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[Discussion] Dominion - Page 23

Forum Index > LoL General
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Prev 1 21 22 23 24 25 39 Next All
courtpanda
Profile Blog Joined May 2011
866 Posts
September 24 2011 09:53 GMT
#441
vlad isnt good enough a duelist or mobile enough to be more than average

Eppa!
Profile Joined November 2010
Sweden4641 Posts
September 24 2011 11:38 GMT
#442
On September 24 2011 14:37 Two_DoWn wrote:
Couple thoughts I've been having as I've played more and more-

1- Never cap the opponents top node. It is way to far out of the way, and puts you at risk of dying on the enemy spawn (considering someone must have died for you to get over there in the first place) and then losing top control

2- Top control is everything. I think the ideal strategy is to keep 1 person bot and then use 4 top to control that point.

3- That 1 bot needs to be someone who has an escape like shaco, kass, lee sin. That way they can actually apply pressure to the opponent bot node if they decide to 5 man top, but actually has a way to escape should the enemy turn on them. But again, capping bot is very risky, as dying will set off a chain where they can cap YOUR bot without having to worry about losing control of top, and having an increased chance of getting out since you are going to take a bit to get to bot node after spawn.

4- Once a team has control of top, they need to find a way to see if the enemy is shifting from attempting to take top to applying pressure to bot. 1 person can hold of 1 person forever. 1v2 gets harder, and 1v3 is near impossible. Since Riot decided for some reason that wards are bad, I guess you will have to use shaco boxes, cait traps, teemo shrooms, or something else.

Put 1 bot 2 top and 2 counter roam.

Heimer is actually very good bot as he can handle 1v2 easy.
"Can't wait till Monday" Cixah+Waveofshadow. "Needs to be monday. Weekend please go by quickly." Gahlo
clickrush
Profile Blog Joined May 2010
Switzerland3257 Posts
September 24 2011 13:00 GMT
#443
we also send heimer solo bottom its pretty safe.
oGsMC: Zealot defense, Stalker attack, Sentry forcefieldu forcefieldu, Marauder die die
Flicky
Profile Blog Joined December 2008
England2669 Posts
September 24 2011 15:30 GMT
#444
So has anyone else scored more than 2000 points in a game. I have no idea what a good score is or even if score is relevant.
Liquipedia"I was seriously looking for a black guy" - MrHoon
Dezzimal
Profile Joined April 2009
United States148 Posts
Last Edited: 2011-09-24 15:32:22
September 24 2011 15:30 GMT
#445
Turret-first Heimer has found his true calling. If you take garrison, go turrets first and rush out a Zhonya's Hourglass you've got a recipe for holding points solo in all but the direst of situations. The only way to cap a point against him 1v1, or even 2v1 is to get a monstrous minion wave built up with promote, or counter-garrison his turret so it doesn't murder you and kill him. Also @ Tyler:

[image loading]

Couldn't 1v1 anyone on their team, but I didn't need to.

Nikon
Profile Blog Joined May 2009
Bulgaria5710 Posts
September 24 2011 15:47 GMT
#446
On September 25 2011 00:30 Flicky wrote:
So has anyone else scored more than 2000 points in a game. I have no idea what a good score is or even if score is relevant.


If you get something like 1400+ pts you're doing pretty well, at least from the games that I've played so far. I'd say mid range is 1200-1400 pts.

[image loading]

Not quite 2000 pts huehue.
Kaniol
Profile Blog Joined March 2009
Poland5551 Posts
September 24 2011 16:02 GMT
#447
http://eune.leagueoflegends.com/board/showthread.php?t=367564
Soon the Dominion will be available again (for 3 hours) - that's EUNE link, it's supposed to be up on EUW alread
cascades
Profile Blog Joined October 2009
Singapore6122 Posts
September 24 2011 16:08 GMT
#448
It's up on EUW? Thanks for headup. Too difficult to check all 3 for Dominion.
HS: cascades#1595 || LoL: stoppin
BlackMagister
Profile Joined October 2008
United States5834 Posts
September 24 2011 17:46 GMT
#449
What exactly is healing reduction? It affects spells that heal obviously but does it affect regeneration from items, lifesteal items and abilities?
Niton
Profile Blog Joined March 2009
United States2395 Posts
September 24 2011 17:52 GMT
#450
On September 25 2011 02:46 BlackMagister wrote:
What exactly is healing reduction? It affects spells that heal obviously but does it affect regeneration from items, lifesteal items and abilities?


All of the above - it used to not do that, but it was changed in a fairly recent patch.
tree.hugger: Coming off of [(T)fantasy v. (T)Really] into [(T)Barracks v. (T)MVP] is like coming out of Manhattan into New Jersey. You just have to speed up and ignore it.
BlackMagister
Profile Joined October 2008
United States5834 Posts
September 24 2011 18:10 GMT
#451
Hmmm so I'm wondering than if lifesteal items are worth it for gunblade champs like Akali and Jax.
Shiragaku
Profile Blog Joined April 2010
Hong Kong4308 Posts
September 24 2011 18:20 GMT
#452
AP Janna is strong...but it does not give too many points and you cannot fucking carry.
br0fivE
Profile Joined January 2011
Canada349 Posts
September 24 2011 18:21 GMT
#453
casters all the way in this mode, seem to have the best luck with em

last game i was cass and i finished 19/3 forgot points but yes we indeed won (and yes i know kills dont really matter, but it helps getting ur items even faster obv.)
Shiragaku
Profile Blog Joined April 2010
Hong Kong4308 Posts
September 24 2011 18:25 GMT
#454
What I also noticed is that once people have captured more than half of the map, they seem to suicide to someone and let the enemy have the CP back.
zalz
Profile Blog Joined February 2011
Netherlands3704 Posts
September 24 2011 18:36 GMT
#455
Zilean is so good.

Always spam bombs, never die.

Ooh yeah and you move over the map like a racecar and can dominate all healthpacks to roflstomp anyone.
heroyi
Profile Blog Joined March 2009
United States1064 Posts
Last Edited: 2011-09-24 18:55:22
September 24 2011 18:54 GMT
#456
I actually have played vlad...and sadly he is really medicore.

he is quite slow and his moves do subpar.
his pool isnt that great of an escape either.

i have messed everything with going ap to spell vamp and hybrid. He just cant bring a whole lot to the table. I am frusterated cause I love vlad...but he isnt the greatest pick on dominion.
if you can kite your opponent then vlad does quite well (especially when i went spell vamp/ap) but if they have any slow like tryn then you are fucked.

Guess I am just going to stick with Renekton, lee sin or kennen considering their only real upkeep is their health
wat wat in my pants
cascades
Profile Blog Joined October 2009
Singapore6122 Posts
September 24 2011 19:19 GMT
#457
Rush a rylais as vlad zzzzz.
HS: cascades#1595 || LoL: stoppin
eagle
Profile Joined April 2009
United States693 Posts
September 24 2011 20:19 GMT
#458
teemo es best

start with prosecptor blade and boots

then get lighting, capture thing and entrohpy things and mobilty boots

the lightings really good at farming minions

and you can pretty much run around and capture fast
Seuss
Profile Blog Joined May 2010
United States10536 Posts
September 24 2011 20:26 GMT
#459
On September 25 2011 00:47 Nikon wrote:
Show nested quote +
On September 25 2011 00:30 Flicky wrote:
So has anyone else scored more than 2000 points in a game. I have no idea what a good score is or even if score is relevant.


If you get something like 1400+ pts you're doing pretty well, at least from the games that I've played so far. I'd say mid range is 1200-1400 pts.

[image loading]

Not quite 2000 pts huehue.


Score ranged are too volatile. If you absolutely stomp your opponents the game ends in 15 minutes and 1000-1100 is super high. If you draw things out as long as humanly possible by having even numbers of nodes you can get ridiculous scores.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
courtpanda
Profile Blog Joined May 2011
866 Posts
September 24 2011 20:58 GMT
#460
they should find some way to normalize scores, the best score would be the highest score on your team while keeping your score as low as possible (faster game, lower score)
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