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On July 17 2009 22:55 Rev0lution wrote: And CharlieMurphy whatever gun you used to kill rabbits does not compare to that big ass rifle the Marine brought in for the kid.
BB gun =/= Semi automatic
I used a .45 for practice / safety issues (animals) at 8 years old.
But I cried the first time. I only shot BB guns before that.
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I actually don't have much to add to the discussion, other than to say that Penn and Teller are real geniuses who have earned my complete and utter respect. They are so good at so many things.
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On July 18 2009 03:38 Judicator wrote:Show nested quote +On July 18 2009 03:30 Chef wrote:On July 18 2009 03:18 Stratos.FEAR wrote: There wouldn't be an issue if the parents would stop letting their kids play GTA or other stuff if they knew their kids were troubled. this just goes to show that some parents dont give a shit about what their kids do and believe that their 'little angels' have been corrupted by some video game which they paid no attention to the M rating on the game.
isn't this why they changed the cookie monster to the veggie monster? because the irresponsible parents fed their kids to the point of obesity and then proceed to blame a figure of children's television for encouraging the eating of cookies....
and while there was loads of stuff done in the vids for entertainment the ending part on football is totally true. You could argue that trouble kids being able to lose themselves in a fantasy world allows them to act normally in reality. I don't think there's been to much evidence specifically for video games regarding the matter (it's a bit difficult to test). There has been research of catharsis methods such as hitting punching bags and kicking things that does show worsened moods and higher aggression (as apposed to not using such methods). They say that if you're hitting something that isn't the object of your pain, it doesn't help (but if it is, it does). But I think tho, that unless you are very unusual, you are not imagining the people you hate on the faces of the characters you shoot up, you're imagining yourself being a superhero (which would make it different and perhaps therapeutic). But yeah... Blame the parents, blame the video games, blame blame blame, just so long as we avoid finding the core of the problem (which in my opinion, is WHAT is making the child sad/troubled, not how he or she deals with it). Well as nice as that is, shit happens, I mean we all have shitty days or stretches of time, but the vast majority of us deal with it without extreme violence. So how someone deals with sadness or stress is very important and relevant. No, it's treating the symptoms and not the cause. Everyone 'has shitty days' but for a lot of us the cause goes away on it's own. The people who commit these acts aren't just having a bad week, they usually have a long history of sadness.
I really hate this attitude of just saying "well these people are inferior. Most people just deal with that stuff." Frankly, I can imagine myself in their position, and I don't usually think I'd be so different. I also don't think something trivial like taking away video games, or taking away music or movies is going to make a person any less dangerous. They're dangerous BECAUSE of their history, not because of media. One is the cause, and one is the symptom. I listen to sad songs because I'm sad. I'm not sad because I listen to sad songs. Right?
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That kid is gonna be so embarassed hwen his friends see that
Oh wait, he plays COD. Prolly no friends.
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On July 18 2009 00:43 fanatacist wrote:Show nested quote +On July 17 2009 22:53 Rev0lution wrote:On July 17 2009 10:09 CharlieMurphy wrote: Why the hell was that kid crying, what a pussy. Dude, he's 9 years old and was scared as hell. Probably hurt too, he is way too small for that gun and the recoil was not dampened by proper shoulder positioning; probably left bruising, hit his face. And yea, scary as fuck.
Yeah, he had the rifle right next to his jaw. He should have been given a little instruction. :|
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the most alarming thing in the video was the asian girl with 142342 white guys
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Well the point was he was supposed to emulate what he learned from video games with fairly minimal assistance. It doesn't prove anything because we're worried about teenagers with guns, not 9 year olds, but still.
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On July 18 2009 05:03 Chef wrote:Show nested quote +On July 18 2009 03:38 Judicator wrote:On July 18 2009 03:30 Chef wrote:On July 18 2009 03:18 Stratos.FEAR wrote: There wouldn't be an issue if the parents would stop letting their kids play GTA or other stuff if they knew their kids were troubled. this just goes to show that some parents dont give a shit about what their kids do and believe that their 'little angels' have been corrupted by some video game which they paid no attention to the M rating on the game.
isn't this why they changed the cookie monster to the veggie monster? because the irresponsible parents fed their kids to the point of obesity and then proceed to blame a figure of children's television for encouraging the eating of cookies....
and while there was loads of stuff done in the vids for entertainment the ending part on football is totally true. You could argue that trouble kids being able to lose themselves in a fantasy world allows them to act normally in reality. I don't think there's been to much evidence specifically for video games regarding the matter (it's a bit difficult to test). There has been research of catharsis methods such as hitting punching bags and kicking things that does show worsened moods and higher aggression (as apposed to not using such methods). They say that if you're hitting something that isn't the object of your pain, it doesn't help (but if it is, it does). But I think tho, that unless you are very unusual, you are not imagining the people you hate on the faces of the characters you shoot up, you're imagining yourself being a superhero (which would make it different and perhaps therapeutic). But yeah... Blame the parents, blame the video games, blame blame blame, just so long as we avoid finding the core of the problem (which in my opinion, is WHAT is making the child sad/troubled, not how he or she deals with it). Well as nice as that is, shit happens, I mean we all have shitty days or stretches of time, but the vast majority of us deal with it without extreme violence. So how someone deals with sadness or stress is very important and relevant. No, it's treating the symptoms and not the cause. Everyone 'has shitty days' but for a lot of us the cause goes away on it's own. The people who commit these acts aren't just having a bad week, they usually have a long history of sadness. I really hate this attitude of just saying "well these people are inferior. Most people just deal with that stuff." Frankly, I can imagine myself in their position, and I don't usually think I'd be so different. I also don't think something trivial like taking away video games, or taking away music or movies is going to make a person any less dangerous. They're dangerous BECAUSE of their history, not because of media. One is the cause, and one is the symptom. I listen to sad songs because I'm sad. I'm not sad because I listen to sad songs. Right?
I am not saying that, but for you to disregard how someone deal with these problems is just as problematic as disregarding the cause. Read what I posted, because you are misunderstanding.
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I wonder if this 9 years old would shoot more and don't cry if the target was different.
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no matter how you look at it the kid was a pussy. And as said before, it doesn't really prove anything anyways.
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On July 18 2009 06:08 Judicator wrote:Show nested quote +On July 18 2009 05:03 Chef wrote:On July 18 2009 03:38 Judicator wrote:On July 18 2009 03:30 Chef wrote:On July 18 2009 03:18 Stratos.FEAR wrote: There wouldn't be an issue if the parents would stop letting their kids play GTA or other stuff if they knew their kids were troubled. this just goes to show that some parents dont give a shit about what their kids do and believe that their 'little angels' have been corrupted by some video game which they paid no attention to the M rating on the game.
isn't this why they changed the cookie monster to the veggie monster? because the irresponsible parents fed their kids to the point of obesity and then proceed to blame a figure of children's television for encouraging the eating of cookies....
and while there was loads of stuff done in the vids for entertainment the ending part on football is totally true. You could argue that trouble kids being able to lose themselves in a fantasy world allows them to act normally in reality. I don't think there's been to much evidence specifically for video games regarding the matter (it's a bit difficult to test). There has been research of catharsis methods such as hitting punching bags and kicking things that does show worsened moods and higher aggression (as apposed to not using such methods). They say that if you're hitting something that isn't the object of your pain, it doesn't help (but if it is, it does). But I think tho, that unless you are very unusual, you are not imagining the people you hate on the faces of the characters you shoot up, you're imagining yourself being a superhero (which would make it different and perhaps therapeutic). But yeah... Blame the parents, blame the video games, blame blame blame, just so long as we avoid finding the core of the problem (which in my opinion, is WHAT is making the child sad/troubled, not how he or she deals with it). Well as nice as that is, shit happens, I mean we all have shitty days or stretches of time, but the vast majority of us deal with it without extreme violence. So how someone deals with sadness or stress is very important and relevant. No, it's treating the symptoms and not the cause. Everyone 'has shitty days' but for a lot of us the cause goes away on it's own. The people who commit these acts aren't just having a bad week, they usually have a long history of sadness. I really hate this attitude of just saying "well these people are inferior. Most people just deal with that stuff." Frankly, I can imagine myself in their position, and I don't usually think I'd be so different. I also don't think something trivial like taking away video games, or taking away music or movies is going to make a person any less dangerous. They're dangerous BECAUSE of their history, not because of media. One is the cause, and one is the symptom. I listen to sad songs because I'm sad. I'm not sad because I listen to sad songs. Right? I am not saying that, but for you to disregard how someone deal with these problems is just as problematic as disregarding the cause. Read what I posted, because you are misunderstanding. Man, I did read what you posted. That's why I replied to it. Either reiterate what you said so it is clear, or stop pretending you're mysterious and wise and that I'm just not smart enough to know what you meant. Yeah, most people deal with their stress in non-extremely violent ways. Most people are also not experiencing the same stress/sadness that people who commit suicide or commit murder are experiencing. That's why something different happens. People need options to deal with their stress and problems, and when they don't have options, that's when it's more important to eliminate the cause.
IE: Anti-bullying campaigns and anti-poverty efforts help to eliminate the causes of criminal activity. They're good. Telling kids how to accept being bullied and not to take it to heart, or putting low-income people who steal in jail is bad, because it's treating a symptom.
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I really hate those guys, or rather the way in which they present their arguments. I know its supposed be funny but the way I see it their in your face attitude usually detracts from the statement they are trying to make. That being said I really liked the way they picked apart that triangle.
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im waiting for people to gimme their stuff december 20th 2012
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I really liked their argument that was like "what if football came around 100 years after video games, rather than the other way around?"
Also, that poor kid at the end
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Aww, that poor kid 
Jack Thompson's a dick hole, I'm so glad he had his license revoked.
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On July 18 2009 06:23 Chef wrote:Show nested quote +On July 18 2009 06:08 Judicator wrote:On July 18 2009 05:03 Chef wrote:On July 18 2009 03:38 Judicator wrote:On July 18 2009 03:30 Chef wrote:On July 18 2009 03:18 Stratos.FEAR wrote: There wouldn't be an issue if the parents would stop letting their kids play GTA or other stuff if they knew their kids were troubled. this just goes to show that some parents dont give a shit about what their kids do and believe that their 'little angels' have been corrupted by some video game which they paid no attention to the M rating on the game.
isn't this why they changed the cookie monster to the veggie monster? because the irresponsible parents fed their kids to the point of obesity and then proceed to blame a figure of children's television for encouraging the eating of cookies....
and while there was loads of stuff done in the vids for entertainment the ending part on football is totally true. You could argue that trouble kids being able to lose themselves in a fantasy world allows them to act normally in reality. I don't think there's been to much evidence specifically for video games regarding the matter (it's a bit difficult to test). There has been research of catharsis methods such as hitting punching bags and kicking things that does show worsened moods and higher aggression (as apposed to not using such methods). They say that if you're hitting something that isn't the object of your pain, it doesn't help (but if it is, it does). But I think tho, that unless you are very unusual, you are not imagining the people you hate on the faces of the characters you shoot up, you're imagining yourself being a superhero (which would make it different and perhaps therapeutic). But yeah... Blame the parents, blame the video games, blame blame blame, just so long as we avoid finding the core of the problem (which in my opinion, is WHAT is making the child sad/troubled, not how he or she deals with it). Well as nice as that is, shit happens, I mean we all have shitty days or stretches of time, but the vast majority of us deal with it without extreme violence. So how someone deals with sadness or stress is very important and relevant. No, it's treating the symptoms and not the cause. Everyone 'has shitty days' but for a lot of us the cause goes away on it's own. The people who commit these acts aren't just having a bad week, they usually have a long history of sadness. I really hate this attitude of just saying "well these people are inferior. Most people just deal with that stuff." Frankly, I can imagine myself in their position, and I don't usually think I'd be so different. I also don't think something trivial like taking away video games, or taking away music or movies is going to make a person any less dangerous. They're dangerous BECAUSE of their history, not because of media. One is the cause, and one is the symptom. I listen to sad songs because I'm sad. I'm not sad because I listen to sad songs. Right? I am not saying that, but for you to disregard how someone deal with these problems is just as problematic as disregarding the cause. Read what I posted, because you are misunderstanding. Man, I did read what you posted. That's why I replied to it. Either reiterate what you said so it is clear, or stop pretending you're mysterious and wise and that I'm just not smart enough to know what you meant. Yeah, most people deal with their stress in non-extremely violent ways. Most people are also not experiencing the same stress/sadness that people who commit suicide or commit murder are experiencing. That's why something different happens. People need options to deal with their stress and problems, and when they don't have options, that's when it's more important to eliminate the cause. IE: Anti-bullying campaigns and anti-poverty efforts help to eliminate the causes of criminal activity. They're good. Telling kids how to accept being bullied and not to take it to heart, or putting low-income people who steal in jail is bad, because it's treating a symptom.
Umm, so you think just because someone experienced a hard time (which is completely relative and personalized) means they'll snap? Yes I agree with you that eliminating the cause is a good thing, but that doesn't mean its possible (what you are going to eliminate world poverty and make everyone an upstanding citizen of the world?). There are always going to be assholes, douchebags, and people who piss you off or make your life miserable, and that's the stuff you can control, what about losing your job because of a failing economy, your loved one(s) dying to accidents, etc. How do you eliminate that?
What I am trying to say is that how people deal with stressful, distressing, and other negative sounding words situations is very important to their mental health. Chef, the problem I have with your reasoning is implying that individuals will see their available options regardless of their state of mind which is completely incorrect; just because you eliminated the cause doesn't mean they won't get caught up over something else. Many people suffer hardships, and many people work through it without being a headline. In addition to what you are advocating Chef, people need to learn to handle hard experiences when growing up as well. To disregard how people deal with problems just means you'll be trying to eliminate causes for the rest of humanity's future.
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Yeah the problem here is that you can't "prove" that video games makes children more aggressive, because there are just too many factors involved. Science is too often overly focused on finding single causal links between stuff, and it isn't always possible like in this case.
Sure, I think video games can affect people in a bad way, saying anything else would be bullshit. If you think about it with an open mind, it's pretty odd that we have "games" involving running around shooting as many people as possible or hijacking cars or whatever. I mean, why do we want to do that? Is it a way of wenting aggression through safe means or does it strengthen our aggression, that can be caused by anything, from bad relationships, trouble at work etc etc.
You will never get a graph saying "56% of all children get 45% harmed by playing FPS games". I mean it's not quantifiable and whatever scienfitic method you choose will pretty much lack reliability and validity.
So yeah, some people get affected more than others by video games and I have no idea to what extent. Games like Starcraft could possibly make you frustrated too (if you play TvP lol) or feel good about yourself (if you play PvT at D level). Video games do affect us, and of course not only in positive ways but I thought everyone already knew that.
But like I said, it's not the main cause for school shootings or whatever. Society is to blame, and ultimately society is also "responsible" for violent games, aggressive music or what not, so the reasons behind everything are sociological and cultural. You HAVE to have a broader view regarding this matter than just trying to find causal links between video games and violence.
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This is stupid, there is nothing to argue about. People that are against video games should never be listened to.
In a few years the old will be dead and we won't have to care about this debate anymore.
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On July 18 2009 07:32 Zoler wrote: This is stupid, there is nothing to argue about. People that are against video games should never be listened to.
In a few years the old will be dead and we won't have to care about this debate anymore.
Thanks for the input but you don't seem to be even have considered the option that video games affect people in both good and bad ways.
"Should never be listened to"? Nice one.
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I mean, why do we want to do that? Because its something we obviously can't do without forfeiting our life in a non-virtual environment, which makes it novel and stimulating.
I haven't saved the world, conquered galaxies, sang an opera, played a smash hit, or flown a plane in real life, but I've done so in games. The appeal is obvious.
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