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TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2011-04-11 19:17:28
April 11 2011 19:16 GMT
#12001
Jarman is what happens when you put nearly as much CC as Janna has on a guy that also does damage and is hard to kill.

On April 12 2011 04:06 Kaniol wrote:
1) purely damage oriented champs with almost no utility skills like yi, malzahar (he actually has suppression so he isn't THAT bad), LB (that's why i think the new champion will give a headache to RIot's balancing team - he is damage oriented, he will either have OP burst or burst comparable to casters with more utility like anivia, annie and kass)

This is exactly why I think Brand's design is just asking for trouble. His only utility is a conditional single-target skillshot stun, and the rest is all damage. The %-max HP passive I feel is going to be particularly risky to balance.
Moderator
Scip
Profile Blog Joined April 2010
Czech Republic11293 Posts
April 11 2011 19:47 GMT
#12002
The problem of Poppy, unlike The Unholy Trinity as I call them (Jarvan, Irelia and Renekton), is laning which limits her. The Unholy Trinity has incredible laning though, rivaled by very few select (Urgot comes to mind) but their mid and late game strenght is incredible as well. I agree with anyone who says that Jarvan needs a nerf, and imo Irelia needs a slight adjustment as well. Renekton is the most obvious champion to nerf atm.
For the other topic, why do you guys think that Jax just doesn't work? In theory, he is the perfect melee carry. Innate survivability rivaled only by very few (basically Poppy), incredible dps with his ultimate as well as decent burst with Q/W. 5 second cooldown jump helps a lot as well and his stun, while unreliable, has extremely short cooldown and big AoE.
And so I ask.
Why do other melee dps just work better?
"It may be pleasurable for some of us to imagine being ravished" - Christopher Hitchens in a debate with feminists RIP 2011 Psalm 2:9 You shall break them with a rod of iron
BloodNinja
Profile Joined June 2010
United States2791 Posts
Last Edited: 2011-04-11 19:53:59
April 11 2011 19:53 GMT
#12003
I think its because jax needs to wind up. Sure if you let him charge up he wrecks pretty much everything, most people dont let him that though.

Also, a ton of undodge-able CC has entered the game over time. This goes back to point 1 though.

Edit - Also, there are other champs that do what jax does better, i.e. Xin.
Brees
Profile Joined January 2010
Marshall Islands3404 Posts
April 11 2011 20:10 GMT
#12004
Don't know for sure but im pretty sure jax has very low armor/mr/hp values, he is really squishy even with his passive and any good players will focus him first because they know how he works. He is actually pretty good against tanky dps though since he doesnt die fast there...
Brees on in
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
April 11 2011 20:13 GMT
#12005
everytime I see Jax vs. a real tanky DPS team, he melts in roughly 0 seconds.
mogwaismusings.wordpress.com
IntoTheWow
Profile Blog Joined May 2004
is awesome32277 Posts
April 11 2011 20:21 GMT
#12006
Poppy has shit farm though. At least that's what I got from playing her. She can turn unstoppable if you let her farm (just like a trynd or a fed olaf) but she has trouble farming to get there. On the other hand I see she deals ridic damage with like 2 items?
Moderator<:3-/-<
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
April 11 2011 20:27 GMT
#12007
Her passive constantly makes me want to shoot myself. I remember having Ghostblade, Last Whisper and Bloodthirster on Pantheon 40 minutes into a game (HSS sucks ass era of Panth) and flashing to hit a Poppy with 1 bar of HP left, TWICE, only to have the fucking bitch take less and less damage and not die, then turn around and 1 shot me with fucking devastating blow me. FUCKING, BULL, SHIT.
mogwaismusings.wordpress.com
BlackPaladin
Profile Joined May 2010
United States9316 Posts
Last Edited: 2011-04-11 20:29:06
April 11 2011 20:28 GMT
#12008
On April 12 2011 05:27 Mogwai wrote:
Her passive constantly makes me want to shoot myself. I remember having Ghostblade, Last Whisper and Bloodthirster on Pantheon 40 minutes into a game (HSS sucks ass era of Panth) and flashing to hit a Poppy with 1 bar of HP left, TWICE, only to have the fucking bitch take less and less damage and not die, then turn around and 1 shot me with fucking devastating blow me. FUCKING, BULL, SHIT.


lol that's why I love her. 50 hp poppy > 1k health other champion
"Your full potential does not matter if you do not use all 100% of it."
Juicyfruit
Profile Joined May 2008
Canada5484 Posts
Last Edited: 2011-04-11 20:30:46
April 11 2011 20:30 GMT
#12009
Need ignite to finish off P00py
Iplaythings
Profile Blog Joined August 2009
Denmark9110 Posts
April 11 2011 20:31 GMT
#12010
On April 12 2011 05:21 IntoTheWow wrote:
Poppy has shit farm though. At least that's what I got from playing her. She can turn unstoppable if you let her farm (just like a trynd or a fed olaf) but she has trouble farming to get there. On the other hand I see she deals ridic damage with like 2 items?

Well most people play her as a roamer with mobillity boots sheen and phillos stone.

Thing about poppy is that she is mad on steroids if you get fed on her. She can also be descent even if she dosnt get fed or farmed.

But really, you should just play Poppy for the sake of those games where you're fed. She is the char I enjoy the most next to AD udyr that is totally riddicolous when fed :D
In the woods, there lurks..
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
April 11 2011 20:36 GMT
#12011
The counters to Poppy are obviously Ignite and Teemo. Also silences. OMG I HATE SILENCES.
If you have a good reason to disagree with the above, please tell me. Thank you.
Phrost
Profile Blog Joined May 2010
United States4008 Posts
April 11 2011 20:37 GMT
#12012
Jax is a boss against physical damage attackers. He's actually a lot better against ranged carries than tanky dps because a few dodged auto attacks can basically QWE a ranged carry to death.


iirc jax has pretty high mres from his ult now no?
Otherwise Jax could come back into style if more spells get low base damage because he gets absolutely wrecked by burst.
iamphrost.tumblr.com // http://howtobebettermagicplayer.tumblr.com // twitter @phrost_
AtTheFuneral
Profile Joined December 2009
United States137 Posts
April 11 2011 20:45 GMT
#12013
whats the general build on poppy is it sheen ----> sorc boots ----> dfg and then lich bane if possible? I haven't played her but she seems fun
BloodNinja
Profile Joined June 2010
United States2791 Posts
Last Edited: 2011-04-11 20:48:40
April 11 2011 20:46 GMT
#12014
On April 12 2011 05:13 Mogwai wrote:
everytime I see Jax vs. a real tanky DPS team, he melts in roughly 0 seconds.


This is what I see as well.

On April 12 2011 05:37 Phrost wrote:
Jax is a boss against physical damage attackers. He's actually a lot better against ranged carries than tanky dps because a few dodged auto attacks can basically QWE a ranged carry to death.


iirc jax has pretty high mres from his ult now no?
Otherwise Jax could come back into style if more spells get low base damage because he gets absolutely wrecked by burst.


His Ult has an active which provides a decent Mres boost (20/35/50 for 5/6.5/8 seconds)

On April 12 2011 05:45 AtTheFuneral wrote:
whats the general build on poppy is it sheen ----> sorc boots ----> dfg and then lich bane if possible? I haven't played her but she seems fun


I believe there is AD Poppy and AP Poppy. Someone else will have to give the full breakdowns but iirc AD is more sustained dps, tankier, and uses trifroce. AP will oneshot whoever she chooses and uses DFG, Lichbane. I could be incorrect though.
Tooplark
Profile Joined October 2008
United States3977 Posts
Last Edited: 2011-04-11 20:49:26
April 11 2011 20:49 GMT
#12015
It's mostly a base survivability issue.
The only thing different from when Jax was OP and now is current Jax has a worse passive. And his ult has an active now. His base survivability isn't enough to keep up with other champs any more.

Also, Olaf stomps on poppy pretty well, and Cho'gath can keep her away. Until she ults someone else.
WHAT POW'R ART THOU WHO FROM BELOW HAST MADE ME RISE UNWILLINGLY AND SLOW
BloodNinja
Profile Joined June 2010
United States2791 Posts
April 11 2011 20:52 GMT
#12016
On April 12 2011 05:49 Tooplark wrote:
It's mostly a base survivability issue.
The only thing different from when Jax was OP and now is current Jax has a worse passive. And his ult has an active now. His base survivability isn't enough to keep up with other champs any more.


There was much less CC when Jax was OP. Also, couldn't you dodge things like TF's gold card then as well. But yes, the nerf to his passive hurt him a lot as well.
Tooplark
Profile Joined October 2008
United States3977 Posts
April 11 2011 20:59 GMT
#12017
Yeah that's true. Almost nothing being dodgeable any more definitely contributed.
WHAT POW'R ART THOU WHO FROM BELOW HAST MADE ME RISE UNWILLINGLY AND SLOW
Fishcakes
Profile Joined May 2010
United States149 Posts
April 11 2011 21:04 GMT
#12018
For Poppy you can go philo stone stack - triforce - dfg - then prob a void staff maybe

-philo stone because you cant farm and better of roaming
-triforce because, well its triforce
-dfg to one-shot with ulti

since sheen/triforce proc becomes magical with her q, mpen is good
Kaniol
Profile Blog Joined March 2009
Poland5551 Posts
April 11 2011 21:10 GMT
#12019
I think they should change the garen so that the more ASPD he has the faster he spins. Speedgaren would be a rollercoaster that way
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
April 11 2011 21:24 GMT
#12020
Hotshot just showed that renekton is real balanced imo
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
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