Kazakus might be more interesting, but I'll wait out at least 7-10 days to see where I can spend my dust into some sort of consistency.
Mean Streets of Gadgetzan Announced - Page 23
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Inzan1ty
1163 Posts
Kazakus might be more interesting, but I'll wait out at least 7-10 days to see where I can spend my dust into some sort of consistency. | ||
Kenpark
Germany2350 Posts
On November 30 2016 20:20 Kenpark wrote: I am pretty hopeful that the expansion at least will change the decks that are played. I was looking at the whole set and it was hard to find cards that fit in current decks. Kun maybe for druid, Crystalweaver for Zoo, which could be a sleeper op card. I mean Dark Iron Dwarf is played in Zoo for comparison and Crystalweaver is kind of similar. Zoo has alot of demons these days and the synergy with Imp Gang Boss is pretty nuts on curve since the 1/1 are also demons. Midrange shaman basically gets nothing, same for tempo mage, control warrior, (current) rogue in general or the paladin control decks. Instead we get these new mechanics that remain to be seen how good they are. So that leaves us with Hunter for the meta decks. Some sticky beasts that should help them. Rat Pack looks really strong. For new decks I can imagine a pretty strong aggro/tempo warrior deck with weapons, buffs and chargers. The buff cards seem to be able to generate a lot of tempo if you can dump your hand quick with lets say Southsea Deckhand and Kor'kron Elite. Maybe pirate variant. (Dragon) Priest gets a lot of love. Drakonid Operative is pretty nuts and Dragonfire Potion should crush decks like Shaman. Pint-Size Potion for sure will see play and Potion of Madness probably as well. Wrathion looks alright. Last but not least Reno decks. Kazakus could be the strongest card in the set in a vacuum. Reno demon lock might be a thing. Abyssal Enforcer is basicaly Hellfire with a 6/6 for 3 attached to it and Hellfire is a staple in every warlock control deck since forever. Might be too slow, but again looks good vs Shaman. Not too far off with my predictions. Right now Pirate and the Reno decks seem to be tier 1. Kazakus really is an insane card. You can get a 1 mana 2 damage aoe + x vs aggro or go for some big value with Brann double 10 drop in the control mirrors. I crafted Raza playing Reno Warlock/Priest kinda crushing Pirate and having great fun in the mirrors. The meta finally got a big shift, I think Blizzard did a really good job this time. | ||
Inzan1ty
1163 Posts
Also golden legs have a way better return to dust ratio, but since I'am not using real money I've selected only a few to be worthy golden for me (Tirion, Yogg, N'Zoth and now Patches) If someone wants to stop me from doing this, do it now :D | ||
nojok
France15845 Posts
On December 05 2016 02:15 The_Templar wrote: Warlock seems to easily be the best class in arena right now. Two easy 12 wins with my 2 warlock runs so far. | ||
WindWolf
Sweden11767 Posts
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Orcasgt24
Canada3238 Posts
On December 07 2016 01:07 Inzan1ty wrote: Ok so just pulled Aya after Raza and feeling quite content now. Sorry to whoever got dealt the other end of luck pulling trash legs. Already crafted Hobart and it's gonna be Golden Patches for me now, just because he is the most stupid yet hilarous and awesome card ever. (or next to teh mighty Yoggster) Also golden legs have a way better return to dust ratio, but since I'am not using real money I've selected only a few to be worthy golden for me (Tirion, Yogg, N'Zoth and now Patches) If someone wants to stop me from doing this, do it now :D Nah. I could see Patches getting nerfed so you'll get a dust refund if so. Go nuts! | ||
Gear 3rd
1244 Posts
And It feels like paladin has finally surpassed mage. The value you get from your hand now is insane | ||
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The_Templar
your Country52797 Posts
On December 07 2016 09:18 Gear 3rd wrote: Arena feels incredibly hard right now. I only got one deck with 7 wins the other ones all finished with 1 win or smth... ANd the deck felt actually really decent but everyone get so many nuts combos its ridiculous. And It feels like paladin has finally surpassed mage. The value you get from your hand now is insane Never thought I'd say it but I think mage is actually mid-tier now. | ||
Orcasgt24
Canada3238 Posts
On December 07 2016 12:04 The_Templar wrote: Never thought I'd say it but I think mage is actually mid-tier now. They can go for an extended stay in the priest shack. | ||
Wuster
1974 Posts
On December 07 2016 07:33 Orcasgt24 wrote: Nah. I could see Patches getting nerfed so you'll get a dust refund if so. Go nuts! That's a good point. Whispers era Pirate Warrior was a pretty cheap deck to make. Adding Patches seems almost risk free while I hope to pull more of the new additions. | ||
Enjun
0 Posts
On December 07 2016 07:33 Orcasgt24 wrote: Nah. I could see Patches getting nerfed so you'll get a dust refund if so. Go nuts! I don't see how it could be nerfed without making it a completely different card, like they did with Warsong Commander. The only 'stats' you could remove would be the pirate tag and the charge, though the later doesn't seem so bad for most people ;-). | ||
Kenpark
Germany2350 Posts
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Ghostcom
Denmark4782 Posts
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Kenpark
Germany2350 Posts
On December 08 2016 08:15 Ghostcom wrote: Yeah, it has been very frustrating trying to find decks which could deal with both. I've had a little success with hunter, but in the end, not really. Some with full cycle druid (i.e. only jade idol / jade blossom for jade golems - rest cycle pretty much like the Malygos druid (though I added 2xColdlight Oracle)). Cant really figure out what to climb with. Yes its really hard to play anything else. The thing is with a lot of decks you dont have bad mu's vs either, you have almost unwinnable mu's vs either Reno Lock or Shaman/Warrior Pirate. A deck with taunts and heal/armor say taunt warrior or some weird priest with a lot of heal can win vs aggro but gets crushed 95% by the Reno decks. Same for the other extreme. I played some Jade N'zoth Rogue. The Synergy with Aya and the new 1/1 deathrattle guy for rogue is amazing. But even with all the tempo cards in rogue's arsenal, there is no way to survive the face damage of Pirate warrior without any heal or taunts. You might just wanna concede or get really lucky with van Cleef in 1 out of 10 games and race them. The only deck I feel comfortable right now if I care for my rank is Reno Lock. There is no I do this class quest now while climbing. There is some potential in slower Shaman variants imo, but man is this meta unforgiving right now. Dont get me wrong its still better than Shamanstone and the Reno decks are really fun to play, but I guess you got my point. | ||
Hellonslaught
Brazil0 Posts
On December 08 2016 10:46 Kenpark wrote: There is some potential in slower Shaman variants imo, but man is this meta unforgiving right now. Dont get me wrong its still better than Shamanstone and the Reno decks are really fun to play, but I guess you got my point. 100% agree. Pirate decks are really strong; but a necessary evil. I don't like the current meta being polarized but is much better then every single one after naxx. | ||
Wuster
1974 Posts
On December 08 2016 10:46 Kenpark wrote: Yes its really hard to play anything else. The thing is with a lot of decks you dont have bad mu's vs either, you have almost unwinnable mu's vs either Reno Lock or Shaman/Warrior Pirate. A deck with taunts and heal/armor say taunt warrior or some weird priest with a lot of heal can win vs aggro but gets crushed 95% by the Reno decks. Same for the other extreme. I played some Jade N'zoth Rogue. The Synergy with Aya and the new 1/1 deathrattle guy for rogue is amazing. But even with all the tempo cards in rogue's arsenal, there is no way to survive the face damage of Pirate warrior without any heal or taunts. You might just wanna concede or get really lucky with van Cleef in 1 out of 10 games and race them. The only deck I feel comfortable right now if I care for my rank is Reno Lock. There is no I do this class quest now while climbing. There is some potential in slower Shaman variants imo, but man is this meta unforgiving right now. Dont get me wrong its still better than Shamanstone and the Reno decks are really fun to play, but I guess you got my point. Take my scrub league take with a grain of salt, but slower Shaman gets crushed by Dragon Priest. Unless there's a slower deck than the midrange-Jade variants I've seen on hearthpwn. | ||
Svizcy
Slovenia300 Posts
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Ghostcom
Denmark4782 Posts
On December 08 2016 15:02 Wuster wrote: Take my scrub league take with a grain of salt, but slower Shaman gets crushed by Dragon Priest. Unless there's a slower deck than the midrange-Jade variants I've seen on hearthpwn. That depends on the exact shaman build I think. But generally the priest is going to shit on you (and if you tech towards priest you'll get crushed by everything else). I agree though, the meta is refreshing. I would've liked it to be a little less rock/paper/scissor (i.e. the counters are too strong imo), but outside of that I'm not really complaining. Just struggling to find a good deck ![]() | ||
Hearken
United Kingdom0 Posts
On December 08 2016 16:33 Svizcy wrote: Jade blossom isn't giving exces mana!? And how so? This should have probably been in the Simple Questions and Answers thread tbh, but anyway... Here's the Excess Mana page from the HS wiki - http://hearthstone.gamepedia.com/Excess_Mana Excess Mana is an uncollectible druid spell card, obtained by playing Wild Growth, Pilfered Power or Astral Communion when they player already has 10 Mana Crystals... Excess Mana is intended to provide a useful alternative effect for when playing a card with 10 Mana Crystals would otherwise provide no useful effect.[1] For this reason, other cards such as Nourish or Grove Tender never produce Excess Mana, despite their ability to grant extra Mana Crystals, since they have alternative Choose One effects or additional effects that are still useful at 10 Mana Crystals. | ||
Tal
United Kingdom1015 Posts
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