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New Expansion: Whispers of the Old Gods - Page 26

Forum Index > Hearthstone General
Post a Reply
Prev 1 24 25 26 27 28 126 Next
Cricketer12
Profile Blog Joined May 2012
United States13990 Posts
March 22 2016 20:11 GMT
#501
Should work with AoE as well, which if so is really cool. I remember Yagut trying Midrange Shaman in legend with some success a while back. This card might help a little?
Chain 1 Arthalion Chain 2 Urgula Chain 3 Mululu Chain 4 Lukias
SuperHofmann
Profile Joined September 2013
Italy1741 Posts
March 22 2016 20:17 GMT
#502
If it works with spells like Lighting Storm it is really really cool
Vasacast always in my <3
Penlievskiov
Profile Joined June 2014
Netherlands0 Posts
March 22 2016 20:19 GMT
#503
On March 23 2016 05:17 SuperHofmann wrote:
If it works with spells like Lighting Storm it is really really cool

It does, finally an actual interesting card!
itchiko
Profile Joined November 2014
0 Posts
March 22 2016 20:22 GMT
#504
Yeah that adds a lot of value to lightning storm/Elemental destruction of course that is still a 8 mana play but still:

Elemental destruction still nearly board clear at that point of the game and even if you play to counter let's say 2 creature on the board that leaves you with a 4/2 or a 4/1 and heals you for 12/15 (and that's with only 2 creature on the board.
With 5 creatures on the board (even some friendly one): that combo will heal you for 24/30 so nearly certainly up to full life.

That combo is insane has a catch back mechanism. compare to Brann + Healbot (same chance to happen: one legendary + one cards in times 2 and same mana cost)
Pro:
- can heal even more
- also do a powerfull AoE that will probably clear the board
Cons;
- leave you with only a 4/1 on the board instead of a 2/4 and a 3/3
- 5 mana overload next turn

Depending on what we are facing that combo is similarly powerful to even better than the Brann + Healbot one.
I must say that sounds pretty strong to me.

the C'thun Shaman deck seems lot more real now.
Sei Shin Casios
Profile Joined September 2014
Germany13 Posts
March 22 2016 20:26 GMT
#505
wow, this is an awesome card for midrange/control shaman!

i love the design on this one. while it might become realy powerfull, its increadibly hard to get the set up you might want to.
8 mana lightningstorm + this guy is obviously the dream vs a full board, BUT that will be almost impossible to get to against an aggressive deck.
non the less, he is still strong vs aggro, playing him and lightning bolt for example will remove a threat and heal you a bit, but more importantly give you a solid minion that HAS to be removed if the aggro deck cant kill you this turn.
i also like that it costs 5 mana and has no overload. makes a nice curve into fire ele if you dont need the heal.
He came like the wind, like the wind touched everyhing, and like the wind was gone.
Ansinjunger
Profile Joined November 2010
United States2451 Posts
March 22 2016 21:23 GMT
#506
I wonder if Ysera Awakens that kills you will also heal you before you lose, like when Avenge saves a minion from dying.
RevenantSC2
Profile Joined September 2014
United States0 Posts
March 22 2016 21:44 GMT
#507
@Ansinjunger It's worded as "Whenever your spell", not "After a spell", so I think the effect is resolved simultaneously. So if thats the case, I think the card will still heal you.
You either die as a control player, or live long enough to see yourself playing aggro.
ejozl
Profile Joined October 2010
Denmark3463 Posts
March 22 2016 21:44 GMT
#508
Really cool card, but I'm not sure it feels like a Shaman Card. Would expect Warlocks to be the one getting pleasure from killing, or draining life. Nonetheless it works well with Overload, since the spells are cheaper and you want to be casting them on the same turn you play this guy.
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
NewSunshine
Profile Joined July 2011
United States5938 Posts
March 22 2016 21:50 GMT
#509
In no way does this card help aggro, and that is fantastic. It's amazing for boosting Shaman's existing cards, like Lightning Storm and Elemental Destruction. With 6 health it even survives Destruction, so you stand to gain massive amounts of health with him, like a second Reno Jackson. And if you're using LIghtning Storm and Destruction, Lava Shock is a really appealing card too, whereas aggro is the only deck to be running it so far. Amazing design.

Also, you can troll people by hurling a crackle at your own face for 0 damage. What up.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
RevenantSC2
Profile Joined September 2014
United States0 Posts
March 22 2016 21:55 GMT
#510
@NewSunshine An even better BM is to nuke you own board for the full heal and then kill your opponent with a spell. You have to make the non-shamans cry :p
You either die as a control player, or live long enough to see yourself playing aggro.
Pandahunterz
Profile Joined March 2013
Netherlands213 Posts
Last Edited: 2016-03-22 22:22:16
March 22 2016 22:18 GMT
#511
like the way they are trying to give each class multiple playstyles opposed to the. you have to play this deck or good luck ever winning. examples:+ Show Spoiler +
(dr boom, dr 6, dr 8 and and all other pala OP bs to compensate for their other weak cards, totem/overload shaman, antonidas:the face mage, face hunter, every single murlock buff and so on).

So far im pretty happy with the new cards. None of them actually seem very OP, but most of them could have a huge impact when played with the right conditions.
examples: + Show Spoiler +
For example simply the existence of secret eater will make people think twice about simply throwing every possible secret in their deck. I imagine the card won't even be played that much as often you wont face a secret, leaving you with a substantial disadvantage. If somehow the meta would shift to mass secret decks, you can always swap back in this card and start farming them up, forcing the meta away from mass secrets again. It sor tof functions as a fail-safe. Another example is the hunter 8/8 card. With the incoming bgh nerf it might seem as a OP card. However simply putting it in an existing deck wont work out: all of them at the moment are focused on aggro or tempo. This card will stimulate people to experiment with a new type of control hunter and who knows, maybe we will see ghaz'rilla again one day. Another great example is the new priest 5/5 card. In current "i never play a minion, clear board, wait till you play OP minions and steal them decks" the new card will most likely fail to impress. However in the right deck with the right board it can have huge value.

Although there are some cards that seem pretty underwhelming (or OP), anything could still happen with the remaining to be released cards. And even if some cards wouldn't have much use i would not mind that much, as long as most of them have their own place (and not fit everywhere)
Still a bit scared for the C'thun domination, but im actually starting to believe blizz will keep it under control.
The only thing i really fear at this point is some sick *insert flame word of choice* at the blizz office will get bored of the balance and come up with a new and "totally perfectly balanced" new mysterious challenger,which btw completely worked out in making this game more fun... who am i? -sarcasm, for the ones that didnt get it yet.
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
March 22 2016 22:42 GMT
#512
[image loading]

Actual card for people not wanting to watch the video
Saechiis
Profile Blog Joined May 2010
Netherlands4989 Posts
Last Edited: 2016-03-22 23:16:05
March 22 2016 23:13 GMT
#513
My malygos shaman just became even more disgusting :3

With all the deathrattle shit going out as well with Standard it might actually become a legit deck.
I think esports is pretty nice.
Cricketer12
Profile Blog Joined May 2012
United States13990 Posts
March 22 2016 23:25 GMT
#514
On March 23 2016 08:13 Saechiis wrote:
My malygos shaman just became even more disgusting :3

With all the deathrattle shit going out as well with Standard it might actually become a legit deck.

Plus all the nerfs will make Druid really easy to beat again.
Chain 1 Arthalion Chain 2 Urgula Chain 3 Mululu Chain 4 Lukias
Acritter
Profile Joined August 2010
Syria7637 Posts
March 22 2016 23:46 GMT
#515
Oh hey, the card I voted for!

What I like most about it, actually, is its stats. That's going to be really hard for an aggro deck to clear effectively. They either have to burn some major removal or several minions, and either way, that basically gives you more health. Shaman still has the problem where its early game curve is bad outside of aggro, but this card is super neato.
dont let your memes be dreams - konydora, motivational speaker | not actually living in syria
Greendotz
Profile Joined October 2011
United Kingdom2053 Posts
March 23 2016 00:18 GMT
#516
On March 23 2016 07:42 Drazerk wrote:
[image loading]

Actual card for people not wanting to watch the video


"Finally! A card that Shaman actually need to be viable!"

Is what I would be saying, although I'm pretty sure I said the same things about Thunder Bluff Valiant, Fireguard Destroyer and Totem Golem, which all turned out to be "good, but not good enough". I only hope this will be different (in all fairness, it does look pretty damn good).
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
March 23 2016 00:57 GMT
#517
Its interesting that Rogue is now the only class we've not seen anything from now...
NewSunshine
Profile Joined July 2011
United States5938 Posts
March 23 2016 01:17 GMT
#518
On March 23 2016 09:18 Greendotz wrote:
Show nested quote +
On March 23 2016 07:42 Drazerk wrote:
[image loading]

Actual card for people not wanting to watch the video


"Finally! A card that Shaman actually need to be viable!"

Is what I would be saying, although I'm pretty sure I said the same things about Thunder Bluff Valiant, Fireguard Destroyer and Totem Golem, which all turned out to be "good, but not good enough". I only hope this will be different (in all fairness, it does look pretty damn good).

Honestly, I have a hard time imagining this card not being amazing. As a 4/6 for 5 with that effect, it's basically a Druid of the Claw for Shaman, only it gives them amazing healing potential, something they sorely lack. It will make all their AoE burn spells better, something they also needed, which in turn makes Lava Shock better. I predict it will be Shaman's Voidcaller, this one card is going to unlock an entire set of possibilites for Shaman.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
Roblin
Profile Joined April 2010
Sweden948 Posts
March 23 2016 09:27 GMT
#519
so far I have drawn from the first 50 cardpacks of the appropriate set every single shaman legendary, lets see if the pattern continues with this one.
I'm better today than I was yesterday!
Draconicfire
Profile Joined May 2010
Canada2562 Posts
March 23 2016 12:23 GMT
#520
@Drayxs | Drayxs.221 | Drayxs#1802
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