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On April 18 2011 01:32 spinesheath wrote:Show nested quote +On April 18 2011 01:23 Navi wrote: vlad sucks 1v2 most of the time if ur opponents know what they're doing generally tanky shit that have an extremely quick way of getting rid of creep waves at tower are most all purpose 1v2ers (singed, cho) even if they do get harassed or w/e they can usually shrug it off (singed until he gets his cata, cho until he heals it back up at tower again). thus they have the ability to stay somewhat near exp range if the lane is pushing towards their side.
if the 2 in question is really weak, sometimes you can make do with shen or w/e, but cho and singed probably MVP because they are really good when it becomes a 1v1 as well (if the other goes roaming / healing or w/e). Imo Shen >>>> Singed for 1v2. Singed can't really shrug 2 enemies' harrass off and has to get really close to grab lasthits. And even if they push, he still has to run around far enough from the tower that all their ranged stuff can hit him easily. Shen can at least max Feint and lasthit with Vorpal. Obviously Shen can't make use of his ult in a 1v2 lane, lol.
not true singed has higher priority for farm so he can go crazy later in the game (shen likes it too but singed more) against shen, if enemies push hard shen cannot reliably lasthit more than 50% of the lasthits at tower especially with poke incoming from enemies if they have it (lux or w/e). like u mentioned, whenever shen ults his tower takes damage unless they send someone else to hold it (and said person will usually not need the farm at tower and often cannot clear waves very well (taric / alistar / janna warding&roaming) / have higher priority being somewhere else doing somewhere else: junglers, oracles, warding&roaming)
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I was just saying that Shen has an easier time laning 1v2 (getting farm + holding tower) than Singed. I didn't care about who needs the farm more. Vorpal + Ki Strike makes it very easy to lasthit under the tower, no idea why you would think otherwise... Singed can only poison the wave and hope the tower doesn't kill too many of them before the poison kills them.
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1600 elo urgot is #1 ban imo
edit: replying to spine a page back, i don't refresh much
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On April 18 2011 04:44 TL Blazeraid wrote: 1600 elo urgot is #1 ban imo
edit: replying to spine a page back, i don't refresh much Haven't seen a single Urgot in my last ~20 games.
I've been climbing elo like crazy though, so most of those games were actually below 1600.
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On April 18 2011 04:44 TL Blazeraid wrote: 1600 elo urgot is #1 ban imo
edit: replying to spine a page back, i don't refresh much for real, most bans i see shen zil noct then someone else like ryze or something i see urgot a couple times though
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Well if urgot's not getting banned in your games, I'd definitely recommend abusing him
I've never seen him get past 1st pick.
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Dodge dat Noxian Corrosive Chargez~
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Some Trivia: With superlategame Tryndamere, you'll deal more dps with Black Cleaver than a Last Whisper unless the opponent has more than about 240 armor
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We managed to 4th pick shen recently... no one noticed he was available rofl
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On April 18 2011 09:20 Shikyo wrote: Some Trivia: With superlategame Tryndamere, you'll deal more dps with Black Cleaver than a Last Whisper unless the opponent has more than about 240 armor
what you mean is that black cleaver adds more damage per item slot than last whisper on targets with less than 240ish armor?
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Ummm what does a good runepage for tanky heros with no mana look like? Any tips/suggestions?
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On April 18 2011 12:19 PepperoniPiZZa wrote: Ummm what does a good runepage for tanky heros with no mana look like? Any tips/suggestions?
armor pen or magic pen red, armor yellow, mres blue, whatever quints you want
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Well, my Mundo page is armpen reds, flat armor seals, mr/level glyphs and flat hp quints (gonna swap for armpen quints eventually). Movespeed quints also work well. Armor can be replaced with hp/level on some champs and reds depend a lot on the champ. Blues don't have many options - flat cdr is about it.
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Northern Ireland22212 Posts
Is everyone playing on NA regardless of where they actually live?
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On April 18 2011 12:21 Tooplark wrote: Well, my Mundo page is armpen reds, flat armor seals, mr/level glyphs and flat hp quints (gonna swap for armpen quints eventually). Movespeed quints also work well. Armor can be replaced with hp/level on some champs and reds depend a lot on the champ. Blues don't have many options - flat cdr is about it.
On April 18 2011 12:21 Phrost wrote:Show nested quote +On April 18 2011 12:19 PepperoniPiZZa wrote: Ummm what does a good runepage for tanky heros with no mana look like? Any tips/suggestions? armor pen or magic pen red, armor yellow, mres blue, whatever quints you want
Thank you kind sirs.
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On April 18 2011 11:54 UniversalSnip wrote:Show nested quote +On April 18 2011 09:20 Shikyo wrote: Some Trivia: With superlategame Tryndamere, you'll deal more dps with Black Cleaver than a Last Whisper unless the opponent has more than about 240 armor what you mean is that black cleaver adds more damage per item slot than last whisper on targets with less than 240ish armor?
Probably the benefit of ASP is higher coupled with his yomumus and natural armor pen
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On April 18 2011 04:16 spinesheath wrote: I was just saying that Shen has an easier time laning 1v2 (getting farm + holding tower) than Singed. I didn't care about who needs the farm more. Vorpal + Ki Strike makes it very easy to lasthit under the tower, no idea why you would think otherwise... Singed can only poison the wave and hope the tower doesn't kill too many of them before the poison kills them.
Singed wins the lane with 9 defense masteries and starting double catalyst
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Sometimes I love this game and other times I regret logging on. Oh well~.
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On April 18 2011 12:49 Phrost wrote:Show nested quote +On April 18 2011 04:16 spinesheath wrote: I was just saying that Shen has an easier time laning 1v2 (getting farm + holding tower) than Singed. I didn't care about who needs the farm more. Vorpal + Ki Strike makes it very easy to lasthit under the tower, no idea why you would think otherwise... Singed can only poison the wave and hope the tower doesn't kill too many of them before the poison kills them. Singed wins the lane with 9 defense masteries and starting double catalyst When I talk about issues laning 1v2, then I obviously don't talk about 10-20 minutes into the game when you have double cata. I am talking about levels 1-5. 1v2 Singed can't go into melee range of minions pretty much at all. So all he can do is try to grab some XP and then hope that the lane pushes quickly, but still in a way that allows him to grab a lot of lasthits. But the smaller the waves at the tower are, the less lasthits he will get (tower will kill a larger % of minions before the poison does if its a smaller wave). Applying the poison also puts him into range of enemy harrass. And no, 9 defense doesn't allow you to heal that back easily. Your enemies have to suck hard to not hit you enough to force you to stay behind the tower and watch the minions die unpoisoned (assuming they have ranged harrass).
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On April 18 2011 17:13 spinesheath wrote:Show nested quote +On April 18 2011 12:49 Phrost wrote:On April 18 2011 04:16 spinesheath wrote: I was just saying that Shen has an easier time laning 1v2 (getting farm + holding tower) than Singed. I didn't care about who needs the farm more. Vorpal + Ki Strike makes it very easy to lasthit under the tower, no idea why you would think otherwise... Singed can only poison the wave and hope the tower doesn't kill too many of them before the poison kills them. Singed wins the lane with 9 defense masteries and starting double catalyst When I talk about issues laning 1v2, then I obviously don't talk about 10-20 minutes into the game when you have double cata. I am talking about levels 1-5. 1v2 Singed can't go into melee range of minions pretty much at all. So all he can do is try to grab some XP and then hope that the lane pushes quickly, but still in a way that allows him to grab a lot of lasthits. But the smaller the waves at the tower are, the less lasthits he will get (tower will kill a larger % of minions before the poison does if its a smaller wave). Applying the poison also puts him into range of enemy harrass. And no, 9 defense doesn't allow you to heal that back easily. Your enemies have to suck hard to not hit you enough to force you to stay behind the tower and watch the minions die unpoisoned (assuming they have ranged harrass).
just because u have vorpal doesn't mean freefarm against a lux + w/e or cho + w/e lane they can still punish you hard whether you are singed or shen when the shit actually gets to your tower (if the 2 gives up lasthits to zone the 1, that's a diff story) singed has an easier time clearing big waves than shen as you seemed to have implied. if they are only lasthitting and attempting to zone (which most 2v1s should do) the waves that hit your tower will be pretty big. if they are afkpushing every wave then they aren't doing their job because they can only land distance pokes whether u are shen or singed at that point and u get full exp. but yes if they do do that then shen would have an easier time.
ofc it doesn't matter when cho is king imoimoimo clear shit from range or at tower all day
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