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I've finally broken the curse. I went above 7-3 with this Paladin deck (even though it's only 8-3). It's been quite good, even though things would've been easier with at least one Consecrate/Aldor Peacekeeper/Equality.
In my last match I've faced a warrior with a Hogger, and made a huge mistake (kinda like Artosis yesterday). I forgot the Taunt up on the 2/2 minions which spawn after the end of the user's turn, and played my precious Argent Commander only to send it into the small Hogger minion... I guess I was too excited getting to at least 8 wins after like ten 7-3 runs out of 14.
I've had better drafts and and played them out far better than this one. Arena is way too random for me at times...
+ Show Spoiler +
Edit: Had the choice between Priest, Warrior and Hunter in my next arena run. I don't like any of them, but decided to pick Hunter due to their abilities to win even though you lost board control etc. I've gotten my hands on terrible cards without any weapon, epic/legendary, useful late-game cards and ended up going all-in on burst damage halfway through the draft - but even in that regard the deck was pure shit. Ended up having a terrible 2-3 run. My second win was hilarious though, as my opponent thought he had won after playing Onyxia and thanking me after saying "Well played", but my last two cards in my hand ended up being Unleash the Hounds and Kill Command. It was enough to kill him, and he seemed to accept the result as he's "Well played" me.
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12-0 Druid:
1x Innervate 1x Wild Growth 1x Savage Roar 2x Harvest Golem 1x Bite 2x Chillwind Yeti 1x Gadgetzan Auctioneer 3x Druid of the Claw 3x Swipe 1x Boulderfist Ogre 1x Ancient of War 1x Sea Giant
The other cards were all standard stuff (ie, Gnomish Inventor, standard 2 drops...etc). Had no Wraths...but clearly not needed.
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Had a 12-1 Paladin deck this morning, and I am esctatic for finally breaking past the glass ceiling of 11-3 runs. My only loss came at the hands of another Paladin who healed a damaged fatty back to full with a Lay on Hands.
Peacekeeper was particularly valuable in my HS session today, having ripped the welcome mat out from underneath Venture Co. Mercenary on three separate matches.
1x Noble Sacrifice 1x Argent Protector 2x Mad Bomber 1x Youthful Brewmaster 1x Aldor Peacekeeper 2x Demolisher 1x Scarlet Crusader 4x Truesilver Champion 1x Consecration 2x Hammer of Wrath 1x Dark Iron Dwarf 1x Twilight Drake 1x Abomination 2x Fen Creeper 1x Stranglethorn Tiger 1x Avenging Wrath 3x Guardian of Kings 1x Stormwind Champion
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12-2 and 9-3 on hunter some of my better runs recently sadly.. don't know how to win on paladin and rogue anymore or something which used to be my staples.
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Went from 0-3 to 1-3 to 3-3. :D
Missing a 2-3 in there. :S
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Wow fuck expected to go 12 wins with this deck, only got ten Not only was there one but two druids with force + savage combo 
I HAD A YSERA, SHAMEFUR DISPRAY
+ Show Spoiler +
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10-3 Druid:
![[image loading]](http://i.imgur.com/x5n3Qry.png) Not pictured: Venture Co. Mercenary, Argent Commander, Starfire, Stormwind Champion
This draft fell into my lap. I got stuck with a Mana Wraith early that turned out to combo well with Power of the Wild, picked up charge creatures because they were the best choice only to land a Savage Roar later, and was able to make good use of the Gadgetzan. I had a tough time against decks with good early board control (damn you Argent Protector) but when I got ahead I generally stayed ahead.
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Today I had quite a lot of free time, and got to play two full arena runs. 12-2 Mage and 12-2 Shaman. I just had wonderfully solid creatures in both drafts, and I think I'm starting to realise just how important tempo is. It's nice when things go your way.
Pity the rewards sucked: got a lot of golds and packs but no cards I needed/no legendaries. Still, I'm about 600 dust closer to the stuff I want.
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Epic run with 5x Unleash the Hounds :D I'm now going to play my 12th game, hoping for 12-0 
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I got back to back legendaries today.
First The Beast and just now King Krush.
3 legendaries in the last 7 packs after getting 3 legendaries over 60 packs.
Poor arena lately.
1-3 4-3 4-3 3-3 7-3....
Yesterday I went 12-2 twice.
Such a bad day today.
Opened almost 100 packs in the last 2 months. No money invested. I should hit the 100 mark tomorrow.
917 total matches played. Do I get gold for 1000?
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I had the weirdest draft today. Pick number 7, 8 and 9 were all identical, same cards in the same order and rares no less.. Lightning Storm, Mind Control Tech and Knife Juggler.
That's so unlikely that I'm thinking it could have been a bug.
On February 16 2014 02:44 JShark wrote: 917 total matches played. Do I get gold for 1000?
You get 300 gold when you reach 1000 wins.
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Had a really nice Shaman draft that ended up 10 - 3
![[image loading]](http://i.imgur.com/u05cMBy.png) Not pictured are Lightning Bolt x2, and Ancestral Healing x1.
My final game was vs a Paladin. On turn 9 I Hex his Boulderfist Ogre and kill the Frog, then drop an Earth Elemental for total board dominance. He plays... the Black Knight... Some Arena runs just aren't meant to reach 12 I suppose. I still had a chance to win after that if I could have topdecked Bloodlust but no such luck.
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![[image loading]](http://i.imgur.com/Onf6TKM.png) First pick, no other cards drafted. Jaraxxus or Cairne?
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On February 16 2014 05:37 casualman wrote:![[image loading]](http://i.imgur.com/Onf6TKM.png) First pick, no other cards drafted. Jaraxxus or Cairne?
I would jaraxxus, you can build your entire run around him, not so much cairne.
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Man on my NA account I've gone out of the 7 arena runs so far 6 times 7+ wins with mage. Even though it shouldn't be a surprise it still is to me that it's my best class (I thought paladin was).
Currently playing a mage and 7-2 atm.
Update: Ended mage at 7-3. 3rd loss was from a huge greedy mistake from my play which I got punished for. Tried to go greedy early game on a turn which was better to go for safe play.
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![[image loading]](http://oi60.tinypic.com/11avgg9.jpg)
And last pick was between Nat Pagle, Hogger and The Black Knight
So far 7-1 and lost was like totally my fault 
Went 8-3
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Was I seriously underrating this deck? I thought it was really bad. This is pretty much the slowest deck in history. Yes, once I get to the late game I drop huge threat after huge threat, but I'm almost never playing two big threats in a turn and my early game is so weak. Somehow, I got to 10 wins with this: 0: Innervate 1: Voodoo Doctor, Worgen Infiltrator 2: Wrath, Loot Hoarder (yes, this is the extent of my 2-drops) 3: Harvest Golem, Ironfur Grizzly, 2 Jungle Panther, Mind Control Tech, Shattered Sun Cleric 4: 2 Swipe, Cult Master, Dark Iron Dwarf, Sen'jin Shieldmasta, Stormwind Knight 5: Nourish, 3 Druid of the Claw, Spiteful Smith 6: Starfire, 2 Sunwalker, Windfury Harpy 7: 2 Ravenholdt Assassin, Stormwind Champion 8: Ironbark Protector
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On February 16 2014 12:04 Jaksiel wrote: Was I seriously underrating this deck? I thought it was really bad. This is pretty much the slowest deck in history. Yes, once I get to the late game I drop huge threat after huge threat, but I'm almost never playing two big threats in a turn and my early game is so weak. Somehow, I got to 10 wins with this: 0: Innervate 1: Voodoo Doctor, Worgen Infiltrator 2: Wrath, Loot Hoarder (yes, this is the extent of my 2-drops) 3: Harvest Golem, Ironfur Grizzly, 2 Jungle Panther, Mind Control Tech, Shattered Sun Cleric 4: 2 Swipe, Cult Master, Dark Iron Dwarf, Sen'jin Shieldmasta, Stormwind Knight 5: Nourish, 3 Druid of the Claw, Spiteful Smith 6: Starfire, 2 Sunwalker, Windfury Harpy 7: 2 Ravenholdt Assassin, Stormwind Champion 8: Ironbark Protector
There are some weak cards, but your curve isn't quite as bad as it looks. Innervate and Worgen count towards your 2-drops, and Jungle Panther is an excellent 3-drop to play when you're behind in tempo since it trades with most 4's. Then between all the taunt and Swipes, you can regain tempo pretty easily. I think 10 wins is overperforming, but it seems like a good deck for catching people who go for the face too aggressively (i.e. most players in arena).
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