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[Patch 1.0.0.124: Talon] General Discussion - Page 152

Forum Index > LoL General
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JackDino
Profile Joined July 2010
Gabon6219 Posts
Last Edited: 2011-09-07 13:12:56
September 07 2011 13:03 GMT
#3021
On September 07 2011 21:59 Potatisodlaren wrote:
Show nested quote +
On September 07 2011 21:06 JackDino wrote:
On September 07 2011 20:46 epoc wrote:
On September 07 2011 20:41 Promises wrote:
Is Lee Sin really that strong? In my experience his shield is almost negligably (is that a word?) small, and he's really not all that tanky, certainly not compared to an Udyr. Granted he has great mobility and utility and he certainly isnt a bad champ, but I just never considered him SUCH a strong pick, certainly not to be on level with Orianna (or firstban/firstpick stuff).


Yes he is strong. Not enough strong that they should nerf him though

Lolwut? He's hella tanky and hurts so much, and you can't even counter him that easily in lane since he can lane against more champs than any other champ in the game.


I was under the impression that you always jungle him. The only times I've seen him lane is if you pick him to deny him as a potential jungler for the enemy team, like CLG got him and Noc in IEM one game I remember. If he was such a strong laner as you claim then why would everyone jungle him all the time even with Fiddle/Noc/GP available for jungling?

Because he's also a strong jungler with great ganks:p? People used to lane GP and jungle GP, same with udyr etc, just because he's great top doesn't mean he's not great in the jungle.
Don't get me wrong, I'm not saying he should be nerfed, I'm just saying he will be nerfed:p
This isnt Broodwar so I dont owe anyone respect for beating me. -arb
zalz
Profile Blog Joined February 2011
Netherlands3704 Posts
September 07 2011 13:06 GMT
#3022
On September 07 2011 21:59 Potatisodlaren wrote:
Show nested quote +
On September 07 2011 21:06 JackDino wrote:
On September 07 2011 20:46 epoc wrote:
On September 07 2011 20:41 Promises wrote:
Is Lee Sin really that strong? In my experience his shield is almost negligably (is that a word?) small, and he's really not all that tanky, certainly not compared to an Udyr. Granted he has great mobility and utility and he certainly isnt a bad champ, but I just never considered him SUCH a strong pick, certainly not to be on level with Orianna (or firstban/firstpick stuff).


Yes he is strong. Not enough strong that they should nerf him though

Lolwut? He's hella tanky and hurts so much, and you can't even counter him that easily in lane since he can lane against more champs than any other champ in the game.


I was under the impression that you always jungle him. The only times I've seen him lane is if you pick him to deny him as a potential jungler for the enemy team, like CLG got him and Noc in IEM one game I remember. If he was such a strong laner as you claim then why would everyone jungle him all the time even with Fiddle/Noc/GP available for jungling?


Lee Sin is an amazing laner and by far the best jungler in the game.

That most people decide to send him into the jungle does not change the fact that he is incredible on top lane. His Q shot + dash is one of the highest base damage in the game. Mix that up with a shield, life steal, a long range safety dash, a slow and a knockback and you end up with a champ that dominates most on lane and is more or less immune to ganks.
mr_tolkien
Profile Blog Joined June 2010
France8631 Posts
September 07 2011 13:12 GMT
#3023
On September 07 2011 20:46 epoc wrote:
Show nested quote +
On September 07 2011 20:41 Promises wrote:
Is Lee Sin really that strong? In my experience his shield is almost negligably (is that a word?) small, and he's really not all that tanky, certainly not compared to an Udyr. Granted he has great mobility and utility and he certainly isnt a bad champ, but I just never considered him SUCH a strong pick, certainly not to be on level with Orianna (or firstban/firstpick stuff).


Yes he is strong. Not enough strong that they should nerf him though

TheOddOne disagrees with you : http://solomid.net/blog.php?v=12154

«Lee Sin:
Current Status: Probably near Orianna levels of Power, simply able to carry with wriggles/health items
Future Status: Likely going to be nerfed hard in the upcoming 1-3 patches.»
The legend of Darien lives on
clickrush
Profile Blog Joined May 2010
Switzerland3257 Posts
September 07 2011 13:39 GMT
#3024
I wonder how they could nerf lee. He was considered completely useless and then got minor tiny buffs and now he is the hottest shit ever? The only straight damage decrease I can imagine is mb a little scaling on his Q. I mean the guy has such low base stats compared to other bruisers. And the reasoning that he doesnt need as much farm is completely wrong. In terms of farm independance he is nothing near udyr for example.
oGsMC: Zealot defense, Stalker attack, Sentry forcefieldu forcefieldu, Marauder die die
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2011-09-07 13:45:48
September 07 2011 13:40 GMT
#3025
On September 07 2011 22:12 mr_tolkien wrote:
Show nested quote +
On September 07 2011 20:46 epoc wrote:
On September 07 2011 20:41 Promises wrote:
Is Lee Sin really that strong? In my experience his shield is almost negligably (is that a word?) small, and he's really not all that tanky, certainly not compared to an Udyr. Granted he has great mobility and utility and he certainly isnt a bad champ, but I just never considered him SUCH a strong pick, certainly not to be on level with Orianna (or firstban/firstpick stuff).


Yes he is strong. Not enough strong that they should nerf him though

TheOddOne disagrees with you : http://solomid.net/blog.php?v=12154

«Lee Sin:
Current Status: Probably near Orianna levels of Power, simply able to carry with wriggles/health items
Future Status: Likely going to be nerfed hard in the upcoming 1-3 patches.»

Expecting him to be nerfed doesn't mean he believes he should be nerfed.

I mean, given Riot's track record, it should be clear to anyone that Lee Sin is going to get a nerf of some kind.

On September 07 2011 22:39 clickrush wrote:
I wonder how they could nerf lee. He was considered completely useless and then got minor tiny buffs and now he is the hottest shit ever? The only straight damage decrease I can imagine is mb a little scaling on his Q. I mean the guy has such low base stats compared to other bruisers. And the reasoning that he doesnt need as much farm is completely wrong. In terms of farm independance he is nothing near udyr for example.

He was considered "near-useless" by the mindless masses who didn't know how to play him at release. So were Brand, Irelia, and Rumble.

Udyr is super farm-dependent because his comparative farm-independent utility is poor. He has no gap-closing power, so he needs to get significant amounts of both tankiness and damage. Being just a frontline stunbot that doesn't really do any damage is pretty bad.

Even if peoples' survivability outscales your damage as Lee Sin (unlikely given your usual targets), you still have: a shield for your teammate, an AoE attack-speed reducer (very significant against bruisers and AD carries), and an AoE knockback/knockup. Lee Sin is WAY less farm-dependent than Udyr because of his sheer utility.
Moderator
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
September 07 2011 13:42 GMT
#3026
On September 07 2011 22:39 clickrush wrote:
I wonder how they could nerf lee. He was considered completely useless and then got minor tiny buffs and now he is the hottest shit ever? The only straight damage decrease I can imagine is mb a little scaling on his Q. I mean the guy has such low base stats compared to other bruisers. And the reasoning that he doesnt need as much farm is completely wrong. In terms of farm independance he is nothing near udyr for example.

Are you really surprised people need a while to become good at champs that rely on skillshots and targeted mobility? LS definitely isn't the easiest champ to play well.
If you have a good reason to disagree with the above, please tell me. Thank you.
TheYango
Profile Joined September 2008
United States47024 Posts
September 07 2011 13:47 GMT
#3027
On September 07 2011 22:42 spinesheath wrote:
Are you really surprised people need a while to become good at champs that rely on skillshots and targeted mobility? LS definitely isn't the easiest champ to play well.

Even champs with comparatively easy mechanics have taken several months for people to figure out (like Irelia).
Moderator
clickrush
Profile Blog Joined May 2010
Switzerland3257 Posts
September 07 2011 14:07 GMT
#3028
So if the figuring out was the reason for LS to be on the background for so long: Why would riot need to nerf him at all?

LS players took alot of effort to learn all the stuff to make him a strong pick. Matchups, Jungle routes, builds, mechanics etc. Now they have figured out most of it and LS is strong. Why not give everyone time to figure out how to beat him? Same thing with orianna. She took a while before ppl started to permban her. Now let everyone figure out how to beat her and were fine again.

Looking at irelia I think it was very dumb of riot to nerf her that much. Yes she is still good but the nerfs werent that needed. There are counterpicks you can send against her on lane such as garen or akali and I think there are even more others.

This FOTM nerfing just makes things worse for LoL I think. Even if its only the mindset of the community in general that gets hindered to change because riot just nerfs stuff that is currently strong instead of giving the players time to figure thigs out.
oGsMC: Zealot defense, Stalker attack, Sentry forcefieldu forcefieldu, Marauder die die
Requizen
Profile Blog Joined March 2011
United States33802 Posts
Last Edited: 2011-09-07 14:08:59
September 07 2011 14:08 GMT
#3029
So I've been getting better as Caitlyn, Brand, and Akali, so I figure I need a tanky-dps/AD melee to round out my champion pool. Would you recommend Lee Sin? I got to play a couple games as him while he was free, and he was fun, but so was Garen. I haven't had a chance to play Irelia, either, but she seems like she might be alright.
It's your boy Guzma!
Southlight
Profile Blog Joined August 2007
United States11768 Posts
September 07 2011 14:16 GMT
#3030
Wait is Elo decay after 3 weeks? My last ranked (as well as Smash') was the 25th, so maybe that means we're safe O_O
oraoraoraoraoraoraoraora
TheYango
Profile Joined September 2008
United States47024 Posts
September 07 2011 14:28 GMT
#3031
On September 07 2011 23:07 clickrush wrote:
LS players took alot of effort to learn all the stuff to make him a strong pick. Matchups, Jungle routes, builds, mechanics etc. Now they have figured out most of it and LS is strong. Why not give everyone time to figure out how to beat him? Same thing with orianna. She took a while before ppl started to permban her. Now let everyone figure out how to beat her and were fine again.

Lots of people have been saying this on TL for a while--that Orianna really isn't as strong as she's made out to be, and that she's winning lots of matchups she shouldn't based purely on fear.

On September 07 2011 23:07 clickrush wrote:
This FOTM nerfing just makes things worse for LoL I think. Even if its only the mindset of the community in general that gets hindered to change because riot just nerfs stuff that is currently strong instead of giving the players time to figure thigs out.

You hit the nail on the head.
Moderator
Southlight
Profile Blog Joined August 2007
United States11768 Posts
September 07 2011 14:35 GMT
#3032
My issues with hero balance is more relative. I have a tendency to believe that bullshit skills are bullshit and must be treated as such. Orianna's ult is bullshit, although I don't think she's as OP as some people make her out to be. It's got giant range, circumvents tenacity, and is essentially Annie's ult, which means she essentially becomes Annie 2, except with stronger utility and significantly better range.
oraoraoraoraoraoraoraora
phyvo
Profile Blog Joined April 2009
United States5635 Posts
Last Edited: 2011-09-07 14:38:28
September 07 2011 14:38 GMT
#3033
My main problem with Orianna is that I can't dodge that bloody ball even with boots first so she just gets free hits on me whether or not I want to last hit.
"BE A MANGO TO SLEEP LIKE A SNORING TIGER" - Monte
JackDino
Profile Joined July 2010
Gabon6219 Posts
September 07 2011 14:44 GMT
#3034
On September 07 2011 23:38 phyvo wrote:
My main problem with Orianna is that I can't dodge that bloody ball even with boots first so she just gets free hits on me whether or not I want to last hit.

Buy a magnet and deny the ball.
This isnt Broodwar so I dont owe anyone respect for beating me. -arb
mr_tolkien
Profile Blog Joined June 2010
France8631 Posts
September 07 2011 14:44 GMT
#3035
On September 07 2011 23:35 Southlight wrote:
My issues with hero balance is more relative. I have a tendency to believe that bullshit skills are bullshit and must be treated as such. Orianna's ult is bullshit, although I don't think she's as OP as some people make her out to be. It's got giant range, circumvents tenacity, and is essentially Annie's ult, which means she essentially becomes Annie 2, except with stronger utility and significantly better range.

It seems the range has been Ninja nerfed with the AoE bug correction. As an Orianna mainer in normal games, I can ensure that since a good week (read : Khart back in the champ pool) I have a much harder time hitting it well.

Her Q as well seem to have lost a few pixels of AoE range, but it helps it move through the creeps easier to hit right clickers with 100% damage. Against real players knowing how to faint and move well it has become harder though :'(
The legend of Darien lives on
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
September 07 2011 14:51 GMT
#3036
What's even worse about Orianna: You just CAN NOT chase her. Trying to engage on a team that has an Orianna is just asking for her to get a perfect ult off. From 1500 range.
Plus that ball is just ridiculously hard to spot in fights.

If you have a good reason to disagree with the above, please tell me. Thank you.
STS17
Profile Joined April 2010
United States1817 Posts
September 07 2011 14:54 GMT
#3037
On September 07 2011 23:07 clickrush wrote:This FOTM nerfing just makes things worse for LoL I think. Even if its only the mindset of the community in general that gets hindered to change because riot just nerfs stuff that is currently strong instead of giving the players time to figure thigs out.



What's sad is the easiest (best) way to fix this is to release replay functionality. A ton of the nerfs (looking at you xin) that Riot hands out is because of pubstomping and general imbalance at the lower levels of play. Similar to Starcraft, with replays, lower level players will be able to watch higher level players play a given match-up and can learn how to beat the champs which dominate low level play but are only meh at high level play.

That and slowing down their balance patching would also help as it would give people more time to learn how to deal with strong champions instead of simply "XXX is too strong, I'll just bitch about it for two weeks until my champ can beat him" instead of putting the effort into learning how to handle the MU
Platinum Level Terran - Take my advice from that perspective
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
September 07 2011 14:58 GMT
#3038
On September 07 2011 22:39 clickrush wrote:
I wonder how they could nerf lee. He was considered completely useless and then got minor tiny buffs and now he is the hottest shit ever? The only straight damage decrease I can imagine is mb a little scaling on his Q. I mean the guy has such low base stats compared to other bruisers. And the reasoning that he doesnt need as much farm is completely wrong. In terms of farm independance he is nothing near udyr for example.

What other people saying about people being stupid is true, but also:

Changes deployed in the April 5th hotfix
Sonic Wave bonus attack damage scaling increased to 1.0 from 0.8
Resonating Strike bonus attack damage scaling inceased to 1.0 from 0.8
Tempest bonus attack damage scaling inceased to 1.0 from 0.6
Dragon's Rage bonus attack damage scaling inceased to 2.0 from 1.5
Flurry passive energy gain increased to 15 from 10 per hit

He gained 1.3 bonus AD scaling on his full rotation. 3.7 -> 5.0 is a big buff. Not to mention that all the energy tweaks made him basically capable of spamming his entire kit off of every CD so long as you use his passive.
mogwaismusings.wordpress.com
Southlight
Profile Blog Joined August 2007
United States11768 Posts
September 07 2011 14:59 GMT
#3039
Hey Smash, IIRC our last ranked was Aug 25, was I mistaken and we're in the clear?
oraoraoraoraoraoraoraora
TheYango
Profile Joined September 2008
United States47024 Posts
September 07 2011 15:00 GMT
#3040
On September 07 2011 23:35 Southlight wrote:
My issues with hero balance is more relative. I have a tendency to believe that bullshit skills are bullshit and must be treated as such. Orianna's ult is bullshit, although I don't think she's as OP as some people make her out to be. It's got giant range, circumvents tenacity, and is essentially Annie's ult, which means she essentially becomes Annie 2, except with stronger utility and significantly better range.

I consider it a flaw that EVERY champ doesn't have a skill that "bullshit".

Every champ should, given great play and the right scenario, have the means to alter the flow of the game entirely. As it stands, there just aren't that many champion kits that are that game-changing.
Moderator
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