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Active: 1721 users

Ask the questions about development of StarCraft 2

Forum Index > SC2 General
Post a Reply
Stervio
Profile Joined March 2025
1 Post
March 22 2025 10:52 GMT
#1
Hi guys! My name is Pavel, I’m a screenwriter and video blogger. Currently I’m writing a book of development of some famous games of the past. There I’ll put my own interviews with key developers of some franchises.

Please, if you have any questions of development of StarCraft 2 (as well as Diablo 3), you may post here or PM. I know, there is already a lot of information on the web, but you may ask anything you didn’t find answer. Thank you!
FataLe
Profile Joined November 2010
New Zealand4524 Posts
March 22 2025 11:13 GMT
#2
During the development of LotV, was there ever any serious considerations from the devs, of community proposals to the in-game economy? I can recall several well-made proposals to change the economy from that era. One example being:
Proposal that didn't really go anywhere. I was wondering if the community was just wasting their time back then and that the devs were just doing what they wanted, without considering feedback/proposals.
hi. big fan.
Monochromatic
Profile Blog Joined March 2012
United States998 Posts
Last Edited: 2025-03-23 21:46:19
March 23 2025 21:42 GMT
#3
SC2 launched with maps like Steppes of War and Xel'Naga Caverns, which were significantly smaller than maps that followed. Was the launch game designed around a smaller average map size than what the community eventually settled on? If so, what design challenges emerged and resulting changes were implemented as a response to the rise of larger maps?
MC: "Guys I need your support! iam poor make me nerd baller" __________________________________________RIP Violet
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