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Southlight
Profile Blog Joined August 2007
United States11768 Posts
June 02 2011 19:58 GMT
#16281
I still think my easy rule is better; if you knock down an inhib it puts a lot of pressure on them during Baron standoffs.
oraoraoraoraoraoraoraora
barbsq
Profile Joined November 2009
United States5348 Posts
June 02 2011 19:58 GMT
#16282
s00per funny when u ace team and can kill nexus and ur team charges toward baron
Look at this guy, constantly diluting himself! (╮°-°)╮┳━┳ ( ╯°□°)╯ ┻━┻
rwrzr
Profile Joined February 2010
United States1980 Posts
June 02 2011 20:02 GMT
#16283
On June 03 2011 04:56 Mogwai wrote:
My rule of thumb is that if you have map control, you should take towers and if you don't you should take baron. For instance, we were losing a shitty game last night and then we killed 2 people and had the option of pushing outer mid turret and possibly inner mid turret or taking Baron. Taking Baron is way better there because we had no map presence and taking it relieves the pressure that the other team can put on a neutral objective, whereas when you have map control you should be looking to progress the game towards a conclusion to minimize the chance of a comeback. That's my $0.02 anyway and it is just a rule of thumb and of course there are going to be exceptions.


I like this. It gives an answer and doesn't cookie cutter everything like most guides/answers.
FADC
WaveofShadow
Profile Blog Joined April 2010
Canada31495 Posts
Last Edited: 2011-06-02 20:04:50
June 02 2011 20:04 GMT
#16284
On June 03 2011 04:58 barbsq wrote:
s00per funny when u ace team and can kill nexus and ur team charges toward baron


My baron >> all mindset caused me to do that yesterday except I was the only one heading to baron.
I realized where everyone else was going, said 'oh.' turned around and we won.

I think making calls as to when or not to take baron when the enemy team is up is about the only thing in which I have complete confidence in terms of my LoL ability.

And yeah I also like Smash's answer...I feel like I probably already mentally do something like that when considering which to take but I've never thought about it hard enough.
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
June 02 2011 20:09 GMT
#16285
man, I remember vs. unrestricted when we traded me for 5 of them with mid inhib exposed and then TL all started towards Baron and I started FREAKING OUT on vent about how fucking stupid that was lol. Then they went mid and we won, yay!
mogwaismusings.wordpress.com
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
June 02 2011 20:17 GMT
#16286
Generally, Towers>baron. All baron does is let you take towers the next time you fight, since you presumably win and get to kill towers thanks to baron buff. But when you think about it, why not just take those towers immediately?

My general rule- take as many towers as you can safely, then if you can grab it get baron.
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
BlackPaladin
Profile Joined May 2010
United States9316 Posts
Last Edited: 2011-06-02 20:20:56
June 02 2011 20:20 GMT
#16287
On June 03 2011 05:09 Mogwai wrote:
man, I remember vs. unrestricted when we traded me for 5 of them with mid inhib exposed and then TL all started towards Baron and I started FREAKING OUT on vent about how fucking stupid that was lol. Then they went mid and we won, yay!


Sounds like TL B games to me.

Jassy: "Should we take baron down?"
everyone else: "NO, we aced them and they have an exposed inhib."
*watches as rawrzr turns around from baron and runs back towards inhib*
:D
"Your full potential does not matter if you do not use all 100% of it."
WaveofShadow
Profile Blog Joined April 2010
Canada31495 Posts
June 02 2011 20:21 GMT
#16288
On June 03 2011 05:17 Two_DoWn wrote:
Generally, Towers>baron. All baron does is let you take towers the next time you fight, since you presumably win and get to kill towers thanks to baron buff. But when you think about it, why not just take those towers immediately?

My general rule- take as many towers as you can safely, then if you can grab it get baron.


Problem with that is people tend to sit around pushing until the enemy team is all back up and THEN attempt baron with very little time left.

In a perfect world I would get my team to take a tower and instead of pushing and attempting to take out an extra objective with a bunch of time left, I'd take baron.

Basically I figure: push until you have about a 30 sec or so window of time before the enemy team can possibly reach/successfully disrupt/prevent a baron.
Take baron in that cushion of time instead of leaving baron to other team when you bluepill post-tower kill.
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
Southlight
Profile Blog Joined August 2007
United States11768 Posts
June 02 2011 20:25 GMT
#16289
Towers will be there, Baron is a constant combat threat and restricts your team's farm/advantage. I've also seen plenty of close games cracked open by good baron timing by the losing team (ie. kill one -> baron). Baron also gives you (often) free reign on buff control. Don't trivialize it.

Also you rarely have time to tower -> Baron, unless it's super late in the game. Usually by going after tower you're setting yourself up to LOSE baron because the other team will simply bumrush Baron and take it while half your team is still weak from the previous fight.
oraoraoraoraoraoraoraora
unichan
Profile Blog Joined March 2011
United States4223 Posts
June 02 2011 20:34 GMT
#16290
Correct me if I'm wrong but I thought the point of baron was so that you could push and they can't do much about it because you are slightly stronger so if they engage they're probably dead, but they can't stop you from slowly (or quickly) nicking down your tower. This would mean that baron > tower in most situations, since you can baron then push, or baron then heal then push. But if you just push, then you put yourself at risk for a baron fight, or they just come fight you at the tower and you're not necessarily stronger since you neither went back to heal nor have baron buff.
I'm not really sure what you guys are talking about anyways because this is intelligent discussion and I usually don't partake in such things. I am also a sheep and do whatever the douchefag thinks-hes-leader in game tells me to do, so it's not like I make these decisions anyways
:)
zulu_nation8
Profile Blog Joined May 2005
China26351 Posts
June 02 2011 20:41 GMT
#16291
I think more importantly if you do take a tower or inhib instead of baron, don't do anything else just heal asap and group at baron.
waffleduck
Profile Joined August 2010
125 Posts
June 02 2011 21:15 GMT
#16292
On June 03 2011 05:17 Two_DoWn wrote:
Generally, Towers>baron. All baron does is let you take towers the next time you fight, since you presumably win and get to kill towers thanks to baron buff. But when you think about it, why not just take those towers immediately?

My general rule- take as many towers as you can safely, then if you can grab it get baron.

So you're saying towers>baron because if you go baron all that will happen is you'll win another team fight and get the towers you would have gotten(and probably more) after that?
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2011-06-02 21:21:39
June 02 2011 21:19 GMT
#16293
On June 03 2011 05:17 Two_DoWn wrote:
Generally, Towers>baron. All baron does is let you take towers the next time you fight, since you presumably win and get to kill towers thanks to baron buff. But when you think about it, why not just take those towers immediately?

Because in addition to getting towers, your team will have come out 1500+ global gold ahead, and have removed the pressure of a Baron threat?
Moderator
ArC_man
Profile Blog Joined August 2006
United States2798 Posts
June 02 2011 21:31 GMT
#16294
On June 03 2011 04:54 Southlight wrote:
Inhib > Baron.
Baron > Tower.
Tower > Neither (ie. you took too much damage/you wouldn't be able to kill Baron fast enough).

This is the general rule I follow also. The tougher decision comes when you're not sure if your team has enough time to kill the inhib and heal up in time to defend the counter baron. In an even game, would you prefer to take the gamble knowing that if someone on your team is even a bit slow, the enemy team will for sure get baron; or would you just prefer to just play it safe and grab baron-> heal and push?

IMO as a safe player, if there's any doubt in my mind that we can't get the inhib and heal in time to defend, I'll almost always pick baron. I think the safe mentality is what a lot of people have when they bum rush baron after a won fight. They either don't realize or don't have the confidence that they can 100% get that inhib while being able to defend the counter. Baron is always a 100% guaranteed thing that will give your team an advantage for the next couple of minutes.
APurpleCow
Profile Blog Joined August 2008
United States1372 Posts
Last Edited: 2011-06-02 21:34:26
June 02 2011 21:32 GMT
#16295
On June 03 2011 05:17 Two_DoWn wrote:
Generally, Towers>baron. All baron does is let you take towers the next time you fight, since you presumably win and get to kill towers thanks to baron buff. But when you think about it, why not just take those towers immediately?

My general rule- take as many towers as you can safely, then if you can grab it get baron.


Disagreed completely, same reason as the other people.

Too many times if you try to take a tower you won't have enough time to defend baron if they rush directly for it. Killing baron not only gives you baron buff, but completely removes the threat of the other team taking baron, which is extremely important and prevents a lot of comeback attempts.

I mean, too many times in my games will I see, after we take a tower/inhib, the other team get an oracles , clear all our wards around baron, and then kill one of my teammates when they go to check baron. Then other team takes baron, and my team is either way behind or even.
0123456789
Profile Blog Joined November 2010
United States3216 Posts
Last Edited: 2011-06-02 21:43:59
June 02 2011 21:43 GMT
#16296
I found a pantheon

[image loading]

Uploaded with ImageShack.us
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
June 02 2011 21:44 GMT
#16297
Laning as Pantheon vs. a real hero is so infuriating.
mogwaismusings.wordpress.com
unichan
Profile Blog Joined March 2011
United States4223 Posts
June 02 2011 21:47 GMT
#16298
#s was scared to 1v1 me so he logged off
true story
:)
Seuss
Profile Blog Joined May 2010
United States10536 Posts
June 02 2011 21:50 GMT
#16299
Karma fanboys best fanboys. I've seen at least two threads on the official forums get locked for suggesting that Orianna is superior to/obsoletes Karma, and any threads with comparisons between the two quickly devolve into Karma vs Orianna flame wars.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
Arthemesia
Profile Joined May 2011
United States292 Posts
June 02 2011 22:04 GMT
#16300
Does anyone know if Corki has been half off recently? I've been saving a bit of rp for him when half off but he hasn't it feels like in forever.
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