General Discussion/Off-topic - Page 962
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H
New Zealand6138 Posts
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r.Evo
Germany14079 Posts
On June 30 2011 16:58 H wrote: CLG is the Phil Hellmuth of LoL But they're not dodging bullets, baby. Can't be true. | ||
Craton
United States17234 Posts
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r.Evo
Germany14079 Posts
Sigh. Riot showing us that we really, really want a server split? -.- | ||
Woony
Germany6657 Posts
-Hotshotgg | ||
Flakes
United States3125 Posts
Most guides I see however suggest the usual IE/LW/etc AD carry build. Is the raw DPS that much better than say, reducing the enemy team's armor by 45? | ||
Shikyo
Finland33997 Posts
On June 30 2011 21:29 Flakes wrote: So I've been playing Twitch in normals, since I really just want to shoot everyone at once sometimes. I've been going the old method of stacking on-hit effects for his Ult, as in Black Cleaver, Frozen Mallet, Wits End, Madreds, Tiamat, etc. Most guides I see however suggest the usual IE/LW/etc AD carry build. Is the raw DPS that much better than say, reducing the enemy team's armor by 45? Before? Not sure. Now? Definitely, as you only have about 6 hits, aspd-based items such as madreds and wits end really don't do much. You can still get black cleaver with a normal carrybuild. | ||
LaNague
Germany9118 Posts
So if you have like 2 of them and you ult people stacked ontop of each other, do you 2 shot them all? | ||
emperorchampion
Canada9496 Posts
On June 30 2011 13:00 Hynda wrote: No I mean does he actually have the capabilities of speaking without caps and using spaces? Everytime that guy speaks regardless of situation it's like "OHMYGODHIGUYSI'MREGINALDMYGOD" Haha, wow I'm an idiot... | ||
spinesheath
Germany8679 Posts
On June 30 2011 22:15 LaNague wrote: wait, does tiamat work with his ult? So if you have like 2 of them and you ult people stacked ontop of each other, do you 2 shot them all? Pretty much. Add an enemy minion wave to the mix and you splash like crazy. | ||
LaNague
Germany9118 Posts
When i click a thread and then go to "last page", it brings me to posts that are 3 hours old and on page 4 out of 10 or similar. I dont even know what is going on with the eu server because i cant read anything newer than 3 hours. and wtf, now new threads pop up about how it is 11:00 and server are not up when its actually 14:45. I feel like im in freaking china. | ||
Nevarix
Sweden294 Posts
On June 30 2011 22:40 LaNague wrote: Are the eu forums heavily moderated or is my browser bugged? When i click a thread and then go to "last page", it brings me to posts that are 3 hours old and on page 4 out of 10 or similar. I dont even know what is going on with the eu server because i cant read anything newer than 3 hours. and wtf, now new threads pop up about how it is 11:00 and server are not up when its actually 14:45. I feel like im in freaking china. Same for me. They are just probably overloaded or something. | ||
r.Evo
Germany14079 Posts
On June 30 2011 22:46 Nevarix wrote: Same for me. They are just probably overloaded or something. I think someone was mad at the angry mob and pissed all over the servers... or something similar. | ||
r.Evo
Germany14079 Posts
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JackDino
Gabon6219 Posts
On June 30 2011 23:32 r.Evo wrote: Server up, 15 min queue. Join in before it's too late. =P Just came home, server status: busy. I see the split fixed everything. Been wondering, if it still uses the same client, won't the login server still be busy like it has been and therefor still keep you from logging in:/? Ie how would the launcher know you play on west or east. | ||
Irave
United States9965 Posts
On June 30 2011 13:53 BlueBird. wrote: why are they scrimming if they are playing semi finals on Friday anyways? Generally you scrim vs teams your not matched up with in 2 days. That TSM v unR series yesterday was for a Thermaltake tournament, which is a sponsor of TSM. | ||
byFd
Germany620 Posts
On July 01 2011 00:25 JackDino wrote: Just came home, server status: busy. I see the split fixed everything. Been wondering, if it still uses the same client, won't the login server still be busy like it has been and therefor still keep you from logging in:/? Ie how would the launcher know you play on west or east. the split is not done yet. was just maintenance for stability (:O) | ||
JackDino
Gabon6219 Posts
On July 01 2011 00:31 byFd wrote: the split is not done yet. was just maintenance for stability (:O) Lol, saw that the servers were down this morning and read about the split, assumed it was happening right now lol. Just read this: We will be reducing the maximum number of players who are able to queue at a given time and players joining after this cap is reached will see the Server Status set to Busy. We know that this isn’t an acceptable solution, but it’s the best we can do until we’ve completed our EU Platform Split . TT | ||
billy5000
United States865 Posts
RANT: I also want to point out that games usually take this long because too many people get greedy and give away unnecessary advantages, while we could've probably won if we continued to play safe and let the game win for us (most of the time). Back on topic..so because there are 4-5 lvl 6's roaming the map together, it's hard to farm especially when there's 4man gank at top or mid. How would you deal with this? I'm guessing that we could maybe get a tower or two, but sometimes it's just not possible as the waves are on our side and they're able to come back to their respective towers in time. So my best bet is to trade top tower for dragon. But what about 4-5 men gank at mid? Does either the top or bottom lane have to go help mid? The problem is that in normal games, the opponents want to stay mid for almost the entire game (idk why). Ahh my mind's jumbled with these scenarios, so I'll try my best to ask a couple of straightforward questions: Assuming they're levels 6-8.. 1) 4-5 men gank top; what should top do, and what should everybody else do? 2) 4-5 men gank mid ; what should mid do, and what should everybody else do? | ||
0123456789
United States3216 Posts
On July 01 2011 00:42 billy5000 wrote: Can anybody explain how to counter early roaming teams without having to follow them everywhere they go? For example, it seems that in normal games (opposed to the games I watch on stream) lane phase does not exist - at least not until levels 6-9. I can say that this occurs 90% of the normal premade games I play. As a result, it's rare to see someone reach 300 cs unless the game gets past the 45min mark. RANT: I also want to point out that games usually take this long because too many people get greedy and give away unnecessary advantages, while we could've probably won if we continued to play safe and let the game win for us (most of the time). Back on topic..so because there are 4-5 lvl 6's roaming the map together, it's hard to farm especially when there's 4man gank at top or mid. How would you deal with this? I'm guessing that we could maybe get a tower or two, but sometimes it's just not possible as the waves are on our side and they're able to come back to their respective towers in time. So my best bet is to trade top tower for dragon. But what about 4-5 men gank at mid? Does either the top or bottom lane have to go help mid? The problem is that in normal games, the opponents want to stay mid for almost the entire game (idk why). Ahh my mind's jumbled with these scenarios, so I'll try my best to ask a couple of straightforward questions: Assuming they're levels 6-8.. 1) 4-5 men gank top; what should top do, and what should everybody else do? 2) 4-5 men gank mid ; what should mid do, and what should everybody else do? Wards. Then have your team follow, and have the lane farthest away push. | ||
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