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Heroes Large General Thread - Page 200

Forum Index > Heroes of the Storm
9055 CommentsPost a Reply
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Add yourself in the TL Player list if you want to play with TL people, and /join teamliquid channel ingame. Also check out the new Heroes Liquipedia.
xDaunt
Profile Joined March 2010
United States17988 Posts
November 11 2014 22:11 GMT
#3981
On November 12 2014 05:24 Alaric wrote:
Show nested quote +
On November 12 2014 03:42 xDaunt wrote:
Even without envenom, Arthas is really strong. I think the bigger issue with him is the lack of available counterpicks. There need to be some heroes and talents that can shut down heavy healers.

Can't you just AoE down the ghouls with heroes good at this, to reduce the amount of healing he can do?
I'm a scrub but playing Sonya and skilling Whirlwind let me kill the ghouls pretty fast with a well-placed whirlwind, and I don't remember having an issue with Arthas healing too much in these games, couldn't Tassadar or some other AoE guy do that better?

Yeah, you can do that. It's not really a good hard counter, though. Compare that to having your team take ignite in LoL.
ref4
Profile Joined March 2012
2933 Posts
November 11 2014 22:18 GMT
#3982
does none of the heroes have a hard lock down beyond a pathetic 2 second stun? you can't kill anybody unless you throw all five of your heroes on him/her.
Tephus
Profile Joined May 2011
Cascadia1754 Posts
November 11 2014 22:22 GMT
#3983
On November 12 2014 07:18 ref4 wrote:
does none of the heroes have a hard lock down beyond a pathetic 2 second stun? you can't kill anybody unless you throw all five of your heroes on him/her.

Yea its definitely closer to the LoL style CC than Dota.

Although the squishier assassins blow up pretty easy.
AdministratorTeam Liquid VP of Esports
ahswtini
Profile Blog Joined June 2008
Northern Ireland22213 Posts
November 11 2014 22:26 GMT
#3984
Long cc is antifun, cant counterplay that
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
xDaunt
Profile Joined March 2010
United States17988 Posts
November 11 2014 22:29 GMT
#3985
On November 12 2014 07:18 ref4 wrote:
does none of the heroes have a hard lock down beyond a pathetic 2 second stun? you can't kill anybody unless you throw all five of your heroes on him/her.

Killing people isn't really that hard. Most heroes have some form of CC or gap closer or will otherwise do enough damage that you can inflict a lot of damage on someone very quickly.
Velr
Profile Blog Joined July 2008
Switzerland10970 Posts
Last Edited: 2014-11-11 22:31:54
November 11 2014 22:31 GMT
#3986
Thats kinda hard to believe if like every video ever shows the (near) opposite - people just being alive an eternity despite being mauled on by several people,
bluQ
Profile Blog Joined January 2011
Germany1724 Posts
Last Edited: 2014-11-11 22:40:37
November 11 2014 22:38 GMT
#3987
On November 12 2014 07:31 Velr wrote:
Thats kinda hard to believe if like every video ever shows the (near) opposite - people just being alive an eternity despite being mauled on by several people,

Well I enjoy playing muradin for the fact that he has valid builds with cooldown reset, so the stun from his Q can be a hard CC timed correctly with cd reset
www.twitch.tv/bluquh (PoE, Starbow, HS)
Narw
Profile Joined February 2011
Poland884 Posts
Last Edited: 2014-11-11 22:51:41
November 11 2014 22:51 GMT
#3988
Holy shit that Puck alike fairy dragon and zeratul are so strong. Me and my friend moved like from 60% win ratio while leveling heroes to winning 15+ games in row by just picking zeratul/dragon thingie. Unfortunatly i made horrible mistake of buying Kerrigan at start . Murardin also feels extremly strong sadly i don't like dorfs for RP reasons.
ssxsilver
Profile Joined June 2007
United States4409 Posts
Last Edited: 2014-11-11 22:52:50
November 11 2014 22:52 GMT
#3989
On November 12 2014 07:18 ref4 wrote:
does none of the heroes have a hard lock down beyond a pathetic 2 second stun? you can't kill anybody unless you throw all five of your heroes on him/her.

You can chain stun for ages with E.T.C.; however, his damage is pretty pitiful so you won't be solo-killing anyone with 3/4HP+.

I actually have the most success with Arthas in "man-fights." Q/D/Envenom has ridiculous burst and there's a lot of melee players who are overconfident in their HP and trade auto-attacks in your Frozen Tempest.
Alaric
Profile Joined November 2009
France45622 Posts
November 11 2014 22:53 GMT
#3990
I know I find Nova and Valla annoyingly hard to kill because of their mobility (or in Nova's case how fast she goes back to steaalth, forcing you to aim a skillshot cc and hit her; although I think Furion, Brightwing and in a lesser measure Tyrande can reveal people if they act fast enough?), but if you get an initiation on them with a single hard cc, they blow up to the follow-up burst. Same with an Illidan or Kerrigan who goes in too early.

And a bunch of tanky people (Diablo and Stitches mostly from what I saw) are pretty much ignorable once they've used their 2 cc abilities, so even if they take a long time to kill it doesn't matter as long as you're healthy enough to not die when their combo comes back up.
Arthas is another thing because his Trait is strong burst once skilled (I don't take envenom, because I haven't played more than 20 games so most of it has been leveling heroes; however I could still explode a squishy for more than half his health if I manage to hit a W/Q/aa/D combo), Tychus is an assassin with a huge health bar thanks to stoneskin and Odin...

But people feel unkillable more because of shields/heals and talents like stoneskin (I don't know what Tassadar does but it always looks like his health bar drops to almost dead, then the remaining 20% take longer to remove than the rest because of shields and stuff) than because of a lack of cc and damage, it seems.
I know when I skill Sonya with Stoneskin, the talent that grants a healing ability, Spell shield, and twice-upgraded Whirlwind, it's not that it takes longer to deal damage equal to my max HP, it's more the huge healing from Whirlwind inside 3+ people, along with stoneskin + 2x trait-based heal for 50% of my max HP, increases the amount of damage needed to actually empty my HP bar by a ton.
Cant take LMS hipsters serious.
xDaunt
Profile Joined March 2010
United States17988 Posts
November 11 2014 23:08 GMT
#3991
On November 12 2014 07:51 Narw wrote:
Holy shit that Puck alike fairy dragon and zeratul are so strong. Me and my friend moved like from 60% win ratio while leveling heroes to winning 15+ games in row by just picking zeratul/dragon thingie. Unfortunatly i made horrible mistake of buying Kerrigan at start . Murardin also feels extremly strong sadly i don't like dorfs for RP reasons.

I'm still kinda meh on Brightwing. She's a good healbot and can be a pain in the ass with her mobility, but I'm not sure that she can really carry games.

My thoughts on Zeratul, however, have evolved. I've been playing him quite a bit more recently and am starting to get a better feel for what he can and can't do. I think the biggest hurdle for me was figuring out how (and when) best to use his blink. In short, I think he's better than I original gave him credit for. He can really punish bad positioning hard. His ability to blow up squishies can be a game changer. I'm still not sure that he can really dictate the pace and outcome of a teamfight, however, because he's not capable of sticking in the fight beyond delivering his initial burst and a few autoattacks. He'll get blown up instantly. In this way, I think that he's still reliant upon competent teammates to engage and disengage properly.In other words, I don't think that you can really "lead" a team when playing Zeratul given how you have to play him. Still, Zeratul can really help your team get an early advantage with good map awareness and ganks.
Diamond
Profile Blog Joined May 2009
United States10796 Posts
November 12 2014 00:31 GMT
#3992
It walks like a duck, talks like a duck, and turns out is a duck. Iceboxd admits to viewbotting : http://www.reddit.com/r/heroesofthestorm/comments/2m0p6x/a_public_apology_to_those_i_have_wronged/
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
Big G
Profile Joined April 2011
Italy835 Posts
November 12 2014 02:07 GMT
#3993
Could someone explain to me why a few guides suggest Seasoned Marksman (e.g on Zeratul)? If I understand correctly the damage doesn't scale with hero level, so the benefits seem rather small in the long run. Is it just because other talents at lv1 are worse?

xDaunt
Profile Joined March 2010
United States17988 Posts
November 12 2014 02:26 GMT
#3994
Cleave range is a much better talent to take first. Hell, I suspect that the life regen talent may even better given Zeratul's lack of shields and other heals. The real problem with seasoned marksman is that you'll never be autoattacking enough to make it worthwhile. Your hero killing damage comes mostly from skills.
Diamond
Profile Blog Joined May 2009
United States10796 Posts
November 12 2014 05:47 GMT
#3995
For Zeratul the two I almost always see are blink c/d reduction (Glaurung uses this all the time) or cleave radius.

Marksmen could be cool if you were going Shadow Assault, but as of the moment no one has really found a way to make Shadow Assault work reliably. On top of that on almost all maps Zeratul is your roaming hero since he's pretty awful in lane.

I think Shadow Assault needs some number love to make things like auto-attack Zeratul work, just other ults give so much more raw power, and the charge is good but needs more follow up from the buff side of it.
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
Last Edited: 2014-11-12 06:12:00
November 12 2014 06:10 GMT
#3996
On November 12 2014 14:47 Diamond wrote:
For Zeratul the two I almost always see are blink c/d reduction (Glaurung uses this all the time) or cleave radius.

Marksmen could be cool if you were going Shadow Assault, but as of the moment no one has really found a way to make Shadow Assault work reliably. On top of that on almost all maps Zeratul is your roaming hero since he's pretty awful in lane.

I think Shadow Assault needs some number love to make things like auto-attack Zeratul work, just other ults give so much more raw power, and the charge is good but needs more follow up from the buff side of it.


Honestly even if Shadow Assault was fixed, it'd still pale in comparison to Void Prison, which is, IMO the strongest skill in the game currently given how versatile it is. You can set up teamfights, have perfect disengage, stop a fort from attacking during a dive, protect your own buildings for a few seconds (I have lost a Mines game because their Zeratul prisoned their core to stop our golem from finishing it during a base race), and even protect your own team from persistent ults by the enemy.

It's stupid how good that spell is. It also stops a bunch of things that are otherwise unstoppable (that are normally only stopped by Tassadar's E otherwise) and can even stop a Hunting Illidan in his tracks if he flies over (which is hilarious). There is just no situation in which I'd not want Void Prison, even if I was the only damage dealer on the entire team.

EDIT: Also, like Ice Block, it prevents all CDs from running during the duration, which is no small thing. Especially relevant if you catch someone just after they use their mobility skill.
RouaF
Profile Joined October 2010
France4121 Posts
November 12 2014 09:34 GMT
#3997
So on a scale of 1 to 10 how ridiculous is nova right now ? 11 ? Seriously having a nova in every game just ruins the fun if you're not playing a warrior champion. I played a lot of valla, zagara, gazlowe, lili and I think I will stop playing this game because being dead in 2 seconds with no chance to counterplay just isn't ... fun ? I hope at least these nova players are having fun themselves...
kongoline
Profile Joined February 2012
6318 Posts
Last Edited: 2014-11-12 09:53:06
November 12 2014 09:52 GMT
#3998
^ theres interview with Browder on reddit he says shes going to be nerfed, for now few things which helped me is to stay behind minions so she cant snipe you or keep walking zig zag when u see shimmering around so she cant hit her Q so easily
Brian333
Profile Joined August 2010
657 Posts
November 12 2014 09:57 GMT
#3999
If 1 is a little ridiculous and 10 is really ridiculous, a 0 because she's not ridiculous at all.

If you're playing solo queue and jungling alone with no escape and no location check on Nova, you deserve to die. It's like what chefs say about cutting yourself while cooking -- the pain doesn't come from the cut, it comes from the realization of your stupidity that led to the cut.
St3MoR
Profile Joined November 2002
Spain3256 Posts
November 12 2014 10:49 GMT
#4000
I think Nova is kinda weak, pop her out of the stealth, blow her in 2 hits. If she starts rolling and plays cleanup she can be dangerous yes, but that can happen with many champs.
Prophet in TL of the Makoto0124 ways
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