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Heroes Large General Thread - Page 230

Forum Index > Heroes of the Storm
9055 CommentsPost a Reply
Prev 1 228 229 230 231 232 453 Next
Add yourself in the TL Player list if you want to play with TL people, and /join teamliquid channel ingame. Also check out the new Heroes Liquipedia.
xDaunt
Profile Joined March 2010
United States17988 Posts
December 05 2014 18:34 GMT
#4581
On December 06 2014 03:29 Hider wrote:
Haha, just had another brilliant one.
[image loading]

Hah, I like how he blames you instead of that idiot Chen who somehow managed to die 11 times. From the scores, Nazeebo looks suspect, too.
rewtamus
Profile Blog Joined January 2011
United States327 Posts
December 05 2014 19:26 GMT
#4582
**Name Hider, plays a stealth champion**

he was not impressed with your roleplay dedication
Hider
Profile Blog Joined May 2010
Denmark9431 Posts
Last Edited: 2014-12-05 19:51:42
December 05 2014 19:37 GMT
#4583
Hah, I like how he blames you instead of that idiot Chen who somehow managed to die 11 times. From the scores, Nazeebo looks suspect, too.


Well what happened afterwards was even more ridiclous. Enemy team tried to take our golem with Illidan and Jaina. I went in and solokilled both of them, and then took the golem. But instead of following the golem and killing enemy core - which was at 10% HP - my ally team followed by BombaGZ who pinged heavily wanted to take their golem for no obvious reason. But I followed our golem as the only teammember, and just barely won the game with the golem.

Such a decision making...
xDaunt
Profile Joined March 2010
United States17988 Posts
December 05 2014 19:58 GMT
#4584
Having seen Nova in a few games now, I don't think she's overnerfed. She's where she needs to be in terms of hero killing power. She's a ranged, stealth assassin. It's a retarded enough design as is. She doesn't need more firepower.
kongoline
Profile Joined February 2012
6318 Posts
Last Edited: 2014-12-05 20:07:57
December 05 2014 20:06 GMT
#4585
majority of pub novas didnt even use rewind nothing has changed for them
Wuster
Profile Joined May 2011
1974 Posts
December 05 2014 20:12 GMT
#4586
Just had the icon flash up when I was dl-ing the HS patch. Played through tutorial and first practice game, eager to try more.

Added myself to the TL player spreadsheet too, hope to see you guys in game (and hope to not be forever newb at this game).
rewtamus
Profile Blog Joined January 2011
United States327 Posts
December 05 2014 20:28 GMT
#4587
On December 06 2014 04:37 Hider wrote:
Show nested quote +
Hah, I like how he blames you instead of that idiot Chen who somehow managed to die 11 times. From the scores, Nazeebo looks suspect, too.


Well what happened afterwards was even more ridiclous. Enemy team tried to take our golem with Illidan and Jaina. I went in and solokilled both of them, and then took the golem. But instead of following the golem and killing enemy core - which was at 10% HP - my ally team followed by BombaGZ who pinged heavily wanted to take their golem for no obvious reason. But I followed our golem as the only teammember, and just barely won the game with the golem.

Such a decision making...


when your team goes full retard, you have to follow them & carry them into the disadvantaged teamfight they are obviously gonna put themselves in
Hider
Profile Blog Joined May 2010
Denmark9431 Posts
Last Edited: 2014-12-05 21:15:04
December 05 2014 20:36 GMT
#4588
On December 06 2014 05:28 rewtamus wrote:
Show nested quote +
On December 06 2014 04:37 Hider wrote:
Hah, I like how he blames you instead of that idiot Chen who somehow managed to die 11 times. From the scores, Nazeebo looks suspect, too.


Well what happened afterwards was even more ridiclous. Enemy team tried to take our golem with Illidan and Jaina. I went in and solokilled both of them, and then took the golem. But instead of following the golem and killing enemy core - which was at 10% HP - my ally team followed by BombaGZ who pinged heavily wanted to take their golem for no obvious reason. But I followed our golem as the only teammember, and just barely won the game with the golem.

Such a decision making...


when your team goes full retard, you have to follow them & carry them into the disadvantaged teamfight they are obviously gonna put themselves in


Well in this case it worked out. It was just the worst possible situation. Even if we didn't have golem we could have gone 5 man in and sniped their nexus anyway.

But often times, players in HOTS do not really understand what the purpose of taking mercs are. They keep taking merc in situations where they either need to defend or whether they instead should be putting pressure. Maybe it's a LOL syndrome where you automatially get more ahead when you farm extra.

As another example. Just had a game where we had a 2v2/3v3 engagement out on the middle of the map. I ended up dying, and then I look at our allies Arthas who was in the proces of killing mercs right next to the battle (like 1/4th map distance)... He was even 3.2k mmr. Stuff like that just drives me insane...
Or whenever my ally team wants to push towards the side on Haunted Mines where our Golem is not attacking, that's also really annoying.
GizmoPT
Profile Joined May 2010
Portugal3040 Posts
Last Edited: 2014-12-05 23:19:30
December 05 2014 23:18 GMT
#4589
On December 06 2014 05:36 Hider wrote:
Show nested quote +
On December 06 2014 05:28 rewtamus wrote:
On December 06 2014 04:37 Hider wrote:
Hah, I like how he blames you instead of that idiot Chen who somehow managed to die 11 times. From the scores, Nazeebo looks suspect, too.


Well what happened afterwards was even more ridiclous. Enemy team tried to take our golem with Illidan and Jaina. I went in and solokilled both of them, and then took the golem. But instead of following the golem and killing enemy core - which was at 10% HP - my ally team followed by BombaGZ who pinged heavily wanted to take their golem for no obvious reason. But I followed our golem as the only teammember, and just barely won the game with the golem.

Such a decision making...


when your team goes full retard, you have to follow them & carry them into the disadvantaged teamfight they are obviously gonna put themselves in


Well in this case it worked out. It was just the worst possible situation. Even if we didn't have golem we could have gone 5 man in and sniped their nexus anyway.

But often times, players in HOTS do not really understand what the purpose of taking mercs are. They keep taking merc in situations where they either need to defend or whether they instead should be putting pressure. Maybe it's a LOL syndrome where you automatially get more ahead when you farm extra.

As another example. Just had a game where we had a 2v2/3v3 engagement out on the middle of the map. I ended up dying, and then I look at our allies Arthas who was in the proces of killing mercs right next to the battle (like 1/4th map distance)... He was even 3.2k mmr. Stuff like that just drives me insane...
Or whenever my ally team wants to push towards the side on Haunted Mines where our Golem is not attacking, that's also really annoying.


actually pushing the other side after killing their gollem is not that bad O.o

btw guys Join TeamLiquid in-game channel its easier to party up there ( '/join teamliquid' in chat)
Snipers Promod & Micro Arena Creator in SC2 Arcade - Portuguese Community Admin for SC2, HotS and Overwatch - Ex-Portugal SC2 Team Manager, Ex- Copenhagen Wolves and Grow uP Gaming Manager in SC2. Just Playing games now!
Hider
Profile Blog Joined May 2010
Denmark9431 Posts
Last Edited: 2014-12-05 23:34:37
December 05 2014 23:34 GMT
#4590
On December 06 2014 08:18 GizmoPT wrote:
Show nested quote +
On December 06 2014 05:36 Hider wrote:
On December 06 2014 05:28 rewtamus wrote:
On December 06 2014 04:37 Hider wrote:
Hah, I like how he blames you instead of that idiot Chen who somehow managed to die 11 times. From the scores, Nazeebo looks suspect, too.


Well what happened afterwards was even more ridiclous. Enemy team tried to take our golem with Illidan and Jaina. I went in and solokilled both of them, and then took the golem. But instead of following the golem and killing enemy core - which was at 10% HP - my ally team followed by BombaGZ who pinged heavily wanted to take their golem for no obvious reason. But I followed our golem as the only teammember, and just barely won the game with the golem.

Such a decision making...


when your team goes full retard, you have to follow them & carry them into the disadvantaged teamfight they are obviously gonna put themselves in


Well in this case it worked out. It was just the worst possible situation. Even if we didn't have golem we could have gone 5 man in and sniped their nexus anyway.

But often times, players in HOTS do not really understand what the purpose of taking mercs are. They keep taking merc in situations where they either need to defend or whether they instead should be putting pressure. Maybe it's a LOL syndrome where you automatially get more ahead when you farm extra.

As another example. Just had a game where we had a 2v2/3v3 engagement out on the middle of the map. I ended up dying, and then I look at our allies Arthas who was in the proces of killing mercs right next to the battle (like 1/4th map distance)... He was even 3.2k mmr. Stuff like that just drives me insane...
Or whenever my ally team wants to push towards the side on Haunted Mines where our Golem is not attacking, that's also really annoying.


actually pushing the other side after killing their gollem is not that bad O.o

btw guys Join TeamLiquid in-game channel its easier to party up there ( '/join teamliquid' in chat)


I am talking about a situation where we could go to either side (both sides have the same distance and we have no information on where the enemy team is). Maybe we are all in base and after having been healed up. I would argue that its always benefical to have a potential teamfight on "our" golem side.
Psyonic_Reaver
Profile Blog Joined June 2007
United States4341 Posts
Last Edited: 2014-12-06 02:13:28
December 06 2014 02:07 GMT
#4591
Just got the alpha. Downloading!

Edit: Reading on the wiki, I can't seem to find any info on which Heroes are easier to start with compared to others. As a LoL player I did well with Lee Sin, Maokai, Katarina, Vayne. Not sure if that helps. I have no DotA experience except from WC3 way back in the day.
So wait? I'm bad? =(
ivancype
Profile Joined December 2012
Brazil485 Posts
December 06 2014 02:24 GMT
#4592
so... when we will have news about the TL heroes team?
The other race is OP
Hider
Profile Blog Joined May 2010
Denmark9431 Posts
December 06 2014 02:27 GMT
#4593
On December 06 2014 11:07 Psyonic_Reaver wrote:
Just got the alpha. Downloading!

Edit: Reading on the wiki, I can't seem to find any info on which Heroes are easier to start with compared to others. As a LoL player I did well with Lee Sin, Maokai, Katarina, Vayne. Not sure if that helps. I have no DotA experience except from WC3 way back in the day.


As long as you avoid specialists, most heroes are quite easy relative to LOL.
[Phantom]
Profile Blog Joined August 2013
Mexico2170 Posts
December 06 2014 02:32 GMT
#4594
In the heroes select screen if you hover your cursor over a hero portrait it will give you a short description and if its hard or easy to play
WriterTeamLiquid Staff writer since 2014 @Mortal_Phantom
Psyonic_Reaver
Profile Blog Joined June 2007
United States4341 Posts
December 06 2014 04:21 GMT
#4595
So if all heroes are easy it comes down to working as a team? I have very low expectations for my first 20 games then in that regard. =[ but here's to hoping otherwise!
So wait? I'm bad? =(
Hider
Profile Blog Joined May 2010
Denmark9431 Posts
Last Edited: 2014-12-06 14:05:48
December 06 2014 04:53 GMT
#4596
On December 06 2014 13:21 Psyonic_Reaver wrote:
So if all heroes are easy it comes down to working as a team? I have very low expectations for my first 20 games then in that regard. =[ but here's to hoping otherwise!


Well early on there is ofc a bit of a skillbased dynamic between heroes you need to learn, but if you have a LOL experience you will have a headstart compared to many competitors. Over time, you start to figure out how to play the map, and that's actually pretty fun.

Also, if you like indiviudal plays, I will recommend you buy Zeratul with your first 10K. Most other heroes are more reliant on the team.
Psyonic_Reaver
Profile Blog Joined June 2007
United States4341 Posts
December 06 2014 06:04 GMT
#4597
Thanks for the advice

How long do games normally last?
So wait? I'm bad? =(
xDaunt
Profile Joined March 2010
United States17988 Posts
December 06 2014 06:32 GMT
#4598
On December 06 2014 15:04 Psyonic_Reaver wrote:
Thanks for the advice

How long do games normally last?

~20 minutes on average. Some maps are longer (Garden of Terror) and some are shorter (Haunted Mines).
iakona13
Profile Joined April 2014
United States42 Posts
December 06 2014 08:05 GMT
#4599
On December 05 2014 12:46 rewtamus wrote:
good video

@Diamond it felt weird not having your desynced face, but I liked the video regardless :D


I'm actually the one who's in the videos XD
Liquipediatwitch.tv/iakona Support player for COGnitive Gaming in Heroes of the Storm
iakona13
Profile Joined April 2014
United States42 Posts
December 06 2014 08:06 GMT
#4600
On December 06 2014 03:34 xDaunt wrote:
Show nested quote +
On December 06 2014 03:29 Hider wrote:
Haha, just had another brilliant one.
[image loading]

Hah, I like how he blames you instead of that idiot Chen who somehow managed to die 11 times. From the scores, Nazeebo looks suspect, too.


Often times, its because Chen is grouped with him.
Liquipediatwitch.tv/iakona Support player for COGnitive Gaming in Heroes of the Storm
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