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[Patch 1.0.0.130: Volibear] General Discussion - Page 22

Forum Index > LoL General
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Prev 1 20 21 22 23 24 205 Next
Want to rage about your latest loss?
Use the QQ thread.
If you whine in GD, you'll get warned.
TheYango
Profile Joined September 2008
United States47024 Posts
November 29 2011 22:06 GMT
#421
On November 30 2011 05:36 Two_DoWn wrote:
Show nested quote +
On November 30 2011 05:36 Cylon wrote:
On November 30 2011 05:32 Two_DoWn wrote:
level 2 LeeSin gank just became obscene.


Same with a shyvana who grabs e at level 2. Or a malphite gank.

Realistically any jungle who opens with red can just crush a lane now.


You cant just kill red to get level 2 though, right?

You can. They buffed red buff exp. Its the same as blue in terms of exp now.

Not like it mattered, because you could always get team help for wraiths/minis before doing Red and hit 2 either way. Not getting team help for a small camp between 1:40 and 1:55 is just wasting time.
Moderator
mordek
Profile Blog Joined December 2010
United States12705 Posts
November 29 2011 22:07 GMT
#422
I'm watching Snoopeh gank like non-stop between clears... doesn't look any different than previous.
It is vanity to love what passes quickly and not to look ahead where eternal joy abides. Tiberius77 | Mordek #1881 "I took a mint!"
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
November 29 2011 22:09 GMT
#423
On November 30 2011 07:07 mordek wrote:
I'm watching Snoopeh gank like non-stop between clears... doesn't look any different than previous.

Ya I think it basically comes down to the fact that gols and wolves are stupid far away from eachother, so if you do a clear your gonna be full health, and its probably gonna be more efficient to just gank whatever lane you ended up at or back instead of walking all the way back through the jungle again.
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
Unentschieden
Profile Joined August 2007
Germany1471 Posts
November 29 2011 22:12 GMT
#424
Actually you plan your route so that you end up near the lane you want to gank.
Craton
Profile Blog Joined December 2009
United States17281 Posts
Last Edited: 2011-11-29 22:13:34
November 29 2011 22:13 GMT
#425
On November 30 2011 07:07 mordek wrote:
I'm watching Snoopeh gank like non-stop between clears... doesn't look any different than previous.

If you don't get a kill, you fall behind in exp/gold.
twitch.tv/cratonz
Psyonic_Reaver
Profile Blog Joined June 2007
United States4341 Posts
November 29 2011 22:15 GMT
#426
You know whats stupid? Purple top lane gets a free heal because of the golems. Oh my jungler is off doing X and he wont be up here till respawn happens, guess I'll just take this HP rune from big golem ez pz.

zzzz. Lane imbalances....
So wait? I'm bad? =(
Lancer723
Profile Joined September 2011
United States486 Posts
November 29 2011 22:16 GMT
#427
On November 29 2011 23:05 spinesheath wrote:
@ The people crying about the Jarvan "nerf": You realize that it only hurts his earlygame damage a bit, and increases his lategame damage by much more (-2% of 500HP vs +2% of 2000HP)? You also realize that changing the proc to physical increases the damage by quite a bunch?


Hurts his laning and buffs his late-game, but winning real early if the only way Jarman can win lanes against sustain laners, so it's actually a big deal.
LoL ID - Lancer723 Gold III
rigwarl
Profile Joined January 2011
United States540 Posts
November 29 2011 22:17 GMT
#428
On November 30 2011 07:15 Psyonic_Reaver wrote:
You know whats stupid? Purple top lane gets a free heal because of the golems. Oh my jungler is off doing X and he wont be up here till respawn happens, guess I'll just take this HP rune from big golem ez pz.

zzzz. Lane imbalances....


Not many champions that didn't already heal off golems will heal off it now- it's like +25 or so, the equivalent of a single autoattack with Irelia.
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
November 29 2011 22:17 GMT
#429
On November 30 2011 07:13 Craton wrote:
Show nested quote +
On November 30 2011 07:07 mordek wrote:
I'm watching Snoopeh gank like non-stop between clears... doesn't look any different than previous.

If you don't get a kill, you fall behind in exp/gold.

To who though?

The lane you ganked? Both miss out on exp/gold.

The other jungle? They are probably going to have to gank at some point as well.

The other lanes? Gank them.
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
November 29 2011 22:17 GMT
#430
On November 30 2011 07:16 Lancer723 wrote:
Show nested quote +
On November 29 2011 23:05 spinesheath wrote:
@ The people crying about the Jarvan "nerf": You realize that it only hurts his earlygame damage a bit, and increases his lategame damage by much more (-2% of 500HP vs +2% of 2000HP)? You also realize that changing the proc to physical increases the damage by quite a bunch?


Hurts his laning and buffs his late-game, but winning real early if the only way Jarman can win lanes against sustain laners, so it's actually a big deal.

honestly, he'll probably do comparable damage in most matchups because it's now physical damage.
mogwaismusings.wordpress.com
mordek
Profile Blog Joined December 2010
United States12705 Posts
November 29 2011 22:17 GMT
#431
On November 30 2011 07:13 Craton wrote:
Show nested quote +
On November 30 2011 07:07 mordek wrote:
I'm watching Snoopeh gank like non-stop between clears... doesn't look any different than previous.

If you don't get a kill, you fall behind in exp/gold.

I understand but that was the case before too... respawn rate was longer though. Does it just give more incentive to go back into jungle instead of wait for the gank or pressuring a lane?

I remember MoonBear talking about game design where they like to design choice into the game so its not always best 100% of the time to do a certain thing. i.e. before when your jungle was clear you could counter a slower jungler or gank a lane or do nothing.
It is vanity to love what passes quickly and not to look ahead where eternal joy abides. Tiberius77 | Mordek #1881 "I took a mint!"
TheKefka
Profile Blog Joined March 2011
Croatia11752 Posts
November 29 2011 22:36 GMT
#432
Who's Voldemort?
Cackle™
Unentschieden
Profile Joined August 2007
Germany1471 Posts
November 29 2011 22:37 GMT
#433
It puts the decision process a bit closer to what laners have. Anything BUT farming MIGHT be more beneficial but has the opportunity cost of the minions you miss.
Previously junglers had periods where everything in the jungle was dead and there really was no choice but to gank.
This makes "baiting" ganks a bit more rewarding, if you waste the junglers time you actually accomplish something.
TheYango
Profile Joined September 2008
United States47024 Posts
November 29 2011 22:38 GMT
#434
On November 30 2011 07:17 mordek wrote:
I understand but that was the case before too... respawn rate was longer though. Does it just give more incentive to go back into jungle instead of wait for the gank or pressuring a lane?

I remember MoonBear talking about game design where they like to design choice into the game so its not always best 100% of the time to do a certain thing. i.e. before when your jungle was clear you could counter a slower jungler or gank a lane or do nothing.

If they want to make tradeoffs, then they should smooth out the average outcome so that on average you're as well off as you were before.

As it stands, you have to choose between farming and ganking, but if you choose to only farm, you still only get about as much as you got before if you cleared, and then had free time to gank.
Moderator
starfries
Profile Blog Joined July 2009
Canada3508 Posts
November 29 2011 22:39 GMT
#435
On November 30 2011 06:12 Bwaaaa wrote:
Show nested quote +
On November 30 2011 06:10 HPoirot wrote:
Dominion is first in the list of PvP game modes now for some reason. The OCD part of me finds this very annoying.


First thing I noticed too. It's not even in alpha -order. ARAGH.

today I played my first two games of Dominion ever, by accident
DJ – do you like ramen, Savior? Savior – not really. Bisu – I eat it often. Flash – I’m a maniac! | Foxer Fighting!
overt
Profile Blog Joined June 2010
United States9006 Posts
November 29 2011 22:41 GMT
#436
On November 30 2011 07:03 unichan wrote:
Show nested quote +
On November 30 2011 06:51 Tooplark wrote:
DOUBLE JUNGLE REVOLUTION
not ONLY can you clear things imbafast but one person can leave the other to jungle and gank
it's like a roamer only he gets some farm from jungle
must try this

damn this sounds 69x better than the no jungle idea
or even better, run a mid lane and 4 junglers and everyone just runs in and out of the jungle into lanes, ganking when they feel like it, farming/laning when they feel like it, sounds so glorious!


You could always do this. We took three towers at ten minutes doing this one time. It mostly just relies on how retarded the other team is.
Frolossus
Profile Joined February 2010
United States4779 Posts
Last Edited: 2011-11-29 22:41:51
November 29 2011 22:41 GMT
#437
so my conclusion about the jungle changes is that everyone is now even more dependent on the exp mastery for level 4
edit: in a reasonable time
Seuss
Profile Blog Joined May 2010
United States10536 Posts
Last Edited: 2011-11-29 22:43:15
November 29 2011 22:42 GMT
#438
On November 30 2011 07:37 Unentschieden wrote:
It puts the decision process a bit closer to what laners have. Anything BUT farming MIGHT be more beneficial but has the opportunity cost of the minions you miss.
Previously junglers had periods where everything in the jungle was dead and there really was no choice but to gank.
This makes "baiting" ganks a bit more rewarding, if you waste the junglers time you actually accomplish something.


The choice at that point wasn't ever "gank or do nothing". You could also counter-jungle, back to buy items, cover a lane for someone else who needed to back or put yourself in a position to counter-gank. The whole "gank vs nothing, there's no real choice" spiel is a false dichotomy.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
rigwarl
Profile Joined January 2011
United States540 Posts
November 29 2011 22:43 GMT
#439
On November 30 2011 07:39 starfries wrote:
Show nested quote +
On November 30 2011 06:12 Bwaaaa wrote:
On November 30 2011 06:10 HPoirot wrote:
Dominion is first in the list of PvP game modes now for some reason. The OCD part of me finds this very annoying.


First thing I noticed too. It's not even in alpha -order. ARAGH.

today I played my first two games of Dominion ever, by accident

I laughed.
TheKefka
Profile Blog Joined March 2011
Croatia11752 Posts
Last Edited: 2011-11-29 22:46:30
November 29 2011 22:44 GMT
#440
OddOne:"Golems got trashed"
Saint:"Thought they scale into late game"
OddOne:"Yea,golems have 2k+ hp,at 20 minutes.
Saint:"Raid boss golems"
Cackle™
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