On December 29 2013 17:37 Hairy wrote: Had my first 12 wins! Warrior deck. I was at 11-1, and then the next game the game bugged and froze so I couldn't play any cards or perform any actions (apart from emotes). Had to just terminate the game and accept the loss, despite being in a strong position at the 4 mana mark. I would have been gutted if I had lost the next one too and missed the 12.
Mind sharing deck list if you got it saved?
Warrior is a bit of a mess for me. Not sure what cards are good and how to play it in general...
My best so far is Mage with 11 wins, and that didn't feel good since I had a , and probably half of my wins were with it.
Sorry, I didn't save it. I used to save every arena deck, but then I got lazy. :/
The deck wasn't anything magical; I had 2x Fiery War Axe, plenty of 2's (and a the 1-drop worgen) and then decreasing numbers of 3's, 4's etc - so the curve looked like a triangle sloping down from 2. Plenty of early stuff meant I got board control, and I had lots of card draw so I rarely ran out of steam. It's hard to give very specific advice, so here's some vague stuff I've learned:
Draft so you either never have a weak start (lots of early minions), or so that you can safely recover from a weak start (AOE, removal, defensive tools)
You want to draft (and mulligan) so you have good plays on turn 2, 3, 4. Missing a turn at the start because you have nothing to play is pretty disastrous. You often see players at the 0-3 win point skipping a turn, and that is WHY they're at the 0-3 win mark.
Don't pay too much attention to curve for the first ~15 cards - just pick the very best one presented to you. After that, pay a little more attention to curve, but don't take terrible cards over good cards because you "should" for the curve.
The amount of card draw you get dictates your drafting; if you get lots of card draw, you can skew to playing a faster, more aggressive deck. If you get little/no card draw, you should pick higher-cost minions - otherwise you'll be quickly top-decking weak cards.
If in doubt, pick minions over spell cards. You usually want plenty of minions, with a splash of spells - not the other way around.
Don't draft too many weapons. On average, you're going to lose ~2-3 health per weapon attack - if you draft dozens of weapons, you'll actually burn your own health down quite badly. The exception is the Truesilver Champion, which is just amazing due to the heal.
EDIT: oh, and make sure to draft for the deck you have, not the deck you would like to have; eg don't go taking a Gadgetzan Auctioneer half way through a draft if you haven't drafted any spells yet, because you might not get any! You don't get to decide beforehand what the final deck will be like, you just have to see where the draft takes you.
Was at 8/2 versus mage, potential last game. As a shaman I expected an instant loss. Few first turns were back and forth. Then I could do favorable trades with healing totem on board, winning! But then Defender of Argus bugged out on me two times disallowing me to trade at all...
I really would like to see this bug fixed before open beta. It lost me quite a few games both in arena and constructed.
I did my first 12-0 run :D... and with shaman (I usually dont pick mage, I know it is by far the best class, but I have more fun playing others on arena).
This deck is so bad it's good. I had lethal with the board and soulfire, but I had 2 mad bombers in hand so I played them anyway and they lethalled for me hahaha.
(+1 Stranglethorn Tiger, Frost Elemental, Priestess of Elune)
4-3 final, which far exceeded my expectations for probably the worst deck I ever drafted.
On December 30 2013 01:59 RoyaSalute wrote: Yeah, i like the idea of 5 cards as well...
I did my first 12-0 run :D... and with shaman (I usually dont pick mage, I know it is by far the best class, but I have more fun playing others on arena).
Here is the deck... I had pretty solid picks
just one molten giant is not on the picture
The spells make it look like a constructed deck o_O
On December 30 2013 01:59 RoyaSalute wrote: Yeah, i like the idea of 5 cards as well...
I did my first 12-0 run :D... and with shaman (I usually dont pick mage, I know it is by far the best class, but I have more fun playing others on arena).
Here is the deck... I had pretty solid picks
just one molten giant is not on the picture
The spells make it look like a constructed deck o_O
Whenever I face Shaman decks on 10+ win they have the tendency to look constructed until the 3rd hex or fire elemental hits me. Just had Brawl + Silvanas, which is an epic combination Imo. Silvanas won 9 out of 10 brawls though. While I had 5 weapons that never wanted to show up, even when I got down to 6 Cards left ...
OK lets see how far 4 holy nova and 3 shadow word: Pains can carry the otherwise lackluster priest draft. + Show Spoiler +
E: Also I could have picked up 2 more mind controls but I thought 1 was enough.
E2: 3-3 I had the most bullshit draws on each of my losses. first loss I had all 3 nova in my hand by turn 4, second loss I had litterally nothing to play until turn 5 and last loss nothing till turn 4.
My wins though were the most 1 sided fights ever. I had one game were the northshire cleric drew me 7 cards.
On December 30 2013 01:59 RoyaSalute wrote: Yeah, i like the idea of 5 cards as well...
I did my first 12-0 run :D... and with shaman (I usually dont pick mage, I know it is by far the best class, but I have more fun playing others on arena).
Here is the deck... I had pretty solid picks
just one molten giant is not on the picture
The spells make it look like a constructed deck o_O
yeah, i had a hard time only vs a mage and one paladin... of course having no bad picks on arena helped a lot
First pick: Grommash .... 5-6 picks later: Grommash again, didnt pick (not sure if thats a mistake but having 2x 8 mana seemed a lot and I forget what the other pick was but pretty premium) ...... few picks later Sylvanas ..... final pick: Grommash, Malygos, Nat Pagle
Had another druid run. Went 0-2, won my way to 4/2 before finally being put down by a mage at 4/3. Had a decent deck, although a little light on the card draw.
I think Druid is gonna be my main arena class, and Mage/pally main constructed.
On December 30 2013 14:07 Liquid`Jinro wrote: First pick: Grommash .... 5-6 picks later: Grommash again, didnt pick (not sure if thats a mistake but having 2x 8 mana seemed a lot and I forget what the other pick was but pretty premium) ...... few picks later Sylvanas ..... final pick: Grommash, Malygos, Nat Pagle
Finally got a 12-2 arena win...I've been trying to make it work with warlocks for ages....but kept running out of steam. Taking Acritter's wise advice in this thread really helped: don't use any AoE unless you are building the deck around it. Before I used to take hellfires and stuff which didn't really work. There was one hilarious game where they played an Agent Squire, I played one, they hit me with theirs, and then I coined a Blood Knight who became 9-9 on turn two.
I got 480 gold (+the booster) as a prize. No shiny gold cards...might have to use some of those winnings to buy packs in the hope of getting my first legendary...
In general I've got to a pretty solid place with arenas...not sure if I can truly go infinite, but with the daily quests I can't see myself running out of gold soon unless I get the time to play for 3 days straight.
@Tal: Grats on the first 12-x win! Feels good doesn't it
Just had a 11-3 arena run as a Druid:
not shown: 2x Innervate, 1 Worgen Infiltrator
I didn't think I'd get to 11 wins, but those 2 Ancient of Wars really did some work. Had no chance in the games I lost though. One game was lost because I got behind after my opponent killed my 2 drop with his Mad Bomber. The other game my opponent had an awnser for everything, including 2x SI7: Agents.
Also got my first legendary out of the pack I won. It was a... Baron Geddon. Oh well, not exactly the best legendary but it's a start.
EDIT: best game was versus a mage, where he/she was forced to use their double Pyroblast on my double Acient of War!
I don't think I would have picked the first Swipe if I'd known I was going to get 3 more, but as it turns out having 3+ of a card, especially an AOE card, can really catch people off guard.
Interestingly, I played two games in a row against the same Shaman and won both handily. Felt pretty bad for the guy.
I didn't touch arena for quite some time now. I kept getting ridiculous choices and didn't get satisfying results (no spell mage, no legendaries at all, 1 epic out of 5 runs - the list is long). Now I actually have a decent deck and I'm currently on a 6-0 winning streak as a paladin (without truesilver or tirion)! I'll update my post when I've finished my run, but I'm happy about my results so far!
On December 30 2013 01:59 RoyaSalute wrote: Yeah, i like the idea of 5 cards as well...
I did my first 12-0 run :D... and with shaman (I usually dont pick mage, I know it is by far the best class, but I have more fun playing others on arena).
Here is the deck... I had pretty solid picks
just one molten giant is not on the picture
The spells make it look like a constructed deck o_O
Yea this is a ridiculous shaman arena deck. Jealous.
On December 31 2013 05:43 Gotuso wrote: 4 Swipes is pretty sick imo, I would pick 8 of them if given the choice!
Yea I played vs a 4 swipe deck on my current run... he never had more than 1 minion on the board until the very end, i felt like I was in complete control, had him down to 6 health. All he had to do was swipe my board 4 times, followed with a priestess of elune and an ironbark, finished with a starfire to the face. Might have been my most frustrating game to date. You just don't expect that fourth swipe =P