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On July 09 2015 12:12 DarkPlasmaBall wrote:Show nested quote +On July 09 2015 10:24 Larkin wrote:On July 09 2015 01:03 DarkPlasmaBall wrote:On July 09 2015 00:02 Larkin wrote: Why would Blizzard put Blackheart's Bay back into rotation when obviously everyone hates it and doesn't want to play it? We wanted Dragon Shire and Garden of Terror etc back in rotation, not Bay ;; BB is my favorite map and DS and GoT are my two least favorites. Why? I feel like GoT is largely redundant when it comes to gathering seeds, because it's just like gathering HM skulls but there's no confrontation (most of the time, one team goes one terror and the other team goes the other terror). And I just get tired of the final objective being "Summon Giant X", whether it's a DK or a Terror or even an Immortal. At least with BB and CH, there are forced battles over objectives that focus on different things.
The big trees should be on a timer, so either one comes up first, then shortly after the other, or one is up then the other after the first goes down.
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On July 09 2015 17:52 RouaF wrote: Double warrior is good because most of the time warriors bring CC. CC is key to secure kills, the better the players are the more you need CC to actually finish that guy and not let him escape at 10%hp.
I'm sure you've had these games where you have on paper a great teamfighting comp but you just lose lanes to a roam/gank squad full of cc and feel like you never had a chance even if the game drags on a bit because you are 2/3 levels behind. This game snowballs VERY fast and early kills can quickly get you a level lead which can mean game over if you don't stop grouping.
Tanks are also more beefy and most of the meta tanks have good escapes so they are less likely to feed early.
On an other note, protip of the day : play Rehgar, max chain heal (every talent related to chain heal, don't even take healing totem at lvl 1, you need the 45 mana chain heal) and acquire free elo. He's also a soft counter to the imba KT because he is basically the only healer that can heal his gigantic poke aoe. At level 16 you have a 45 mana chain heal that bounces to 4 targets on a 6second cooldown. Play it before it's nerfed !
The only thing that changed to this for rehgar is the cooldown went from 9 to 6 potentially.. And you have the option to take cleanse. Your feral heart mana regeneration, earth shield (usually still better i think) and ult cd all got a fair bit worse though. Don't think he got any better really especially as the old blood for blood was so good on him.
If anything I like him more than before now because BW and Uther got fairly harsh nerfs, but overall I prefer malf over rehgar in good teams now. For public games though I like rehgar best. Malf has more potential power but your team needs to know how to play and draft around him, he has massive sustain and utility but lacks burst so stinks if he is only support and people pick stuff like illidan or butcher which people will do in HL. Also rehgar can reasonably grab xp if needed while malf sucks immensely for that (don't think the moonburn talent is worth taking).
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On July 09 2015 21:14 fruity. wrote:Show nested quote +On July 09 2015 12:12 DarkPlasmaBall wrote:On July 09 2015 10:24 Larkin wrote:On July 09 2015 01:03 DarkPlasmaBall wrote:On July 09 2015 00:02 Larkin wrote: Why would Blizzard put Blackheart's Bay back into rotation when obviously everyone hates it and doesn't want to play it? We wanted Dragon Shire and Garden of Terror etc back in rotation, not Bay ;; BB is my favorite map and DS and GoT are my two least favorites. Why? I feel like GoT is largely redundant when it comes to gathering seeds, because it's just like gathering HM skulls but there's no confrontation (most of the time, one team goes one terror and the other team goes the other terror). And I just get tired of the final objective being "Summon Giant X", whether it's a DK or a Terror or even an Immortal. At least with BB and CH, there are forced battles over objectives that focus on different things. The big trees should be on a timer, so either one comes up first, then shortly after the other, or one is up then the other after the first goes down.
That would be interesting, although I'm afraid that the winner of the fight at the first terror would be guaranteed the seeds from the second terror too, as the losing team would still be on a death timer or at least be behind in levels.
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On July 09 2015 18:45 Larkin wrote:Show nested quote +On July 09 2015 12:12 DarkPlasmaBall wrote:On July 09 2015 10:24 Larkin wrote:On July 09 2015 01:03 DarkPlasmaBall wrote:On July 09 2015 00:02 Larkin wrote: Why would Blizzard put Blackheart's Bay back into rotation when obviously everyone hates it and doesn't want to play it? We wanted Dragon Shire and Garden of Terror etc back in rotation, not Bay ;; BB is my favorite map and DS and GoT are my two least favorites. Why? I feel like GoT is largely redundant when it comes to gathering seeds, because it's just like gathering HM skulls but there's no confrontation (most of the time, one team goes one terror and the other team goes the other terror). And I just get tired of the final objective being "Summon Giant X", whether it's a DK or a Terror or even an Immortal. At least with BB and CH, there are forced battles over objectives that focus on different things. I understand the sentiment. But BB plays so horribly imo. The gimmick - free, indefensible siege damage - is really irritating to me; I have this issue with Sky Temple too, but at least there you can continuously contest the temples. BB's design, with the multiple lanes in mid etc just adds to it being a bit of a clusterfuck. I'm not massively keen on Cursed Hollow for the horrible fights around the tributes for the same reason. But then again I play ranged assassin/specialists pretty much exclusively, so maybe that's why.
Yeah I like hammer or zeratul on BB Then again, I'm totally fine with having all these maps in the map pool with a simple veto system, even for QM (much like how the SC2 map pool allows you to veto ~3 out of 8 maps). That way, you can veto BB and I can veto GoT
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I basically go Johanna 100% on BHB. Knight Takes Pawn and then pretend I'm just farming in an MMO. The map is so boring. Nothing worse than "We're ahead lets completely avoid any interaction with the other team."
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On July 09 2015 22:54 Tenks wrote: I basically go Johanna 100% on BHB. Knight Takes Pawn and then pretend I'm just farming in an MMO. The map is so boring. Nothing worse than "We're ahead lets completely avoid any interaction with the other team." Yup, my teammates have the same opinion. When we get that map they just go full retard, literally, like that they are playing the game for the first time and enemy usually roflstomp us in 15 minutes. They pretty much lose all motivation when playing on that map.
Well, that's the only map where I am at 49% WR, all others are above 60%.
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BB's design, with the multiple lanes in mid etc just adds to it being a bit of a clusterfuck. I'm not massively keen on Cursed Hollow for the horrible fights around the tributes for the same reason. But then again I play ranged assassin/specialists pretty much exclusively, so maybe that's why.
What do you mean by multiple lanes in mid on blackheart's bay? I can only think of three lanes, and many maps have stuff above/below/in-between lanes.
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Katowice25012 Posts
I can't wait until a new map is released and we can phase out BHB completely. I hope the ladder rotation follows tournaments and slots old ones out one by one soon.
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On July 09 2015 22:22 DarkPlasmaBall wrote:Show nested quote +On July 09 2015 18:45 Larkin wrote:On July 09 2015 12:12 DarkPlasmaBall wrote:On July 09 2015 10:24 Larkin wrote:On July 09 2015 01:03 DarkPlasmaBall wrote:On July 09 2015 00:02 Larkin wrote: Why would Blizzard put Blackheart's Bay back into rotation when obviously everyone hates it and doesn't want to play it? We wanted Dragon Shire and Garden of Terror etc back in rotation, not Bay ;; BB is my favorite map and DS and GoT are my two least favorites. Why? I feel like GoT is largely redundant when it comes to gathering seeds, because it's just like gathering HM skulls but there's no confrontation (most of the time, one team goes one terror and the other team goes the other terror). And I just get tired of the final objective being "Summon Giant X", whether it's a DK or a Terror or even an Immortal. At least with BB and CH, there are forced battles over objectives that focus on different things. I understand the sentiment. But BB plays so horribly imo. The gimmick - free, indefensible siege damage - is really irritating to me; I have this issue with Sky Temple too, but at least there you can continuously contest the temples. BB's design, with the multiple lanes in mid etc just adds to it being a bit of a clusterfuck. I'm not massively keen on Cursed Hollow for the horrible fights around the tributes for the same reason. But then again I play ranged assassin/specialists pretty much exclusively, so maybe that's why. Yeah I like hammer or zeratul on BB  Then again, I'm totally fine with having all these maps in the map pool with a simple veto system, even for QM (much like how the SC2 map pool allows you to veto ~3 out of 8 maps). That way, you can veto BB and I can veto GoT
Zeratul is basically the bane of my existence, so yeah.
Veto system has to come soon. I was crying out even just for a "veto last played map" for the next search, because when it was only the four maps in rotation I played 3 30 minute games on Cursed Hollow in a row and I nearly died.
Ideally search restrictions would allow for balanced games (rather than high MMR of one or two players meaning they match you with a crap team and far superior opponents, or so it would seem) and balanced hero choice in QM, so each team has to have 1 tank and 1 healer, for example. So many games as Sylvanas I see no one but assassins and specialists.
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I'd rather they phase out Haunted Mines before Blackheart's Bay.
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On July 10 2015 02:13 xDaunt wrote: I'd rather they phase out Haunted Mines before Blackheart's Bay. Both are pretty critical to be honest...
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[This is a meta discussion and only tangentally related to this thread -- feel free to delete/move]
Now that the Large General thread is locked where is a catch-all thread to talk about competitive play? I want to talk about this insane TL vs Huron game with Nydus Zag and Robo Gaz.
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Katowice25012 Posts
This is the place! That or we could bump that thread that acts as a live report for general games.
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link to replay/vod would be good for when I get home. Nydus zagara sounds intriguing.
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On July 10 2015 06:00 MotherFox wrote: link to replay/vod would be good for when I get home. Nydus zagara sounds intriguing.
It was a horrible one sided game. Nydus Zag was on TL Robo was on the other team. TL smashed them.
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I love Blackhearts Bay leave it alone. The only map where you can play around with weird talents and still be able to win. It is the only map were I can take uppercut D: . Also next map will most likely be similiar to blackhearts bay haha. And I suppose the Sc2 themed map will be used to grow Sc2 LotV hype ?
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On July 10 2015 06:27 FeyFey wrote: I love Blackhearts Bay leave it alone. The only map where you can play around with weird talents and still be able to win. It is the only map were I can take uppercut D: .
Of course, because it doesn't really matter which talents you get to clear the creeps and merc camps huehuehue.
Now seriously, we really don't need PvE maps in this game.
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On July 10 2015 06:27 FeyFey wrote: I love Blackhearts Bay leave it alone. The only map where you can play around with weird talents and still be able to win. It is the only map were I can take uppercut D: . Also next map will most likely be similiar to blackhearts bay haha. And I suppose the Sc2 themed map will be used to grow Sc2 LotV hype ?
Yea, I like it as well, since it has a drastically different play style than all of the rest. You don't ever have to attack your opponents' base; you only need to fight over the turn-in point and mercs, which I find different and a lot of fun.
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So with today's bug patch Blizzard removed everyone from my friend's list and removed me from my friends' lists. Had to manually re-add people I play with. Anyone else have a similar issue?
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On July 10 2015 08:56 Hier wrote: So with today's bug patch Blizzard removed everyone from my friend's list and removed me from my friends' lists. Had to manually re-add people I play with. Anyone else have a similar issue?
Whoa what??? Fortunately, this wasn't the case for me.
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