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On July 05 2015 09:06 darthfoley wrote: you know what sucks? getting smacked in the face with a fish until you die. Murky is one of my mains, it sucks even more when I start killing them at level 4.
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On July 05 2015 09:36 Ramiz1989 wrote:Show nested quote +On July 05 2015 09:06 darthfoley wrote: you know what sucks? getting smacked in the face with a fish until you die. Murky is one of my mains, it sucks even more when I start killing them at level 4. 
What makes you cry as a murky then? Which heroes do you struggle the most against?
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Uther was Murkies nightmare before, now more heroes have cleanse, so add those to it.
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On July 05 2015 10:14 Ghostcom wrote:Show nested quote +On July 05 2015 09:36 Ramiz1989 wrote:On July 05 2015 09:06 darthfoley wrote: you know what sucks? getting smacked in the face with a fish until you die. Murky is one of my mains, it sucks even more when I start killing them at level 4.  What makes you cry as a murky then? Which heroes do you struggle the most against? I don't know, mostly Zeratul and Nova. Not because they kill me fast, I don't care about that as I'm back in 5 seconds, but because invisibility is so horribly designed in this game(or should I say the lack of counters to it?), it's even worse that Forts don't have true sight, which means that they usually just come from behind, kill an Egg near Fort and escape anyway.
If Nova and Zeratul aren't hunting my Egg, then I'm fine with them too, as I am killing them just as much as I kill other heroes. 
People underestimate Murky a lot, most of them just say "oh a free kill, why not" only to melt in 3 seconds of Octo-grab. Build that I was playing is nerfed quite a bit though with changes to Envenom and Blood for Blood talents, but I will still try it. However it seems that now I will mostly play that boring Pufferfish build that every guy is playing and push all-day-long... No more Slimy Assassin.
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I just started playing, and of my 4 quick matches so far, I've gone 0-4 with Tyrannde. Is solo queue supposed to suck?
I have allies who are soloing lanes, leaving group enemy pushes undefended while trying to solo push on their own, dying to mercs only to have enemies claim them after, not doing objectives on the maps when you clearly should, and diving for no reason Please tell me this is the norm?
edit: 1-5 now... an Azmodan on my team asks if there are items in this game? wtf...
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Sound about right for some QM's, sadly. Hero league doesn't seem much better sometimes ^^ But what can you do other than be polite and give good guidance in the hope that...
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I'm now up to 20 straight losses playing Uther.
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Northern Ireland174 Posts
Abathar, Malfurion, Rehgar, Kel'Thas, Murky.... that was one hell of a QM comp. Anyone guess the outcome of my game?
+ Show Spoiler +
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And now I've developed an immediate new hate for 2 heroes... Zeratul and Nova.
It's fuckin ridiculous that the obvious way to counter them is to group up and deathball. But nope, for some reason I have allies who don't seem to fuckin have a clue and instead get solo picked off or let me get picked off every time I shout for them to group up to push, take objectives, or merc. Even shorter game times in this game doesn't satisfy when you lose to cloaked trash you know are easy to stop
... and now I just lost another. New Stitches on my team, and a Raynor (RANGED HERO) who dies 10 times... half of them from at least walking in blindly into their party... like fml I'm starting to feel the frustration of team games all over again...
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On July 06 2015 13:19 sacrilegious wrote: And now I've developed an immediate new hate for 2 heroes... Zeratul and Nova.
It's fuckin ridiculous that the obvious way to counter them is to group up and deathball. But nope, for some reason I have allies who don't seem to fuckin have a clue and instead get solo picked off or let me get picked off every time I shout for them to group up to push, take objectives, or merc. Even shorter game times in this game doesn't satisfy when you lose to cloaked trash you know are easy to stop I've had this hate since day 1. I don't get why they included such low skill heroes that doesn't contribute to anything other than staying stealth all game long and wait for the right time to push 1-2 button to kill you. I've tried both of them and just couldn't stand playing either because of how stupid and not fun their playstyle is.
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On July 06 2015 13:45 DPK wrote: I've had this hate since day 1. I don't get why they included such low skill heroes that doesn't contribute to anything other than staying stealth all game long and wait for the right time to push 1-2 button to kill you. I've tried both of them and just couldn't stand playing either because of how stupid and not fun their playstyle is.
Yea, I used to think Riki (Stealth Assassin), Bounty Hunter, and Clinkz (Bone Fletcher) in DOTA/DOTA 2 were the most brainless heroes as well cuz of windwalk/invisibility. But at least in that game you have stuff like sentries, dust, gems, and Slardar plus Bounty Hunter ults to reveal invis, making cloaked players use more skill
But HotS... you just can't do it. Group up, or else... get rekt by Zeratul and Nova. Most frustrating 20 minutes I played in that game
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On July 05 2015 22:11 Ramiz1989 wrote:Show nested quote +On July 05 2015 10:14 Ghostcom wrote:On July 05 2015 09:36 Ramiz1989 wrote:On July 05 2015 09:06 darthfoley wrote: you know what sucks? getting smacked in the face with a fish until you die. Murky is one of my mains, it sucks even more when I start killing them at level 4.  What makes you cry as a murky then? Which heroes do you struggle the most against? People underestimate Murky a lot, most of them just say "oh a free kill, why not" only to melt in 3 seconds of Octo-grab. Build that I was playing is nerfed quite a bit though with changes to Envenom and Blood for Blood talents, but I will still try it. However it seems that now I will mostly play that boring Pufferfish build that every guy is playing and push all-day-long... No more Slimy Assassin. 
That build still works. You can pretty much solo kill any hero that you could kill before.
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On July 06 2015 13:19 sacrilegious wrote: And now I've developed an immediate new hate for 2 heroes... Zeratul and Nova.
It's fuckin ridiculous that the obvious way to counter them is to group up and deathball.
Or just pay attention to shimmers? Nova is especially easy to take down, even if it's 1v1, because she doesn't have an escape like Zeratul does. There's a difference between a hero being broken/ overpowered and you just not being able to track them down properly (e.g., missing their shimmer or not being able to tell which Novas are decoys and which one is real).
On July 06 2015 13:45 DPK wrote: I don't get why they included such low skill heroes that doesn't contribute to anything other than staying stealth all game long and wait for the right time to push 1-2 button to kill you. I've tried both of them and just couldn't stand playing either because of how stupid and not fun their playstyle is.
1. Low skill? Pretty sure they're two of the highest-skilled heroes in the game (especially Zeratul). 2. Zeratul can clear lanes/ merc camps just fine; I think Nova is a bit worse with this though. 3. Different heroes have different playstyles, and not every single one is going to resonate with you. Plenty of them certainly don't resonate with me.
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On July 06 2015 19:16 Klowney wrote:Show nested quote +On July 05 2015 22:11 Ramiz1989 wrote:On July 05 2015 10:14 Ghostcom wrote:On July 05 2015 09:36 Ramiz1989 wrote:On July 05 2015 09:06 darthfoley wrote: you know what sucks? getting smacked in the face with a fish until you die. Murky is one of my mains, it sucks even more when I start killing them at level 4.  What makes you cry as a murky then? Which heroes do you struggle the most against? People underestimate Murky a lot, most of them just say "oh a free kill, why not" only to melt in 3 seconds of Octo-grab. Build that I was playing is nerfed quite a bit though with changes to Envenom and Blood for Blood talents, but I will still try it. However it seems that now I will mostly play that boring Pufferfish build that every guy is playing and push all-day-long... No more Slimy Assassin.  That build still works. You can pretty much solo kill any hero that you could kill before. It probably does, but Envenom being on 10 seconds duration and Blood for Blood being 10% instead of 15% and without slow, it will definitely be harder. There were already so many situations where if enemy was alive for a second longer you would've been dead, and burst is definitely weaker now.
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Funnily enough the nerf to Envenom is actually a passive nerf to Zeratul. I was playing him yesterday and got Envenomed and was wondering why the fuck I was never going stealth. So if Zeratul is doing his usual poke in crap if you pop Envenom on him he's exposed for 10 seconds so you can easily hunt him down.
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On July 06 2015 22:16 DarkPlasmaBall wrote: Or just pay attention to shimmers? Nova is especially easy to take down, even if it's 1v1, because she doesn't have an escape like Zeratul does. There's a difference between a hero being broken/ overpowered and you just not being able to track them down properly (e.g., missing their shimmer or not being able to tell which Novas are decoys and which one is real).
1. Low skill? Pretty sure they're two of the highest-skilled heroes in the game (especially Zeratul). 2. Zeratul can clear lanes/ merc camps just fine; I think Nova is a bit worse with this though. 3. Different heroes have different playstyles, and not every single one is going to resonate with you. Plenty of them certainly don't resonate with me. Umm I never said either cloaked heroes were overpowered and broken? I just said they are frustrating, and in particular for a game like this where there are no detection items like they have in DOTA 2, and skills are limited (I think Tyrande from when I played her can detect, but not from a proactive standpoint which still sucks)
And further, if you read what I said, it was that my allies were constantly picked off from Nova and Zeratul more than I was... you do know I can't control my allies when they are out of position most of the time or choose not to listen to me to group up and deathball to push right?
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On July 07 2015 10:19 sacrilegious wrote:Show nested quote +On July 06 2015 22:16 DarkPlasmaBall wrote: Or just pay attention to shimmers? Nova is especially easy to take down, even if it's 1v1, because she doesn't have an escape like Zeratul does. There's a difference between a hero being broken/ overpowered and you just not being able to track them down properly (e.g., missing their shimmer or not being able to tell which Novas are decoys and which one is real).
1. Low skill? Pretty sure they're two of the highest-skilled heroes in the game (especially Zeratul). 2. Zeratul can clear lanes/ merc camps just fine; I think Nova is a bit worse with this though. 3. Different heroes have different playstyles, and not every single one is going to resonate with you. Plenty of them certainly don't resonate with me. Umm I never said either cloaked heroes were overpowered and broken? I just said they are frustrating, and in particular for a game like this where there are no detection items like they have in DOTA 2, and skills are limited (I think Tyrande from when I played her can detect, but not from a proactive standpoint which still sucks) And further, if you read what I said, it was that my allies were constantly picked off from Nova and Zeratul more than I was... you do know I can't control my allies when they are out of position most of the time or choose not to listen to me to group up and deathball to push right?
You said "Group up, or else... get rekt by Zeratul and Nova", which I understood to mean that you need to 2v1 or 3v1 (or more) because you couldn't possibly beat them 1v1, which means they're overpowered. I apologize if I misunderstood your statement.
Heroes can be frustrating for a bunch of different reasons. One reason might be cloak, sure. But that's surely not the only reason why any hero might be frustrating to play against. Some heroes (e.g., Tassadar) have Oracle/ other cloak-detection so that Zeratul's/ Nova's cloak ability is absolutely useless anyway. You just gotta learn how to play against them
Obviously I know you can't control your allies, but then you shouldn't be balance-whining/ complaining about some heroes *if the only reason you're doing so is because your allies suck*. I feel like a more relevant conversation is the unfortunate fact that you're paired with subpar allies, not the fact that certain heroes are inherently bullshit. But that's the risk of running a random team in a team game.
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I'm sad that my favorite hero won a finals game for possibly the first time ever and no one cares =( edit: Lili in the tl brawl
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On July 07 2015 11:18 renlynn wrote: I'm sad that my favorite hero won a finals game for possibly the first time ever and no one cares =(
Which hero?
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21 losses in a row with Uther. Going 22-2, leading both teams in kills, and damn near out-healing the enemy Malfurion wasn't enough. =\
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