June 30 Patch General Discussion - Page 8
Forum Index > Heroes of the Storm |
xDaunt
United States17988 Posts
| ||
Tenks
United States3104 Posts
| ||
xDaunt
United States17988 Posts
On July 09 2015 01:14 Tenks wrote: Which warrior pairings specifically? Like a true tank and a bruiser tank? I'm not sure it matters for the most part. Most warriors do at least a decent amount of sustained damage if built for it. | ||
![]()
[Phantom]
Mexico2170 Posts
On July 09 2015 02:32 xDaunt wrote: I'm not sure it matters for the most part. Most warriors do at least a decent amount of sustained damage if built for it. Johanna+Chen best combo About the meta thing...I don't know if that is going to end up being the "standard" team composition but it definitely seems strong. Still, I think most team comps are viable really. | ||
Markwerf
Netherlands3728 Posts
On July 09 2015 02:32 xDaunt wrote: I'm not sure it matters for the most part. Most warriors do at least a decent amount of sustained damage if built for it. Yup I like double warrior now. The reason being that burst heal is much harder to come by (because of malf, nerf on shield and promote which make tassadar and tyrande less attractice too) but burst has hardly gone down, only blood for blood basically. Double warrior let's you sustain with the massive heal of malf easier without dying to burst. It's just quite dangerous for 'classic' 3 dps, 1 heal, 1 tank comps with that healer lacking burst and some heroes that are very good against this comp like zeratul being good. If you get rehgar (or uther perhaps but I don't like him atm) I still like the more traditional comp though, especially if you got one muradin/johanna who can solo tank quite well. If you run malf I like a second tank usually involving tyrael or anub'arak. Bruisers are in a rough spot, zeratul is awesome as melee assassin with his autoattack build but the heroes like illidan, kerrigan and the butcher are tough to use well i think. Just so squishy if you don't get rehgar and don't like picking an off-support like tassadar now to help them out unless im facing zeratul. Tyrande + butcher is interesting though and quite the roaming squad. | ||
Crownlol
United States3726 Posts
My first thought is that too many of the newer players/heros just aren't used to countering zombies that *aren't* a ring around one guy. I (and most other good) Nazeebos use them more like Forcefields from sc2 - control where the enemy can go. So many KT/Jaina/Butcher will dive too far into a teamfight and then just get fielded out and die, seems like that never used to happen when he was en vogue. Other thoughts - I really, really like Thrall now. His synergy with poke comps is just awesome and he's vicious in triplemelee setups. Also, we've started calling The Butcher "The Feeder". I'd say 80% of the people I've see him just run in and die far more often than is excusable. | ||
![]()
Heyoka
Katowice25012 Posts
http://us.battle.net/heroes/en/forum/topic/18300091763 | ||
DarkPlasmaBall
United States43827 Posts
That's good right? Blizzard will try to get rid of people who just afk all game long? I haven't heard of any actual hackers/ hacks yet though. | ||
![]()
[Phantom]
Mexico2170 Posts
* * NOTICE OF ACCOUNT CLOSURE * * * Closure - Heroes of the Storm License Violation: Exploitation/Abuse of Game Mechanics This includes exploiting game design, advertising exploits to other players, automating any aspect of gameplay, or using an unauthorized cheat program (also known as a hack). These programs provide player benefits normally not achievable in Heroes of the Storm. Such benefits include, but are not limited to, increased map visibility, abuse of connection speed, game crashes, etc. These unauthorized programs harm the competitive environment because they offer an unfair advantage over other players and supersede the intended limits of the game. The above game license has been closed following this violation of our in-game policies. As the account holder, you are responsible for the activity associated with this game license. The abuse that took place was an unacceptable detriment to other players and the quality of our service as a whole. Even if this is the result of account sharing, the account owner is still be held responsible for the penalty because of the impact it had on the game environment. No compensation has been provided for real money spent on this account. This action includes a permanent ban on Heroes of the Storm access. If you wish to play Heroes of the Storm you may do so only with a new or separate Battle.net account. We don't take this decision lightly. Our team issued this closure only after a careful review of relevant evidence. Our support staff will not overturn these closures and may not respond to appeals. For information, see our article: http://www.battle.net/support/article/6741 Regards, Customer Support Blizzard Entertainment http://battle.net/support Get rekt. it's their fault anyway, who needs maphacks when you got superior map awareness. On July 09 2015 07:01 DarkPlasmaBall wrote: That's good right? Blizzard will try to get rid of people who just afk all game long? I haven't heard of any actual hackers/ hacks yet though. They are constantly banning/warning/suspending people who are toxic or AFK, look in reddit and the battle.net forums for people complaining about that xD. But this is specifically regarding to more serious stuff. | ||
DarkPlasmaBall
United States43827 Posts
On July 09 2015 07:01 [Phantom] wrote: This is the email people are getting: Get rekt. it's their fault anyway, who needs maphacks when you got superior map awareness. They constantly are banning/warning/suspending people who are toxic or AFK, look in reddit and the battle.net forums for people complaining about that xD. But this is specifically regarding to more serious stuff. People are actually using maphacks? | ||
![]()
[Phantom]
Mexico2170 Posts
![]() | ||
Big G
Italy835 Posts
Now ofc I can't guarantee for anyone but myself... still, it seems weird. It would be useful to know at least what caused the ban other than the generic "abuse of game mechanics". | ||
![]()
Heyoka
Katowice25012 Posts
A lot of my friends got banned too. They sent a ticket and got told they got banned because they went afk and attacked something all 30 seconds or so. I think blizzard categorised this as exploiting game mechanics and therefore so many got banned without using actual exploits. | ||
Big G
Italy835 Posts
| ||
wongfeihung
United States763 Posts
| ||
FeyFey
Germany10114 Posts
On July 09 2015 07:48 Big G wrote: Yeah I read it but that's not the case... I mean, it's possible that someone went AFK for a few seconds for a phone call, or AFK for the last 30 seconds of a bad game (I did it myself a couple times for sure). Repeatedly circumventing the AFK detection seems highly unlikely though, at least I never saw it in the hundreds of games played together. I saw it happen a few times. But so far only one Hammer player did it from level 7 on where the person thought we lost, until the end where we won. Hope that fellar got banned. Usually people only keep it up for a few minutes before they regret being assholes. Or realize that the other 4 players will continue to play and report them. That behavior kinda vanished the last months. Maybe the block chat button at the beginning of the game does something useful. Apart from creating more players that do their thing even at high level. Have an Azmodan on the Spider map yay, add in a Jaina that cannot be contacted, while she happily cleans wave after wave with her arcane intellect talent. The result is a stomp with Azmodan getting a grand total of 80 stacks. Maybe the crying about bans everywhere helped aton. I mean there were even gold farming bots in Beta, haven't seen those in a while as well. Though I don't play at night anymore lol. | ||
Larkin
United Kingdom7161 Posts
On July 09 2015 01:03 DarkPlasmaBall wrote: BB is my favorite map and DS and GoT are my two least favorites. Why? | ||
DarkPlasmaBall
United States43827 Posts
I feel like GoT is largely redundant when it comes to gathering seeds, because it's just like gathering HM skulls but there's no confrontation (most of the time, one team goes one terror and the other team goes the other terror). And I just get tired of the final objective being "Summon Giant X", whether it's a DK or a Terror or even an Immortal. At least with BB and CH, there are forced battles over objectives that focus on different things. | ||
RouaF
France4120 Posts
I'm sure you've had these games where you have on paper a great teamfighting comp but you just lose lanes to a roam/gank squad full of cc and feel like you never had a chance even if the game drags on a bit because you are 2/3 levels behind. This game snowballs VERY fast and early kills can quickly get you a level lead which can mean game over if you don't stop grouping. Tanks are also more beefy and most of the meta tanks have good escapes so they are less likely to feed early. On an other note, protip of the day : play Rehgar, max chain heal (every talent related to chain heal, don't even take healing totem at lvl 1, you need the 45 mana chain heal) and acquire free elo. He's also a soft counter to the imba KT because he is basically the only healer that can heal his gigantic poke aoe. At level 16 you have a 45 mana chain heal that bounces to 4 targets on a 6second cooldown. Play it before it's nerfed ! | ||
Larkin
United Kingdom7161 Posts
On July 09 2015 12:12 DarkPlasmaBall wrote: I feel like GoT is largely redundant when it comes to gathering seeds, because it's just like gathering HM skulls but there's no confrontation (most of the time, one team goes one terror and the other team goes the other terror). And I just get tired of the final objective being "Summon Giant X", whether it's a DK or a Terror or even an Immortal. At least with BB and CH, there are forced battles over objectives that focus on different things. I understand the sentiment. But BB plays so horribly imo. The gimmick - free, indefensible siege damage - is really irritating to me; I have this issue with Sky Temple too, but at least there you can continuously contest the temples. BB's design, with the multiple lanes in mid etc just adds to it being a bit of a clusterfuck. I'm not massively keen on Cursed Hollow for the horrible fights around the tributes for the same reason. But then again I play ranged assassin/specialists pretty much exclusively, so maybe that's why. | ||
| ||