Yeah, I just had one of those games. I gave the guy one of the most heartfelt reports I've ever given. I hope to god someone takes note of it.
QQ/Rage Thread. - Page 55
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Larkin
United Kingdom7161 Posts
Yeah, I just had one of those games. I gave the guy one of the most heartfelt reports I've ever given. I hope to god someone takes note of it. | ||
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Leolio
France633 Posts
On November 14 2015 14:11 Larkin wrote: You know those games where there's a guy on your team who is just the worst type of person? The guy who tells everyone how to play, picks on everyone for every little thing, is saying "gg" 2 minutes into the game, saying he wants to quit, and generally making the game so unpleasant an experience I literally stopped playing the second that game was over? I love these guys. The more they type, the more your team will type, and the more you lose. The only thing shutting them is saying you mute them, and asking others to do so. Typing is losing. I also love the guy who says "lol" when he dies from a mistake. I want to slap this guy. If you find it funny when you play bad, please don't come play HL. I love people who say "sry" in this situation. Damn, I even say sorry when I miss a killing snipe so don't "lol" when you die. | ||
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Harris1st
Germany6995 Posts
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Slydie
1927 Posts
What did I do wrong? It feels so bad to read about all you guys "easily" climbing to rank 5+. Some of the games were stomps, others fairly close. All of the games had feeders on my teams, but some of my opponents were not geniouses either. Maybe my problem is that I like to play tanks? The one game we won, I played Kael'thas, which has a much easier time making game-winning plays. Maybe being relatively good at tank simply does not make the difference at this level? My Johanna both saved others, was very low on death-charts and tanked a lot:-( The thing is, I can't really just blame my teams. It is random for everybody, and I should be able to make the difference somehow. I just don't quite know how... Lead, follow, pick and learn other heroes... a bit lost. QQ. | ||
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MotherFox
United States1529 Posts
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xDaunt
United States17988 Posts
EDIT: Speaking of which, has anyone else noticed a huge influx in the number of petulant players that intentionally go AFK or stop participating halfway through the game? | ||
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Ramiz1989
12124 Posts
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xDaunt
United States17988 Posts
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Fanatic-Templar
Canada5819 Posts
My teammates managed to kill a gate and two towers. Our enemies damaged the Core. This is the worst first Golem phase I have ever seen. | ||
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Larkin
United Kingdom7161 Posts
On November 17 2015 13:20 xDaunt wrote: And yet another game with a guy who just decides to go solo push and not participate with the team. I've had at least a dozen games with these kinds of assholes on my team over the past several days. What the hell has happened to HotS? It works. I've seen this a lot lately (especially with free Azmodan week). Teams don't pay the endless split pusher enough attention until the first keep falls. I lost a game against an Azmodan and a Nazeebo who wanted to split push all game, the Azmo went 1-9. We must have racked up 10, 15 more kills total - but it was Infernal Shrines, and they got the first 3 punishers, all the while Azmodan was split pushing. By the time we actually acknowledged the threat (I was Tyrande, so not all that much I could do alone) they were able to have a 5 man push and get the core to 24% - so even when we came back and took 2 keeps down, they were able to get a pick (sadly, on me) and get the Punisher and win the game. People wouldn't split push all game if they didn't win with it. One thing I'm looking forward to with increased death timers - it will blunt this kind of play, hard. As for the afk/leavers - that front has been relatively okay (touch wood) for me recently, in fact the game has for the most part been quite quiet, not much talking at all, mostly friendly or at least non-aggressive. I did get annoyed when I kept asking an Abathur to soak when he was just sitting behind our gates and he never responded (it was a shame, cause his symbiotes were really good). But other than that, no problems in that regard... However, matchmaking ain't half been crappy with compositions. I often get into games where the comps would be 100x better if they simply swapped one or two heroes between teams - a tank to both, instead of two to one, a full support on both teams instead of two full supports on one and tass on the other. | ||
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xDaunt
United States17988 Posts
On November 17 2015 15:02 Larkin wrote: It works. I've seen this a lot lately (especially with free Azmodan week). Teams don't pay the endless split pusher enough attention until the first keep falls. I lost a game against an Azmodan and a Nazeebo who wanted to split push all game, the Azmo went 1-9. We must have racked up 10, 15 more kills total - but it was Infernal Shrines, and they got the first 3 punishers, all the while Azmodan was split pushing. By the time we actually acknowledged the threat (I was Tyrande, so not all that much I could do alone) they were able to have a 5 man push and get the core to 24% - so even when we came back and took 2 keeps down, they were able to get a pick (sadly, on me) and get the Punisher and win the game. People wouldn't split push all game if they didn't win with it. One thing I'm looking forward to with increased death timers - it will blunt this kind of play, hard. As for the afk/leavers - that front has been relatively okay (touch wood) for me recently, in fact the game has for the most part been quite quiet, not much talking at all, mostly friendly or at least non-aggressive. I did get annoyed when I kept asking an Abathur to soak when he was just sitting behind our gates and he never responded (it was a shame, cause his symbiotes were really good). But other than that, no problems in that regard... However, matchmaking ain't half been crappy with compositions. I often get into games where the comps would be 100x better if they simply swapped one or two heroes between teams - a tank to both, instead of two to one, a full support on both teams instead of two full supports on one and tass on the other. Yes, tell me more about how solo pushing Malfurions and Uthers are good, viable strategies. What you're describing clearly isn't what I'm talking about. | ||
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Valiver
Caldeum1977 Posts
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Harris1st
Germany6995 Posts
On November 17 2015 14:00 Fanatic-Templar wrote: I just played a game on Haunted Mines where we got a smaller Golem, 30-60. The enemy team had Sylvanas and Zagara. We had an Abathur. My team decided to race it. My teammates managed to kill a gate and two towers. Our enemies damaged the Core. This is the worst first Golem phase I have ever seen. To add insult to injury.... that does not add to 100 ^^ On November 17 2015 05:03 Slydie wrote: Not a good HL day, went 1-4 I think, down from level 37 to 39. What did I do wrong? It feels so bad to read about all you guys "easily" climbing to rank 5+. Some of the games were stomps, others fairly close. All of the games had feeders on my teams, but some of my opponents were not geniouses either. Maybe my problem is that I like to play tanks? The one game we won, I played Kael'thas, which has a much easier time making game-winning plays. Maybe being relatively good at tank simply does not make the difference at this level? My Johanna both saved others, was very low on death-charts and tanked a lot:-( The thing is, I can't really just blame my teams. It is random for everybody, and I should be able to make the difference somehow. I just don't quite know how... Lead, follow, pick and learn other heroes... a bit lost. QQ. Maybe you can read up some of MotherFox's "old" blogs about the way to the top here on TL. There are a lot of helpful advices in there. Tanks can indeed be good "carrys", as can supps, but i'd say in your rank range you'll fair better with an assassin like valla, raynor, kt, jaina or a spec like Naz, zaga or even azmo where you can give your team an early lead Ofc this doesn't work always. Had i game where i played my heart out as Uther, savin dead men walking at the last second just for my team to tear at each other... Played vs ETC, whole team gets caught in pit so i immediatly shield myself and stun him without anyone taking damage for example | ||
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FeyFey
Germany10114 Posts
On November 17 2015 08:02 xDaunt wrote: I'm not sure why I play Hero League anymore. Less than 1/4 of my losses have been "on the merits" over the past few weeks. The vast majority of my losses come from players leaving, going AFK, or failing to pick a tank/healer when we need one. Of the remaining 1/4, most of those come from some idiot randomly throwing in the most excruciating manner possible. It's been an absolutely brutal experience. EDIT: Speaking of which, has anyone else noticed a huge influx in the number of petulant players that intentionally go AFK or stop participating halfway through the game? What I did notice was that more people give into people trying to sabotage a game. Usually instead of one report I get to write 2. Before it often was just 1 guy and the other 4 people played extra hard to stall out the game. Now you see atleast 2 engage really demotivated and bad. On November 17 2015 21:36 Harris1st wrote: To add insult to injury.... that does not add to 100 ^^ It was a trap! He mentioned it was the first Golem, so enemy team did get 70 skulls, but the first one can just have the power of 60 skulls. And he was talking about Golems not how many skulls each team got. Or it was just a typo. | ||
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Leolio
France633 Posts
I didn't notice people more toxic in HL but a lot of people going AFK, or trying to play with connection issues (today our Gazlowe disconnected at least 30 times and I'm not exagerating at all, it was the whole game every few seconds). I would have prefered the AI at least I could have pinged it to stick with me. Also today I got matched with lots of people ranks 20ish although I was rank 3 when we started. It didn't happen since a long time. Honestly it's bad. In one game we got a 3 levels lead, I was 30-0 with Nova and my team kept doing stupid choices until they eventually catch up (I ended 33-1 I think when we lost). Like interrupting the other team on boss and instead of wiping them going 2 v boss and the rest versus the opponents. Instead of letting the boss hit them. We would have wiped them into GG. But no, jaina (rank 3, come on you can't be that bad at that rank) and johanna went 2 versus boss + 2 opponents while we were fighting the rest of their team. And they only hit the boss. | ||
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Larkin
United Kingdom7161 Posts
On November 17 2015 15:22 xDaunt wrote: Yes, tell me more about how solo pushing Malfurions and Uthers are good, viable strategies. What you're describing clearly isn't what I'm talking about. Haha okay in fairness, you didn't specify what hero was guilty of the endless split push. Nor did I say it was a good, viable strategy. | ||
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Fanatic-Templar
Canada5819 Posts
On November 17 2015 21:36 Harris1st wrote: To add insult to injury.... that does not add to 100 ^^ 30-something to 60-something, I don't remember the exact counts . | ||
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xDaunt
United States17988 Posts
On November 17 2015 16:28 Valiver wrote: Lost 2 games earlier with the same duo queue on my team. One guy was 3600, other was sub 2k mmr.... It's just not possible to carry someone that bad at rank 1. Don't forget that the 3600 mmr guy did basically nothing in either game to help carry the team. And he was particularly bad in the second game. | ||
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Ej_
47656 Posts
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Slydie
1927 Posts
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