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[Patch 1.0.0.129: Fizz] General Discussion - Page 14

Forum Index > LoL General
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Prev 1 12 13 14 15 16 158 Next
Want to rage about your latest loss?
Use the QQ thread.
If you whine in GD, you'll get warned.
nyxnyxnyx
Profile Joined April 2010
Indonesia2978 Posts
November 15 2011 18:11 GMT
#261
akali and kass are not just problems at low elo play lol
cool beans
TheYango
Profile Joined September 2008
United States47024 Posts
November 15 2011 18:13 GMT
#262
On November 16 2011 03:11 nyxnyxnyx wrote:
akali and kass are not just problems at low elo play lol

I've never seen anyone open-minded enough to swap AD vs. Kassadin mid in high Elo either.
Moderator
nyxnyxnyx
Profile Joined April 2010
Indonesia2978 Posts
November 15 2011 18:14 GMT
#263
? i just played a few games of NA recently. every game where kass was picked an AD was used to counterpick. ive seen gangplank and talon so far
cool beans
Snaphoo
Profile Joined July 2010
United States614 Posts
November 15 2011 18:18 GMT
#264
On November 15 2011 23:17 Phrost wrote:
Show nested quote +
On November 15 2011 22:48 Ente wrote:
graves (range probably too low)



I'm not really sure why they nerfed graves again. They've reduced the bonus damage on buckshot by 10% per bullet and reduced his attack range now.

I'm not entirely sure why he has less than all of the ranged carries except sivir (who I think has 450 but you know the like 1000 range skill shot nuke kinda makes up for it )


Because his E+Q + auto-attack is such a fast and devastating combo, letting him close the distance and unload on you instantly.. And that's assuming he doesn't launch a smoke-bomb while he's at it to slow your retreat and get another shot in.

The synergy of Graves's skills is incredible; a very well thought-out champion, perhaps a bit too much so. Hence the nerfs to range.
Iplaythings
Profile Blog Joined August 2009
Denmark9110 Posts
November 15 2011 18:22 GMT
#265
On November 16 2011 02:55 Slayer91 wrote:
Show nested quote +
On November 16 2011 00:32 Iplaythings wrote:
On November 16 2011 00:28 AsianEcksDragon wrote:
What does everyone think of these Masteries setups?

Sustaining Top: 0/21/9 < - get everything that gives regen
AP Carry: 21/0/9 <- XD dat Annie burst! Get runic mastery on utility to extend the duration of blue.
Support: 8/0/22 <- Mental Force + Sorcery on Offense
AD Carry: 24/6/0
Sustaining Jungle: 0/21/9 <- Most Junglers should take this
Ganking Jungle: 21/0/9 <- Shaco must run this. Other junglers run this if the team is weak in the early game or the other team is super strong early.

Dont see why you'd run 0/21/9 on any jungler other than amumu tbh..

All benefit soo much from the old 21/0/9, doubt that's gonna change


Udyr. Rammus. Possibly Skarner. You'd never ever want to go 21 offense on pheonix udyr and rammus and skarner is debateable.
Prepatch pheonix udyr with mostly utility spec and movement quints clears full jungle in 3:20, and all the offense masteries suck o him. Tiger udyr is a different story though. Rammus I'm not sure about because just getting spiked shell and going 21 offense might be interesting in the wriggles builds. But juggernaught veteran scars and even mercenary are all really nice when you're going warmogs as well.

I'm talking about tiger udyr since i haven't played phoenix in ages, maybe I should try it out, do people still only get 3 points in phoenix as a norm for the early game?
I can't not see it justified to run 21 offense, you're like the old udyr which levels faster than solo lanes as long as you have jungle to clear.
Skarner is debatable, I'd say it depends on what runes you're running and who your opposing jungler is (as if, the more offensive jungler the more defensive you build skarner).
In the woods, there lurks..
Hynda
Profile Blog Joined June 2010
Sweden2226 Posts
November 15 2011 18:23 GMT
#266
Haha I feel like a superman jungling now. I'm sooo strong
Sandster
Profile Joined November 2006
United States4054 Posts
November 15 2011 18:25 GMT
#267
On November 16 2011 03:18 Snaphoo wrote:
Show nested quote +
On November 15 2011 23:17 Phrost wrote:
On November 15 2011 22:48 Ente wrote:
graves (range probably too low)



I'm not really sure why they nerfed graves again. They've reduced the bonus damage on buckshot by 10% per bullet and reduced his attack range now.

I'm not entirely sure why he has less than all of the ranged carries except sivir (who I think has 450 but you know the like 1000 range skill shot nuke kinda makes up for it )


Because his E+Q + auto-attack is such a fast and devastating combo, letting him close the distance and unload on you instantly.. And that's assuming he doesn't launch a smoke-bomb while he's at it to slow your retreat and get another shot in.

The synergy of Graves's skills is incredible; a very well thought-out champion, perhaps a bit too much so. Hence the nerfs to range.


Last night, I had a hilarious where I (as WW) would suppress a Graves at sub 40% in teamfights, he BAAARELY survives the suppress + Q due to his passive, then proceeds to R+Q+auto me for 80% of my life in his dying breath. Happened 3 times in team fights.

If Graves has a Soraka you can forget about trying to kill him in team fights.

I find it weird that they're essentially turning graves into a short-range bruiser with huge burst, instead of slightly tuning down his burst and keeping his range untouched.
TheYango
Profile Joined September 2008
United States47024 Posts
November 15 2011 18:25 GMT
#268
On November 16 2011 03:14 nyxnyxnyx wrote:
? i just played a few games of NA recently. every game where kass was picked an AD was used to counterpick. ive seen gangplank and talon so far

People counterpick him. But if AD/AP have already been picked, it's unlikely that people will swap them, and instead just have the AP take it in the bum anyway.
Moderator
yenta
Profile Blog Joined April 2006
Poland1142 Posts
November 15 2011 18:26 GMT
#269
The new masteries are really really strong. Offensive tree feels so powerful on any sort of carry.
Trutacz Practice Discord - https://discord.gg/PWF7Pv
Leeoku
Profile Joined May 2010
1617 Posts
November 15 2011 18:26 GMT
#270
whats the delay on the new hero's ult? else it is just like a giant chogath rupture...
Kyhron
Profile Blog Joined October 2011
United States945 Posts
November 15 2011 18:28 GMT
#271
On November 16 2011 03:26 Leeoku wrote:
whats the delay on the new hero's ult? else it is just like a giant chogath rupture...

Except that if you miss and someone walks on it the fish sticks to them, or if theyre stupid and run into their team you get a bunch of damage off and they are all slowed
Sandster
Profile Joined November 2006
United States4054 Posts
Last Edited: 2011-11-15 18:34:16
November 15 2011 18:30 GMT
#272
On November 16 2011 03:22 Iplaythings wrote:
Show nested quote +
On November 16 2011 02:55 Slayer91 wrote:
On November 16 2011 00:32 Iplaythings wrote:
On November 16 2011 00:28 AsianEcksDragon wrote:
What does everyone think of these Masteries setups?

Sustaining Top: 0/21/9 < - get everything that gives regen
AP Carry: 21/0/9 <- XD dat Annie burst! Get runic mastery on utility to extend the duration of blue.
Support: 8/0/22 <- Mental Force + Sorcery on Offense
AD Carry: 24/6/0
Sustaining Jungle: 0/21/9 <- Most Junglers should take this
Ganking Jungle: 21/0/9 <- Shaco must run this. Other junglers run this if the team is weak in the early game or the other team is super strong early.

Dont see why you'd run 0/21/9 on any jungler other than amumu tbh..

All benefit soo much from the old 21/0/9, doubt that's gonna change


Udyr. Rammus. Possibly Skarner. You'd never ever want to go 21 offense on pheonix udyr and rammus and skarner is debateable.
Prepatch pheonix udyr with mostly utility spec and movement quints clears full jungle in 3:20, and all the offense masteries suck o him. Tiger udyr is a different story though. Rammus I'm not sure about because just getting spiked shell and going 21 offense might be interesting in the wriggles builds. But juggernaught veteran scars and even mercenary are all really nice when you're going warmogs as well.

I'm talking about tiger udyr since i haven't played phoenix in ages, maybe I should try it out, do people still only get 3 points in phoenix as a norm for the early game?
I can't not see it justified to run 21 offense, you're like the old udyr which levels faster than solo lanes as long as you have jungle to clear.
Skarner is debatable, I'd say it depends on what runes you're running and who your opposing jungler is (as if, the more offensive jungler the more defensive you build skarner).


Phoenix udyr maxes R > W > E > Q (3 in Q vs 3 in E is debatable). 21 offense is pointless as phoenix because you clear so freaking fast anyway, and points 10-20 in offense doesn't do much for him. Meanwhile the health, move speed, damage reduction, and Juggernaut are all insanely good for Udyr for the entire game.

For almost every other jungler you have a suboptimal rune/mastery set to clear jungle faster, but Udyr is so fast that you can build him normally.

EDIT: points 10-20 gives you crit/lethality, lifesteal, and flat armor pen / AP. None of those stats are are particularly good, since you'd rather have attack speed instead. If you plan on using tiger then yes, 21 offense is the way to go, but phoenix is considered stronger right now in jungle.
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2011-11-15 18:36:08
November 15 2011 18:33 GMT
#273
On November 16 2011 03:30 Sandster wrote:
Phoenix udyr maxes R > W > E > Q (3 in Q vs 3 in E is debatable). 21 offense is pointless as phoenix because you clear so freaking fast anyway, and points 10-20 in offense doesn't do much for him. Meanwhile the health, move speed, damage reduction, and Juggernaut are all insanely good for Udyr for the entire game.

For almost every other jungler you have a suboptimal rune/mastery set to clear jungle faster, but Udyr is so fast that you can build him normally.

Not going 21 offense on Phoenixdyr isn't an issue of not needing the speed--ArPen and Crit/Crit damage aren't huge stats for jungling speed anyway, and other 21 offense junglers take them because they're really cost-effective masteries for autoattack DPS later on. Wit's/Phoenix Stance do magic damage so both of those masteries do nothing for him.
Moderator
yenta
Profile Blog Joined April 2006
Poland1142 Posts
November 15 2011 18:37 GMT
#274
On November 16 2011 03:26 yenta wrote:
The new masteries are really really strong. Offensive tree feels so powerful on any sort of carry.


Also 7/10/13 on a jungler, like Ehome's gp in the scrim vs TSM, gives a super fast clear... with enough health to gank w/o backing.
Trutacz Practice Discord - https://discord.gg/PWF7Pv
emucxg
Profile Blog Joined May 2007
Finland4559 Posts
Last Edited: 2011-11-15 18:39:15
November 15 2011 18:38 GMT
#275
jungler very very OP with the new summoners... gonna play jungler all day now.
Slaughter
Profile Blog Joined November 2003
United States20254 Posts
Last Edited: 2011-11-15 18:57:30
November 15 2011 18:57 GMT
#276
Oh my God I love Kat, I know she isn't as playable at high elos and what not but in normals and my low elo hell she face rolls a lot of teams who don't know about interrupting ults. Just bought the sexy bitch yesterday <3
Never Knows Best.
Sandster
Profile Joined November 2006
United States4054 Posts
November 15 2011 19:01 GMT
#277
On November 16 2011 03:37 yenta wrote:
Show nested quote +
On November 16 2011 03:26 yenta wrote:
The new masteries are really really strong. Offensive tree feels so powerful on any sort of carry.


Also 7/10/13 on a jungler, like Ehome's gp in the scrim vs TSM, gives a super fast clear... with enough health to gank w/o backing.


What's the 13 in utility for? I was thinking of something like 9/10/9 + 2, like http://thefwcentral.com/lol/#&trees=0-3-0-2-4-0-0-0-1-0-0-0-0-0-0-0-0-0-0-2-2-4-0-0-1-0-1-0-0-0-0-0-0-1-2-0-1-4-0-1-0-0-1-0-0-0-0-0-0
wussleeQ
Profile Blog Joined June 2009
United States3130 Posts
November 15 2011 19:17 GMT
#278
What do people consider high elo anyways?
BW -> League -> CSGO
bosiddon
Profile Joined September 2010
308 Posts
November 15 2011 19:18 GMT
#279
so many joke junglers so legit now

wukong is king
2035
Omnius
Profile Joined March 2010
United States27 Posts
November 15 2011 19:19 GMT
#280
300 points higher then they are.
Prev 1 12 13 14 15 16 158 Next
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