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[Patch 1.0.0.132: Sejuani] General Discussion - Page 108

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Public Service Announcement
Use the Champion threads whenever appropriate.
Don't use General Discussion simply out of ease.
=====
If you want to whine about server lag, use the QQ thread. We all suffer alike when Riot servers kaput. No need to make a post about it in GD.
Niton
Profile Blog Joined March 2009
United States2395 Posts
January 25 2012 08:46 GMT
#2141
I think the solution that I'd use is adding in more items that Supports want while also changing ranged AD to not scale dramatically better with early items than other champions. Add in an upward change to the overall power level of non-Sona supports, and you can have a scenario where supports are threatening in their own right with proper farm (and AD carries can stand to lose some of theirs).

It's tough, and the longer Riot doesn't do anything the worse the problem is going to get, but there's plenty of solutions to test out. I just hope whichever one they decide on goes better than New Jungle v1.0.
tree.hugger: Coming off of [(T)fantasy v. (T)Really] into [(T)Barracks v. (T)MVP] is like coming out of Manhattan into New Jersey. You just have to speed up and ignore it.
ihasaKAROT
Profile Blog Joined November 2010
Netherlands4730 Posts
January 25 2012 08:47 GMT
#2142
a gp/5 with an active silence with a 2m cooldown or something maybe?
KCCO!
Craton
Profile Blog Joined December 2009
United States17264 Posts
January 25 2012 08:50 GMT
#2143
I'd like to see AD carries have their power level compressed a bit. A little stronger early, less rape-everything-in-sight at 6 items.
twitch.tv/cratonz
ihasaKAROT
Profile Blog Joined November 2010
Netherlands4730 Posts
January 25 2012 08:58 GMT
#2144
On January 25 2012 17:50 Craton wrote:
I'd like to see AD carries have their power level compressed a bit. A little stronger early, less rape-everything-in-sight at 6 items.


Problem with that is that for example graves with a nice E into Q combo already blows up a support as it is at lvl2.
KCCO!
daemir
Profile Joined September 2010
Finland8662 Posts
January 25 2012 09:08 GMT
#2145
On January 25 2012 06:29 mordek wrote:
Show nested quote +
On January 25 2012 06:27 Shiv. wrote:
What strikes me as odd is that they are investing resources into their bot AI while stuff like replays still hasn't been released yet.

I'm going to guess the player base that plays vs. bots is larger than the group that analyzes replays


Bot match queue time at any hour of the day, any hour, be it 1100, 1500, 0430 is less than 5 seconds. Any level, any server, tried them all.

Normal q time on my lvl 30 acc is most of the time 1-2 minutes (EUW).

While a bot match takes half the people a normal q needs to find, it seems quite popular still if the q times is any indicator.
BluzMan
Profile Blog Joined April 2006
Russian Federation4235 Posts
January 25 2012 09:08 GMT
#2146
Okay, this might be noobish, but how do you stop a botlane with a strong pusher & soraka bot (real scenario are Sivir/Soraka and Graves/Soraka)? I'm like 100% frustrated because:

- They are impossible to burst. Whenever Soraka heals someone, they instantly have like 200 armor, so your ranged AD does no damage to them.
- You can't outpush them. No matter what, Sivir or Graves, given infinite mana, will constantly have you lasthitting under your tower.
- Soraka has the river warded, so your jungler can not do anything other than trying retarded ganks from their jungle with little probability of success.

As a result, you're missing CS (I don't know anyone who can reliably take 100% CS under tower), you're behind when you try to contest a dragon since there's a creepwave at your door. Hell, you can't even send your support to ward because you either send him alone and get him killed or go together and watch the tower getting your creeps killed.

I have no idea how to counter that, tbh.
You want 20 good men, but you need a bad pussy.
Niton
Profile Blog Joined March 2009
United States2395 Posts
Last Edited: 2012-01-25 09:16:19
January 25 2012 09:10 GMT
#2147
On January 25 2012 17:58 ihasaKAROT wrote:
Show nested quote +
On January 25 2012 17:50 Craton wrote:
I'd like to see AD carries have their power level compressed a bit. A little stronger early, less rape-everything-in-sight at 6 items.


Problem with that is that for example graves with a nice E into Q combo already blows up a support as it is at lvl2.


For what it's worth, this is countered by the support not having some godawful amount of armor. If the support wants 5.25 gold/10 from runes, that's their own perogative, but it does come at a price.

at BluzMan: maybe something like sending an AD into a solo lane and Irelia bottom? Irelia's probably the best champion in the game at CSing under her own tower because of Bloodsurge, and her own passive healing makes her quite difficult to remove. I don't know who you'd run with her, but if you're concerned about CS and not dying she's a good choice.
tree.hugger: Coming off of [(T)fantasy v. (T)Really] into [(T)Barracks v. (T)MVP] is like coming out of Manhattan into New Jersey. You just have to speed up and ignore it.
overt
Profile Blog Joined June 2010
United States9006 Posts
Last Edited: 2012-01-25 09:37:04
January 25 2012 09:25 GMT
#2148
On January 25 2012 18:08 daemir wrote:
Show nested quote +
On January 25 2012 06:29 mordek wrote:
On January 25 2012 06:27 Shiv. wrote:
What strikes me as odd is that they are investing resources into their bot AI while stuff like replays still hasn't been released yet.

I'm going to guess the player base that plays vs. bots is larger than the group that analyzes replays


Bot match queue time at any hour of the day, any hour, be it 1100, 1500, 0430 is less than 5 seconds. Any level, any server, tried them all.

Normal q time on my lvl 30 acc is most of the time 1-2 minutes (EUW).

While a bot match takes half the people a normal q needs to find, it seems quite popular still if the q times is any indicator.


You're not really accounting for the fact that it only needs to find at most 4 players to match you with if you queue into co-op vs AI or the fact that there probably isn't any sort of Elo involved with co-op vs AI.

I think Caitlyn does okay against push lane bot. Can push back some with Q. Super easy and safe to farm with cause her autos are so crisp. You really shouldn't have to farm under tower if you auto + Q enough.

edit:
I realize you'll go OOM cause they have Soraka but honestly what is your jungler doing if your lane is constantly pushed?
Craton
Profile Blog Joined December 2009
United States17264 Posts
January 25 2012 09:36 GMT
#2149
On January 25 2012 18:08 daemir wrote:
Show nested quote +
On January 25 2012 06:29 mordek wrote:
On January 25 2012 06:27 Shiv. wrote:
What strikes me as odd is that they are investing resources into their bot AI while stuff like replays still hasn't been released yet.

I'm going to guess the player base that plays vs. bots is larger than the group that analyzes replays


Bot match queue time at any hour of the day, any hour, be it 1100, 1500, 0430 is less than 5 seconds. Any level, any server, tried them all.

Normal q time on my lvl 30 acc is most of the time 1-2 minutes (EUW).

While a bot match takes half the people a normal q needs to find, it seems quite popular still if the q times is any indicator.

My bot queues are like 30+ seconds.
twitch.tv/cratonz
daemir
Profile Joined September 2010
Finland8662 Posts
January 25 2012 09:38 GMT
#2150
On January 25 2012 18:25 overt wrote:
Show nested quote +
On January 25 2012 18:08 daemir wrote:
On January 25 2012 06:29 mordek wrote:
On January 25 2012 06:27 Shiv. wrote:
What strikes me as odd is that they are investing resources into their bot AI while stuff like replays still hasn't been released yet.

I'm going to guess the player base that plays vs. bots is larger than the group that analyzes replays


Bot match queue time at any hour of the day, any hour, be it 1100, 1500, 0430 is less than 5 seconds. Any level, any server, tried them all.

Normal q time on my lvl 30 acc is most of the time 1-2 minutes (EUW).

While a bot match takes half the people a normal q needs to find, it seems quite popular still if the q times is any indicator.


You're not really accounting for the fact that it only needs to find at most 4 players to match you with if you queue into co-op vs AI or the fact that there probably isn't any sort of Elo involved with co-op vs AI.

I think Caitlyn does okay against push lane bot. Can push back some with Q. Super easy and safe to farm with cause her autos are so crisp. You really shouldn't have to farm under tower if you auto + Q enough.

edit:
I realize you'll go OOM cause they have Soraka but honestly what is your jungler doing if your lane is constantly pushed?

gtrsrs
Profile Joined June 2010
United States9109 Posts
January 25 2012 09:40 GMT
#2151
On January 25 2012 17:50 Craton wrote:
I'd like to see AD carries have their power level compressed a bit. A little stronger early, less rape-everything-in-sight at 6 items.


AD carries in general are already the strongest earlygame champs
back when they were still solo laners, AD carries consistently beat mages in lane. too much sustained dps. and that was way before people learned to optimize damage. people still ran like double mp5/level blues/yellows lol. AD carries need to be MUCH weaker early game tbh and i'm nearly positive that's the next step riot's going to take to change the meta to something less boring and stagnant
i play ... hearthstone =\^.^/= Winterfox
Kaniol
Profile Blog Joined March 2009
Poland5551 Posts
January 25 2012 09:40 GMT
#2152
On January 25 2012 18:08 daemir wrote:
Show nested quote +
On January 25 2012 06:29 mordek wrote:
On January 25 2012 06:27 Shiv. wrote:
What strikes me as odd is that they are investing resources into their bot AI while stuff like replays still hasn't been released yet.

I'm going to guess the player base that plays vs. bots is larger than the group that analyzes replays


Bot match queue time at any hour of the day, any hour, be it 1100, 1500, 0430 is less than 5 seconds. Any level, any server, tried them all.

Normal q time on my lvl 30 acc is most of the time 1-2 minutes (EUW).

While a bot match takes half the people a normal q needs to find, it seems quite popular still if the q times is any indicator.

there's no elo for coop vs ai, only levels are being taken into account here
wei2coolman
Profile Joined November 2010
United States60033 Posts
Last Edited: 2012-01-25 09:43:09
January 25 2012 09:42 GMT
#2153
So I was playing Vlad cause freeweek, and the buffs he got. He's strong as fuck in midgame, but I just feel his power curve drops A LOT at late game. He just can't keep up with other AP carries in terms of damage dealt.

anyone else feel the same?

Also, fuck ryze, that guy's invincible once he has his items.
liftlift > tsm
daemir
Profile Joined September 2010
Finland8662 Posts
January 25 2012 09:43 GMT
#2154
On January 25 2012 18:40 Kaniol wrote:
Show nested quote +
On January 25 2012 18:08 daemir wrote:
On January 25 2012 06:29 mordek wrote:
On January 25 2012 06:27 Shiv. wrote:
What strikes me as odd is that they are investing resources into their bot AI while stuff like replays still hasn't been released yet.

I'm going to guess the player base that plays vs. bots is larger than the group that analyzes replays


Bot match queue time at any hour of the day, any hour, be it 1100, 1500, 0430 is less than 5 seconds. Any level, any server, tried them all.

Normal q time on my lvl 30 acc is most of the time 1-2 minutes (EUW).

While a bot match takes half the people a normal q needs to find, it seems quite popular still if the q times is any indicator.

there's no elo for coop vs ai, only levels are being taken into account here


Are you sure it even accounts for levels? I'm pretty sure I've ended up with bunch of level 1-5s often as 30 and with some 30s as <10

In any case, bottom line is, it's rather popular, so yea, why riot would not do something for that game mode too for a change.
BluzMan
Profile Blog Joined April 2006
Russian Federation4235 Posts
Last Edited: 2012-01-25 09:59:29
January 25 2012 09:58 GMT
#2155
On January 25 2012 18:25 overt wrote:
Show nested quote +
On January 25 2012 18:08 daemir wrote:
On January 25 2012 06:29 mordek wrote:
On January 25 2012 06:27 Shiv. wrote:
What strikes me as odd is that they are investing resources into their bot AI while stuff like replays still hasn't been released yet.

I'm going to guess the player base that plays vs. bots is larger than the group that analyzes replays


Bot match queue time at any hour of the day, any hour, be it 1100, 1500, 0430 is less than 5 seconds. Any level, any server, tried them all.

Normal q time on my lvl 30 acc is most of the time 1-2 minutes (EUW).

While a bot match takes half the people a normal q needs to find, it seems quite popular still if the q times is any indicator.


You're not really accounting for the fact that it only needs to find at most 4 players to match you with if you queue into co-op vs AI or the fact that there probably isn't any sort of Elo involved with co-op vs AI.

I think Caitlyn does okay against push lane bot. Can push back some with Q. Super easy and safe to farm with cause her autos are so crisp. You really shouldn't have to farm under tower if you auto + Q enough.

edit:
I realize you'll go OOM cause they have Soraka but honestly what is your jungler doing if your lane is constantly pushed?

Soraka only has to invest into wards to make ganks unfeasible. Let's imagine they are on the blue side and the only reliable gank path from your jungler is from the blue buff or straight from mid. Now with river warded all the time his only opportunity is ganking from lane (possible only with shaco, post-6 nocturne and maybe rammus) or ganking from their jungle. Needless to say, the latter is a huge risk since, with your lane pushed to your tower, you won't be able to help him if he gets busted. "Your lane is pushed" pretty much equals "You can't leave it without missing a lot of creeps and taking tower damage".

What I think of is that you could possibly get a very early oracle and counter that lane explicitly with counterwarding, but then again, oracle is expensive and the only thing you have achieved is just breaking even, not exactly winning it, this time opening yourself to jungle ganks. Still not a solution, besides, I can't think of people being that well-coordinated in solo Q anyway.
You want 20 good men, but you need a bad pussy.
Craton
Profile Blog Joined December 2009
United States17264 Posts
January 25 2012 10:00 GMT
#2156
that game just now with jiji atlanta hotshot chauster etc was prob the most entertaining solo queue game this year
twitch.tv/cratonz
Mondieu
Profile Joined November 2011
Romania803 Posts
January 25 2012 10:04 GMT
#2157
On January 25 2012 18:08 BluzMan wrote:
Okay, this might be noobish, but how do you stop a botlane with a strong pusher & soraka bot (real scenario are Sivir/Soraka and Graves/Soraka)? I'm like 100% frustrated because:

- They are impossible to burst. Whenever Soraka heals someone, they instantly have like 200 armor, so your ranged AD does no damage to them.
- You can't outpush them. No matter what, Sivir or Graves, given infinite mana, will constantly have you lasthitting under your tower.
- Soraka has the river warded, so your jungler can not do anything other than trying retarded ganks from their jungle with little probability of success.

As a result, you're missing CS (I don't know anyone who can reliably take 100% CS under tower), you're behind when you try to contest a dragon since there's a creepwave at your door. Hell, you can't even send your support to ward because you either send him alone and get him killed or go together and watch the tower getting your creeps killed.

I have no idea how to counter that, tbh.




I never have problems as Tristana against any Soraka/X duo unlessit's ashe and that is when we make peace and just afk farm.

You have to control the bush a bit, have your support harass their soraka all the time. If their soraka stays in the back as she should be then it's 2v1 whenver they try to harass you. When soraka comes into range force a trade, but go for soraka as well.

So basically when soraka heals someone switch for soraka. Keep both of them low on HP and they won't dare to harass you.
daemir
Profile Joined September 2010
Finland8662 Posts
January 25 2012 10:05 GMT
#2158
I know right, everyone seemed to have tons of fun in the game and it was pretty ridiculous to watch ^_^
kuresuti
Profile Blog Joined December 2009
1393 Posts
January 25 2012 11:12 GMT
#2159
On January 25 2012 18:42 wei2coolman wrote:
So I was playing Vlad cause freeweek, and the buffs he got. He's strong as fuck in midgame, but I just feel his power curve drops A LOT at late game. He just can't keep up with other AP carries in terms of damage dealt.

anyone else feel the same?

Also, fuck ryze, that guy's invincible once he has his items.


His E at 4 stacks does a lot of damage. In a real fight the enemy team won't all be sitting there taking it though, so yeah I agree.

I've only played for like a month, but he is one of my favorite champions so far, a lot of fun!
wussleeQ
Profile Blog Joined June 2009
United States3130 Posts
Last Edited: 2012-01-25 11:24:31
January 25 2012 11:24 GMT
#2160
On January 25 2012 18:42 wei2coolman wrote:
So I was playing Vlad cause freeweek, and the buffs he got. He's strong as fuck in midgame, but I just feel his power curve drops A LOT at late game. He just can't keep up with other AP carries in terms of damage dealt.

anyone else feel the same?

Also, fuck ryze, that guy's invincible once he has his items.

vlad doesn't dps like cassiopeia but makes up for it by being able to be really tanky. he keeps up, just differently. that and a lot of aoe
BW -> League -> CSGO
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