[Patch 1.0.0.129: Fizz] General Discussion - Page 9
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Craton
United States17232 Posts
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TwilightStar
United States649 Posts
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BlueBird.
United States3889 Posts
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ihasaKAROT
Netherlands4730 Posts
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arb
Noobville17920 Posts
(not counting bloodboil) | ||
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Zdrastochye
Ivory Coast6262 Posts
On November 15 2011 22:29 arb wrote: Always wanted a Bloodlust type spell, and now we have one! (not counting bloodboil) Sivir ult. JUST SAYING. | ||
ihasaKAROT
Netherlands4730 Posts
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Craton
United States17232 Posts
On November 15 2011 20:34 -Kato- wrote: 6 bans in ranked too? yes | ||
shinarit
Hungary900 Posts
On November 15 2011 21:46 spinesheath wrote: Imo there only were 2 really strong masteries for supports in the utility tree that made it worth going 21 utility: CV mastery Summoner Cooldowns (and only really for CV, again) You forget CDR and gp/10 (which is now 2 gps, not only 1). Also, i always open with regrowth with Soraka, maybe it will be worth to take points in Wealth so you can buy ward too. | ||
Therealdevil
Netherlands1021 Posts
On November 15 2011 18:51 beef42 wrote: Actually, having more active skills just increases the chance for the player to screw things up. This is why Vayne was so popular a while. So we're asuming a bad player is playing Ezreal? Also, when fighting straight up vs another ad carry as Ezreal, its harder for them to dodge you're skills then for you to hit them, and they lose a lot of time moving around your skills. When teamfighting your range and utility is LOADS higher then the avarage ad (kog has similair utility but without jump but has a pretty big slow) The amount of skills you miss is overall quite low during fights, from my experience, the only time you'll miss a lot is when you're sieging. Also Teut, I also played a lot of Caitlyn, as you might remember, and I just feel that Ezreal has loads more utility and similair damage, if not greater. I also tried Tristana (pre these buffs) and she does have some nice burst early and high utility/damage late but feels like she needs a lot more farm. Also played Kog and Graves, who both feel somewhat broken so I'm not sure that we should put them in this story. Not played Ashe for a while so not sure about her, even tho she should be coming into popularity after all the other ad's getting small nerfs. | ||
koreasilver
9109 Posts
On November 15 2011 22:42 shinarit wrote: You forget CDR and gp/10 (which is now 2 gps, not only 1). Also, i always open with regrowth with Soraka, maybe it will be worth to take points in Wealth so you can buy ward too. You shouldn't be opening with regrowth in the first place as a support. What the hell is the point of a support not opening with wards? That's just asking to get killed by lvl 2 ganks. | ||
Ente
Germany1795 Posts
the best ones: Ez Trist Corki kogmaw just the mobility and I think kogmaw will still be strong (just 40 less range) viable in some compositions: vayne Cait Sivir(yep sivir) most likely not viable: Ashe MF Twitch graves (range probably too low) Ashe is imho the ad carry who needs flash the most! no escape nothing and with flash nerf prolly even weaker | ||
JackDino
Gabon6219 Posts
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ihasaKAROT
Netherlands4730 Posts
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spinesheath
Germany8679 Posts
On November 15 2011 22:42 shinarit wrote: You forget CDR and gp/10 (which is now 2 gps, not only 1). Also, i always open with regrowth with Soraka, maybe it will be worth to take points in Wealth so you can buy ward too. 6% CDR is nice and all, but on supports other than Soraka hardly comparable to stronger combat stats. Sure you could harrass more often, but you would also recieve retaliation more often... I couldn't care less about 2 gp/10. Regrowth on Soraka is probably the worst opening you could possibly use. Supports don't need Wealth that much; they open with pots + wards anyways, and can go back early to get new ones. Sure it's still 20/40 gold, but 1 AD is already worth 36 gold. | ||
JackDino
Gabon6219 Posts
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Shiv.
3534 Posts
On November 15 2011 22:42 shinarit wrote: You forget CDR and gp/10 (which is now 2 gps, not only 1). Also, i always open with regrowth with Soraka, maybe it will be worth to take points in Wealth so you can buy ward too. Wealth does not become a good mastery simply because you open with a build that is blatantly wrong and just asks for a level 2 gank Not saying it's bad, but your reasoning is. Edit: someone beat me to it. Edit2: how good is Fizz? Looks decent at best from the spotlight. | ||
HPoirot
United States1303 Posts
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koreasilver
9109 Posts
That being said, I would personally still go 21 in utility and take the gold masteries as a support. With the cv cooldown nerfs I think presence of master will be even more important to cut down on the cv cooldown, and there isn't really anything on the utility tree that is better for a support than the gold masteries. Wealth will let me swap a ward for a pink ward and still have a potion in the beginning. | ||
Phrost
United States4008 Posts
On November 15 2011 22:48 Ente wrote: graves (range probably too low) I'm not really sure why they nerfed graves again. They've reduced the bonus damage on buckshot by 10% per bullet and reduced his attack range now. I'm not entirely sure why he has less than all of the ranged carries except sivir (who I think has 450 but you know the like 1000 range skill shot nuke kinda makes up for it ) | ||
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