New Expansion: Whispers of the Old Gods - Page 73
| Forum Index > Hearthstone General |
|
Spect8rCraft
649 Posts
| ||
|
Acritter
Syria7637 Posts
| ||
|
Slydie
1928 Posts
On April 10 2016 07:07 weikor wrote: Show nested quote + Still kinda bad. I really doubt it would see play - turn 9 is just so late - and even zoo can kill it with things like power overwhelming, owl - or just the stats they have on board by turn 9. Usually in lategame turns - the card needs to be gamechanging (Ysera, Alex, Grommash, Geddon) or you need to combo 2 cards (Brawl + Belcher) for it to be effective. I really hope im wrong, I want to see this card played - but its 9 mana for low stats and other lae game minions like Foe Reaper have dissapointed too much in the past. To be fair, Against zoo, I think soggoth is a lot more gamechanging than ysera and alex (most of the time they will just ignore the minion and go face, very possibly with lethal) and less situational than gromm or geddon. I would not be so sure... at turn 9, they could just run a sea giant+little shit or Loatheb with PO into him for a decent trade, not even mentioning the owl. Ysera is much more thrratening, if you have stabilized. | ||
|
Acritter
Syria7637 Posts
If we're talking about Wild, Soggy is clearly not strong enough of a card to handle even a Quartermaster play. | ||
|
Slydie
1928 Posts
Sea Giant is extremely unlikely to be a thing in Zoo any longer, with Imp-losion leaving. And Loatheb is gone too... If we're talking about Wild, Soggy is clearly not strong enough of a card to handle even a Quartermaster play. Even in standard, if zoo can still work, I doubt he will be playable. He is just so slow and dead for so long that even if he trades 3-for-1, I think it will be too little too late. 1 PO+2 minions, brann+abusive or doomguard+2 minions... he is not that hard to deal with so late in the game, even for heavily minion-based tempo decks, which is what this guy should counter. | ||
|
Hier
2391 Posts
| ||
|
Volband
Hungary6034 Posts
On April 11 2016 01:01 Hier wrote: Saggi the Dark Clown ?!?!?! ![]() Just as useless as the legendary card in HS. | ||
|
Drazerk
United Kingdom31255 Posts
| ||
|
NewSunshine
United States5938 Posts
On April 11 2016 02:16 Volband wrote: ![]() Just as useless as the legendary card in HS. Now you're stretching it a bit. | ||
|
Noidberg
United States17 Posts
On April 11 2016 02:52 Drazerk wrote: Yoggy simulator has been updated once again - http://gbspend.com/YoggSim/ Cool he updated it. I ran the test multiple times with me 15 hp and opponent 20 with yogg at 20 spells on an empty board and it never lethals. With minions however yogg board clears usually which seems will be his main use. 40+ tries at 20 spells empty board states while around 20 hp and 3 lethals. Its just not a realistic finisher it seems. | ||
|
Spect8rCraft
649 Posts
Yeah. At least with Saggi you can combo with the virus. Can't do that with Soggy. ![]() | ||
|
Volband
Hungary6034 Posts
I don't differentiate between "never to be included" cards. The only upside of this card is that if you just started the game, and doesn't have any legendaries, then at least you can say you could have gotten worse than this. Also, if you get a golden one, you can dust it and craft Ysera for the 9-mana slot. | ||
|
Drazerk
United Kingdom31255 Posts
On April 11 2016 03:17 Noidberg wrote: Cool he updated it. I ran the test multiple times with me 15 hp and opponent 20 with yogg at 20 spells on an empty board and it never lethals. With minions however yogg board clears usually which seems will be his main use. 40+ tries at 20 spells empty board states while around 20 hp and 3 lethals. Its just not a realistic finisher it seems. Its basically a better version of Doom! tbh free board clear + occasional lethal etc | ||
|
Volband
Hungary6034 Posts
On April 11 2016 04:11 Drazerk wrote: Its basically a better version of Doom! tbh free board clear + occasional lethal etc And the possible card draw, however few it might be. | ||
|
Acritter
Syria7637 Posts
I'm gonna have a lot of fun with accidental lethal Yoggs. I mean, if I ever get the card... | ||
|
Drazerk
United Kingdom31255 Posts
On April 11 2016 05:24 Acritter wrote: I think we should probably keep in mind that with Yogg, card draw is often going to be suicide. I mean, when you want to be playing a ton of spells in order to get him to go off, you're not going to have a ton left in your own deck. Starting from zero cards in deck, it only takes 8 draws to hit lethal from 30, after all... I'm gonna have a lot of fun with accidental lethal Yoggs. I mean, if I ever get the card... You don't have 9000 gold stockpiled? This expansion has been on the way for so long I forget what opening packs feels like | ||
|
Volband
Hungary6034 Posts
On April 11 2016 05:37 Drazerk wrote: You don't have 9000 gold stockpiled? This expansion has been on the way for so long I forget what opening packs feels likeI'll only have 5k, because some months ago I just randomly spent it all on different kind of packs. It's unbelievable it's still more than 2 weeks. I'm not actually playing this game for around 3 months now because it got so damn dull. | ||
|
Acritter
Syria7637 Posts
On April 11 2016 05:37 Drazerk wrote: You don't have 9000 gold stockpiled? This expansion has been on the way for so long I forget what opening packs feels likeI play on-and-off F2P. There have been months where I haven't played, and I needed to gather all the gold to buy out BRM and LoE. | ||
|
ViZe
United States1513 Posts
Oh, and BTW, you guys are missing the sick combo of Soggy and Ragnaros the Lightlord! | ||
|
Real_Joy
United States0 Posts
| ||
| ||
![[image loading]](http://vignette1.wikia.nocookie.net/yugioh/images/7/74/SaggitheDarkClown-DPKB-EN-C-1E.png/revision/latest?cb=20100425070600)
