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The Games Industry And ATVI - Page 63

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CuddlyCuteKitten
Profile Joined January 2004
Sweden2893 Posts
September 14 2024 06:11 GMT
#1241
On September 13 2024 09:43 JimmyJRaynor wrote:
I wonder what will come of this complaint?
https://www.beuc.eu/reports/game-over-consumers-fight-fairer-game-purchases
https://www.beuc.eu/general/unfair-commercial-practices

https://en.wikipedia.org/wiki/European_Consumer_Organisation

These guys seem pretty serious.
Show nested quote +
On September 13 2024 08:43 frontgarden2222 wrote:
Sony pulling the plug this early is actually fairly prudent, why waste time developing content for your 1st year road map when its clear the game as-is won't survive the first year. Most developers just let these type of games bleed out, like in the case of that Gundam shooter, but that's having them sit on their hands for half a year.

a very consumer friendly move made by a company that is not consumer friendly. a bunch of people at the top of Sony knew the game was very bad.

Here is middle-of-the-road, IGN, professional fence-sitter saying the game is very bad.


When a management guy who speaks in very mild terms a lot of time talks in this manner about a game ... you know the game is bad.

it is interesting and hilarious that IGN published a 7/10 for this game while choosing to pretend one of its long term veterans in management does not exist. IGN.. bought and paid for.

Concord's first trailer, www.youtube.com , got 6,600 upvotes and 34000 downvotes. Trailer was May 30. A game play trailer released later that day had 7,700 upvotes and 76,000 downvotes. Pre orders started June 6 and we now know almost no one pre ordered the game.

This "character trailer" is so bad.. it feels like Jerry Seinfeld wrote a parody of a video game. She knocks over a garbage can in the middle the trailer. WAIT! That Garbage Can is an actual game character!
www.youtube.com
downvoted into oblivion.

The clear signals of an impending financial disaster were there. Sony could see this coming.

BTW, Kudos to the original owner of Firewalk Studios parent company. One Harold Ryan. He managed to sell this studio to Sony a year ago and now Sony takes the fall. He can watch this from the island he owns in the South Pacific.



EU made apple change to USB-C chargers. Relatively minor changes to in app purchases are certainly possible.
Unity, support, family, and kneecapping bitches.
JimmyJRaynor
Profile Blog Joined April 2010
Canada17924 Posts
Last Edited: 2024-09-14 13:38:46
September 14 2024 13:15 GMT
#1242
Good news for the makers of Warhammer 40K Space Marine 2. They just scored some investment cash!
https://www.prnewswire.com/news-releases/aleph-capital-partners-and-crestview-partners-announce-significant-equity-investment-in-saber-interactive--one-of-the-worlds-leading-independent-game-developers-302247611.html

Nice to see an Indy Studio get paid.
On September 14 2024 15:11 CuddlyCuteKitten wrote:
EU made apple change to USB-C chargers. Relatively minor changes to in app purchases are certainly possible.

ah,
Ubisoft announcing "The Crew 2" will have an offline mode giving players the ability to own the game forever now makes sense. Ubisoft is placating these guys. Ubisoft made the announcement with zero dates and zero specifics. It was 100% PR to deal with these consumer rights people. Now i get it.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
Harris1st
Profile Blog Joined May 2010
Germany7424 Posts
Last Edited: 2024-09-17 08:57:11
September 17 2024 08:56 GMT
#1243
https://www.gamepressure.com/newsroom/blizzard-reveals-how-much-money-players-spent-on-microtransaction/z1726b

Diablo IV has generated more than a billion dollars in revenue since its release, including approximately 150 million dollars from in-game microtransactions.


Pisses me off that it works that well to be honest. People have no restraint
Go Serral! GG EZ for Ence. Flashbang dance FTW
JimmyJRaynor
Profile Blog Joined April 2010
Canada17924 Posts
September 17 2024 16:06 GMT
#1244
Game peddlers are in the impulse and hedonism business. They seek out, target, bait, and capture people with little temperance. That is where the profit is.

Just be aware that's the game within the game. Govern yourself accordingly.

Caveat Emptor.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
JimmyJRaynor
Profile Blog Joined April 2010
Canada17924 Posts
Last Edited: 2024-09-19 01:45:21
September 19 2024 01:28 GMT
#1245
IGN doing IGN things.


It is hilarious that a singular smelly man rambling away in his attic amassed a media empire that now competes with IGN.
https://trends.google.com/trends/explore?date=all&q=/m/0dqmh5&hl=en-GB

This is the 1981 movie "Absence of Malice" happening in 2024 with Ethan Gach in the role played by Sally Field.

And, we have Nintendo going after the makers of Palworld.
https://www.gematsu.com/2024/09/nintendo-and-the-pokemon-company-file-lawsuit-against-pocketpair-for-palworld
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
WombaT
Profile Blog Joined May 2010
Northern Ireland27463 Posts
September 19 2024 01:51 GMT
#1246
On September 17 2024 17:56 Harris1st wrote:
https://www.gamepressure.com/newsroom/blizzard-reveals-how-much-money-players-spent-on-microtransaction/z1726b

Show nested quote +
Diablo IV has generated more than a billion dollars in revenue since its release, including approximately 150 million dollars from in-game microtransactions.


Pisses me off that it works that well to be honest. People have no restraint

I like how it made the spooky figure of 666 million dollars 5 days after release, according to the article.


'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
TL+ Member
Harris1st
Profile Blog Joined May 2010
Germany7424 Posts
September 19 2024 06:53 GMT
#1247
On September 19 2024 10:51 WombaT wrote:
Show nested quote +
On September 17 2024 17:56 Harris1st wrote:
https://www.gamepressure.com/newsroom/blizzard-reveals-how-much-money-players-spent-on-microtransaction/z1726b

Diablo IV has generated more than a billion dollars in revenue since its release, including approximately 150 million dollars from in-game microtransactions.


Pisses me off that it works that well to be honest. People have no restraint

I like how it made the spooky figure of 666 million dollars 5 days after release, according to the article.




Yeah they basically had a guy watch the sales counter and and when it hit 666 he pressed send
Go Serral! GG EZ for Ence. Flashbang dance FTW
WombaT
Profile Blog Joined May 2010
Northern Ireland27463 Posts
September 19 2024 07:00 GMT
#1248
On September 19 2024 10:28 JimmyJRaynor wrote:
IGN doing IGN things.
https://www.youtube.com/watch?v=KG3fHRUwuOY

It is hilarious that a singular smelly man rambling away in his attic amassed a media empire that now competes with IGN.
https://trends.google.com/trends/explore?date=all&q=/m/0dqmh5&hl=en-GB

This is the 1981 movie "Absence of Malice" happening in 2024 with Ethan Gach in the role played by Sally Field.

And, we have Nintendo going after the makers of Palworld.
https://www.gematsu.com/2024/09/nintendo-and-the-pokemon-company-file-lawsuit-against-pocketpair-for-palworld

Opinion peddlers are in the impulse and hedonism business. They seek out, target, bait, and capture people with little temperance. That is where the profit is.

Just be aware that's the game within the game. Govern yourself accordingly.
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
TL+ Member
JimmyJRaynor
Profile Blog Joined April 2010
Canada17924 Posts
Last Edited: 2024-09-19 07:36:17
September 19 2024 07:22 GMT
#1249
no, the profit comes from people with spare time and spare money giving game publishers money for games.
without that mechanism the opinions have no meaning.

it has been said "money is the root of all evil" .. has anyone bothered to ask.. ."what is the root of money?"
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
WombaT
Profile Blog Joined May 2010
Northern Ireland27463 Posts
September 19 2024 07:39 GMT
#1250
On September 19 2024 16:22 JimmyJRaynor wrote:
no, the profit comes from people with spare time and spare money giving game publishers money for games.
without that mechanism the opinions have no meaning.

it has been said "money is the root of all evil" .. has anyone bothered to ask.. ."what is the root of money?"

That wasn’t my point, my point was that the so-called ‘new media’ has risen to prominence for pulling those same levers that you observe in game publishers

Yes many people have asked, and answered that question in various divergent directions.
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
TL+ Member
JimmyJRaynor
Profile Blog Joined April 2010
Canada17924 Posts
Last Edited: 2024-09-19 07:57:41
September 19 2024 07:55 GMT
#1251
here is your comment..

"Opinion peddlers are in the impulse and hedonism business. They seek out, target, bait, and capture people with little temperance. That is where the profit is."

and that is not where the profit is. The industry is ... people giving spare money to game publishers.

Game publishers in turn give money to people like Asmongold and IGN. Game players ... seek the opinions of IGN and Asmongold to make buying decisions for games. Without the spare money for game playing ... Asmongold and IGN have zero utility.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
JimmyJRaynor
Profile Blog Joined April 2010
Canada17924 Posts
Last Edited: 2024-09-19 23:57:09
September 19 2024 23:54 GMT
#1252
The game director of Firewalk Studios just quit.
https://www.pcgamer.com/games/fps/concord-game-director-reportedly-steps-down-as-firewalk-developers-fear-layoffs-or-a-possible-closure/

[image loading]


He definitely created many moments that will last forever.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
WombaT
Profile Blog Joined May 2010
Northern Ireland27463 Posts
September 20 2024 00:26 GMT
#1253
On September 19 2024 16:55 JimmyJRaynor wrote:
here is your comment..

"Opinion peddlers are in the impulse and hedonism business. They seek out, target, bait, and capture people with little temperance. That is where the profit is."

and that is not where the profit is. The industry is ... people giving spare money to game publishers.

Game publishers in turn give money to people like Asmongold and IGN. Game players ... seek the opinions of IGN and Asmongold to make buying decisions for games. Without the spare money for game playing ... Asmongold and IGN have zero utility.

What does that have to do with it?

My point is when someone points out something they don’t like, you’ll respond with ‘hey it’s just human psychology.’ But when you extol the virtues of something you like or consider better, you’ll completely ignore that factor completely, especially if it pertains to so-called ‘new media’

'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
TL+ Member
JimmyJRaynor
Profile Blog Joined April 2010
Canada17924 Posts
Last Edited: 2024-09-20 15:28:31
September 20 2024 15:25 GMT
#1254
I've addressed it. Any opinion only has meaning and importance in so far as it impacts game buying decisions. When IGN and corpo cranks out a tonne of info in service of the seller/publisher rather than the purchaser their credibility declines. To the extent "New Media" does the same thing... it suffers the same fate.

People are claiming the Firewalk Studios head designer should "never get another job in video games". I disagree. If he can makes games the way guys like Javier Martinez or Robert Decrescenzo make games ... he always have a spot in the industry; he can easily continue his career.

Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
JimmyJRaynor
Profile Blog Joined April 2010
Canada17924 Posts
Last Edited: 2024-09-22 13:32:15
September 22 2024 13:29 GMT
#1255
This is hilarious.


People who play video games a tonne notice the differences between 30FPS/60FPS/120FPS. People who hardly play games find the difference much less noticeable.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
townhouse
Profile Joined June 2018
United States40 Posts
September 22 2024 14:24 GMT
#1256
Concord apparently cost $400m to make: https://x.com/longislandviper/status/1837157796137030141
"We're here on Earth to fart around" - Vonnegut
JimmyJRaynor
Profile Blog Joined April 2010
Canada17924 Posts
Last Edited: 2024-09-22 14:45:08
September 22 2024 14:44 GMT
#1257
On September 22 2024 23:24 townhouse wrote:
Concord apparently cost $400m to make: https://x.com/longislandviper/status/1837157796137030141

I need real hard evidence to believe this #. if i am the IRS or any tax regulator in any jurisdiction i am suspicious. This $400 million could easily be "Hollywood Accounting". What this is ... claiming work done on active and alive Project "A" was actually done on failed Project "B".

So Sony does a bunch of work on game "X" and claims it was "for Concorde" as they use this to get a giant undeserved tax break.

Are they including the design time for the Concord PS controller? Does this include the TV Show production of Concord?
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
frontgarden2222
Profile Joined June 2024
58 Posts
Last Edited: 2024-09-23 04:27:15
September 23 2024 03:58 GMT
#1258
Soon the budget is going to be $600m because chud appealers like Colin Moriarty and Asmongold just want to keep grave dancing on the game.

Simple napkin math suggests that there's no way it would have actually cost $400 million. Maybe that's the earmarked figure to account for a two year road map + marketing + merchandising + creative accounting. Maybe people are just making shit up. Regardless, the actual cost is nowhere near that much if you spend a second to think about it.

On September 22 2024 22:29 JimmyJRaynor wrote:
This is hilarious.
https://www.youtube.com/watch?v=MpBLrxRw8ss

People who play video games a tonne notice the differences between 30FPS/60FPS/120FPS. People who hardly play games find the difference much less noticeable.


You could say the exact same about the PS4 Pro, which seemed to do OK for them.

The value proposition sucks for both but the majority of people are not spending MSRP on these items. They're trading in their original PS5 to retail stores to cut the MSRP price by 40%-50%. People who will do that are people who play video games.

People with an axe to grind will fit a square through a circle but there's an obvious malaise in the console market. The Xbox is basically on life support outside of the Anglosphere, Playstation doesn't have Moore's Law to facilitate price cuts to to encourage consumer onboarding and can't get development costs/durations down because of their market strategy, and everyone already has a Nintendo Switch at this point.

If there's any problem with the PS5 Pro, its is a general lack of software justifying the upgrade. Not to mention real advances in performance are not really through brute force but through software improvements like DLSS. Something AMD is way behind their competition and potentially something Nintendo can leverage in the Switch 2 (if they even care) to cover a lot of the performance gap.
Harris1st
Profile Blog Joined May 2010
Germany7424 Posts
September 23 2024 06:49 GMT
#1259
In the past I always thought the main selling argument for the Pro would be PSVR 2 but VR is still so niche and very expensive on it's own
Go Serral! GG EZ for Ence. Flashbang dance FTW
JimmyJRaynor
Profile Blog Joined April 2010
Canada17924 Posts
Last Edited: 2024-09-23 15:29:15
September 23 2024 15:22 GMT
#1260
On September 23 2024 12:58 frontgarden2222 wrote:
People with an axe to grind will fit a square through a circle but there's an obvious malaise in the console market. The Xbox is basically on life support outside of the Anglosphere, Playstation doesn't have Moore's Law to facilitate price cuts to to encourage consumer onboarding and can't get development costs/durations down because of their market strategy, and everyone already has a Nintendo Switch at this point.

meanwhile Barcades//Arcades are opening up all over Canada and the north eastern USA and people are 100% happy to play games made from 1979 to 2005. So many games were made that to the average consumer these games are totally new experiences. Also, these games attract ages 14 to 70. Tonnes of women love these games.
My wife is in a women's competitive Pinball League.

These mega corps are constantly droning on about widening their consumer base to justify their $100+M investments. Well, Barcades have solved the problem.


So much simple, stupid, dumb fun.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
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