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On April 01 2011 03:01 Lanzoma wrote: What? Her autoattack range is one of the longest in the game. So ashe dies every time she autoattacks? That's some logic.
On April 01 2011 03:06 BlackPaladin wrote: Editors Note: Lux's build glass cannon so they can do the most damage from long range, far from real danger. If you went for Trinity Force you wouldn't be building glass cannon. -_-
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United States47024 Posts
On April 01 2011 02:51 BlackPaladin wrote: It's more of, you're generally moving when aiming. Rarely at higher level do you just stand at one spot because it's wasting valuable time to move around the map. By moving, you're changing the trajectory of where your arrow is coming from, such as there is a difference in angel of firing it from behind your inihb turret and your first turret. I think that's what he means. At least, that's why I don't like smart cast on ashe's arrow. It's just easier without it to me, but I'm also more used to not using smart casting. (maybe it's the starcraft player in me) Not to mention that Ashe standing still doing nothing is the #1 most obvious sign that she's about to arrow.
On April 01 2011 03:10 Shikyo wrote: What? Her autoattack range is one of the longest in the game. So ashe dies every time she autoattacks? That's some logic. How is 550 range "one of the longest in the game"? It's the usual amount for ranged champions.
Ashe's AA range is 600--only 4 champs in the game naturally have 600+ range (with 2 more that have it conditionally).
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Woah just crashed and trying to log in. My position in queue is Over 9000 -.-;
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On April 01 2011 02:51 BlackPaladin wrote:Show nested quote +On April 01 2011 02:42 UniversalSnip wrote:On April 01 2011 02:21 TheYango wrote:On April 01 2011 02:04 UniversalSnip wrote: Imagine having big blue glowing spheres showing you the splash radius on your rockets in an fps, and having to click twice to confirm that yes, you want to fire a rocket there that will do that. it's not even a crutch it's so silly Not even a comparable analogy, because in an FPS, you always have yourself as the baseline point for the origin of the shot, so it takes no effort to know the straight line direction through which your shot is going to travel. With Ashe arrows you're either just roughly guessing the direction which your shot is coming from (why you'd accept being imprecise with a 1 min CD, I don't know), or you're glancing at the minimap and estimating based on where your icon is--at which point the time it takes to glance at the minimap and interpret the direction from which your Arrow is coming from takes longer than just pressing R and clicking. You're no longer saving time, so what's the point of smartcasting? How are you 'guessing' the direction you're coming from? You know it EXACTLY If for some reason you don't know where you are the map you still have to find out, indicator or not, because then you don't know the travel time It's more of, you're generally moving when aiming. Rarely at higher level do you just stand at one spot because it's wasting valuable time to move around the map. By moving, you're changing the trajectory of where your arrow is coming from, such as there is a difference in angel of firing it from behind your inihb turret and your first turret. I think that's what he means. At least, that's why I don't like smart cast on ashe's arrow. It's just easier without it to me, but I'm also more used to not using smart casting. (maybe it's the starcraft player in me)
firing while moving so impossible
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United States47024 Posts
I just don't see the gain in smart-casting Ashe arrows. Even if you're not using the skill-shot indicator, ECA just isn't a spell you want to split-second cast. You're going to take time to aim it, so where's the need to do it in 1 keypress instead of 2?
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On April 01 2011 03:20 UniversalSnip wrote:Show nested quote +On April 01 2011 02:51 BlackPaladin wrote:On April 01 2011 02:42 UniversalSnip wrote:On April 01 2011 02:21 TheYango wrote:On April 01 2011 02:04 UniversalSnip wrote: Imagine having big blue glowing spheres showing you the splash radius on your rockets in an fps, and having to click twice to confirm that yes, you want to fire a rocket there that will do that. it's not even a crutch it's so silly Not even a comparable analogy, because in an FPS, you always have yourself as the baseline point for the origin of the shot, so it takes no effort to know the straight line direction through which your shot is going to travel. With Ashe arrows you're either just roughly guessing the direction which your shot is coming from (why you'd accept being imprecise with a 1 min CD, I don't know), or you're glancing at the minimap and estimating based on where your icon is--at which point the time it takes to glance at the minimap and interpret the direction from which your Arrow is coming from takes longer than just pressing R and clicking. You're no longer saving time, so what's the point of smartcasting? How are you 'guessing' the direction you're coming from? You know it EXACTLY If for some reason you don't know where you are the map you still have to find out, indicator or not, because then you don't know the travel time It's more of, you're generally moving when aiming. Rarely at higher level do you just stand at one spot because it's wasting valuable time to move around the map. By moving, you're changing the trajectory of where your arrow is coming from, such as there is a difference in angel of firing it from behind your inihb turret and your first turret. I think that's what he means. At least, that's why I don't like smart cast on ashe's arrow. It's just easier without it to me, but I'm also more used to not using smart casting. (maybe it's the starcraft player in me) firing while moving so impossible
You click to move to a spot, say, from base to behind your first tower. While your champ is moving you look elsewhere and aim your arrow, then fire. Yes, you stop for a second to fire, that doesn't mean you weren't moving beforehand while aiming it.
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You know where you are on the map, but you are watching a spot 3 screens away from your current location. You are moving. You have to get the timing right, you have to get the angle as good as you can, you have to predict the enemy's movement, you try to land the stun in a place and at a time where it is meaningful. To get all of this right you should really take your time aiming anyways. In which case smartcasting doesn't even make you faster. NOT using smartcast however lets you eliminate one of the variables.
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On April 01 2011 03:11 TheYango wrote: Ashe's AA range is 600--only 4 champs in the game naturally have 600+ range (with 2 more that have it conditionally). off the top of my head
ashe annie cait trist (on levels) kog (with w up)
that's 5
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United States47024 Posts
On April 01 2011 03:30 Mogwai wrote:Show nested quote +On April 01 2011 03:11 TheYango wrote: Ashe's AA range is 600--only 4 champs in the game naturally have 600+ range (with 2 more that have it conditionally). off the top of my head ashe annie cait trist (on levels) kog (with w up) that's 5 Anivia has 600 natural range.
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I think you're just trolling now Shikyo. Trinity force + tank items on Lux, real?
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On April 01 2011 03:32 Lanzoma wrote: I think you're just trolling now Shikyo. Trinity force + tank items on Lux, real? Well the discussion was about who's the worst trinity force user, and I definitely disagree about Lux being one because her passive synergizes with it and she has a lot of range and a snare and a slow.
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On April 01 2011 03:47 Shikyo wrote:Show nested quote +On April 01 2011 03:32 Lanzoma wrote: I think you're just trolling now Shikyo. Trinity force + tank items on Lux, real? Well the discussion was about who's the worst trinity force user, and I definitely disagree about Lux being one because her passive synergizes with it and she has a lot of range and a snare and a slow. Well ok, throw her out if you want. Why are you even discussing such an obviously not very serious post?
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On April 01 2011 04:04 spinesheath wrote:Show nested quote +On April 01 2011 03:47 Shikyo wrote:On April 01 2011 03:32 Lanzoma wrote: I think you're just trolling now Shikyo. Trinity force + tank items on Lux, real? Well the discussion was about who's the worst trinity force user, and I definitely disagree about Lux being one because her passive synergizes with it and she has a lot of range and a snare and a slow. Well ok, throw her out if you want. Why are you even discussing such an obviously not very serious post? Ok let's rather talk about my lanemate Zilean going 0-3 vs a Veigar/Master Yi bottom lane. How's that possible?
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On April 01 2011 04:05 Shikyo wrote:Show nested quote +On April 01 2011 04:04 spinesheath wrote:On April 01 2011 03:47 Shikyo wrote:On April 01 2011 03:32 Lanzoma wrote: I think you're just trolling now Shikyo. Trinity force + tank items on Lux, real? Well the discussion was about who's the worst trinity force user, and I definitely disagree about Lux being one because her passive synergizes with it and she has a lot of range and a snare and a slow. Well ok, throw her out if you want. Why are you even discussing such an obviously not very serious post? Ok let's rather talk about my lanemate Zilean going 0-3 vs a Veigar/Master Yi bottom lane. How's that possible? Right click on tower, die, respawn, repeat? Obviously your enemies have to react quickly to get a hit off before the tower solo kills him, but I figure they might manage that once every 2-3 runs by an accidental Alpha Strike or Dark Matter hit.
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On April 01 2011 04:10 spinesheath wrote:Show nested quote +On April 01 2011 04:05 Shikyo wrote:On April 01 2011 04:04 spinesheath wrote:On April 01 2011 03:47 Shikyo wrote:On April 01 2011 03:32 Lanzoma wrote: I think you're just trolling now Shikyo. Trinity force + tank items on Lux, real? Well the discussion was about who's the worst trinity force user, and I definitely disagree about Lux being one because her passive synergizes with it and she has a lot of range and a snare and a slow. Well ok, throw her out if you want. Why are you even discussing such an obviously not very serious post? Ok let's rather talk about my lanemate Zilean going 0-3 vs a Veigar/Master Yi bottom lane. How's that possible? Right click on tower, die, respawn, repeat? Obviously your enemies have to react quickly to get a hit off before the tower solo kills him, but I figure they might manage that once every 2-3 runs by an accidental Alpha Strike or Dark Matter hit. *runs behind enemy creeps to bomb, alpha strike -> stun combo. Repeat.
asdasdaf
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lol people are like that. Don't take the game too seriously. I look at the hilarious stuff (generally it's just poor play, but I find it funny still) and make jokes about it. 
For example, when my friend was first learning and I played Kayle, he would run at the enemy and tank 2 turret hits lvl 1 then die to like a few attacks. All I'd do is joke and go "Dude, I'm kayle, I can't heal for 600 at lvl 1." We both kind of just laugh about that now, because it's funny when you look back at such things.
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lol i keep getting these 0-10-0 players in my games how hard is it to get 1 assist lol and i think they're actually trying
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Navi you should stop dodging me and be guaranteed a 0-10 player in your game
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