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http://us.battle.net/heroes/en/blog/19067455
I'm not sure how the forum is handling new patches if we want a new thread each time or just talk about it in general.
Overall I don't see anything here that jumps out to me. It seems like they're trying to make auto-attacks a tad more talent-able by making focused attacks and follow-through a bit more powerful. ETC got a deserved nerf. He basically lost most of his damage but gained back some sustain. Diablo got moved over from being an HP sponge to being a leech focused tank. I'll have to play with both to get a better impression.
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I like the new ETC, the CC are realz...
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I'm glad that Blizzard is buffing the damage of the less-tanky warriors. It should create a real role for them.
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On May 13 2015 00:27 xDaunt wrote: I'm glad that Blizzard is buffing the damage of the less-tanky warriors. It should create a real role for them.
Yeah agreed. It seems like they're trying to really make a division between the tank-tanks and the damage-tanks. I don't know if damage-tanks will ever be completely viable but at least they'll fill a tweener role between melee assassin and tank-tank. So far the history of the best tanks in the game are those who have the damage of a brawler and the sustain of a real tank (Arthas, ETC are the two that come to mind immediately.) The only issue maybe that it will be required to select a tank-tank for your team leaving there only a real handful of these available like Diablo, Muradin, ETC. Crusader appears to be a pure tank as well.
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On May 13 2015 00:34 Tenks wrote:Show nested quote +On May 13 2015 00:27 xDaunt wrote: I'm glad that Blizzard is buffing the damage of the less-tanky warriors. It should create a real role for them. Yeah agreed. It seems like they're trying to really make a division between the tank-tanks and the damage-tanks. I don't know if damage-tanks will ever be completely viable but at least they'll fill a tweener role between melee assassin and tank-tank. So far the history of the best tanks in the game are those who have the damage of a brawler and the sustain of a real tank (Arthas, ETC are the two that come to mind immediately.) The only issue maybe that it will be required to select a tank-tank for your team leaving there only a real handful of these available like Diablo, Muradin, ETC. Crusader appears to be a pure tank as well. I don't think having tanks is strictly necessary in all circumstances. Illidan has always been capable of replacing the tank in the right comps (and against the right comps). 2Arc 2-0'd C9V last night with two no-tank compositions. In the second game, Kerrigan was their tank. In part, I think it happened because C9V played badly (particularly in that second game), but I don't see why relying upon someone like Anub or Sonya to be the solo tank is per se bad. Teams already do it with Tyrael now in many dive comps.
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awww mini sylvanas nerf depends how the 3 seconds apply. Muradin got damage buffs thats insane.
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On May 13 2015 00:38 xDaunt wrote:Show nested quote +On May 13 2015 00:34 Tenks wrote:On May 13 2015 00:27 xDaunt wrote: I'm glad that Blizzard is buffing the damage of the less-tanky warriors. It should create a real role for them. Yeah agreed. It seems like they're trying to really make a division between the tank-tanks and the damage-tanks. I don't know if damage-tanks will ever be completely viable but at least they'll fill a tweener role between melee assassin and tank-tank. So far the history of the best tanks in the game are those who have the damage of a brawler and the sustain of a real tank (Arthas, ETC are the two that come to mind immediately.) The only issue maybe that it will be required to select a tank-tank for your team leaving there only a real handful of these available like Diablo, Muradin, ETC. Crusader appears to be a pure tank as well. I don't think having tanks is strictly necessary in all circumstances. Illidan has always been capable of replacing the tank in the right comps (and against the right comps). 2Arc 2-0'd C9V last night with two no-tank compositions. In the second game, Kerrigan was their tank. In part, I think it happened because C9V played badly (particularly in that second game), but I don't see why relying upon someone like Anub or Sonya to be the solo tank is per se bad. Teams already do it with Tyrael now in many dive comps.
Yeah good point
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They've basically redone Warrior classes (look at majority of them had complete overhauls on talents this patch).
Either way, I'm getting Kael'thas so I don't really care what Blizzard does. I rarely play Warrior and even when I do, its always Sonya because shes more of a DPS beast anyways.
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Just doing some theorycrafting here but I wonder if Muaradin maybe an extremely deadly dueler now. They gave him his executioner so he does 75% (!!) more damage to CC'd targets. Muradin is already the king of CC. Take Battle Momentum instead of Skull Cracker at 7 (Avatar already stuns for you) then possibly Thunder or Burning at 13 then his Executioner at 16. I could see him doing some really beastly damage.
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That's lvl 16 though for Muradin, you will be deciding that vs StoneForm.
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Yeah it's damage vs healing, and I've never felt confident without Stoneform.
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I think Raynor's buffs are well deserved. He still seems relatively boring though.
Gazlowe got a ton of mini buffs and mini nerfs. I wonder if it'll change how he plays at all, or if they generally cancel out.
I think the Murky egg buff is unnecessary. I like the idea of the egg being in vulnerable positions or needing to remember to place one.
I have no idea why Sylvanas got a new talent option. I wish her passive would have received a small nerf.
Jump and Longboat nerfs for TLV... they seem to be my main atm so we'll see how big a deal that is.
Holy crap Diablo is changing big time. I wonder why though? I like the idea of revamping some of the non-Diablo non-ETC warriors to make them more appealing, but I don't see why Diablo needs a makeover. Similarly, ETC changes confuse me.
Players will no longer enter an infinite rejoin loop if both Cores are destroyed simultaneously, and victory will be assigned to one team at random.
I'd much rather have some sort of sudden death mode... perhaps just both teams and the core of each team with a short distance between bases.
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Mexico2170 Posts
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On May 13 2015 02:33 DarkPlasmaBall wrote: I have no idea why Sylvanas got a new talent option. I wish her passive would have received a small nerf.
The old Follow Through has been buffed to 40% bonus damage, and since it is especially strong on Sylvanas (due to her Q) she keeps the old version with a new name.
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On May 13 2015 02:17 Big G wrote: Yeah it's damage vs healing, and I've never felt confident without Stoneform.
Muradin will be the new Illidan. Give him some tass shield and an AH and he'll solo the entire team!
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On May 13 2015 02:48 [Phantom] wrote: Is the game live yet ? Looks like it was extended another hour until 3pm EST
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Kael can 1-shot Arthas with a combo at level 20.
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On May 13 2015 03:54 xDaunt wrote: Kael can 1-shot Arthas with a combo at level 20.
Good to know that's already been discovered within like an hour of him being released hahahaha. Does he 1-shot combo squishier characters who have better fleeing abilities?
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On May 13 2015 04:02 DarkPlasmaBall wrote:Show nested quote +On May 13 2015 03:54 xDaunt wrote: Kael can 1-shot Arthas with a combo at level 20. Good to know that's already been discovered within like an hour of him being released hahahaha. Does he 1-shot combo squishier characters who have better fleeing abilities?
As long as they blink or dash out of the flamestrikes, they can survive. Still, it's a shitton of damage.
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Katowice25012 Posts
On May 12 2015 23:28 Tenks wrote: I'm not sure how the forum is handling new patches if we want a new thread each time or just talk about it in general.
Prefer a new thread each time, this is good 
Big patch D:
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