Mean Streets of Gadgetzan Announced - Page 3
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stink123
United States241 Posts
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Hellonslaught
Brazil0 Posts
On November 10 2016 13:09 stink123 wrote: Is it just me or do Trogg Beastrager and Stolen Goods seem bad? Especially stolen goods, since it seems like a weaker version of Bolster. Trogg Beastrager seems playable, but, +1/+1 to a single minion seems not strong enough T1: Coin + Trogg T2: Trogg T3: Innervate + Stranglethorn Tiger Now druid also can play Flamewreathed Faceless, but one turn earlier + stealth T4: Innervate + "join the pack" for maximun salt | ||
Wuster
1974 Posts
On November 10 2016 13:09 stink123 wrote: Is it just me or do Trogg Beastrager and Stolen Goods seem bad? Especially stolen goods, since it seems like a weaker version of Bolster. Trogg Beastrager seems playable, but, +1/+1 to a single minion seems not strong enough Trogg Beastrager is 4/3 in stats for 2 mana that doesn't require you to have a board presence so I don't think it's bad at all. Stolen Goods seems iffier, but maybe the lack of needing a board is the key there. Something like control warrior instead of playing Hero Power on 2 plays Stolen Goods then later follows with Bloodhoof Brave on 4? | ||
Inzan1ty
1163 Posts
On November 10 2016 15:43 Hellonslaught wrote: T1: Coin + Trogg T2: Trogg T3: Innervate + Stranglethorn Tiger Now druid also can play Flamewreathed Faceless, but one turn earlier + stealth T4: Innervate + "join the pack" for maximun salt would be sick...if Trogg wouldn't be a Hunter card though, lol | ||
Kenpark
Germany2350 Posts
On November 10 2016 15:56 Wuster wrote: Trogg Beastrager is 4/3 in stats for 2 mana that doesn't require you to have a board presence so I don't think it's bad at all. Stolen Goods seems iffier, but maybe the lack of needing a board is the key there. Something like control warrior instead of playing Hero Power on 2 plays Stolen Goods then later follows with Bloodhoof Brave on 4? It is not really 4/3 in stats. Maybe you buff your Highmane which cant be played till later and may not matter at all. Also 3-2 and not a beast. So yes it sucks. | ||
Dromar
United States2145 Posts
On November 10 2016 13:09 stink123 wrote: Is it just me or do Trogg Beastrager and Stolen Goods seem bad? Especially stolen goods, since it seems like a weaker version of Bolster. Trogg Beastrager seems playable, but, +1/+1 to a single minion seems not strong enough Stolen Goods seems like it might be okay to me. It's 3/3 worth of stats that come out delayed. I consider it like a more restrictive (and of course less random) Unstable Portal. You play the card on turn 2 and then have a strong tempo turn later. Of course the restriction is that you need to have enough taunt minions in your deck to make it easy enough to play and not be a dead card. But Alley Armorsmith seems pretty strong, especially with Stolen Goods. A 2/7 taunt that gains you some armor for 5 isn't terrible. But the stats are perfect for Stolen Goods, which would make it a 5/10 taunt on turn 5. And every time it deals damage, you gain 5 armor. Very strong. If there are any more reasonable taunts for Warrior to throw in, I would not be at all surprised to see Stolen Goods played regularly. | ||
Wuster
1974 Posts
On November 10 2016 20:31 Kenpark wrote: It is not really 4/3 in stats. Maybe you buff your Highmane which cant be played till later and may not matter at all. Also 3-2 and not a beast. So yes it sucks. Just because you play the buffed card later doesn't mean it's not 4/3 in stats. That's like claiming Harvest Golem isn't 4/4 in stats because it can be silenced. It's pretty rng depending on what you draw even if you start with it in your opening hand and top-decking it is absolutely useless. But that rng can easily fall in your favor. Like Trogg Beastrager into Infested Wolf isn't unreasonably delayed gratification. You're right that it's not a beast though, which is a pretty big deal. Also come to think of it, it doesn't work on Animal Companion either. What are the current competitors for the 2 slot in Hunter anyways (I hardly play Hunter)? | ||
Inzan1ty
1163 Posts
![]() wtf !! ![]() ![]() ![]() ![]() ![]() sweet with Goods or Bolster ![]() Blizzard, please.... ![]() just LOL... | ||
Inzan1ty
1163 Posts
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Dromar
United States2145 Posts
![]() ![]() ![]() Dispatch Kodo seems like the old Keeper of the Grove but with potential to be buffed first and be really strong. | ||
Inzan1ty
1163 Posts
Kodo with a Zipgunner earlier...ouch. Dirty rat says Hello to Zoo and Aggro decks, but will be terrible vs control. And somewhere between the lines I'am seeing the grand revival of aggro Pala, which Blizz seemingly unintentionally buffs.. Small recruits makes perfect sense now - when Argents suddenly turn into Shieldbots. | ||
Hellonslaught
Brazil0 Posts
On November 10 2016 16:17 Inzan1ty wrote: would be sick...if Trogg wouldn't be a Hunter card though, lol Details... ![]() ty | ||
Hellonslaught
Brazil0 Posts
maybe it could fit in some Humility / MCT deck but still... | ||
Wuster
1974 Posts
Buffing your hand is also much more reliable at the expense of tempo. I think that's going to make combo's better without it being burst combos like in the old Leeroy / Miracle days. Although, I noticed this as well possible consequence as well: On November 11 2016 03:27 Inzan1ty wrote: And somewhere between the lines I'am seeing the grand revival of aggro Pala, which Blizz seemingly unintentionally buffs.. So we'll see how it pans out. | ||
Kenpark
Germany2350 Posts
On November 11 2016 02:49 Wuster wrote: Just because you play the buffed card later doesn't mean it's not 4/3 in stats. That's like claiming Harvest Golem isn't 4/4 in stats because it can be silenced. It's pretty rng depending on what you draw even if you start with it in your opening hand and top-decking it is absolutely useless. But that rng can easily fall in your favor. Like Trogg Beastrager into Infested Wolf isn't unreasonably delayed gratification. You're right that it's not a beast though, which is a pretty big deal. Also come to think of it, it doesn't work on Animal Companion either. What are the current competitors for the 2 slot in Hunter anyways (I hardly play Hunter)? Kindly Grandmother is the only one, which is way superior. I think we have to think which cards benefit the most from the +1/+1 or similar buffs for cards in your hand. I mean for Highmane it almost doesnt matter at all for example if its 6-5 or 7-6. 1-7 into 2-8 on the other hand is a really big deal for example. Chargers also should benefit more. Argent Rider 3-2 DS, Charge is pretty nuts. Saying its a 4/3 is misleading though. The shaman one never saw play. The cheaper the better is also a point. You wanna play the buff cards asap obviously. | ||
Dromar
United States2145 Posts
On November 11 2016 03:53 Hellonslaught wrote: Dirty rat looks so so bad... maybe it could fit in some Humility / MCT deck but still... Yeah my initial impression is that it's super risky and not too good, especially since the effect is a battlecry instead of a deathrattle like Deathlord had. You give them the ammo to take the guy down. One upside though is they miss out on the battlecry of their minion, which could be big. I mean, if they end up tossing out an Abusive Sergeant, the card is pretty damn good. But who knows. Will there be a Paladin deck full of 1 mana minions? If so, this card could potentially combat it. I won't hold my breath though. edit: Also gets rekt by many Priest spells, and I honestly expect Priest to be pretty relevant. | ||
NewSunshine
United States5938 Posts
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Inzan1ty
1163 Posts
Anyways we had that card already Doppelgangster is basically a neutral Force of Nature (post nerf) although can be Brann'ed | ||
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The_Templar
your Country52797 Posts
On November 11 2016 06:29 Inzan1ty wrote: huh? Is it called "Smugglers Run" or "Illegal Import" now? Anyways we had that card already Doppelgangster is basically a neutral Force of Nature (post nerf) although can be Brann'ed Blizzard confirmed on reddit that it was Smuggler's Run. Doppelgangster is broken as fuck because of evolve/grimy goon shenanigans. | ||
Melliflue
United Kingdom1389 Posts
On November 11 2016 06:29 Inzan1ty wrote: huh? Is it called "Smugglers Run" or "Illegal Import" now? Anyways we had that card already Doppelgangster is basically a neutral Force of Nature (post nerf) although can be Brann'ed Not just Brann'ed. It would triple the buff from anything that buffed it while it was still in the hand, and buffing minions in hand seems to be a theme for this expansion. | ||
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