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Hearthstone: Heroes of Warcraft TCG - Page 73

Forum Index > Hearthstone General
Post a Reply
Prev 1 71 72 73 74 75 106 Next
Jermstuddog
Profile Blog Joined June 2010
United States2231 Posts
September 04 2013 18:11 GMT
#1441
On September 05 2013 00:03 TheTenthDoc wrote:
Show nested quote +
On September 04 2013 23:01 Jermstuddog wrote:
On September 02 2013 19:45 CT Legacy wrote:
On September 02 2013 09:07 BliptiX wrote:
On September 02 2013 09:01 Jermstuddog wrote:
On September 02 2013 07:55 Daray wrote:
Going second is way too good in this game.


Everyone knows and agrees. If it doesn't get addressed before release, I would be surprised.

Something as simple as having the coin not count as a card, spell, etc and simply allow for +1 mana for the duration of a single turn without any other benefits should fix the issues.


On top of that you shouldn't be able to mulligan your 4th card

Why do you get to go second, get a free mana to use anytime you want AND get 4 cards to choose from at the start?

I think if you gave first turn 4 cards and second player 3 cards plus coin it would work out.

In most card games going second is the advantage since you can see already the plans of your opponent.

Also going first you have 1 mana, not much can be done, usually a weak dude or nothing first turn anyways.


The only major card game where going 2nd is an advantage is poker, and the only reason it is considered an advantage is because 90% of you hands aren't worth playing, and folding is free. This allows you to minimize your losses and potentially stay in the hand longer while paying a minimal amount.

Any other game where you have to play the hand out regardless, going first is always an advantage. And in a game like hearthstone, where mana amounts are turn-based, going first is a HUGE advantage.

This is why the 4th card is a non-issue, and the coin (outside of combos) is also completely OK. Because the person who goes second is both 1/2 a turn behind, AND 1/2 a mana crystal behind for the first 10 turns of the game.


There are many draft and sealed deck formats where going second is an advantage in Magic: The Gathering (and there you don't get to see the extra card when you mull and have no coin). Rise of the Eldrazi being one of the more recent ones.


While I am not up-to-date on modern competitive formats, I can assume that you're exchanging going second during the game in order to go first during the draft.
As it turns out, marines don't actually cost any money -Jinro
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
September 04 2013 18:13 GMT
#1442
On September 05 2013 03:11 Jermstuddog wrote:
Show nested quote +
On September 05 2013 00:03 TheTenthDoc wrote:
On September 04 2013 23:01 Jermstuddog wrote:
On September 02 2013 19:45 CT Legacy wrote:
On September 02 2013 09:07 BliptiX wrote:
On September 02 2013 09:01 Jermstuddog wrote:
On September 02 2013 07:55 Daray wrote:
Going second is way too good in this game.


Everyone knows and agrees. If it doesn't get addressed before release, I would be surprised.

Something as simple as having the coin not count as a card, spell, etc and simply allow for +1 mana for the duration of a single turn without any other benefits should fix the issues.


On top of that you shouldn't be able to mulligan your 4th card

Why do you get to go second, get a free mana to use anytime you want AND get 4 cards to choose from at the start?

I think if you gave first turn 4 cards and second player 3 cards plus coin it would work out.

In most card games going second is the advantage since you can see already the plans of your opponent.

Also going first you have 1 mana, not much can be done, usually a weak dude or nothing first turn anyways.


The only major card game where going 2nd is an advantage is poker, and the only reason it is considered an advantage is because 90% of you hands aren't worth playing, and folding is free. This allows you to minimize your losses and potentially stay in the hand longer while paying a minimal amount.

Any other game where you have to play the hand out regardless, going first is always an advantage. And in a game like hearthstone, where mana amounts are turn-based, going first is a HUGE advantage.

This is why the 4th card is a non-issue, and the coin (outside of combos) is also completely OK. Because the person who goes second is both 1/2 a turn behind, AND 1/2 a mana crystal behind for the first 10 turns of the game.


There are many draft and sealed deck formats where going second is an advantage in Magic: The Gathering (and there you don't get to see the extra card when you mull and have no coin). Rise of the Eldrazi being one of the more recent ones.


While I am not up-to-date on modern competitive formats, I can assume that you're exchanging going second during the game in order to go first during the draft.

No...

You are exchanging going 2nd in the game for not skipping your draw step on your first turn. Period.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Jermstuddog
Profile Blog Joined June 2010
United States2231 Posts
September 04 2013 18:17 GMT
#1443
On September 05 2013 03:13 Sn0_Man wrote:
Show nested quote +
On September 05 2013 03:11 Jermstuddog wrote:
On September 05 2013 00:03 TheTenthDoc wrote:
On September 04 2013 23:01 Jermstuddog wrote:
On September 02 2013 19:45 CT Legacy wrote:
On September 02 2013 09:07 BliptiX wrote:
On September 02 2013 09:01 Jermstuddog wrote:
On September 02 2013 07:55 Daray wrote:
Going second is way too good in this game.


Everyone knows and agrees. If it doesn't get addressed before release, I would be surprised.

Something as simple as having the coin not count as a card, spell, etc and simply allow for +1 mana for the duration of a single turn without any other benefits should fix the issues.


On top of that you shouldn't be able to mulligan your 4th card

Why do you get to go second, get a free mana to use anytime you want AND get 4 cards to choose from at the start?

I think if you gave first turn 4 cards and second player 3 cards plus coin it would work out.

In most card games going second is the advantage since you can see already the plans of your opponent.

Also going first you have 1 mana, not much can be done, usually a weak dude or nothing first turn anyways.


The only major card game where going 2nd is an advantage is poker, and the only reason it is considered an advantage is because 90% of you hands aren't worth playing, and folding is free. This allows you to minimize your losses and potentially stay in the hand longer while paying a minimal amount.

Any other game where you have to play the hand out regardless, going first is always an advantage. And in a game like hearthstone, where mana amounts are turn-based, going first is a HUGE advantage.

This is why the 4th card is a non-issue, and the coin (outside of combos) is also completely OK. Because the person who goes second is both 1/2 a turn behind, AND 1/2 a mana crystal behind for the first 10 turns of the game.


There are many draft and sealed deck formats where going second is an advantage in Magic: The Gathering (and there you don't get to see the extra card when you mull and have no coin). Rise of the Eldrazi being one of the more recent ones.


While I am not up-to-date on modern competitive formats, I can assume that you're exchanging going second during the game in order to go first during the draft.

No...

You are exchanging going 2nd in the game for not skipping your draw step on your first turn. Period.


So... you're gaining card advantage then? Regardless, you're getting SOMETHING for going second that you wouldn't get for going first. It is not an advantage to have to wait for the other guy to go first, and that seems to be the argument Bliptix is making. The ability to move AFTER your opponent is just not advantageous in pretty much any strategy game unless you have the option of getting out of the hand (poker).
As it turns out, marines don't actually cost any money -Jinro
SpikeStarcraft
Profile Joined October 2011
Germany2095 Posts
Last Edited: 2013-09-04 18:19:00
September 04 2013 18:18 GMT
#1444
http://eu.battle.net/hearthstone/en/blog/10852105/closed-beta-test-begins-04-09-2013

so did anyone in eu got a key yet?
Grettin
Profile Joined April 2010
42381 Posts
September 04 2013 18:20 GMT
#1445
Nope. Not yet at least.
"If I had force-fields in Brood War, I'd never lose." -Bisu
pokerface
Profile Joined April 2007
507 Posts
September 04 2013 18:21 GMT
#1446
Well im quite surprised how fast they came out with eu beta.Altho i didnt recieve beta key its still Great news!
NihiLStarcraft
Profile Blog Joined January 2010
Denmark1413 Posts
September 04 2013 18:22 GMT
#1447
I certainly didn't...

Anybody?

I get the impression that, ever since HotS, Blizzard has been turning its beta tests more into marketing campaigns. Give access to internet celebrities that then livestream and produce YouTube content and get the masses hyped up. The 'normal' folks seem to have an incredibly slim chance of getting a key via opt-in. It's a bit early to tell with Hearthstone, of course, but I personally really dislike this behavior.
HolydaKing
Profile Joined February 2010
21254 Posts
September 04 2013 18:23 GMT
#1448
First wave is probably mostly for popular streamers from EU, although even if it isn't, it's doubtful anyone from TL will get one, haha. Chances are so low.
PushDown
Profile Joined December 2011
Italy208 Posts
September 04 2013 18:26 GMT
#1449
Cool stuff! :D.

I have nothing on my e-mail but hopefully the invites take a couple of hours to get going *wishfull thinking*
Cogito ergo sum
Usagi
Profile Blog Joined August 2010
Spain1647 Posts
September 04 2013 18:47 GMT
#1450
EU server up, im IN! :3
SixStrings
Profile Blog Joined August 2013
Germany2046 Posts
September 04 2013 18:52 GMT
#1451
Man this game looks like heaps of run.

I've never played any TCG (except the one my little brother and I made, with hand drawn cards self made laminates), so I'll probably get assraped the second I start playing, but even so...
ahswtini
Profile Blog Joined June 2008
Northern Ireland22208 Posts
September 04 2013 19:27 GMT
#1452
Let the wait for keys begin...
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
Usagi
Profile Blog Joined August 2010
Spain1647 Posts
September 04 2013 19:29 GMT
#1453
Mhmm hitting normal play at the moment seems a bit slow to find opponents, should have guessed xD
grs
Profile Blog Joined April 2011
Germany2339 Posts
September 04 2013 19:30 GMT
#1454
Well, like it looks all that has been done yet is: They replayced EU-press people temp. US-acc. with a permanent EU one...
SilverStar
Profile Joined January 2012
Sweden18511 Posts
September 04 2013 19:31 GMT
#1455
This game looks great. Can't wait.
SarcasmMonster
Profile Joined October 2011
3136 Posts
September 04 2013 19:37 GMT
#1456
Now we have to split the chance of getting a beta key with Europeans

Why didn't Blizz delay EU beta further
MMA: The true King of Wings
Uni1987
Profile Joined September 2010
Netherlands642 Posts
September 04 2013 20:01 GMT
#1457
Unfortunatly no key.. *sob
.............
TheTenthDoc
Profile Blog Joined February 2011
United States9561 Posts
September 04 2013 20:54 GMT
#1458
On September 05 2013 03:17 Jermstuddog wrote:
Show nested quote +
On September 05 2013 03:13 Sn0_Man wrote:
On September 05 2013 03:11 Jermstuddog wrote:
On September 05 2013 00:03 TheTenthDoc wrote:
On September 04 2013 23:01 Jermstuddog wrote:
On September 02 2013 19:45 CT Legacy wrote:
On September 02 2013 09:07 BliptiX wrote:
On September 02 2013 09:01 Jermstuddog wrote:
On September 02 2013 07:55 Daray wrote:
Going second is way too good in this game.


Everyone knows and agrees. If it doesn't get addressed before release, I would be surprised.

Something as simple as having the coin not count as a card, spell, etc and simply allow for +1 mana for the duration of a single turn without any other benefits should fix the issues.


On top of that you shouldn't be able to mulligan your 4th card

Why do you get to go second, get a free mana to use anytime you want AND get 4 cards to choose from at the start?

I think if you gave first turn 4 cards and second player 3 cards plus coin it would work out.

In most card games going second is the advantage since you can see already the plans of your opponent.

Also going first you have 1 mana, not much can be done, usually a weak dude or nothing first turn anyways.


The only major card game where going 2nd is an advantage is poker, and the only reason it is considered an advantage is because 90% of you hands aren't worth playing, and folding is free. This allows you to minimize your losses and potentially stay in the hand longer while paying a minimal amount.

Any other game where you have to play the hand out regardless, going first is always an advantage. And in a game like hearthstone, where mana amounts are turn-based, going first is a HUGE advantage.

This is why the 4th card is a non-issue, and the coin (outside of combos) is also completely OK. Because the person who goes second is both 1/2 a turn behind, AND 1/2 a mana crystal behind for the first 10 turns of the game.


There are many draft and sealed deck formats where going second is an advantage in Magic: The Gathering (and there you don't get to see the extra card when you mull and have no coin). Rise of the Eldrazi being one of the more recent ones.


While I am not up-to-date on modern competitive formats, I can assume that you're exchanging going second during the game in order to go first during the draft.

No...

You are exchanging going 2nd in the game for not skipping your draw step on your first turn. Period.


So... you're gaining card advantage then? Regardless, you're getting SOMETHING for going second that you wouldn't get for going first. It is not an advantage to have to wait for the other guy to go first, and that seems to be the argument Bliptix is making. The ability to move AFTER your opponent is just not advantageous in pretty much any strategy game unless you have the option of getting out of the hand (poker).


Yes, you gain card advantage. In Hearthstone you gain super mega ultra card advantage (since you can mulligan the card you get to draw). Which is why the 4th card and coin are more than enough incentive to want to go second in Hearthstone the vast majority of the time along with the card puddle making it so that good one-drops are few and far between.
KadaverBB
Profile Blog Joined June 2009
Germany25657 Posts
September 04 2013 20:56 GMT
#1459
Obviously I didn'T get a key. I never do fuck my life
AdministratorLaws change depending on who's making them, but justice is justice
Huragius
Profile Joined September 2010
Lithuania1506 Posts
September 04 2013 21:13 GMT
#1460
Well, didn't expect to get one to begin with ;(
Prev 1 71 72 73 74 75 106 Next
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