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Balance Patch Notes 53.2 (March 2021)

Forum Index > Heroes of the Storm
Post a Reply
Koznarov
Profile Joined April 2016
Spain50 Posts
March 03 2021 08:50 GMT
#1
Patch notes

Buffs
Fenix, Mephisto, Tyrael, Artanis, Mal'Ganis, Ragnaros, Lucio, Whitemane

Nerfs
Diablo, Chromie

Tweaks
Tracer, Muradin, Hogger, Alexstrasza

Talent changes
Li Li, Illidan, Falstad, Malfurion






Tank
Diablo
+ Show Spoiler +

Talents
• Level 1
o Feast on Fear [Q/E]
Healing per second reduced from 4% to 2.5%.
Additional functionality: Now heals immediately when first applied.

• Level 4
o Sacrificial Soul [Q]
Base Armor reduced from 25 to 20.
Armor at 100 Souls reduced from 50 to 40.
Armor duration reduced from 4 to 3 seconds.

o Life Leech [Passive]
Base healing reduced from 2% to 1.75%.
Healing at 100 Souls reduced from 4% to 3.5%.

• Level 13
o Hellfire [W]
Damage per second increased from 17 to 30.

• Level 16
o Debilitating Flames [W]
Slow per hit increased from 5% to 6%.
Slow amount required to affect damage dealt reduced from 25% to 24%.

Mal'Ganis
+ Show Spoiler +

Base
• Health increased from 2550 to 2600.
• Health Regeneration increased from 5.31 to 5.41.
• Basic Attack damage increased from 92 to 96.

• Fel Claws [Q]
o Damage increased from 63 to 66.

• Night Rush [E]
o Cooldown reduced from 16 to 14 seconds.

Talents
• Level 1
o Time to Feed [Passive]
Adjusted functionality: Mal'Ganis heals for 70 when damaging an enemy Hero. This can only occur every 6 seconds per enemy, but is also refreshed when they are Slept by Night Rush.

• Level 4
o Fueled by Torment [W]
Healing increased from 11 to 12.

o Echo of Doom [W]
Damage increased from 66 to 68.

• Level 7
o Will of Tichondrius [Q]
Additional Stun duration increased from 0.25 seconds to 0.5 seconds.

o Spreading Plague [E]
Damage increased from 30 to 33.

• Level 13
o Blood Rush [Trait]
Duration reduced from 8 to 6 seconds.

• Level 16
o Frenzied Assault [Passive]
Attack Speed duration increased from 2 to 3 seconds.

o Blind as a Bat [Active]
Cooldown reduced from 80 to 60 seconds.
Cooldown reduction from final slash of Fel Claws reduced from 5 to 4 seconds.
No longer sets Fel Claws on cooldown when it expires.

Muradin
+ Show Spoiler +

Talents
• Level 1
o Perfect Storm [Q]
Damage bonus reduced from 5 to 4.

o Dwarf Block [E]
Block charges no longer have a duration.

• Level 4
o Thunder Burn [W]
Damage increased from 50% to 75%.

• Level 10
o Avatar [R1]
Bonus Health reduced from 1053 to 1000.

• Level 13
o Bronzebeard Rage [Q]
Adjusted functionality: Deal 15 damage per second, healing for 75% of the damage dealt. Hitting an enemy Hero with Storm Bolt increases this damage by 200% for 3 seconds.

• Level 16
o Dwarf Launch [E]
Dwarf Toss cooldown reduction reduced from 3 to 2 seconds.

Tyrael
+ Show Spoiler +

Base
• Archangel’s Wrath [Trait]
o Duration increased from 3.5 to 4 seconds.
o Damage reduced from 550 to 450.
o Movement Speed increased by 20%.
o Additional functionality: Enemies within Archangel Wrath’s radius deal 50% less damage. Enemies hit by Archangel’s Wrath deal 50% less damage for 3 seconds.

Talents
• Level 1
o Justice for All [W]
Shield bonus for allies increased from 75% to 80%.

o Ardent Restoration [Passive]
Additional functionality: Quest: Every Regeneration Globe collected increases the heal-over-time effect by 1%.

• Level 4
o Stalwart Angel [Q]
Armor duration increased from 2 to 3 seconds.

o Bound by Law [Q]
No longer increases El’Druin’s Might’s Slow.
Additional functionality: Every enemy Hero hit by El’Druin’s Might heals Tyrael for 3% of his maximum Health.

o Divine Vigor [E]
Basic Attack heal decreased from 75% to 70%.

• Level 7
o Reciprocate [W]
Shield expiration damage increased from 170 to 190.

• Level 10
o Sanctification [R2]
Cooldown reduced from 100 to 90 seconds.

• Level 16
o Horadric Reforging [Q]
Cooldown per Basic Attack increased from 1.5 to 2 seconds.


________________________________________

Bruiser
Artanis
+ Show Spoiler +

Base
• Blade Dash [Q]
o Initial damage increased from 57 to 63.

Talents
• Level 4
o Psionic Synergy [E]
Duration increased from 3 to 5 seconds.

• Level 7
o Solarite Reaper [Q]
Damage bonus increased from 150% to 175%.

• Level 13
o Graviton Vortex [E]
Phase Prism cooldown reduction increased from 1.75 to 2 seconds.

Hogger
+ Show Spoiler +

Base
• Hogg Wild [E]
o Damage reduced from 36 to 32.
Talents

• Level 4
o Brute Force [Q/Trait]
Damage bonus from hitting Heroes with Staggering Blow increased from 1 to 2.

Ragnaros
+ Show Spoiler +

Talents
• Level 1
o Sulfuras Hungers [Q]
Quest requirement reduced from 30 to 25.
Quest reward damage bonus increased from 90 to 100.

• Level 7
o Hand of Ragnaros [Q]
Adjusted functionality: If Empower Sulfuras hits 2 Heroes, refund 10 mana and its cooldown recharges 100% faster for 4 seconds.

• Level 13
o Cauterize Wounds [Q]
Healing increased from 40% to 45%.

• Level 16
o Meteor Bomb [W]
Additional functionality: Meteor Bomb deals an additional 30% damage near its center.


________________________________________

Healer
Alexstrasza
+ Show Spoiler +

Talents
• Level 1
o Live and Let Live [Q]
Gift of Life’s cooldown recharge increased from 100% to 125%.

o Circle of Life [W]
Globes required for unlocking second tier quest reduced from 20 to 15.

• Level 7
o Lifeblossom [Q]
Additional functionality: Reduces the cost of Gift of Life to 10% maximum Health.

• Level 16
o Draconic Discipline [D]
Dragonqueen duration bonus reduced from 7 to 6 seconds.

Li Li
+ Show Spoiler +

Base
• Blinding Wind [E]
o Additional functionality: Slows enemies hit by 15% for 1.5 seconds.
Talents

• Level 1
o Serpent Sidekick [W]
Moved from level 4.
New functionality: Cloud Serpent no longer costs Mana and while Fast Feet is active its cooldown refreshes an additional 75% faster.

o Eager Adventurer [Trait]
Duration and Mana Regeneration bonuses increased from 125% to 150%.

• Level 4
o Wind Serpent [W]
Moved from level 1.
New functionality: Cloud Serpent grants it bearer 10% increased Move Speed. Casting Blinding Wind increases this bonus to 20% for 3 seconds. Passive: Cloud Serpent attacks 25% faster.

o Safety Sprint [Active/Trait]
New functionality: Activate to gain Fast Feet, 30 Armor, and 30% Movement Speed for 3 seconds. Passive: While Fast Feet is active, gain 10 Armor.
Cooldown increased from 25 to 30 seconds.

• Level 7
o Mass Vortex [E]
Moved from level 13.

o Let’s Go! [Active]
Healing amount increased from 140 -> 160.

• Level 10
o Water Dragon [R2]
Cooldown increased from 45 to 50 seconds.
Mana cost increased from 50 to 60.

• Level 13
o Lightning Serpent [W]
Moved from level 7.
Bounce attack no longer requires Heroic targets.

o Gale Force [E]
Basic Attack damage bonus increased from 75% to 100%.

o Hindering Winds [E]
New functionality: Increase Blinding Wind’s Slow amount to 30% and its duration to 2 seconds.

• Level 16
o Blessings Of Yu’lon [W]
New functionality: Cloud Serpent grants its bearer 10% increased healing received and heals them for 0.5% of their maximum health each time it attacks.

• Level 20
o Shake It Off (Trait)
New unctionality: Gain 35 Armor while Stunned, Silenced, or Rooted. Passive: Increase Fast Feet’s cooldown refresh bonus to 75%.

Lucio
+ Show Spoiler +

Talents
• Level 10
o High Five [R2]
Movement speed while skating to target increased by 25%.

Malfurion
+ Show Spoiler +

Talents
• Level 1
o All Level 1 Talents have been moved to Level 4.

o Strangling Vines [E]
Removed.

o New Talent: Emerald Dreams [E]
Entangling Roots Sleeps enemies for 2 seconds after its Root expires.

o Deep Roots [E]
Quest: Hitting enemy Heroes with Entangling Roots permanently grants 10 Mana.

• Level 4
o All Level 4 Talents have been moved to Level 1.

o Shan’do’s Clarity [D]
Additional functionality: Gain an extra charge of Innervate.

• Level 13
o Hindering Moonfire
Slow duration increased from 2 to 3 seconds.

Whitemane
+ Show Spoiler +

Talents
• Level 1
o Righteous Flame [E]
Attack Speed bonus increased from 25% to 40%.
Attack Speed duration reduced from 4 to 3 seconds.

• Level 4
o Unwavering Faith [Q]
Attack Damage bonus from 15% to 20%.

• Level 10
o Scarlet Aegis [R1]
Heal increased from 250 to 300.

• Level 13
o Scarlet Wrath [Trait]
Duration bonus of Zeal for Basic Attacks increased from .5 to .75 seconds.
Cooldown reduction of Zeal Activation from Basic Attacks increased from 1 to 4 seconds.

• Level 16
o Radiance [Q]
Armor gain increased from 10 to 15.


________________________________________

Melee Assassin
Illidan
+ Show Spoiler +

Talents
• Level 4
o All Level 4 Talents have been moved to Level 7.

• Level 7
o All Level 7 Talents have been moved to Level 4.
o Unbound [W]
Hero hits for quest completion reduced from 30 to 15.


________________________________________

Ranged Assassin
Chromie
+ Show Spoiler +

Base
• Time Trap [E]
o Health reduced from 500 to 400.

Talents
• Level 1
o Once Again the First Time [Q]
Additional functionality: Quest reward increases Echo mimic damage from 40% to 45%.

o Timewalker’s Pursuit [Passive]
Area reveal duration increased from 2 to 4 seconds.
Spell Power reduced from 15% to 10%.

• Level 2
o Time Troubles [E]
Enemy Armor reduction reduced from 20 to 15.
Allied Armor increased from 20 to 30.

• Level 5
o A Proper Greeting [Passive]
Additional damage dealt reduced from 25% to 20%.
Duration reduced from 5 to 3 seconds.

• Level 8
o Slowing Sands [R1]
Mana cost increased from 3 to 5 per second.
Cast range reduced from 10 to 8.

• Level 18
o Unraveling [R1]
Spell Armor reduction increased from 7 to 10.

Falstad
+ Show Spoiler +

Base
• Hammerang [Q]
o Hammerang damage reduced from 121 to 80.
o Additional functionality: Hammerang can be reactivated mid-flight to explode, dealing 95 damage around the Hammer.

• Lightning Rod [W]
o Additional functionality: Lightning Rod deals 100% additional damage to Minions and Mercenaries.

Talents
• Level 1
o Wingman [Active]
Removed.

o Seasoned Marksman [Passive]
Removed.

o Gathering Storm [Q]
Damage bonus per quest stack changed from 2 to 0.2%.
Mana refund reduced from 10 to 6.
Additional functionality: Quest progress is gained from Hammerang's explosion.

o New Talent: Dishonorable Discharge [W]
Reduce Lightning Rod’s cooldown by 3 seconds, and Takedowns reset its cooldown.
Quest: After 3 Lightning Rod strikes, subsequent strikes on enemy Heroes increases its damage by 1%, up to 75%.

o New Talent: Frequent Flyer [Active]
Activate Frequent Flyer to gain 40% Attack Speed and Tailwind for 5 seconds.
Quest: Minion kills grant 0.2 Basic Attack Damage, and Hero Takedowns grant 0.5 Basic Attack Damage.

• Level 7
o BOOMerang [Q]
New functionality: Hammerang's explosion deals 75% additional damage, and reduces Spell Armor of enemy Heroes hit by 15 for 3 seconds.

• Level 13
o Giant Killer [Passive]
Removed.

o New Talent: Sustained Winds [D]
Basic Attacks against enemy Heroes deal bonus damage equal to 1.5% of the Hero's maximum Health, increased to 2% while Tailwind is active.

• Level 16
o Crippling Hammer [Q]
Bonus Hammerang Slow reduced from 35% to 25%.
Additional functionality: Hammerang’s explosion also Slows.

Fenix
+ Show Spoiler +

Talents
• Level 4
o Inhibiting Energy [W]
New functionality: Every 10 seconds, your next Basic Attack with Phase Bomb active Slows targets hit by 60%, rapidly decaying over 1.5 seconds.

• Level 13
o Dampening Field [Trait]
Spell Armor increased from 25 to 30.

• Level 16
o Photonic Weaponry [Trait]
Damage bonus increased from 15% to 20%.

o Arsenal Overcharge [Passive]
Additional functionality: Basic Attacks with Phase Bomb active reduce Ability cooldowns by .5 seconds per Hero hit.

• Level 20
o New Talent: Armageddon Beam [R2]
Planet Cracker’s width increases by 100% over 1.5 seconds. Passive: Reduce the cooldown of Planet Cracker by 40 seconds.

Mephisto
+ Show Spoiler +

Base
• Skull Missile [Q]
o Launch delay reduced from .75 to .625 seconds.
o Missile speed increased from 17 to 19.

Talents
• Level 1
o Unyielding Power [Q]
Adjusted functionality: Second tier quest reward now grants an additional charge of Skull Missile.

• Level 7
o Ghastly Armor [E]
Armor increased from 20 to 25.

• Level 13
o Abhorred Skull [Q]
Adjusted functionality: Skull Missile deals 40% more damage to Heroes under 50% health.

Tracer
+ Show Spoiler +

Base
• Melee [W]
o Pulse Bomb charge generation reduced from 6/12 to 5/10.

• Pulse Bomb [R]
o Target damage increased from 288 to 298.
o AoE damage increased from 144 to 149.

Talents
• Level 1
o Parting Gift [E]
Number of bombs increased from 3 to 6.
Pulse Bomb Charge increased from 5 to 7 %.
Damage reduced from 250 to 240.
Added functionality: Heroes hit by bombs are also slowed by 60% for .75 seconds.

• Level 4
o Leeching Rounds [Trait]
New functionality: Increase the healing from Basic Attacks by up to 200%, increasing based on Tracer’s missing health.

o Is That a Health Pack?! [Passive]
New functionality: Collecting a Regen Globe instantly heals Tracer for 10% of her maximum Health and reduces the cooldown of Healing Fountain by 15 seconds.
New functionality: Drinking from a Healing Fountain instantly heals Tracer for 20% of her maximum Health.

• Level 13
o Untouchable [Q/Trait]
Maximum damage bonus reduced from 30 to 25%.
Movement speed bonus duration reduced from 2 to 1.5 seconds.

o Jumper [Q]
Cooldown reduction increased from 125 to 150%.
Shield amount increased from 6 to 8% maximum Health.

o Telefrag [E]
Cooldown reduction reduced from .3125 to .1875.
Damage increased from 160 to 175.
Added functionality: Tracer becomes Unkillable for 1 second after arriving at the recall location.
Writer
Vindicare605
Profile Blog Joined August 2011
United States16121 Posts
March 04 2021 02:18 GMT
#2
RIP Diablo.
aka: KTVindicare the Geeky Bartender
Beelzebub1
Profile Joined May 2015
1004 Posts
March 05 2021 05:40 GMT
#3
On March 04 2021 11:18 Vindicare605 wrote:
RIP Diablo.


Idk, I mean he's been pretty busted for awhile, nerfs were a matter of time.
Crateros
Profile Joined February 2021
19 Posts
March 05 2021 12:33 GMT
#4
--- Nuked ---
Vindicare605
Profile Blog Joined August 2011
United States16121 Posts
March 06 2021 00:45 GMT
#5
On March 05 2021 21:33 Crateros wrote:
Show nested quote +
On March 05 2021 14:40 Beelzebub1 wrote:
On March 04 2021 11:18 Vindicare605 wrote:
RIP Diablo.


Idk, I mean he's been pretty busted for awhile, nerfs were a matter of time.

You know the rules: One nerf = Useless shit hero


That is more than one significant nerf.
aka: KTVindicare the Geeky Bartender
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