Simple Questions and Answers - Page 111
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SidFury
Netherlands0 Posts
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FricativeMelon
United States0 Posts
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Excludos
Norway7956 Posts
On August 22 2014 03:34 FricativeMelon wrote: If you had a minion that gave all enemy minions -1/-1, and your opponent killed it, what would happen to your opponent's damaged minions? Would it work the same way as Stormwind Champion with their health not being altered? Is there any way to know? If a card like that existed, it should do the exact same. A 4 health minion now has lowered max hp to 3, even if the effect is killed off and his max hp returns, he is still at 3 hp. | ||
Excludos
Norway7956 Posts
On August 21 2014 20:01 SidFury wrote: Where is the originality and imagination or is everybody just mindlessly copying op decks from the internet because every person I play has the same fffing deck how hard is it to be original and use your mind There are too few cards not being cycled fast enough, leaving you with optimal deck configurations. When pros find these, its easier for someone to do well by copying it instead of trying to find their own optimized deck which might not even exist. It's a bit like WoW really. Even if there should be hundreds of different ways to fill out your skill tree, it really just boils down to 2 or 3 optimized ways of doing it that others have found before you. | ||
ThePhan2m
Norway2739 Posts
1. Is Arena anyway setup that 7 wins players vs 7 wins or higher. Or is it totally random who you face? I so often go on win streaks, and then end up with 2-3 losses in a row. 2. Is there a bug of some kind during the start card choise? This scenario happens to me so often, that it cannot be conicidence: card 1-2-3-4. I keep 1-2-3, then change 4, I then get the same card again. Note, I play most of my games on ipad, might be ipad only bug? 3. Which class is considered the class you learn the most from while playing? 4. Any deck of any class that has a higher equal chance against both aggro and control decks of any class? Or do every deck have heavy weakness, like freeze mage pretty much has 100% loss vs control warriors. | ||
mordek
United States12704 Posts
On August 24 2014 09:25 ThePhan2m wrote: My questions: 1. Is Arena anyway setup that 7 wins players vs 7 wins or higher. Or is it totally random who you face? I so often go on win streaks, and then end up with 2-3 losses in a row. 2. Is there a bug of some kind during the start card choise? This scenario happens to me so often, that it cannot be conicidence: card 1-2-3-4. I keep 1-2-3, then change 4, I then get the same card again. Note, I play most of my games on ipad, might be ipad only bug? 3. Which class is considered the class you learn the most from while playing? 4. Any deck of any class that has a higher equal chance against both aggro and control decks of any class? Or do every deck have heavy weakness, like freeze mage pretty much has 100% loss vs control warriors. 1. You face opponents with the same number of wins as you. | ||
Too_MuchZerg
Finland2818 Posts
On August 25 2014 21:34 mordek wrote: 1. You face opponents with the same number of wins as you. Then how come I have faced same opponent in a row right after first game? | ||
mordek
United States12704 Posts
On August 25 2014 21:57 Too_MuchZerg wrote: Then how come I have faced same opponent in a row right after first game? I think there is some leeway matchmaking-wise but in general it will match you with someone with the same number of wins. i.e. not totally random. I actually googled and it seems there's not a lot out there... I've always been under this impression, I'm sure I've read it here before. There seems to be some stuff contradicting "matches you be wins, at least close to the number of wins". You should try messaging opponents after and see what their record is and compare ![]() | ||
Excludos
Norway7956 Posts
On August 24 2014 09:25 ThePhan2m wrote: My questions: 1. Is Arena anyway setup that 7 wins players vs 7 wins or higher. Or is it totally random who you face? I so often go on win streaks, and then end up with 2-3 losses in a row. 2. Is there a bug of some kind during the start card choise? This scenario happens to me so often, that it cannot be conicidence: card 1-2-3-4. I keep 1-2-3, then change 4, I then get the same card again. Note, I play most of my games on ipad, might be ipad only bug? 3. Which class is considered the class you learn the most from while playing? 4. Any deck of any class that has a higher equal chance against both aggro and control decks of any class? Or do every deck have heavy weakness, like freeze mage pretty much has 100% loss vs control warriors. 1. You face people with the same number of wins, with a little bit of leeway to shorten searching time. 2. Never heard of it. Maybe you drew the second of the same type of card? Happens all the time for me. 3. There is no real difference (except zoo, which can learn you some very bad habits). Pick whichever one you want, but do be warned that some heroes cost more to have a decent deck than others. Warrior for instance really isn't all that useful until you get a proper control deck with several epics and legendaries. The cheapest decks around while still viable is probably Druid and Priest 4. Most decks have some kind of weakness. The problem with decks that are good "all around" is simply that, they are only "good" all around. While decks that try to exploit the meta are usually extremely good at beating some classes, while extremely bad at beating others. Warrior seems right now to be one of the better allrounded decks, but its really expensive. Druid is also worth checking out as a good alrounder deck (which is what I'm playing now). | ||
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TheYango
United States47024 Posts
On August 25 2014 22:26 Excludos wrote: 2. Never heard of it. Maybe you drew the second of the same type of card? Happens all the time for me. The cards you get back when you mulligan are totally random--there's nothing that explicitly prevents the same card from coming back. Even if you have only 1 of a card in your deck, you have a 1/27 chance in the scenario he described of getting that card back again. That'll easily happen quite a few times as you play a lot of Hearthstone games. | ||
Conti
Germany2516 Posts
On August 25 2014 21:34 mordek wrote: 1. You face opponents with the same number of wins as you. People keep saying that, but is there any actual evidence for this? Arena seems entirely random to me, and even at 9 wins I get people with crappy decks or people who have no idea what they're doing. | ||
ThePhan2m
Norway2739 Posts
On August 25 2014 23:04 TheYango wrote: The cards you get back when you mulligan are totally random--there's nothing that explicitly prevents the same card from coming back. Even if you have only 1 of a card in your deck, you have a 1/27 chance in the scenario he described of getting that card back again. That'll easily happen quite a few times as you play a lot of Hearthstone games. I'm aware of that, its just that the reason I'm asking its because it happens so much to me, that the odds are just wrong. So no of the cards you exchange are placed like on top of your deck? | ||
Excludos
Norway7956 Posts
On August 25 2014 23:04 TheYango wrote: The cards you get back when you mulligan are totally random--there's nothing that explicitly prevents the same card from coming back. Even if you have only 1 of a card in your deck, you have a 1/27 chance in the scenario he described of getting that card back again. That'll easily happen quite a few times as you play a lot of Hearthstone games. Are you certain about this? I don't believe I have ever drawn back the same card that I mulligan. If I have two of the same card, I usually try to make one golden to see if I can spot this. | ||
Excludos
Norway7956 Posts
On August 25 2014 23:10 Conti wrote: People keep saying that, but is there any actual evidence for this? Arena seems entirely random to me, and even at 9 wins I get people with crappy decks or people who have no idea what they're doing. | ||
Excludos
Norway7956 Posts
On August 26 2014 11:53 Excludos wrote: Are you certain about this? I don't believe I have ever drawn back the same card that I mulligan. If I have two of the same card, I usually try to make one golden to see if I can spot this. To answer my own question. I just played 20 games against bots with a random deck that only contains one of each card. Mulligan every card every round, I never once drew that card again. That wouldn't be impossible even if you could draw a card back, but the probability is quite low. edit: Seems it was pointless to test it: http://www.hearthhead.com/bluetracker?topic=9309381395 But there are confirmed bug reports that you sometimes can. | ||
Conti
Germany2516 Posts
Thanks! | ||
Conti
Germany2516 Posts
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Xrero
United States120 Posts
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Kleinmuuhg
Vanuatu4091 Posts
On August 31 2014 04:56 Conti wrote: So, what's the skill difference between rank >5 and rank 1-5? I'm playing ranked seriously for the first time and I'm quickly approaching rank 5 with a win rate of about 60%. Obviously the climb is going to go much slower once the win streaks are gone, but should I expect a noticeable increase in skill for my opponents, too? Not quite sure what to expect once I hit rank 5. Rank 5 to 1 are quiet a big increase in difficulty compared to the ranks before. good lck | ||
Excludos
Norway7956 Posts
On August 31 2014 04:56 Conti wrote: So, what's the skill difference between rank >5 and rank 1-5? I'm playing ranked seriously for the first time and I'm quickly approaching rank 5 with a win rate of about 60%. Obviously the climb is going to go much slower once the win streaks are gone, but should I expect a noticeable increase in skill for my opponents, too? Not quite sure what to expect once I hit rank 5. The thing about rank 5 and below is not only do you not get winstreak bonuses anymore, but you also face opponents based on mmr instead of just star-rating. Meaning you can face anything below rank 5, including legend. Usually you don't really start facing legend rankers before rank 3, but its possible. This signifies a huge jump in skill curve, as decks and skills required to hit legend is quite high. | ||
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