[Patch 1.0.0.130: Volibear] General Discussion - Page 18
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TheKefka
Croatia11752 Posts
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sylverfyre
United States8298 Posts
On November 30 2011 03:43 barbsq wrote: not the 'red user' unless it doesn't happen to be ranged ad, u need flash,cleanse,exhaust,ignite, w/e too badly to sacrifice for smite imo. It would prob be on the support tbh. Top lane may be able to take it too, I remember when i first came to this game i always ran cv + smite (and mostly on pantheon XD) just kus i came straight from dota, and saw guaranteed vision and guaranteed farm as waaay too good to pass up, ofc the guaranteed farm thing was just kus i was still in the deny mindset, but i think if u dont have a jungler some1 top could easily take it, prob the person who's going to end up roaming from top. Yeah red-user running smite makes more sense for purple team if top lane is someone who enjoys redbuff. A lot of AP mids could handle having smite instead of ignite or something. Smite Top has the problem with running smite means not running tele so your smiter isn't showing up to dragon (or is risking their tower by doing so). | ||
Deltablazy
Canada580 Posts
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57 Corvette
Canada5941 Posts
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arb
Noobville17921 Posts
On November 30 2011 03:50 57 Corvette wrote: Today I am going to test out Jungle Graves, will report back when the deed is done friend of mine just went jungle brusier swain (atmog) | ||
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TheYango
United States47024 Posts
On November 30 2011 03:40 starfries wrote: it's still worth having 2 solo lanes though. I can see it working treating a jungler as sort of a roaming support, being relatively farm independent and able to roam around and help lanes out while picking up money for a few items in the jungle. since they don't need a lot of gold you could have laners take camps for even stronger solos. it might make a difference in blue vs purple side too since purple top gets access to small golems and so on. A properly played 2v1 lane has always been able to deny the top solo hard enough to make them effectively not a solo. The problem has always been keeping up with the jungle's unchecked leveling with access to both jungles. On November 30 2011 03:42 Alay wrote: Jungle nasus worth it now? The gold income out of the jungle is too terrible for Nasus. | ||
Seuss
United States10536 Posts
Is it because you can't really gank or cover lanes anymore? | ||
Alay
United States660 Posts
On November 30 2011 03:58 TheYango wrote: The gold income out of the jungle is too terrible for Nasus. Awww was it nerfed that hard? :[ Meh, I'm just gonna play support from now on I think. These changes sound game-ruining for a jungle main. | ||
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TheYango
United States47024 Posts
On November 30 2011 03:59 Seuss wrote: I'm somewhat confused as to why people feel poor when farming the jungle. Mathematically if you can kill the small camps as fast as they spawn you should be making more gold than before without accounting for ganks or covering lanes. For reference, the old level 6 route was worth 724g pre-remake. If you can keep the small camps perpetually clear in the new jungle (cleared 5x in 5 minutes) that's worth 760g without accounting for scaling. If you spend a minute killing blue and red (4x small camp clears + red/blue in 5 minutes) that's still worth 760g. Is it because you can't really gank or cover lanes anymore? Never mind ganking/covering lanes, you lose a bunch of camp time even if you back to buy. And it makes it hard to justify almost any jungler that CAN'T keep the camps cleared. | ||
arb
Noobville17921 Posts
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Two_DoWn
United States13684 Posts
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Sabin010
United States1892 Posts
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TheYango
United States47024 Posts
On November 30 2011 04:06 Two_DoWn wrote: Realistically, is there even a reason to go to dobulegols anymore after the first clear if you arent going to gank that lane immediately after? Uhh, to farm them? Unless I'm misinterpreting what you mean, the spawns aren't THAT fast--if you go wolves->wraiths->minis->wolves on someone like Udyr, you get to the wolves the 2nd time around when they spawn. | ||
Terranasaur
United States2085 Posts
How in the hell do you get multiple accounts to level 30 so fast? I can't imagine its worth it to spend weeks leveling up to 30 just so you can stomp noobs all day? Is there some sort of shortcut I don't know about? | ||
Hoban
United States1600 Posts
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BlackPaladin
United States9316 Posts
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Iplaythings
Denmark9110 Posts
On November 30 2011 04:11 Hoban wrote: exp boosts is my guess. But that would only double it. If you are winning every game stomping noobs then that would speed it up a little more. Idk you could probably get there in 90-100wins in that fashion. They burrow other peoples accounts to smurf too, see Neoillusions and nyxnyxnyx | ||
emucxg
Finland4559 Posts
when jungling the first time u can srsly gank without losing any farm time from the jungle creeps is about 6min LOOOL so, @6min, lanes need to be careful. at other times just play aggressively, huehuehue | ||
Two_DoWn
United States13684 Posts
On November 30 2011 04:08 TheYango wrote: Uhh, to farm them? Unless I'm misinterpreting what you mean, the spawns aren't THAT fast--if you go wolves->wraiths->minis->wolves on someone like Udyr, you get to the wolves the 2nd time around when they spawn. Well, its worth less than wolves, and is completely out of the way. Why not just focus on trying to do your wraiths and wolves, and jacking enemy wraiths every time they come up. Im pretty sure that you would actually SAVE time by doing that. | ||
Sandster
United States4054 Posts
On November 30 2011 04:18 Two_DoWn wrote: Well, its worth less than wolves, and is completely out of the way. Why not just focus on trying to do your wraiths and wolves, and jacking enemy wraiths every time they come up. Im pretty sure that you would actually SAVE time by doing that. Also - is there any reason for your lanes NOT to take golems now whenever they can? | ||
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