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[Patch 1.0.0.131: Ahri] General Discussion - Page 28

Forum Index > LoL General
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Want to rage about your latest loss?
Use the QQ thread.
If you whine in GD, you'll get warned.

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If your [Stream] thread was moved to the general TL Stream subforum (aka SC stream land), find your thread and PM it to me and I'll move it back to LoL territory. I can argue with staff that moving a non-SC thread into a SC subforum is just asking for that thread to get buried.

- Neo, Dec. 15 2011, 6:33 KST

I have admin approval. I'll be moving LoL streams back to the subforum. Stream name will be based on Summoner name.

- Neo 7:07 KST
overt
Profile Blog Joined June 2010
United States9006 Posts
Last Edited: 2011-12-14 05:33:08
December 14 2011 05:28 GMT
#541
She has two skill shots and a leapx3 on her ult. So she sounds like she'll be pretty fun. I'm still worried that if she's too assassin-y she'll get nerfed into the ground so I'm hoping that she ends up being played as a more standard AP carry.

On December 14 2011 14:26 Skithiryx wrote:
Does anyone know what time/date that Ahri will actually be live and available for purchase?


I would assume 1:00 AM PST because that's when the servers get restarted.
Cixah
Profile Joined July 2010
United States11285 Posts
December 14 2011 05:33 GMT
#542
On December 14 2011 14:28 overt wrote:
She has two skill shots and a leapx3 on her ult. So she sounds like she'll be pretty fun. I'm still worried that if she's too assassin-y she'll get nerfed into the ground so I'm hoping that she ends up being played as a more standard AP carry.

Show nested quote +
On December 14 2011 14:26 Skithiryx wrote:
Does anyone know what time/date that Ahri will actually be live and available for purchase?


I would assume 1:30 AM PST because that's when the servers get restarted.


Servers are only being restarted to fix an issue server side that could lead to potential down time. Not for Arhi.

Arhi is supposed to be released when they get the update in Korea. Ask loco.
Hug The Goat! Hug the Goat! Hug the Goat!
Kenpachi
Profile Blog Joined August 2009
United States9908 Posts
December 14 2011 05:40 GMT
#543
wow i just saw everything for the next champion. gonna be saving my IP till then :3
Nada's body is South Korea's greatest weapon.
wussleeQ
Profile Blog Joined June 2009
United States3130 Posts
December 14 2011 05:44 GMT
#544
goddd bear is so op. i was veigar and he just mauled me every single time. passive makes him actually have like 5-6k hp with end game items ahhh.
BW -> League -> CSGO
seRapH
Profile Blog Joined April 2009
United States9808 Posts
December 14 2011 05:46 GMT
#545
On December 14 2011 14:40 Kenpachi wrote:
wow i just saw everything for the next champion. gonna be saving my IP till then :3

I've been saving since before fizz for this champ :3
Maintained at least 6.3k for past 3 weeks.
boomer hands
DanceSC
Profile Blog Joined March 2008
United States751 Posts
December 14 2011 05:53 GMT
#546
I seem to get roughly 6.3k every other week, so it fits in perfectly with the new champion every other week, except for i find myself expanding my rune page instead .
Dance.943 || "I think he's just going to lose. There's only so many ways you can lose. And he's going to make some kind of units. And I'm going to attack him, and then all his stuff is going to die. That's about the best prediction that I can make" - NonY
Ryuu314
Profile Joined October 2009
United States12679 Posts
December 14 2011 05:53 GMT
#547
On December 14 2011 14:44 wussleeQ wrote:
goddd bear is so op. i was veigar and he just mauled me every single time. passive makes him actually have like 5-6k hp with end game items ahhh.

I'm actually really surprised they didnt touch his passive with his patch. His W was problematic as it did silly amounts of damage, but his passive is still ridiculously strong. Definitely one of the strongest passives in LoL imo
TofuFox
Profile Joined November 2010
374 Posts
December 14 2011 05:54 GMT
#548
On December 14 2011 14:25 Shifft wrote:
Her ult looks kind of ridiculous actually...900+ single target burst @ level 6?

Or can only 1 bolt hit each champion even if there's only 1 or 2 around?


I think it's only 1 bolt per champion for the ult. Look at the descriptions for Fox-Fire (All 3 can hit one target) vs the Ult:

FoxFire
Ahri releases three fox-fires. After a short delay they lock on to nearby enemies (prioritizes champions)


Spirit Rush
Ahri dashes forward and fires essence bolts at 3 nearby enemies (prioritizes champions),


So FoxFire just says "enemies"; it also gives the damage numbers for when multiple hit the same target. Spirit Rush states 3 enemies specifically.
koreasilver
Profile Blog Joined June 2008
9109 Posts
December 14 2011 05:56 GMT
#549
On December 14 2011 14:53 Ryuu314 wrote:
Show nested quote +
On December 14 2011 14:44 wussleeQ wrote:
goddd bear is so op. i was veigar and he just mauled me every single time. passive makes him actually have like 5-6k hp with end game items ahhh.

I'm actually really surprised they didnt touch his passive with his patch. His W was problematic as it did silly amounts of damage, but his passive is still ridiculously strong. Definitely one of the strongest passives in LoL imo

I still forget about his passives and go through the sad motions of "oh, I got him, he's gonna die! - oh wait lol nope I'm dead" when I gank.
starfries
Profile Blog Joined July 2009
Canada3508 Posts
December 14 2011 05:57 GMT
#550
On December 14 2011 14:44 wussleeQ wrote:
goddd bear is so op. i was veigar and he just mauled me every single time. passive makes him actually have like 5-6k hp with end game items ahhh.

that's ok, just DFG him for 3k. or ask your AD carry nicely to take care of him.

also, Veigar seems pretty decent now with the reduced mana costs. I can actually keep up in lane or even harass now.
DJ – do you like ramen, Savior? Savior – not really. Bisu – I eat it often. Flash – I’m a maniac! | Foxer Fighting!
red_
Profile Joined May 2010
United States8474 Posts
December 14 2011 05:59 GMT
#551
Need to see cooldowns still, that kit doesn't scream OP but if the Q is super spammable...
How did the experience of working at Mr Burns' Nuclear Plant influence Homer's composition of the Iliad and Odyssey?
rigwarl
Profile Joined January 2011
United States540 Posts
December 14 2011 06:01 GMT
#552
On December 14 2011 13:16 Requizen wrote:
Show nested quote +
On December 14 2011 13:13 Ferrose wrote:
On December 14 2011 08:15 Craton wrote:
Triforce is core on Skarner and combined with his W puts me in the high 400s for movespeed. I think I'm 504 with a Janna. Flash/ghost ult is probably the strongest initiate in the game right now. Considering how suffocating Skarner with his permaslow and high damage w/ TF, he can outperform Rammus quite a bit. Skarner just has a more persistent threat.

It's not that Rammus is bad, it's just that Skarner is so strong it's funny everyone wants to ignore him to ban Rammus.


Triforce is definitely NOT core on Skarner. It's a lategame damage item. Rushing Triforce makes you squishy, which is exactly the OPPOSITE of what Skarner is supposed to be. If you want early game damage, get Guinsoo's Rageblade. Then you can use that 2k gold you saved on defensive items.

Sheen proc is almost too good to pass up. Skarner has (tied for) highest base damage in the game, so the proc is better on him than almost anyone. And MS + W and Phage with his Q is insane, no one ever escapes. Rageblade is good DPS if you can have 100% uptime on the target, which isn't always.

Just my $0.02


Your Triforce proc will do a whopping 10 more damage at level 18 compared to most other champions. Core item.
Ryalnos
Profile Joined July 2010
United States1946 Posts
December 14 2011 06:08 GMT
#553
On December 14 2011 15:01 rigwarl wrote:
Show nested quote +
On December 14 2011 13:16 Requizen wrote:
On December 14 2011 13:13 Ferrose wrote:
On December 14 2011 08:15 Craton wrote:
Triforce is core on Skarner and combined with his W puts me in the high 400s for movespeed. I think I'm 504 with a Janna. Flash/ghost ult is probably the strongest initiate in the game right now. Considering how suffocating Skarner with his permaslow and high damage w/ TF, he can outperform Rammus quite a bit. Skarner just has a more persistent threat.

It's not that Rammus is bad, it's just that Skarner is so strong it's funny everyone wants to ignore him to ban Rammus.


Triforce is definitely NOT core on Skarner. It's a lategame damage item. Rushing Triforce makes you squishy, which is exactly the OPPOSITE of what Skarner is supposed to be. If you want early game damage, get Guinsoo's Rageblade. Then you can use that 2k gold you saved on defensive items.

Sheen proc is almost too good to pass up. Skarner has (tied for) highest base damage in the game, so the proc is better on him than almost anyone. And MS + W and Phage with his Q is insane, no one ever escapes. Rageblade is good DPS if you can have 100% uptime on the target, which isn't always.

Just my $0.02


Your Triforce proc will do a whopping 10 more damage at level 18 compared to most other champions. Core item.


To be fair, Triforce proc does ~40 damage more for Skarner than Caitlyn .
Alzadar
Profile Blog Joined April 2010
Canada5009 Posts
December 14 2011 06:16 GMT
#554
Played Veigar a bit, he seems pretty decent. Sion was bullying me in lane but I can farm well enough and play safe, knowing that I'll one-shit him down the road. I walked over a Malzahar (ran Cleanse).

He seems like a pretty good pick, unless you can shut him down entirely he IS going to get to a point where he can insta-gib two squishies no problem.
I am the Town Medic.
overt
Profile Blog Joined June 2010
United States9006 Posts
December 14 2011 06:17 GMT
#555
On December 14 2011 14:59 red_ wrote:
Need to see cooldowns still, that kit doesn't scream OP but if the Q is super spammable...


She can't really control who her W and R hit in the middle of team fights. It seems like it'd be entirely possible that both spells could focus everyone but the champion you're trying to gimp in a big clustered team fight. I'm gonna assume it'll target the three champions that are closest to you which would help ensure you hit what you want. Still, I can just foresee all of the charges on your ult & W hitting the enemy jungler, bruiser, and support while missing the AP and AD carry lol.
broz0rs
Profile Joined July 2008
United States2294 Posts
December 14 2011 06:23 GMT
#556
Guardsman Bob with the street creds now.

http://na.leagueoflegends.com/news/new-featured-stream-–-guardsman-bob
FilmNoir
Profile Joined March 2011
United States44 Posts
December 14 2011 07:00 GMT
#557
Why does Riot keep hitting the Utility tree with the nerf bat? It's already weaker comparatively than it was before the mastery change and yet they still removed perseverance for this strength of spirit bullshit. Considering no one other than supports really go that deep into the utility tree, why on earth would they change from 9% health/mana regen on squishy (for the most part), mana-dependent champions to health regen based on maximum mana, especially when most of the current supports have heals. I don't see strength of spirit being worth it ever, especially considering how far down the tree it is, in addition to the fact that they eliminated a crucial mana regen mastery and potentially weakened health regen (numbers dependent, haven't taken the time to work it all out).
Khan Fighting!
R04R
Profile Joined March 2009
United States1631 Posts
December 14 2011 07:04 GMT
#558
Perseverance was one of the weakest things in utility?
ô¿ô
BlackPaladin
Profile Joined May 2010
United States9316 Posts
December 14 2011 07:08 GMT
#559
On December 14 2011 15:23 broz0rs wrote:
Guardsman Bob with the street creds now.

http://na.leagueoflegends.com/news/new-featured-stream-–-guardsman-bob


Great for him!
Lets all hope for LoCi being next! ;D
"Your full potential does not matter if you do not use all 100% of it."
FilmNoir
Profile Joined March 2011
United States44 Posts
Last Edited: 2011-12-14 07:18:18
December 14 2011 07:15 GMT
#560
On December 14 2011 16:04 R04R wrote:
Perseverance was one of the weakest things in utility?


I agree, it wasn't an amazing mastery but all they did was make the situation worse by removing the mana regen component, usually crucial on supports, and replaced it with health regen on a class who for the most part have heals.

Edit: It's more of the principle that they're moving it away from helping supports with the masteries rather than toward.
Khan Fighting!
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