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Vibes
Profile Joined November 2008
Germany144 Posts
April 04 2011 14:31 GMT
#11381
A few questions regarding Teemo:

- When i get R rank 2: are all shrooms on the map instantly lvl 2 or only the new ones?

- which AP is calculated for the damage? The AP i had when i planted the shroom or my current AP when they explode?


I'm new to Teemo and only tried AP build so far. Will test out the 'Rainman Teemo" tonight.

On April 04 2011 18:19 locodoco wrote:
push to win teemo
9/21/0


- I'm guessing the 9 in offense are for 15% magic penetration? Why is this useful? I believe for a AD Teemo it could be more useful to get the 4% attack speed. Or am i missing something here?

Thanks in advance!
Just another Jaedong fanboy <3
BlackPaladin
Profile Joined May 2010
United States9316 Posts
Last Edited: 2011-04-04 14:40:39
April 04 2011 14:36 GMT
#11382
On April 04 2011 23:31 Vibes wrote:
A few questions regarding Teemo:

- When i get R rank 2: are all shrooms on the map instantly lvl 2 or only the new ones?

- which AP is calculated for the damage? The AP i had when i planted the shroom or my current AP when they explode?


I'm new to Teemo and only tried AP build so far. Will test out the 'Rainman Teemo" tonight.

Show nested quote +
On April 04 2011 18:19 locodoco wrote:
push to win teemo
9/21/0


- I'm guessing the 9 in offense are for 15% magic penetration? Why is this useful? I believe for a AD Teemo it could be more useful to get the 4% attack speed. Or am i missing something here?

Thanks in advance!


The shrooms will remember the lvl you planted then, so all new shrooms would be lvl 2 but all old ones will still be lvl 1.

It calculates damaged based off your current AP at the time it's exploded.

15% magic pen benefits you more b/c of shrooms + your poison.
"Your full potential does not matter if you do not use all 100% of it."
barbsq
Profile Joined November 2009
United States5348 Posts
April 04 2011 14:39 GMT
#11383
On April 04 2011 20:57 57 Corvette wrote:
Show nested quote +
On April 04 2011 13:12 Juicyfruit wrote:
The way to beat sona is to just load up on regen + healthpots and then wait for a chance to burst her. Her mana's pretty limited but her Q + passive combo is ridiculous in lane.


Burst her... as shen... @.@


in terms of early lvls, shen's burst is very high with ki strike and vorpal blade, its not until you leave the lane that his burst drops off and he becomes more of a taunt/ult bot
Look at this guy, constantly diluting himself! (╮°-°)╮┳━┳ ( ╯°□°)╯ ┻━┻
57 Corvette
Profile Blog Joined July 2010
Canada5941 Posts
April 04 2011 14:44 GMT
#11384
On April 04 2011 23:39 barbsq wrote:
Show nested quote +
On April 04 2011 20:57 57 Corvette wrote:
On April 04 2011 13:12 Juicyfruit wrote:
The way to beat sona is to just load up on regen + healthpots and then wait for a chance to burst her. Her mana's pretty limited but her Q + passive combo is ridiculous in lane.


Burst her... as shen... @.@


in terms of early lvls, shen's burst is very high with ki strike and vorpal blade, its not until you leave the lane that his burst drops off and he becomes more of a taunt/ult bot


Yeah, but the problem I had was every time I shadow dashed up to her, hit her with vorpal, she was there assisted by nidalee to f*ck me up. And since I just used shadow dash (and don't have flash yet, lvl 10), i had no escape before they killed me.
Survival is winning, everything else is bullshit.
Lobotomy
Profile Blog Joined September 2007
United States300 Posts
April 04 2011 14:46 GMT
#11385
Hit 1600 and still working my way up. Still a lot of idiots in this ELO range,but at most I carry or get carried. Seems like people still rage and waste all their energy on useless shit, instead of putting it towards the game.
AKA Kayce on SC2/TechniKal on League
Haemonculus
Profile Blog Joined November 2004
United States6980 Posts
April 04 2011 14:52 GMT
#11386
On April 04 2011 23:46 Lobotomy wrote:
Hit 1600 and still working my way up. Still a lot of idiots in this ELO range,but at most I carry or get carried. Seems like people still rage and waste all their energy on useless shit, instead of putting it towards the game.

Yuuuup. That's where I am. Team chat degenerates into an absolute shouting match soon as first blood is given or taken. Rage abounds!
I admire your commitment to being *very* oily
zulu_nation8
Profile Blog Joined May 2005
China26351 Posts
April 04 2011 15:02 GMT
#11387
If loco doesnt mind i can upload a replay of him carrying with 17-5-5 teemo in normal from my perspective, pretty hilarious game all around with extremely terrible facepalm play but also some nice fights.
Abenson
Profile Blog Joined December 2009
Canada4122 Posts
April 04 2011 15:17 GMT
#11388
On April 05 2011 00:02 zulu_nation8 wrote:
If loco doesnt mind i can upload a replay of him carrying with 17-5-5 teemo in normal from my perspective, pretty hilarious game all around with extremely terrible facepalm play but also some nice fights.


just do it anyways.
he won't mind others increasing his e-peen for him
Juicyfruit
Profile Joined May 2008
Canada5484 Posts
Last Edited: 2011-04-04 15:20:29
April 04 2011 15:18 GMT
#11389
On April 04 2011 23:44 57 Corvette wrote:
Show nested quote +
On April 04 2011 23:39 barbsq wrote:
On April 04 2011 20:57 57 Corvette wrote:
On April 04 2011 13:12 Juicyfruit wrote:
The way to beat sona is to just load up on regen + healthpots and then wait for a chance to burst her. Her mana's pretty limited but her Q + passive combo is ridiculous in lane.


Burst her... as shen... @.@


in terms of early lvls, shen's burst is very high with ki strike and vorpal blade, its not until you leave the lane that his burst drops off and he becomes more of a taunt/ult bot


Yeah, but the problem I had was every time I shadow dashed up to her, hit her with vorpal, she was there assisted by nidalee to f*ck me up. And since I just used shadow dash (and don't have flash yet, lvl 10), i had no escape before they killed me.


Coordinate with your lanemate better when going on the offense. The "burst" I'm talking about is vorpal -> taunt + ki strike + ignite her right now -> ECA -> volley + vorpal. If you have ignite (better than exhaust at your level), sona will die 100% even with nidalee healing her.


Plus, at low sumomner especially, Sona won't have the mana regen to sustain herself. Just start with cloth + 5 pots and farm + toss vorpals.
57 Corvette
Profile Blog Joined July 2010
Canada5941 Posts
April 04 2011 15:22 GMT
#11390
On April 05 2011 00:18 Juicyfruit wrote:
Show nested quote +
On April 04 2011 23:44 57 Corvette wrote:
On April 04 2011 23:39 barbsq wrote:
On April 04 2011 20:57 57 Corvette wrote:
On April 04 2011 13:12 Juicyfruit wrote:
The way to beat sona is to just load up on regen + healthpots and then wait for a chance to burst her. Her mana's pretty limited but her Q + passive combo is ridiculous in lane.


Burst her... as shen... @.@


in terms of early lvls, shen's burst is very high with ki strike and vorpal blade, its not until you leave the lane that his burst drops off and he becomes more of a taunt/ult bot


Yeah, but the problem I had was every time I shadow dashed up to her, hit her with vorpal, she was there assisted by nidalee to f*ck me up. And since I just used shadow dash (and don't have flash yet, lvl 10), i had no escape before they killed me.


Coordinate with your lanemate better when going on the offense. The "burst" I'm talking about is vorpal -> taunt + ki strike + ignite her right now -> ECA -> volley + vorpal. If you have ignite (better than exhaust at your level), sona will die 100% even with nidalee healing her.


Hmm, Well during that game I was using Ghost/Heal (since Tank Shen is Best Shen.), but I have tried Ignite before.

Coordination would be much more difficult though, as these are solo queues around level 10. No one listens to eachother, and its pretty chaotic.
Survival is winning, everything else is bullshit.
Juicyfruit
Profile Joined May 2008
Canada5484 Posts
April 04 2011 15:26 GMT
#11391
On April 05 2011 00:22 57 Corvette wrote:
Show nested quote +
On April 05 2011 00:18 Juicyfruit wrote:
On April 04 2011 23:44 57 Corvette wrote:
On April 04 2011 23:39 barbsq wrote:
On April 04 2011 20:57 57 Corvette wrote:
On April 04 2011 13:12 Juicyfruit wrote:
The way to beat sona is to just load up on regen + healthpots and then wait for a chance to burst her. Her mana's pretty limited but her Q + passive combo is ridiculous in lane.


Burst her... as shen... @.@


in terms of early lvls, shen's burst is very high with ki strike and vorpal blade, its not until you leave the lane that his burst drops off and he becomes more of a taunt/ult bot


Yeah, but the problem I had was every time I shadow dashed up to her, hit her with vorpal, she was there assisted by nidalee to f*ck me up. And since I just used shadow dash (and don't have flash yet, lvl 10), i had no escape before they killed me.


Coordinate with your lanemate better when going on the offense. The "burst" I'm talking about is vorpal -> taunt + ki strike + ignite her right now -> ECA -> volley + vorpal. If you have ignite (better than exhaust at your level), sona will die 100% even with nidalee healing her.


Hmm, Well during that game I was using Ghost/Heal (since Tank Shen is Best Shen.), but I have tried Ignite before.

Coordination would be much more difficult though, as these are solo queues around level 10. No one listens to eachother, and its pretty chaotic.


Just tell Ashe "Please use you ulti on Sona and attack her after I dash in". If she doesn't do it, too bad. It's better than blindly dashing in and expecting a followup. Make sure she has enough mana and health to commit.

locodoco
Profile Joined July 2010
Korea (South)1615 Posts
April 04 2011 16:01 GMT
#11392
On April 04 2011 23:31 Vibes wrote:
A few questions regarding Teemo:

- When i get R rank 2: are all shrooms on the map instantly lvl 2 or only the new ones?

- which AP is calculated for the damage? The AP i had when i planted the shroom or my current AP when they explode?


I'm new to Teemo and only tried AP build so far. Will test out the 'Rainman Teemo" tonight.

Show nested quote +
On April 04 2011 18:19 locodoco wrote:
push to win teemo
9/21/0


- I'm guessing the 9 in offense are for 15% magic penetration? Why is this useful? I believe for a AD Teemo it could be more useful to get the 4% attack speed. Or am i missing something here?

Thanks in advance!

magic pen works with
ur Q,ur E,ur shroomz,and most importantly bloodrazor
i wish riot would give me better ping
locodoco
Profile Joined July 2010
Korea (South)1615 Posts
April 04 2011 16:08 GMT
#11393
On April 04 2011 23:27 0123456789 wrote:
Teemo push better than Nidalee push. Need to nerf teemo, so I can do the same shit with nidalee, and piss people off.

nidalee push is pretty much the samething,but u need to ward aggresively and make proper use of ur escape spells,she's weaker in teamfights than teemo but she has her merits~
i wish riot would give me better ping
Kaniol
Profile Blog Joined March 2009
Poland5551 Posts
April 04 2011 17:04 GMT
#11394
On April 05 2011 01:08 locodoco wrote:
(...) but she has her merits~

Aka she's a cougar :>
phyvo
Profile Blog Joined April 2009
United States5635 Posts
April 04 2011 18:39 GMT
#11395
I'm trying to think of something other than BT to build on Lee Sin after wriggle's/mercs (because losing 40 AD when you die sucks), but the only significant AD items people haven't mentioned already are IE (ya gonna super farm that in jungle fo sho) and... hextech gunblade. Or maybe you could do some health->atma's route, I dunno...
"BE A MANGO TO SLEEP LIKE A SNORING TIGER" - Monte
Phunkapotamus
Profile Joined April 2010
United States496 Posts
April 04 2011 18:41 GMT
#11396
Wriggles nerfs inc. http://www.leagueoflegends.com/board/showthread.php?t=631095

From post:
* Combine cost increased from 75g to 150g. Pretty basic. This thing has an insanely cheap premium. 150 is still peanuts.

* Proc is magic damage. This means the +500 damage proc will not give % lifesteal. We felt this was too powerful a stat to be on a random proc, and once you have this, you're basically never vulnerable in jungle and can easily fill up between skirmishes. It's too much and we don't want to decimate base Razor to fix this.

* Lifesteal % increased from 14% to 18%. This is to give it a little over-time healing back to Wriggle's, which we're fine with. This won't quite even out, but it's still a phenomenal jungling item.

"Do a barrel roll"
MoonBear
Profile Blog Joined November 2010
Straight outta Johto18973 Posts
April 04 2011 18:46 GMT
#11397
On April 05 2011 03:39 phyvo wrote:
I'm trying to think of something other than BT to build on Lee Sin after wriggle's/mercs (because losing 40 AD when you die sucks), but the only significant AD items people haven't mentioned already are IE (ya gonna super farm that in jungle fo sho) and... hextech gunblade. Or maybe you could do some health->atma's route, I dunno...

IE is getting cheaper and getting better stats.


Making DPS items more affordable and making them more tuned for ranged-type DPS. With the shorter game time it feels really crappy to buy IE, so we're fixing that... and also make it so that the stats on IE are less crappy for the cost.

http://www.leagueoflegends.com/board/showthread.php?p=7487693#post7487693
ModeratorA dream. Do you have one that has cursed you like that? Or maybe... a wish?
TheYango
Profile Joined September 2008
United States47024 Posts
April 04 2011 18:47 GMT
#11398
I felt that having the proc only apply to jungle monsters instead of minions was the appropriate fix, but this looks fine.

IMO Wriggle's isn't necessarily overpowered, but on a laner, it just seems to add too much randomness to laning. 3 chain procs being equal to a free health potion just seems like too much.
Moderator
Tooplark
Profile Joined October 2008
United States3977 Posts
Last Edited: 2011-04-05 01:14:23
April 04 2011 19:02 GMT
#11399
On April 05 2011 01:01 locodoco wrote:
Show nested quote +
On April 04 2011 23:31 Vibes wrote:
A few questions regarding Teemo:

- When i get R rank 2: are all shrooms on the map instantly lvl 2 or only the new ones?

- which AP is calculated for the damage? The AP i had when i planted the shroom or my current AP when they explode?


I'm new to Teemo and only tried AP build so far. Will test out the 'Rainman Teemo" tonight.

On April 04 2011 18:19 locodoco wrote:
push to win teemo
9/21/0


- I'm guessing the 9 in offense are for 15% magic penetration? Why is this useful? I believe for a AD Teemo it could be more useful to get the 4% attack speed. Or am i missing something here?

Thanks in advance!

magic pen works with
ur Q,ur E,ur shroomz,and most importantly bloodrazor


as for the other questions, only the new shrooms are level 2 and they use ap at time of planting. Nope, apparently it's AP at time of detonation.
WHAT POW'R ART THOU WHO FROM BELOW HAST MADE ME RISE UNWILLINGLY AND SLOW
DoctorHelvetica
Profile Blog Joined July 2008
United States15034 Posts
April 04 2011 19:11 GMT
#11400
what's everyones consensus on lee sin so far? i've played against 1 or 2 lee sins who absolutely demolished our team but most of them have contributed basically nothing and been completely unnoticable in teamfights.
RIP Aaliyah
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