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June 30 Patch General Discussion - Page 9

Forum Index > Heroes of the Storm
Post a Reply
Prev 1 7 8 9 10 11 19 Next All
fruity.
Profile Joined April 2012
England1711 Posts
Last Edited: 2015-07-09 12:14:17
July 09 2015 12:14 GMT
#161
On July 09 2015 12:12 DarkPlasmaBall wrote:
Show nested quote +
On July 09 2015 10:24 Larkin wrote:
On July 09 2015 01:03 DarkPlasmaBall wrote:
On July 09 2015 00:02 Larkin wrote:
Why would Blizzard put Blackheart's Bay back into rotation when obviously everyone hates it and doesn't want to play it? We wanted Dragon Shire and Garden of Terror etc back in rotation, not Bay ;;


BB is my favorite map and DS and GoT are my two least favorites.


Why?


I feel like GoT is largely redundant when it comes to gathering seeds, because it's just like gathering HM skulls but there's no confrontation (most of the time, one team goes one terror and the other team goes the other terror). And I just get tired of the final objective being "Summon Giant X", whether it's a DK or a Terror or even an Immortal. At least with BB and CH, there are forced battles over objectives that focus on different things.


The big trees should be on a timer, so either one comes up first, then shortly after the other, or one is up then the other after the first goes down.
Ex Zerg learning Terran. A bold move.
Markwerf
Profile Joined March 2010
Netherlands3728 Posts
July 09 2015 13:11 GMT
#162
On July 09 2015 17:52 RouaF wrote:
Double warrior is good because most of the time warriors bring CC. CC is key to secure kills, the better the players are the more you need CC to actually finish that guy and not let him escape at 10%hp.

I'm sure you've had these games where you have on paper a great teamfighting comp but you just lose lanes to a roam/gank squad full of cc and feel like you never had a chance even if the game drags on a bit because you are 2/3 levels behind. This game snowballs VERY fast and early kills can quickly get you a level lead which can mean game over if you don't stop grouping.

Tanks are also more beefy and most of the meta tanks have good escapes so they are less likely to feed early.

On an other note, protip of the day : play Rehgar, max chain heal (every talent related to chain heal, don't even take healing totem at lvl 1, you need the 45 mana chain heal) and acquire free elo. He's also a soft counter to the imba KT because he is basically the only healer that can heal his gigantic poke aoe. At level 16 you have a 45 mana chain heal that bounces to 4 targets on a 6second cooldown. Play it before it's nerfed !


The only thing that changed to this for rehgar is the cooldown went from 9 to 6 potentially.. And you have the option to take cleanse. Your feral heart mana regeneration, earth shield (usually still better i think) and ult cd all got a fair bit worse though. Don't think he got any better really especially as the old blood for blood was so good on him.

If anything I like him more than before now because BW and Uther got fairly harsh nerfs, but overall I prefer malf over rehgar in good teams now. For public games though I like rehgar best. Malf has more potential power but your team needs to know how to play and draft around him, he has massive sustain and utility but lacks burst so stinks if he is only support and people pick stuff like illidan or butcher which people will do in HL. Also rehgar can reasonably grab xp if needed while malf sucks immensely for that (don't think the moonburn talent is worth taking).
DarkPlasmaBall
Profile Blog Joined March 2010
United States45858 Posts
July 09 2015 13:19 GMT
#163
On July 09 2015 21:14 fruity. wrote:
Show nested quote +
On July 09 2015 12:12 DarkPlasmaBall wrote:
On July 09 2015 10:24 Larkin wrote:
On July 09 2015 01:03 DarkPlasmaBall wrote:
On July 09 2015 00:02 Larkin wrote:
Why would Blizzard put Blackheart's Bay back into rotation when obviously everyone hates it and doesn't want to play it? We wanted Dragon Shire and Garden of Terror etc back in rotation, not Bay ;;


BB is my favorite map and DS and GoT are my two least favorites.


Why?


I feel like GoT is largely redundant when it comes to gathering seeds, because it's just like gathering HM skulls but there's no confrontation (most of the time, one team goes one terror and the other team goes the other terror). And I just get tired of the final objective being "Summon Giant X", whether it's a DK or a Terror or even an Immortal. At least with BB and CH, there are forced battles over objectives that focus on different things.


The big trees should be on a timer, so either one comes up first, then shortly after the other, or one is up then the other after the first goes down.


That would be interesting, although I'm afraid that the winner of the fight at the first terror would be guaranteed the seeds from the second terror too, as the losing team would still be on a death timer or at least be behind in levels.
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
DarkPlasmaBall
Profile Blog Joined March 2010
United States45858 Posts
July 09 2015 13:22 GMT
#164
On July 09 2015 18:45 Larkin wrote:
Show nested quote +
On July 09 2015 12:12 DarkPlasmaBall wrote:
On July 09 2015 10:24 Larkin wrote:
On July 09 2015 01:03 DarkPlasmaBall wrote:
On July 09 2015 00:02 Larkin wrote:
Why would Blizzard put Blackheart's Bay back into rotation when obviously everyone hates it and doesn't want to play it? We wanted Dragon Shire and Garden of Terror etc back in rotation, not Bay ;;


BB is my favorite map and DS and GoT are my two least favorites.


Why?


I feel like GoT is largely redundant when it comes to gathering seeds, because it's just like gathering HM skulls but there's no confrontation (most of the time, one team goes one terror and the other team goes the other terror). And I just get tired of the final objective being "Summon Giant X", whether it's a DK or a Terror or even an Immortal. At least with BB and CH, there are forced battles over objectives that focus on different things.


I understand the sentiment. But BB plays so horribly imo. The gimmick - free, indefensible siege damage - is really irritating to me; I have this issue with Sky Temple too, but at least there you can continuously contest the temples.

BB's design, with the multiple lanes in mid etc just adds to it being a bit of a clusterfuck. I'm not massively keen on Cursed Hollow for the horrible fights around the tributes for the same reason. But then again I play ranged assassin/specialists pretty much exclusively, so maybe that's why.


Yeah I like hammer or zeratul on BB Then again, I'm totally fine with having all these maps in the map pool with a simple veto system, even for QM (much like how the SC2 map pool allows you to veto ~3 out of 8 maps). That way, you can veto BB and I can veto GoT
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
Tenks
Profile Joined April 2010
United States3104 Posts
July 09 2015 13:54 GMT
#165
I basically go Johanna 100% on BHB. Knight Takes Pawn and then pretend I'm just farming in an MMO. The map is so boring. Nothing worse than "We're ahead lets completely avoid any interaction with the other team."
Wat
Ramiz1989
Profile Joined July 2012
12124 Posts
July 09 2015 14:55 GMT
#166
On July 09 2015 22:54 Tenks wrote:
I basically go Johanna 100% on BHB. Knight Takes Pawn and then pretend I'm just farming in an MMO. The map is so boring. Nothing worse than "We're ahead lets completely avoid any interaction with the other team."

Yup, my teammates have the same opinion. When we get that map they just go full retard, literally, like that they are playing the game for the first time and enemy usually roflstomp us in 15 minutes. They pretty much lose all motivation when playing on that map.

Well, that's the only map where I am at 49% WR, all others are above 60%.
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
MotherFox
Profile Blog Joined March 2013
United States1529 Posts
July 09 2015 15:15 GMT
#167

BB's design, with the multiple lanes in mid etc just adds to it being a bit of a clusterfuck. I'm not massively keen on Cursed Hollow for the horrible fights around the tributes for the same reason. But then again I play ranged assassin/specialists pretty much exclusively, so maybe that's why.


What do you mean by multiple lanes in mid on blackheart's bay? I can only think of three lanes, and many maps have stuff above/below/in-between lanes.
Don't Panic
Heyoka
Profile Blog Joined March 2008
Katowice25012 Posts
July 09 2015 17:00 GMT
#168
I can't wait until a new map is released and we can phase out BHB completely. I hope the ladder rotation follows tournaments and slots old ones out one by one soon.
@RealHeyoka | ESL / DreamHack StarCraft Lead
Larkin
Profile Blog Joined January 2012
United Kingdom7161 Posts
July 09 2015 17:09 GMT
#169
On July 09 2015 22:22 DarkPlasmaBall wrote:
Show nested quote +
On July 09 2015 18:45 Larkin wrote:
On July 09 2015 12:12 DarkPlasmaBall wrote:
On July 09 2015 10:24 Larkin wrote:
On July 09 2015 01:03 DarkPlasmaBall wrote:
On July 09 2015 00:02 Larkin wrote:
Why would Blizzard put Blackheart's Bay back into rotation when obviously everyone hates it and doesn't want to play it? We wanted Dragon Shire and Garden of Terror etc back in rotation, not Bay ;;


BB is my favorite map and DS and GoT are my two least favorites.


Why?


I feel like GoT is largely redundant when it comes to gathering seeds, because it's just like gathering HM skulls but there's no confrontation (most of the time, one team goes one terror and the other team goes the other terror). And I just get tired of the final objective being "Summon Giant X", whether it's a DK or a Terror or even an Immortal. At least with BB and CH, there are forced battles over objectives that focus on different things.


I understand the sentiment. But BB plays so horribly imo. The gimmick - free, indefensible siege damage - is really irritating to me; I have this issue with Sky Temple too, but at least there you can continuously contest the temples.

BB's design, with the multiple lanes in mid etc just adds to it being a bit of a clusterfuck. I'm not massively keen on Cursed Hollow for the horrible fights around the tributes for the same reason. But then again I play ranged assassin/specialists pretty much exclusively, so maybe that's why.


Yeah I like hammer or zeratul on BB Then again, I'm totally fine with having all these maps in the map pool with a simple veto system, even for QM (much like how the SC2 map pool allows you to veto ~3 out of 8 maps). That way, you can veto BB and I can veto GoT


Zeratul is basically the bane of my existence, so yeah.

Veto system has to come soon. I was crying out even just for a "veto last played map" for the next search, because when it was only the four maps in rotation I played 3 30 minute games on Cursed Hollow in a row and I nearly died.

Ideally search restrictions would allow for balanced games (rather than high MMR of one or two players meaning they match you with a crap team and far superior opponents, or so it would seem) and balanced hero choice in QM, so each team has to have 1 tank and 1 healer, for example. So many games as Sylvanas I see no one but assassins and specialists.
https://www.twitch.tv/ttalarkin - streams random stuff, high level teamleague, maybe even heroleague
xDaunt
Profile Joined March 2010
United States17988 Posts
July 09 2015 17:13 GMT
#170
I'd rather they phase out Haunted Mines before Blackheart's Bay.
Ramiz1989
Profile Joined July 2012
12124 Posts
July 09 2015 17:16 GMT
#171
On July 10 2015 02:13 xDaunt wrote:
I'd rather they phase out Haunted Mines before Blackheart's Bay.

Both are pretty critical to be honest...
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
Tenks
Profile Joined April 2010
United States3104 Posts
July 09 2015 19:33 GMT
#172
[This is a meta discussion and only tangentally related to this thread -- feel free to delete/move]

Now that the Large General thread is locked where is a catch-all thread to talk about competitive play? I want to talk about this insane TL vs Huron game with Nydus Zag and Robo Gaz.
Wat
Heyoka
Profile Blog Joined March 2008
Katowice25012 Posts
July 09 2015 20:24 GMT
#173
This is the place! That or we could bump that thread that acts as a live report for general games.
@RealHeyoka | ESL / DreamHack StarCraft Lead
MotherFox
Profile Blog Joined March 2013
United States1529 Posts
July 09 2015 21:00 GMT
#174
link to replay/vod would be good for when I get home. Nydus zagara sounds intriguing.
Don't Panic
Tenks
Profile Joined April 2010
United States3104 Posts
July 09 2015 21:07 GMT
#175
On July 10 2015 06:00 MotherFox wrote:
link to replay/vod would be good for when I get home. Nydus zagara sounds intriguing.


It was a horrible one sided game. Nydus Zag was on TL Robo was on the other team. TL smashed them.
Wat
FeyFey
Profile Joined September 2010
Germany10114 Posts
July 09 2015 21:27 GMT
#176
I love Blackhearts Bay leave it alone. The only map where you can play around with weird talents and still be able to win. It is the only map were I can take uppercut D: .
Also next map will most likely be similiar to blackhearts bay haha. And I suppose the Sc2 themed map will be used to grow Sc2 LotV hype ?
Ramiz1989
Profile Joined July 2012
12124 Posts
July 09 2015 21:56 GMT
#177
On July 10 2015 06:27 FeyFey wrote:
I love Blackhearts Bay leave it alone. The only map where you can play around with weird talents and still be able to win. It is the only map were I can take uppercut D: .

Of course, because it doesn't really matter which talents you get to clear the creeps and merc camps huehuehue.

Now seriously, we really don't need PvE maps in this game.
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
Stratos_speAr
Profile Joined May 2009
United States6959 Posts
July 09 2015 23:37 GMT
#178
On July 10 2015 06:27 FeyFey wrote:
I love Blackhearts Bay leave it alone. The only map where you can play around with weird talents and still be able to win. It is the only map were I can take uppercut D: .
Also next map will most likely be similiar to blackhearts bay haha. And I suppose the Sc2 themed map will be used to grow Sc2 LotV hype ?


Yea, I like it as well, since it has a drastically different play style than all of the rest. You don't ever have to attack your opponents' base; you only need to fight over the turn-in point and mercs, which I find different and a lot of fun.
A sound mind in a sound body, is a short, but full description of a happy state in this World: he that has these two, has little more to wish for; and he that wants either of them, will be little the better for anything else.
Hier
Profile Blog Joined November 2009
2391 Posts
July 09 2015 23:56 GMT
#179
So with today's bug patch Blizzard removed everyone from my friend's list and removed me from my friends' lists. Had to manually re-add people I play with. Anyone else have a similar issue?
"But on a more serious note..." -everyone on this forum at some point.
DarkPlasmaBall
Profile Blog Joined March 2010
United States45858 Posts
July 10 2015 05:56 GMT
#180
On July 10 2015 08:56 Hier wrote:
So with today's bug patch Blizzard removed everyone from my friend's list and removed me from my friends' lists. Had to manually re-add people I play with. Anyone else have a similar issue?


Whoa what??? Fortunately, this wasn't the case for me.
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
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