser is simple:
What is killing you? Buy whatever stops it.
Good armor choices: Randuins, Frozen heart, Wriggles
Good MR choices: Wits is by far the best. Fon, QSS, or hexdrinker are all passable, but not great. Most of the time just grabbing a negatron and leaving it is fine. or stack health if they do both damage I wouldn't recommend just stacking health (unless you're semitrolling Mundo or something) without some resists to go with. well, somebody did a math that giant belt is the most cost-efficient defensive item, if the enemy team doesnt have a counter to health(kog, bloodrazor), i forgot the source though That's wrong. The EHP/gold value of any defensive item depends on your existing armor/MR mix. Buying armor/MR increases the EHP/gold value of HP, and buying HP increasees the EHP/gold value of armor/MR. So you can't really compare the baseline cost-effectiveness of resist and HP items because it's entirely meaningless without context. The two graphs in this guide are relevant (there are similar graphs done by many other people, but this is the only one I managed to google up quickly): http://solomid.net/guides.php?g=11623
This is a particularly well-done guide. I've seen similar things to it (on TL and elsewhere) but this one probably sums it up and explains it the best.
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I'm gonna start learning AP mid, so I'm gonna need some help. Right now I am functional with quite a few champs that can go AP mid. My favorite champion to play is definitely Vlad, but I'm not sure what his good matchups and bad matchups are. Does anyone wanna enlighten me?
For draft mode, I'm gonna be needing to counter pick the enemy team, or try not to get counterpicked. For that I will be needing a good champion pool. The champions I can play at least functionally are Vladimir, Morgana, Gangplank, Zilean, Soraka, and Katarina. Who should I learn next?
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United States37500 Posts
On February 14 2012 11:22 Chairman Ray wrote: I'm gonna start learning AP mid, so I'm gonna need some help. Right now I am functional with quite a few champs that can go AP mid. My favorite champion to play is definitely Vlad, but I'm not sure what his good matchups and bad matchups are. Does anyone wanna enlighten me?
For draft mode, I'm gonna be needing to counter pick the enemy team, or try not to get counterpicked. For that I will be needing a good champion pool. The champions I can play at least functionally are Vladimir, Morgana, Gangplank, Zilean, Soraka, and Katarina. Who should I learn next?
Vlad fares much better top than mid.
Learn Cass and Xerath. Morg and Zil are probably your best go-to atm.
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