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New Expansion: Whispers of the Old Gods - Page 73

Forum Index > Hearthstone General
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Spect8rCraft
Profile Joined December 2012
649 Posts
April 10 2016 04:09 GMT
#1441
I think the stats for Soggy the dark clown would've been better on a rare or epic creature. It being a legendary makes it seem very underwhelming. It's a good not-bad pick in arena, though.
Acritter
Profile Joined August 2010
Syria7637 Posts
April 10 2016 05:43 GMT
#1442
I mean, I'll say it. Soggy could definitely have taken one less mana, two more stat points, Divine Shield, or all of the above. Being extremely vulnerable to TBK and Sylvanas is just too much, sometimes even for cards named Ancient of War.
dont let your memes be dreams - konydora, motivational speaker | not actually living in syria
Slydie
Profile Joined August 2013
1935 Posts
April 10 2016 07:16 GMT
#1443
On April 10 2016 07:07 weikor wrote:
Show nested quote +


Still kinda bad. I really doubt it would see play - turn 9 is just so late - and even zoo can kill it with things like power overwhelming, owl - or just the stats they have on board by turn 9. Usually in lategame turns - the card needs to be gamechanging (Ysera, Alex, Grommash, Geddon) or you need to combo 2 cards (Brawl + Belcher) for it to be effective.

I really hope im wrong, I want to see this card played - but its 9 mana for low stats and other lae game minions like Foe Reaper have dissapointed too much in the past.


To be fair, Against zoo, I think soggoth is a lot more gamechanging than ysera and alex (most of the time they will just ignore the minion and go face, very possibly with lethal) and less situational than gromm or geddon.


I would not be so sure... at turn 9, they could just run a sea giant+little shit or Loatheb with PO into him for a decent trade, not even mentioning the owl. Ysera is much more thrratening, if you have stabilized.
Buff the siegetank
Acritter
Profile Joined August 2010
Syria7637 Posts
April 10 2016 14:42 GMT
#1444
Sea Giant is extremely unlikely to be a thing in Zoo any longer, with Imp-losion leaving. And Loatheb is gone too...

If we're talking about Wild, Soggy is clearly not strong enough of a card to handle even a Quartermaster play.
dont let your memes be dreams - konydora, motivational speaker | not actually living in syria
Slydie
Profile Joined August 2013
1935 Posts
April 10 2016 15:49 GMT
#1445
Sea Giant is extremely unlikely to be a thing in Zoo any longer, with Imp-losion leaving. And Loatheb is gone too...

If we're talking about Wild, Soggy is clearly not strong enough of a card to handle even a Quartermaster play.


Even in standard, if zoo can still work, I doubt he will be playable. He is just so slow and dead for so long that even if he trades 3-for-1, I think it will be too little too late. 1 PO+2 minions, brann+abusive or doomguard+2 minions... he is not that hard to deal with so late in the game, even for heavily minion-based tempo decks, which is what this guy should counter.
Buff the siegetank
Hier
Profile Blog Joined November 2009
2391 Posts
April 10 2016 16:01 GMT
#1446
Saggi the Dark Clown ?!?!?!
"But on a more serious note..." -everyone on this forum at some point.
Volband
Profile Joined March 2011
Hungary6034 Posts
Last Edited: 2016-04-10 17:17:34
April 10 2016 17:16 GMT
#1447
On April 11 2016 01:01 Hier wrote:
Saggi the Dark Clown ?!?!?!

[image loading]

Just as useless as the legendary card in HS.
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
April 10 2016 17:52 GMT
#1448
Yoggy simulator has been updated once again - http://gbspend.com/YoggSim/

NewSunshine
Profile Joined July 2011
United States5938 Posts
April 10 2016 17:55 GMT
#1449
On April 11 2016 02:16 Volband wrote:
Show nested quote +
On April 11 2016 01:01 Hier wrote:
Saggi the Dark Clown ?!?!?!

[image loading]

Just as useless as the legendary card in HS.

Now you're stretching it a bit.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
Noidberg
Profile Joined June 2011
United States17 Posts
Last Edited: 2016-04-10 18:27:11
April 10 2016 18:17 GMT
#1450
On April 11 2016 02:52 Drazerk wrote:
Yoggy simulator has been updated once again - http://gbspend.com/YoggSim/


Cool he updated it. I ran the test multiple times with me 15 hp and opponent 20 with yogg at 20 spells on an empty board and it never lethals. With minions however yogg board clears usually which seems will be his main use.

40+ tries at 20 spells empty board states while around 20 hp and 3 lethals. Its just not a realistic finisher it seems.
Spect8rCraft
Profile Joined December 2012
649 Posts
April 10 2016 18:28 GMT
#1451
On April 11 2016 02:55 NewSunshine wrote:
Show nested quote +
On April 11 2016 02:16 Volband wrote:
On April 11 2016 01:01 Hier wrote:
Saggi the Dark Clown ?!?!?!

[image loading]

Just as useless as the legendary card in HS.

Now you're stretching it a bit.


Yeah. At least with Saggi you can combo with the virus. Can't do that with Soggy.
Volband
Profile Joined March 2011
Hungary6034 Posts
April 10 2016 18:34 GMT
#1452
On April 11 2016 02:55 NewSunshine wrote:
Show nested quote +
On April 11 2016 02:16 Volband wrote:
On April 11 2016 01:01 Hier wrote:
Saggi the Dark Clown ?!?!?!

[image loading]

Just as useless as the legendary card in HS.

Now you're stretching it a bit.

I don't differentiate between "never to be included" cards. The only upside of this card is that if you just started the game, and doesn't have any legendaries, then at least you can say you could have gotten worse than this. Also, if you get a golden one, you can dust it and craft Ysera for the 9-mana slot.
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
April 10 2016 19:11 GMT
#1453
On April 11 2016 03:17 Noidberg wrote:
Show nested quote +
On April 11 2016 02:52 Drazerk wrote:
Yoggy simulator has been updated once again - http://gbspend.com/YoggSim/


Cool he updated it. I ran the test multiple times with me 15 hp and opponent 20 with yogg at 20 spells on an empty board and it never lethals. With minions however yogg board clears usually which seems will be his main use.

40+ tries at 20 spells empty board states while around 20 hp and 3 lethals. Its just not a realistic finisher it seems.

Its basically a better version of Doom! tbh free board clear + occasional lethal etc
Volband
Profile Joined March 2011
Hungary6034 Posts
April 10 2016 19:49 GMT
#1454
On April 11 2016 04:11 Drazerk wrote:
Show nested quote +
On April 11 2016 03:17 Noidberg wrote:
On April 11 2016 02:52 Drazerk wrote:
Yoggy simulator has been updated once again - http://gbspend.com/YoggSim/


Cool he updated it. I ran the test multiple times with me 15 hp and opponent 20 with yogg at 20 spells on an empty board and it never lethals. With minions however yogg board clears usually which seems will be his main use.

40+ tries at 20 spells empty board states while around 20 hp and 3 lethals. Its just not a realistic finisher it seems.

Its basically a better version of Doom! tbh free board clear + occasional lethal etc

And the possible card draw, however few it might be.
Acritter
Profile Joined August 2010
Syria7637 Posts
April 10 2016 20:24 GMT
#1455
I think we should probably keep in mind that with Yogg, card draw is often going to be suicide. I mean, when you want to be playing a ton of spells in order to get him to go off, you're not going to have a ton left in your own deck. Starting from zero cards in deck, it only takes 8 draws to hit lethal from 30, after all...

I'm gonna have a lot of fun with accidental lethal Yoggs. I mean, if I ever get the card...
dont let your memes be dreams - konydora, motivational speaker | not actually living in syria
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
Last Edited: 2016-04-10 20:37:56
April 10 2016 20:37 GMT
#1456
On April 11 2016 05:24 Acritter wrote:
I think we should probably keep in mind that with Yogg, card draw is often going to be suicide. I mean, when you want to be playing a ton of spells in order to get him to go off, you're not going to have a ton left in your own deck. Starting from zero cards in deck, it only takes 8 draws to hit lethal from 30, after all...

I'm gonna have a lot of fun with accidental lethal Yoggs. I mean, if I ever get the card...

You don't have 9000 gold stockpiled? This expansion has been on the way for so long I forget what opening packs feels like
Volband
Profile Joined March 2011
Hungary6034 Posts
April 10 2016 20:43 GMT
#1457
On April 11 2016 05:37 Drazerk wrote:
Show nested quote +
On April 11 2016 05:24 Acritter wrote:
I think we should probably keep in mind that with Yogg, card draw is often going to be suicide. I mean, when you want to be playing a ton of spells in order to get him to go off, you're not going to have a ton left in your own deck. Starting from zero cards in deck, it only takes 8 draws to hit lethal from 30, after all...

I'm gonna have a lot of fun with accidental lethal Yoggs. I mean, if I ever get the card...

You don't have 9000 gold stockpiled? This expansion has been on the way for so long I forget what opening packs feels like

I'll only have 5k, because some months ago I just randomly spent it all on different kind of packs.

It's unbelievable it's still more than 2 weeks. I'm not actually playing this game for around 3 months now because it got so damn dull.
Acritter
Profile Joined August 2010
Syria7637 Posts
April 10 2016 22:02 GMT
#1458
On April 11 2016 05:37 Drazerk wrote:
Show nested quote +
On April 11 2016 05:24 Acritter wrote:
I think we should probably keep in mind that with Yogg, card draw is often going to be suicide. I mean, when you want to be playing a ton of spells in order to get him to go off, you're not going to have a ton left in your own deck. Starting from zero cards in deck, it only takes 8 draws to hit lethal from 30, after all...

I'm gonna have a lot of fun with accidental lethal Yoggs. I mean, if I ever get the card...

You don't have 9000 gold stockpiled? This expansion has been on the way for so long I forget what opening packs feels like

I play on-and-off F2P. There have been months where I haven't played, and I needed to gather all the gold to buy out BRM and LoE.
dont let your memes be dreams - konydora, motivational speaker | not actually living in syria
ViZe
Profile Joined January 2011
United States1513 Posts
Last Edited: 2016-04-10 22:51:31
April 10 2016 22:48 GMT
#1459
Yogg-Saron will be such a hilariously silly card. I don't think it's meant to be tryhard at all. I'm imagining it in Battlecry Mage where you stall the game and play a ton of spells. Or better yet, some stupid Aviana combo deck where you play Emperor then play Aviana + Nozdormu + Yogg-Saron

Oh, and BTW, you guys are missing the sick combo of Soggy and Ragnaros the Lightlord!
Real_Joy
Profile Joined January 2014
United States0 Posts
April 11 2016 00:05 GMT
#1460
So I think that the biggest Yogg skill factor (yeah I know it's an oxymoron) is going to be whether you trade or not first. Because you can guarentee damage if you trade, but you also risk some of their board surviving when you didn't want it too, and you can also quite easily miss out on additional damage from buffs and the like.
"a pitchfork is for hay. a trident is for killing bitches." -djwheat
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