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[Patch 1.0.0.129: Fizz] General Discussion - Page 37

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Want to rage about your latest loss?
Use the QQ thread.
If you whine in GD, you'll get warned.
dnastyx
Profile Blog Joined January 2009
United States2707 Posts
November 17 2011 10:16 GMT
#721
Unit blocking with Cho'Gath huehuehuehue

LoL just too easy atm imoimoimo, although i guess in a way its good since people focus on the actual gameplay and not on minimechanicsshit


Eh, part of the reason why I prefer Brood War to SC2 is because BW, with its more "difficult" technical controls, tests your ability to split your attention in a way that's much more interesting than SC2. I don't think introducing nuanced and difficult mechanics is a bad thing as long as it's done in a way that helps separate good players from really great players.
epoc
Profile Joined December 2010
Finland1190 Posts
November 17 2011 10:59 GMT
#722
Some things from dota that I would like are the long and short lanes and possibly creep stacking. Creep stacking is something riot will never do though. Long lanes might be possible for a new map in future. And yeah jungle remake will probably fix the 100 second respawns which is dull imoimo
shinarit
Profile Joined May 2010
Hungary900 Posts
November 17 2011 11:20 GMT
#723
The more mechanical stuff you have to care for the less "real" tactical depth you can think of. The less things you have to do that needs a decision the more boring (and competitive for the BW-style guys) a game becomes.
T for BoxeR, Z for IdrA, P because i have no self-respect
HazMat
Profile Blog Joined October 2009
United States17077 Posts
November 17 2011 11:51 GMT
#724
O.o did they add teams already? I might have to take a break from Skyrim and play some LoL!
www.youtube.com/user/ShakeDrizzle | League and SSBM content creator | Armada's Youtube Editor
R04R
Profile Joined March 2009
United States1631 Posts
November 17 2011 12:09 GMT
#725
^ It's up on PBE
ô¿ô
XaCez
Profile Joined May 2010
Sweden6991 Posts
November 17 2011 12:12 GMT
#726
So Morello just confirmed that they are going to remove Dodge at some point.
http://na.leagueoflegends.com/board/showthread.php?p=17329258#17329258
1) Are you going to remove dodge completely?

2) If so, what have you decided so far about champions with in-built dodge mechanics?

3) What was the logic behind removing dodge and nimbleness from the mastery tree?

4) and a question MANY would love to hear: If you plan remove dodge completely, WILL Riot refund those IP to those with dodge seals and quints?

1) Eventually, yes.

2) We will adjust those to new mechanics or wrap them up into similarly-powered stats. Jax utilizes it for gameplay decisions, while on Udyr it's more about the damage reduction and power of it than a gameplay decision. Case-by-case approach.

3) Since this has been the plan, removing dodge (and therefore Nimbleness) is a piece of 1). Nimbleness was a cool mastery - if dodge was staying, we'd have left it.

4) We will be doing something to make this right for players. Details to come, but our plan is specifically about making you guys happy in this regard.
People get too easily offended by people getting too easily offended by the word rape.
Shawngood
Profile Joined March 2010
Germany473 Posts
November 17 2011 12:24 GMT
#727
Hate to say I told you so... :/
@ESL_Shawn
nyxnyxnyx
Profile Joined April 2010
Indonesia2978 Posts
November 17 2011 12:31 GMT
#728
watch FTW (taiwan WCG rep) body Flash (singapore WCG rep)

FTW has won 1 game so far

second game right now

FTW pov http://www.own3d.tv/live/120331/FTW__TW__vs_FLASH.LOL__SG_ (chinese)
Flash pov http://lol.garena.com/livestream
cool beans
Zhiroo
Profile Joined February 2011
Kosovo2724 Posts
November 17 2011 12:32 GMT
#729
So hows Orianna in this patch?
LoL EuW: Zhiroo - By starting this squabble you've proven nothing but how vast your stupidity is.
Shawngood
Profile Joined March 2010
Germany473 Posts
November 17 2011 12:42 GMT
#730
http://na.leagueoflegends.com/news/rivers-shall-run-red - so the Vlad skin will be legendary? It didn't look that out of the ordinary from the preview-videos though...
@ESL_Shawn
shinarit
Profile Joined May 2010
Hungary900 Posts
November 17 2011 12:43 GMT
#731
So MAYBE its worth to buy dodge runes just now, because they will overcompensate
T for BoxeR, Z for IdrA, P because i have no self-respect
byFd
Profile Joined May 2006
Germany620 Posts
Last Edited: 2011-11-17 12:51:06
November 17 2011 12:47 GMT
#732
On November 17 2011 21:42 Shawngood wrote:
http://na.leagueoflegends.com/news/rivers-shall-run-red - so the Vlad skin will be legendary? It didn't look that out of the ordinary from the preview-videos though...

i think it doesn't look very nice^^
marquis vlad is best for me. too bad that nosferatu vlad looks shitty too, bought him back then (

edit:

On November 17 2011 21:31 nyxnyxnyx wrote:
watch FTW (taiwan WCG rep) body Flash (singapore WCG rep)

FTW has won 1 game so far

second game right now

FTW pov http://www.own3d.tv/live/120331/FTW__TW__vs_FLASH.LOL__SG_ (chinese)
Flash pov http://lol.garena.com/livestream

is that pulsefire ezreal? (
(>°_°)>
RogerX
Profile Blog Joined December 2010
New Zealand3180 Posts
November 17 2011 13:15 GMT
#733
I never liked dodge to be honest. Eh, not a biggie unless you have dodge runes.

How is Graves? Specifically his range.
Stick it up. take it up. step aside and see the world
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
November 17 2011 13:22 GMT
#734
On November 17 2011 19:04 nyxnyxnyx wrote:
even if we kept LoL turning speeds, blocking would still be an element of the game that caters to pros, more so if its not very effective

its always the small shit that pros do that differentiate them from noobs

e.g. in dota: small things like changing your treads to int before casting every spell, changing to str before taking damage, agi as you bottle. things like queueing shift moveforward after you tp so you dont stand around like a turd for 0.5 seconds, cancelling animations (huge, but some animations are small but still cancellable for a bit of advantage).

LoL just too easy atm imoimoimo, although i guess in a way its good since people focus on the actual gameplay and not on minimechanicsshit

Correction: LoL is easy mechanically. That's about all you can say.
It should be obvious that a game that requires you to make split second decisions as a team of 5 people can not be easy.
If you have a good reason to disagree with the above, please tell me. Thank you.
nyxnyxnyx
Profile Joined April 2010
Indonesia2978 Posts
November 17 2011 13:29 GMT
#735
using your argument WoW dungeons are hard
cool beans
anmolsinghmzn2009
Profile Joined June 2011
India1783 Posts
November 17 2011 13:30 GMT
#736
After losing a few games today to some of those annoying champions, I decided I must play them myself. So I ask you, what annoys you most - AP shaco, Karthus or fiddle? Also, we're strictly talking about normals here, where most people are too dumb to deal with them correctly.
Dunk first. Ask questions while dunking.
matthras
Profile Joined September 2010
Australia32 Posts
November 17 2011 13:34 GMT
#737
Currently watching SK Ocelote run Flash/Smite mid with his usual AP heroes.

Idea seems to be when he pushes the lane, he quickly heads to the enemy jungle to snipe a Blue Wraith (or clear the rest of the Wraiths if that's done already) or a Golem using Smite.

Messes up experience for the enemy jungler. Also useful for obtaining Dragon/Blue/Baron. Naturally it requires knowledge and awareness of enemy jungler's paths and current position.

It seems very easily countered, so it's probably not viable in the long run.
Make drones. Make drones. Make drones.
Unentschieden
Profile Joined August 2007
Germany1471 Posts
November 17 2011 13:36 GMT
#738
On November 17 2011 22:29 nyxnyxnyx wrote:
using your argument WoW dungeons are hard


Big difference: WoW dungeons are PvE experiences. LoL matches are PvP.
Difficulty in a PvP game should purely depend on the quality of the opposition, not the mechanics, we don´t call it PvIvP (I for interface) after all.
It´s also quite a difference if someone is doing badly because he isn´t competent at the controls OR being outplayed.
sylverfyre
Profile Joined May 2010
United States8298 Posts
November 17 2011 13:37 GMT
#739
On November 17 2011 22:29 nyxnyxnyx wrote:
using your argument WoW dungeons are hard

WoW requires surprisingly few decisions!
Haemonculus
Profile Blog Joined November 2004
United States6980 Posts
November 17 2011 13:44 GMT
#740
LoL, y u always down when I wanna play T_T
I admire your commitment to being *very* oily
Prev 1 35 36 37 38 39 158 Next
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