Samuro Blade Master - Page 6
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karazax
United States3737 Posts
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ETisME
12306 Posts
But the biggest drawback is that there is no item system imo. | ||
Fanatic-Templar
Canada5819 Posts
On October 25 2016 07:38 karazax wrote: Any reveal talents show which Samuro's are illusions. That includes the lvl 1 talents for Tracer and Lunara. 90% of my games have had Sumaro banned, but did win a few with Gul'dan. Get stacks on Corruption fast from clones, fel flame can hit all the clones, and drain life can help stay alive long enough to get a heal or peel. I also completed my Convection quest on Kael'thas in record time. And putting Living Bomb on his Mirror Images is hilarious, at least at my level where they won't split. I don't even care which one is the real one. | ||
riotjune
United States3392 Posts
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Foxxan
Sweden3427 Posts
The "they got samuro we are dead". "What, you didnt first pick samuro" is getting tiresome, i have been happy for a few days in a row if the enemy team first pick samuro. http://www.gosugamers.net/heroesofthestorm/news/41916-srey-right-now-samuro-is-not-first-pick-priority-he-is-not-even-second-pick | ||
Ramiz1989
12124 Posts
Now to me that doesn't say much, it is way too vague, as new Butcher is way more niche than before and can't work in every situation where he was working before when he was early-mid game monster. Pros also tend to jump to conclusions way too much. I've seen quite a few of them complaining about something only to change their opinion literally 1-2 weeks later. So until I see a bunch of Samuro games played by top teams I won't say how good or bad he is for pro play. He is still really good in HL/unranked as people aren't organized, fights are chaotic and it is easy to lose focus while he can still dish out a ton of damage and still gets out alive. Good Samuro player should almost never die in these unorganized and chaotic games. Plus the fact that most of my Samuro games people were trying to counter me with LiLi and Johanna and blinds just don't do crap against him. | ||
Foxxan
Sweden3427 Posts
I might change my opinion later with more data from my own experience, i dont blindly look at winrates. Well for hero league, i say no if you are masters+, dont ban or fp him. If you are below masters, then pick samuro, fp, ban him and so on. I say it again, in my experience at masters+ he has trouble. And some games big trouble. | ||
Thezzy
Netherlands2117 Posts
So far all we have to work with is winrates (and Samuro's is through the roof) and personal experience. Now a high winrate is a decent indicator since we've also seen new heroes have crap winrates on release so it's not that new heroes always have a high winrate. Counters still need to be learned but from personal experience this is where Samuro's problem lies in that he has a ton of escapes and mobility. As he can avoid dying relatively easily, he can dive targets much more freely that other heroes, granting his team a constant advantage. The normal counters to a melee assassin such as Blind or bursting them down don't work on Samuro due his stealth and self Cleanse. As such, he can continue to do his thing with the opponent wondering how to deal with him. We do need to see a few solid pro games with him to really nail it down though. If he is first pick/ban material there and dominates in matches where he gets to play I think one can make the OP call. | ||
Foxxan
Sweden3427 Posts
On October 24 2016 06:58 Larkin wrote: I don't really have a problem with his being able to walk 'through' people. That's kinda cool. The self cleanse and unbreakable stealth is too much. His 65%+ winrate demonstrates that. Not "walk through" peoplem, thats called unitwalking and whats not what i meant. Ex, thrall do his thing and then moves back. Samuro works a bit different than most heroes in this regard atleast in theory, instead of moving back he can move around in the Battlefield with his illusions and W skill. | ||
karazax
United States3737 Posts
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karazax
United States3737 Posts
+50% XP on all games except Training and Custom. Play 15 games in any mode except Custom, Training or Brawl to earn the new Deputy Valla portrait. ![]() The new Valla and Xul skins will be available as well as the new Halloween Bundles: ![]() + Show Spoiler + Hallow's End Bundle Heroes Valla Xul Skins Deputy Valla Scarecrow Xul Mounts Eye Pad Hallow's End Ultimate Bundle: Heroes Valla Xul Arthas Falstad Tychus Skins Deputy Valla Scarecrow Xul Crimson Count Arthas Buccaneer Falstad Infested Tychus Mounts Eye Pad** Headless Horseman's Charger | ||
Garbels
Austria653 Posts
http://us.battle.net/heroes/en/blog/20324866/heroes-of-the-storm-balance-update-october-25-2016-10-25-2016 Assassin Samuro + Show Spoiler +
Bug Fixes + Show Spoiler +
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karazax
United States3737 Posts
Samuro https://bnetcmsus-a.akamaihd.net/cms/content_folder_media/s3/S3OEVZYDSFQR1476921929062.png Stats
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Vindicare605
United States16050 Posts
On October 25 2016 10:20 ETisME wrote: Samuro is surprisingly dull to play. Without illusion masters, he plays nothing like the wc3 blade master. But the biggest drawback is that there is no item system imo. This game wouldn't work with items or shops. How would a hero like Abathur or the Lost Vikings ever work with items? | ||
Thetan
240 Posts
On October 26 2016 02:49 karazax wrote: Changes look reasonable at first glance. Samuro https://bnetcmsus-a.akamaihd.net/cms/content_folder_media/s3/S3OEVZYDSFQR1476921929062.png Stats
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Did some math for myself - others might find it useful Stats
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Vindicare605
United States16050 Posts
On October 20 2016 19:16 Vindicare605 wrote: Well Vikings' winrate took a big nosedive during the Machines of War event because several of their best maps were taken out of the pool. Garden of Terror, Sun Temple and Infernal Shrines were replaced with Braxis Holdout and Warhead Junction as well as a greater percentage of games played on Battlefield of Eternity, Dragon Shire and Tomb of the Spider Queen. That's going to hurt viking winrates too IF the players were still picking them on it. The Vikings are IMO one of the most map dependent heroes in the game, when you take 3 of their best maps away for a long period of time, their winrate is going to suffer for it. Now that the event is over, let's see if it climbs back up again. Just checking back in on this point. Lost Vikings winrate is now up almost 5% from where it was during the Machines of War event. If it keeps rising it'll be back to its natural 55% by next week. It's good to have Garden of Terror back. | ||
karazax
United States3737 Posts
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karazax
United States3737 Posts
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Vindicare605
United States16050 Posts
On October 31 2016 22:14 karazax wrote: Looking forward to what news comes out of Blizzcon at the end of the week. Hopefully we get news for the option to swap picks in drafts and a draft UI that allows pro play to draft in game instead of thru some other website. In game voice also seems likely this year. And of course new heroes. Why do we even need in game voice? We have the client's voice chat which is really good now. You can add anyone on your friends list to a channel. Do you seriously think we need voice chat in solo queue or quick match? I don't. | ||
karazax
United States3737 Posts
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