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[Patch 1.0.0.131: Ahri] General Discussion - Page 70

Forum Index > LoL General
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Want to rage about your latest loss?
Use the QQ thread.
If you whine in GD, you'll get warned.

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If your [Stream] thread was moved to the general TL Stream subforum (aka SC stream land), find your thread and PM it to me and I'll move it back to LoL territory. I can argue with staff that moving a non-SC thread into a SC subforum is just asking for that thread to get buried.

- Neo, Dec. 15 2011, 6:33 KST

I have admin approval. I'll be moving LoL streams back to the subforum. Stream name will be based on Summoner name.

- Neo 7:07 KST
JackDino
Profile Joined July 2010
Gabon6219 Posts
December 16 2011 22:50 GMT
#1381
Early kills on supports are good because you practically get a free gp10 item over the other support. 4 min philo stone real OP.
This isnt Broodwar so I dont owe anyone respect for beating me. -arb
Ryuu314
Profile Joined October 2009
United States12679 Posts
December 16 2011 22:58 GMT
#1382
Yah echo-ing everyone else. Kills are okay on supports as long as it's not blatant KS where it was a guaranteed kill and you used a skill to last hit. Unless it stops a penta. Then you always ks.

Sona actually does a crapload of damage through her Q and passive. I remember one game I was playing arranged ranked 5s with some friends and I got a quadra by accident -.-; and ended up like 8/2/22 or smth ridiculous. We won.
tobi9999
Profile Joined April 2009
United States1966 Posts
December 16 2011 22:58 GMT
#1383
On December 17 2011 07:50 JackDino wrote:
Early kills on supports are good because you practically get a free gp10 item over the other support. 4 min philo stone real OP.


and then if the other support doesn't buy gp5 items and instead opts for boots and pink wards to zone you, you just lost all the lane pressure you could've gained in favor of 30 gold a minute, so you can have 4 more wards than them in 10 minutes

"tobi is ur iq 9999? cuz i think it might be u so smart wowowow." -Artosis
JackDino
Profile Joined July 2010
Gabon6219 Posts
December 16 2011 23:01 GMT
#1384
On December 17 2011 07:58 tobi9999 wrote:
Show nested quote +
On December 17 2011 07:50 JackDino wrote:
Early kills on supports are good because you practically get a free gp10 item over the other support. 4 min philo stone real OP.


and then if the other support doesn't buy gp5 items and instead opts for boots and pink wards to zone you, you just lost all the lane pressure you could've gained in favor of 30 gold a minute, so you can have 4 more wards than them in 10 minutes


The other support isn't gonna buy boots and pink ward with a 300g disadvantage and zone you with a lvl disadvantage. Don't even need boots anyways.
This isnt Broodwar so I dont owe anyone respect for beating me. -arb
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
December 16 2011 23:03 GMT
#1385
Here's the thing when it comes to kills. I ALWAYS try to get the kill. Even if it means stealing it from someone else. 2 reasons for that-

1- Occasionally someone WILL get away. It happens. And it never should. Always go for the kill, no matter who you are playing- the cost of trying to give it away and having a flash or tp or something flukey isnt worth it.

2- I can spend the extra gold better than anyone else in the game. I have seen way to much stupid shit in terms of builds from other people to actually trust them doing something smart with the gold, wheras I know exactly what it needs to go to.
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
Craton
Profile Blog Joined December 2009
United States17274 Posts
December 16 2011 23:04 GMT
#1386
[CLG] Two_DoWn on duty
twitch.tv/cratonz
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
December 16 2011 23:06 GMT
#1387
On December 17 2011 08:04 Craton wrote:
[CLG] Two_DoWn on duty

Fuck dat shit. [EG] Downsey or bust.
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
Qualm
Profile Joined December 2009
721 Posts
December 16 2011 23:13 GMT
#1388
On December 17 2011 08:03 Two_DoWn wrote:
Here's the thing when it comes to kills. I ALWAYS try to get the kill. Even if it means stealing it from someone else. 2 reasons for that-

1- Occasionally someone WILL get away. It happens. And it never should. Always go for the kill, no matter who you are playing- the cost of trying to give it away and having a flash or tp or something flukey isnt worth it.

2- I can spend the extra gold better than anyone else in the game. I have seen way to much stupid shit in terms of builds from other people to actually trust them doing something smart with the gold, wheras I know exactly what it needs to go to.


1- Sometimes there's no way someone will get out. You should be able to tell if you're good and if it's really obvious.

2- Your allies probably think the same
WaveofShadow
Profile Blog Joined April 2010
Canada31495 Posts
December 16 2011 23:15 GMT
#1389
On December 17 2011 08:03 Two_DoWn wrote:
Here's the thing when it comes to kills. I ALWAYS try to get the kill. Even if it means stealing it from someone else. 2 reasons for that-

1- Occasionally someone WILL get away. It happens. And it never should. Always go for the kill, no matter who you are playing- the cost of trying to give it away and having a flash or tp or something flukey isnt worth it.

2- I can spend the extra gold better than anyone else in the game. I have seen way to much stupid shit in terms of builds from other people to actually trust them doing something smart with the gold, wheras I know exactly what it needs to go to.


Except wasn't the mentality in DotA to feed all of the kills (or as many as possible) onto one character?
People seemed to actually really try to leave kills for specific carries in that game...
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
Ryuu314
Profile Joined October 2009
United States12679 Posts
Last Edited: 2011-12-16 23:26:59
December 16 2011 23:23 GMT
#1390
On December 17 2011 08:15 WaveofShadow wrote:
Show nested quote +
On December 17 2011 08:03 Two_DoWn wrote:
Here's the thing when it comes to kills. I ALWAYS try to get the kill. Even if it means stealing it from someone else. 2 reasons for that-

1- Occasionally someone WILL get away. It happens. And it never should. Always go for the kill, no matter who you are playing- the cost of trying to give it away and having a flash or tp or something flukey isnt worth it.

2- I can spend the extra gold better than anyone else in the game. I have seen way to much stupid shit in terms of builds from other people to actually trust them doing something smart with the gold, wheras I know exactly what it needs to go to.


Except wasn't the mentality in DotA to feed all of the kills (or as many as possible) onto one character?
People seemed to actually really try to leave kills for specific carries in that game...

They don't do anything resembling that in pro Dota, at least not recently. Supports in Dota arguably need more gold than supports in LoL because of items like Scythe of Vyse, Force Staff, and Blink Dagger, which when put on a support increases their ability to do stuff by a huuuuge margin. Also, due to TP scrolls, it's much much easier for a hard carry to afk farm all day long and get all their gold that way rather than through kills.

In pretty much all the pro DotA vods that I've seen recently have supports/semi-carries getting all the kills while the hard carry only ever gets like 1-3 kills before the 30 minutes mark getting gold pretty much only through farming or assists.
tobi9999
Profile Joined April 2009
United States1966 Posts
Last Edited: 2011-12-16 23:35:48
December 16 2011 23:25 GMT
#1391
On December 17 2011 08:01 JackDino wrote:
Show nested quote +
On December 17 2011 07:58 tobi9999 wrote:
On December 17 2011 07:50 JackDino wrote:
Early kills on supports are good because you practically get a free gp10 item over the other support. 4 min philo stone real OP.


and then if the other support doesn't buy gp5 items and instead opts for boots and pink wards to zone you, you just lost all the lane pressure you could've gained in favor of 30 gold a minute, so you can have 4 more wards than them in 10 minutes


The other support isn't gonna buy boots and pink ward with a 300g disadvantage and zone you with a lvl disadvantage. Don't even need boots anyways.


um..... It's different in cases where there is no jungler and mid is AD, so I don't know what circumstances you're playing with but from my experience with AD carry/Support Bot, a mobile AP mid, a top with teleport, and a jungler if they pink the brush and you don't pink to remove it, then you can't go past river anymore because anytime you could get raped from the brush without vision. Whoever has more wards wins bot lane, unless jungler are incompetent or if there is a gold gap more than 1k gold. You can't be aggressive anymore + the fact that they can be = free lose lane.

EDIT: also the fact that the person with first hit wins encounters if there is no overwhelming advantage, so you can lose a lot of encounters by having to facecheck even if jungle does not gank bot.
EDIT2: I would recommend buying boots or pink wards if you get a kill early, because basic boots increases your speed by like 20%, and if you move faster you can escape from ganks easier allowing you to be more aggressive and zone harder, and pink wards deny vision, so while you may not actually have "real" pressure, there is a fake pressure from the simple possibility that the jungler could be the brush, for example, if the enemy does not have CV and you know that they have not warded one of the brushes, they cannot get even close to EXP range until they ward the brush again, and then in that case you can just kill it again with your pink.
Overall my point is, buying philo for faster shurelias is useless at 4 minutes because you won't even need shurelias until like 20 minutes and the gold gain from philo is negligible. The only time I would buy gp5 items is when there is absolutely no kill potential (games with soraka in them ) or when waves are constantly pushed to our tower and we have absolutely no pressure, and are completely focused on farming.
"tobi is ur iq 9999? cuz i think it might be u so smart wowowow." -Artosis
Mufaa
Profile Joined October 2010
219 Posts
Last Edited: 2011-12-16 23:32:43
December 16 2011 23:28 GMT
#1392
On December 17 2011 08:03 Two_DoWn wrote:
Here's the thing when it comes to kills. I ALWAYS try to get the kill. Even if it means stealing it from someone else. 2 reasons for that-

1- Occasionally someone WILL get away. It happens. And it never should. Always go for the kill, no matter who you are playing- the cost of trying to give it away and having a flash or tp or something flukey isnt worth it.

2- I can spend the extra gold better than anyone else in the game. I have seen way to much stupid shit in terms of builds from other people to actually trust them doing something smart with the gold, wheras I know exactly what it needs to go to.


1) is good, but usually I won't stop attacking until it's 1 auto to kill and I know flash is either down or I'm between them and their escape so even if they burn flash they're still down a summoner along with dying.

2) At least from the perspective of when I'm playing support is all the more reason to let them take it IMO. Yes I can take an extra 150 gold into a much bigger advantage than most solo q ad carries, but if a kog is deadset on a lw first, I'd rather him hurry and do that so he can move onto a better item than having higher stats on a champ that shouldn't die where even with such fed sustain we never leave lane, w/o good damage we're still no threat bot lane unless the other team tries to tower dive (which is more relying on them being dumb).

Edit: spelling
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
December 16 2011 23:31 GMT
#1393
On December 17 2011 08:15 WaveofShadow wrote:
Show nested quote +
On December 17 2011 08:03 Two_DoWn wrote:
Here's the thing when it comes to kills. I ALWAYS try to get the kill. Even if it means stealing it from someone else. 2 reasons for that-

1- Occasionally someone WILL get away. It happens. And it never should. Always go for the kill, no matter who you are playing- the cost of trying to give it away and having a flash or tp or something flukey isnt worth it.

2- I can spend the extra gold better than anyone else in the game. I have seen way to much stupid shit in terms of builds from other people to actually trust them doing something smart with the gold, wheras I know exactly what it needs to go to.


Except wasn't the mentality in DotA to feed all of the kills (or as many as possible) onto one character?
People seemed to actually really try to leave kills for specific carries in that game...

Good thing this is a LoL subforum and not a Dota one.

As for a few other objections- I dont give half a damn if someone looks like they should be in an inescapable situation. I am not willing to take the chance that my ally isnt going to derp or the enemy isnt about to do something insane. Again, ITS 150 gold. Its not enough of a difference to justify crazy shit happening.

Again- Im sure other people think that they can spend the gold perfectly as well. Only I have seen Rumbles who refuse to get a wota. I have seen a vayne go Sotd into phage. I have seen some REALLY stupid shit. Again- it isnt worth backing off and risking a derp over.
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
ControlMonkey
Profile Blog Joined January 2011
Australia3109 Posts
December 16 2011 23:44 GMT
#1394
Just tell them that wards don't come free.
Amui
Profile Blog Joined August 2010
Canada10567 Posts
December 16 2011 23:59 GMT
#1395
1. Unless it's like a 3 man gank against one (squishy)guy caught alone with nothing nearby, and you have enough cc to lock him down forever, always put out some damage. If it happens to be incidental KS so be it. Faster gp5>faster support items for team.
Porouscloud - NA LoL
SnK-Arcbound
Profile Joined March 2005
United States4423 Posts
December 16 2011 23:59 GMT
#1396
On December 17 2011 08:44 ControlMonkey wrote:
Just tell them that wards don't come free.

Lol I've had people complain about the number of wards I purchase. And they fail to look at the fact I usually won't have any gp5 items or any assists. How much gold do you think I get being in lane for 60 seconds lol.
rob.au
Profile Joined May 2010
1087 Posts
December 17 2011 00:20 GMT
#1397
Has anyone from riot ever commented on why they didn't add tp scrolls to LoL?
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
December 17 2011 00:26 GMT
#1398
On December 17 2011 09:20 rob.au wrote:
Has anyone from riot ever commented on why they didn't add tp scrolls to LoL?

We have them. Its the b button.
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
Alzadar
Profile Blog Joined April 2010
Canada5009 Posts
December 17 2011 00:43 GMT
#1399
What's the deal with Stark's Fervor? When so many team compositions seem to involve three physical damage dealers, it seems like madness not to get a physical aura item, yet I rarely see it.

I've started preferring it as a source of lifesteal on Ezreal, since it reliably provides me with 20% lifesteal (vs unreliable 25% from a fully stacked Bloodthirster) and more importantly increases the effectiveness of the two AD bruisers that are almost certainly a part of my team.

Boots - Brutalizer - Trinity Force - Infinity Edge - Stark's
I am the Town Medic.
Mufaa
Profile Joined October 2010
219 Posts
December 17 2011 00:43 GMT
#1400
On December 17 2011 09:20 rob.au wrote:
Has anyone from riot ever commented on why they didn't add tp scrolls to LoL?


My guess is due to turret strength, tp spell and the small map it would have been too easy to defend or late game push.
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