General Discussion/Off-topic - Page 815
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Southlight
United States11768 Posts
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barbsq
United States5348 Posts
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rwrzr
United States1980 Posts
On June 03 2011 04:56 Mogwai wrote: My rule of thumb is that if you have map control, you should take towers and if you don't you should take baron. For instance, we were losing a shitty game last night and then we killed 2 people and had the option of pushing outer mid turret and possibly inner mid turret or taking Baron. Taking Baron is way better there because we had no map presence and taking it relieves the pressure that the other team can put on a neutral objective, whereas when you have map control you should be looking to progress the game towards a conclusion to minimize the chance of a comeback. That's my $0.02 anyway and it is just a rule of thumb and of course there are going to be exceptions. I like this. It gives an answer and doesn't cookie cutter everything like most guides/answers. | ||
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WaveofShadow
Canada31495 Posts
On June 03 2011 04:58 barbsq wrote: s00per funny when u ace team and can kill nexus and ur team charges toward baron My baron >> all mindset caused me to do that yesterday except I was the only one heading to baron. I realized where everyone else was going, said 'oh.' turned around and we won. I think making calls as to when or not to take baron when the enemy team is up is about the only thing in which I have complete confidence in terms of my LoL ability. And yeah I also like Smash's answer...I feel like I probably already mentally do something like that when considering which to take but I've never thought about it hard enough. | ||
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Mogwai
United States13274 Posts
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Two_DoWn
United States13684 Posts
My general rule- take as many towers as you can safely, then if you can grab it get baron. | ||
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BlackPaladin
United States9316 Posts
On June 03 2011 05:09 Mogwai wrote: man, I remember vs. unrestricted when we traded me for 5 of them with mid inhib exposed and then TL all started towards Baron and I started FREAKING OUT on vent about how fucking stupid that was lol. Then they went mid and we won, yay! Sounds like TL B games to me. Jassy: "Should we take baron down?" everyone else: "NO, we aced them and they have an exposed inhib." *watches as rawrzr turns around from baron and runs back towards inhib* :D | ||
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WaveofShadow
Canada31495 Posts
On June 03 2011 05:17 Two_DoWn wrote: Generally, Towers>baron. All baron does is let you take towers the next time you fight, since you presumably win and get to kill towers thanks to baron buff. But when you think about it, why not just take those towers immediately? My general rule- take as many towers as you can safely, then if you can grab it get baron. Problem with that is people tend to sit around pushing until the enemy team is all back up and THEN attempt baron with very little time left. In a perfect world I would get my team to take a tower and instead of pushing and attempting to take out an extra objective with a bunch of time left, I'd take baron. Basically I figure: push until you have about a 30 sec or so window of time before the enemy team can possibly reach/successfully disrupt/prevent a baron. Take baron in that cushion of time instead of leaving baron to other team when you bluepill post-tower kill. | ||
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Southlight
United States11768 Posts
Also you rarely have time to tower -> Baron, unless it's super late in the game. Usually by going after tower you're setting yourself up to LOSE baron because the other team will simply bumrush Baron and take it while half your team is still weak from the previous fight. | ||
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unichan
United States4223 Posts
I'm not really sure what you guys are talking about anyways because this is intelligent discussion and I usually don't partake in such things. I am also a sheep and do whatever the douchefag thinks-hes-leader in game tells me to do, so it's not like I make these decisions anyways | ||
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zulu_nation8
China26351 Posts
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waffleduck
125 Posts
On June 03 2011 05:17 Two_DoWn wrote: Generally, Towers>baron. All baron does is let you take towers the next time you fight, since you presumably win and get to kill towers thanks to baron buff. But when you think about it, why not just take those towers immediately? My general rule- take as many towers as you can safely, then if you can grab it get baron. So you're saying towers>baron because if you go baron all that will happen is you'll win another team fight and get the towers you would have gotten(and probably more) after that? | ||
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TheYango
United States47024 Posts
On June 03 2011 05:17 Two_DoWn wrote: Generally, Towers>baron. All baron does is let you take towers the next time you fight, since you presumably win and get to kill towers thanks to baron buff. But when you think about it, why not just take those towers immediately? Because in addition to getting towers, your team will have come out 1500+ global gold ahead, and have removed the pressure of a Baron threat? | ||
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ArC_man
United States2798 Posts
On June 03 2011 04:54 Southlight wrote: Inhib > Baron. Baron > Tower. Tower > Neither (ie. you took too much damage/you wouldn't be able to kill Baron fast enough). This is the general rule I follow also. The tougher decision comes when you're not sure if your team has enough time to kill the inhib and heal up in time to defend the counter baron. In an even game, would you prefer to take the gamble knowing that if someone on your team is even a bit slow, the enemy team will for sure get baron; or would you just prefer to just play it safe and grab baron-> heal and push? IMO as a safe player, if there's any doubt in my mind that we can't get the inhib and heal in time to defend, I'll almost always pick baron. I think the safe mentality is what a lot of people have when they bum rush baron after a won fight. They either don't realize or don't have the confidence that they can 100% get that inhib while being able to defend the counter. Baron is always a 100% guaranteed thing that will give your team an advantage for the next couple of minutes. | ||
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APurpleCow
United States1372 Posts
On June 03 2011 05:17 Two_DoWn wrote: Generally, Towers>baron. All baron does is let you take towers the next time you fight, since you presumably win and get to kill towers thanks to baron buff. But when you think about it, why not just take those towers immediately? My general rule- take as many towers as you can safely, then if you can grab it get baron. Disagreed completely, same reason as the other people. Too many times if you try to take a tower you won't have enough time to defend baron if they rush directly for it. Killing baron not only gives you baron buff, but completely removes the threat of the other team taking baron, which is extremely important and prevents a lot of comeback attempts. I mean, too many times in my games will I see, after we take a tower/inhib, the other team get an oracles , clear all our wards around baron, and then kill one of my teammates when they go to check baron. Then other team takes baron, and my team is either way behind or even. | ||
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Mogwai
United States13274 Posts
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unichan
United States4223 Posts
true story | ||
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Seuss
United States10536 Posts
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Arthemesia
United States292 Posts
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