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On August 08 2012 02:25 divito wrote: A lot of us that started out helping eSports (in my case, being an admin and then writing), did so with a blind passion, and for a variety of reasons; whether to see our hobby grow, to add details to a resume, to use up extra time, or a combination of other factors.
Most people that start helping do so in their late teens, while they are either still in high school or early in their college life. Their responsibilities tend to be close to non-existent, and this allows lots of free time and no need for money. In the majority of cases, life takes a different turn. Either the passion for eSports/their game dies, or you come into life circumstances of being an older individual that maybe bought a car, has a full-time job now, or any number of paths that siphons your time and requires more money; they suddenly need compensation that generally isn't offered in most areas of our hobby.
I happened to be lucky and one of the few people that did glean compensation and eventually money from my involvement in eSports organizations but it was pittance in the grand scheme, and that's no surprise. Sure, there were ambitions of squeaking out a living doing something I loved, but I was far more realistic about the situation, and I still managed to burn myself out doing it.
In the big picture, there have been some amazing things done by extremely passionate people in eSports, and that have got little real-world recognition, and that's a sad thing. Hopefully, as eSports tries to grow, more money can be evened out across the spectrum to truly allow some type of sustainable growth.
100% right on the money.
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On August 08 2012 01:09 AmericanUmlaut wrote: "I did volunteer work. You gave me a gaming mouse. I don't want a fucking gaming mouse, I want a middle-income salary. This industry is going nowhere."
Nailed it.
Everyone knows it sucks that there isn't more (realistically any) money in this industry. If you go in thinking you are going to score big a career off Esports you will likely be as disappointed as the author is. If you want to take the risk to grab the glory, then that's up to you, but its a big risk.
This was the exact reason I spent 5 years working for a property management company taking out trash and doing other terrible jobs during my studies. Because after getting the proper education, you can actually move up within the company, amazing right? Oh, and guess what, the whole time I was slaving away in school, doing hard jobs, earning shit pay, the office staff and landlord basically sit around and get those fatty-bombatty salaries.
But you just have to accept it, and fucking work hard. The end.
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I feel for the guy having worked so hard with little to show for it.
However, if he wants to pay the rent, and heaven forbid, actually succeed in life a little more than what he is doing now, maybe he should have chosen a real career in which to focus his efforts? Sure stay in journalism, but maybe concentrate on something other than a relatively obscure topic such as a particular game for gaming sites?
I'm not saying DOTA games are obscure, but if you look at it from a mainstream perspective, hell even eSports is obscure. I would imagine if he had been writing for a real news organization about real-world topics, his efforts and skills in writing would have brought him more success.
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I can't really stomach reading past the first couple paragraphs. It's just kinda hard to read, and it starts out really rough. "So I got kicked out of my place, had no where to go and no skills, and then I landed a dream job. Turns out it was more of daydream." Seems like it would some a lot up.
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On August 08 2012 02:35 HardlyNever wrote: I think the players winning tournaments and signing contracts and still not getting paid is a much bigger issue than whatever this is. . I wouldn't say it's a much bigger issue. The individuals behind the scenes, or that give us the streams, recaps and interviews are creating the content for fans. Eliminate them and it's a very different landscape.
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I'll tell you why e-sports on the whole is a flawed business...
People think e-sports can be huge in North American markets, as in the case with SC in Korea, but there's one big difference between Korea and North America. The difference is culture. I've never been to Asia, but I can tell from footage and articles and such that Koreans respect the hell out of people they acknowledge are better than themselves. There is no jealousy for the successes of others, only admiration. North Americans do not have such respect. If anything, the success of others only brings disdain from contemporary North American people, who believe that they can do anything anyone can do, but better (if they put the effort into it). It's an ego thing; places where e-sports will flourish are places where egos are not over-inflated.
Video games are a way of life here. Everyone plays them, all the time. And there are a lot of people who play them with dreams of turning it into some kind of profit-generating lifestyle. It's why articles on "how to be a part of e-sports" always start out with "don't expect money". But North Americans by and large believe that if they play enough games, they can be good enough to earn money like some people (there are people in the world making money off playing videogames, right?). The problem lies with the idea of watching other people succeed in the areas that most people think they too can be good at: gaming "pros" are seen as competitors... seen as succeeding in the field you have not yet (but probably someday could, if you buy into the delusion). Whereas a kid in korea could look at Boxer and go "Wow, he's accomplished so much! I am impressed!", a kid in North America says "Pfft, I could do that too, if I had time to waste practicing videogames 24/7". As a result, the North American kid doesn't want to watch other people succeed at video games. They aren't impressed by accomplishments in the same way that people living in a respectful society are.
It's the same effect in a whole lot of different fields where talent can arise where people believe they too can succeed. It's why everyone hates instant celebrities who do nothing (like Kardashians, Jersey Shore, etc.) or ones who perform badly but still generate attention and fame (Rebecca Black, Justin Bieber, Torres, etc.). People look at them and go "I could do that shit! That should be ME making all that money and nailing those supermodels!". So they get pissed, and they don't buy into what the person is doing, because they feel that anyone could do it (even if they can't). From what I can tell, Korean culture isn't like that, on the whole, and it's why e-sports can kinda work there. but not so here. Success that is not your in north America is not worth celebrating in the eyes of North Americans. We think our bosses are idiots, that douchebags don't deserve the hot women they attract, and that people in sportscars are overcompensating. it's why guys like incontrol get made fun of for being overweight, rather than for performing badly. We are, in the most basic sense of the word, "petty" people when we see success in others. And it's why we don't flock to the screen in mass numbers enough to sustain a successful e-sports industry.
Basically, the only people who would care about e-sports are ones who play the game so much that they believe they can go pro too. And so they don't want to watch someone achieve their dreams... they hate that guy. They think they could do a better job. It's why for every Day9 out there, there are a hundred more small time Youtube commentators who think they can be better... it's why random people hated so much on KellyMilkies... it's why as many people hate Idra as love him...
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On August 09 2012 05:52 Rob28 wrote: I'll tell you why e-sports on the whole is a flawed business...
People think e-sports can be huge in North American markets, as in the case with SC in Korea, but there's one big difference between Korea and North America. The difference is culture. I've never been to Asia, but I can tell from footage and articles and such that Koreans respect the hell out of people they acknowledge are better than themselves. There is no jealousy for the successes of others, only admiration. North Americans do not have such respect. If anything, the success of others only brings disdain from contemporary North American people, who believe that they can do anything anyone can do, but better (if they put the effort into it). It's an ego thing; places where e-sports will flourish are places where egos are not over-inflated.
Video games are a way of life here. Everyone plays them, all the time. And there are a lot of people who play them with dreams of turning it into some kind of profit-generating lifestyle. It's why articles on "how to be a part of e-sports" always start out with "don't expect money". But North Americans by and large believe that if they play enough games, they can be good enough to earn money like some people (there are people in the world making money off playing videogames, right?). The problem lies with the idea of watching other people succeed in the areas that most people think they too can be good at: gaming "pros" are seen as competitors... seen as succeeding in the field you have not yet (but probably someday could, if you buy into the delusion). Whereas a kid in korea could look at Boxer and go "Wow, he's accomplished so much! I am impressed!", a kid in North America says "Pfft, I could do that too, if I had time to waste practicing videogames 24/7". As a result, the North American kid doesn't want to watch other people succeed at video games. They aren't impressed by accomplishments in the same way that people living in a respectful society are.
It's the same effect in a whole lot of different fields where talent can arise where people believe they too can succeed. It's why everyone hates instant celebrities who do nothing (like Kardashians, Jersey Shore, etc.) or ones who perform badly but still generate attention and fame (Rebecca Black, Justin Bieber, Torres, etc.). People look at them and go "I could do that shit! That should be ME making all that money and nailing those supermodels!". So they get pissed, and they don't buy into what the person is doing, because they feel that anyone could do it (even if they can't). From what I can tell, Korean culture isn't like that, on the whole, and it's why e-sports can kinda work there. but not so here. Success that is not your in north America is not worth celebrating in the eyes of North Americans. We think our bosses are idiots, that douchebags don't deserve the hot women they attract, and that people in sportscars are overcompensating. it's why guys like incontrol get made fun of for being overweight, rather than for performing badly. We are, in the most basic sense of the word, "petty" people when we see success in others. And it's why we don't flock to the screen in mass numbers enough to sustain a successful e-sports industry.
Basically, the only people who would care about e-sports are ones who play the game so much that they believe they can go pro too. And so they don't want to watch someone achieve their dreams... they hate that guy. They think they could do a better job. It's why for every Day9 out there, there are a hundred more small time Youtube commentators who think they can be better... it's why random people hated so much on KellyMilkies... it's why as many people hate Idra as love him... Excellent explanation of how I'm entitled, disrespectful, and petty. Thanks for taking your time to explain that to me.
If this is your justification for why esports will never 'make it' in NA, how do you explain the success of similar industries? (For example, poker?)
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On August 09 2012 06:23 Aro wrote:Show nested quote +On August 09 2012 05:52 Rob28 wrote: I'll tell you why e-sports on the whole is a flawed business...
People think e-sports can be huge in North American markets, as in the case with SC in Korea, but there's one big difference between Korea and North America. The difference is culture. I've never been to Asia, but I can tell from footage and articles and such that Koreans respect the hell out of people they acknowledge are better than themselves. There is no jealousy for the successes of others, only admiration. North Americans do not have such respect. If anything, the success of others only brings disdain from contemporary North American people, who believe that they can do anything anyone can do, but better (if they put the effort into it). It's an ego thing; places where e-sports will flourish are places where egos are not over-inflated.
Video games are a way of life here. Everyone plays them, all the time. And there are a lot of people who play them with dreams of turning it into some kind of profit-generating lifestyle. It's why articles on "how to be a part of e-sports" always start out with "don't expect money". But North Americans by and large believe that if they play enough games, they can be good enough to earn money like some people (there are people in the world making money off playing videogames, right?). The problem lies with the idea of watching other people succeed in the areas that most people think they too can be good at: gaming "pros" are seen as competitors... seen as succeeding in the field you have not yet (but probably someday could, if you buy into the delusion). Whereas a kid in korea could look at Boxer and go "Wow, he's accomplished so much! I am impressed!", a kid in North America says "Pfft, I could do that too, if I had time to waste practicing videogames 24/7". As a result, the North American kid doesn't want to watch other people succeed at video games. They aren't impressed by accomplishments in the same way that people living in a respectful society are.
It's the same effect in a whole lot of different fields where talent can arise where people believe they too can succeed. It's why everyone hates instant celebrities who do nothing (like Kardashians, Jersey Shore, etc.) or ones who perform badly but still generate attention and fame (Rebecca Black, Justin Bieber, Torres, etc.). People look at them and go "I could do that shit! That should be ME making all that money and nailing those supermodels!". So they get pissed, and they don't buy into what the person is doing, because they feel that anyone could do it (even if they can't). From what I can tell, Korean culture isn't like that, on the whole, and it's why e-sports can kinda work there. but not so here. Success that is not your in north America is not worth celebrating in the eyes of North Americans. We think our bosses are idiots, that douchebags don't deserve the hot women they attract, and that people in sportscars are overcompensating. it's why guys like incontrol get made fun of for being overweight, rather than for performing badly. We are, in the most basic sense of the word, "petty" people when we see success in others. And it's why we don't flock to the screen in mass numbers enough to sustain a successful e-sports industry.
Basically, the only people who would care about e-sports are ones who play the game so much that they believe they can go pro too. And so they don't want to watch someone achieve their dreams... they hate that guy. They think they could do a better job. It's why for every Day9 out there, there are a hundred more small time Youtube commentators who think they can be better... it's why random people hated so much on KellyMilkies... it's why as many people hate Idra as love him... Excellent explanation of how I'm entitled, disrespectful, and petty. Thanks for taking your time to explain that to me. If this is your justification for why esports will never 'make it' in NA, how do you explain the success of similar industries? (For example, poker?)
Poker lives on people thinking they can do better. Their money fuels the top.
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I think organizations should be more up front about the lack of compensation. It seems like this sort of resentment comes when people expect some sort of pay, flight, gear, etc that is promised by upper management.
I agree that for ESPORTS to grow you need to start paying more people so they can put more time into it, but I feel that is more of a byproduct of growth rather than a necessity. Re-investing back into the community is absolutely key.
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On August 09 2012 06:32 Yurie wrote:Show nested quote +On August 09 2012 06:23 Aro wrote:On August 09 2012 05:52 Rob28 wrote: I'll tell you why e-sports on the whole is a flawed business...
People think e-sports can be huge in North American markets, as in the case with SC in Korea, but there's one big difference between Korea and North America. The difference is culture. I've never been to Asia, but I can tell from footage and articles and such that Koreans respect the hell out of people they acknowledge are better than themselves. There is no jealousy for the successes of others, only admiration. North Americans do not have such respect. If anything, the success of others only brings disdain from contemporary North American people, who believe that they can do anything anyone can do, but better (if they put the effort into it). It's an ego thing; places where e-sports will flourish are places where egos are not over-inflated.
Video games are a way of life here. Everyone plays them, all the time. And there are a lot of people who play them with dreams of turning it into some kind of profit-generating lifestyle. It's why articles on "how to be a part of e-sports" always start out with "don't expect money". But North Americans by and large believe that if they play enough games, they can be good enough to earn money like some people (there are people in the world making money off playing videogames, right?). The problem lies with the idea of watching other people succeed in the areas that most people think they too can be good at: gaming "pros" are seen as competitors... seen as succeeding in the field you have not yet (but probably someday could, if you buy into the delusion). Whereas a kid in korea could look at Boxer and go "Wow, he's accomplished so much! I am impressed!", a kid in North America says "Pfft, I could do that too, if I had time to waste practicing videogames 24/7". As a result, the North American kid doesn't want to watch other people succeed at video games. They aren't impressed by accomplishments in the same way that people living in a respectful society are.
It's the same effect in a whole lot of different fields where talent can arise where people believe they too can succeed. It's why everyone hates instant celebrities who do nothing (like Kardashians, Jersey Shore, etc.) or ones who perform badly but still generate attention and fame (Rebecca Black, Justin Bieber, Torres, etc.). People look at them and go "I could do that shit! That should be ME making all that money and nailing those supermodels!". So they get pissed, and they don't buy into what the person is doing, because they feel that anyone could do it (even if they can't). From what I can tell, Korean culture isn't like that, on the whole, and it's why e-sports can kinda work there. but not so here. Success that is not your in north America is not worth celebrating in the eyes of North Americans. We think our bosses are idiots, that douchebags don't deserve the hot women they attract, and that people in sportscars are overcompensating. it's why guys like incontrol get made fun of for being overweight, rather than for performing badly. We are, in the most basic sense of the word, "petty" people when we see success in others. And it's why we don't flock to the screen in mass numbers enough to sustain a successful e-sports industry.
Basically, the only people who would care about e-sports are ones who play the game so much that they believe they can go pro too. And so they don't want to watch someone achieve their dreams... they hate that guy. They think they could do a better job. It's why for every Day9 out there, there are a hundred more small time Youtube commentators who think they can be better... it's why random people hated so much on KellyMilkies... it's why as many people hate Idra as love him... Excellent explanation of how I'm entitled, disrespectful, and petty. Thanks for taking your time to explain that to me. If this is your justification for why esports will never 'make it' in NA, how do you explain the success of similar industries? (For example, poker?) Poker lives on people thinking they can do better. Their money fuels the top. Sorry, I should have been more specific. I was referring specifically to TV contracts for poker, where there is a market for people watching broadcasts of something that they think they can do better.
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Almost every member of the community got caught up in the frenzy of E-Sports activity when SC2 came out. People like Husky and HDstarcraft were (are?) making a good living by providing game specific content. All of a sudden it seemed possible for the average Joe to engage a passion for gaming full time without living in his parent's basement.
Sadly it was a very limited phenomenon. Once the select few personalities got established there was no room to follow in their footsteps. This is something we all have to accept.
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On August 09 2012 05:52 Rob28 wrote: I've never been to Asia, but I can tell from footage and articles... You seem like you're quite the expert.
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On August 09 2012 06:23 Aro wrote:Show nested quote +On August 09 2012 05:52 Rob28 wrote: I'll tell you why e-sports on the whole is a flawed business...
People think e-sports can be huge in North American markets, as in the case with SC in Korea, but there's one big difference between Korea and North America. The difference is culture. I've never been to Asia, but I can tell from footage and articles and such that Koreans respect the hell out of people they acknowledge are better than themselves. There is no jealousy for the successes of others, only admiration. North Americans do not have such respect. If anything, the success of others only brings disdain from contemporary North American people, who believe that they can do anything anyone can do, but better (if they put the effort into it). It's an ego thing; places where e-sports will flourish are places where egos are not over-inflated.
Video games are a way of life here. Everyone plays them, all the time. And there are a lot of people who play them with dreams of turning it into some kind of profit-generating lifestyle. It's why articles on "how to be a part of e-sports" always start out with "don't expect money". But North Americans by and large believe that if they play enough games, they can be good enough to earn money like some people (there are people in the world making money off playing videogames, right?). The problem lies with the idea of watching other people succeed in the areas that most people think they too can be good at: gaming "pros" are seen as competitors... seen as succeeding in the field you have not yet (but probably someday could, if you buy into the delusion). Whereas a kid in korea could look at Boxer and go "Wow, he's accomplished so much! I am impressed!", a kid in North America says "Pfft, I could do that too, if I had time to waste practicing videogames 24/7". As a result, the North American kid doesn't want to watch other people succeed at video games. They aren't impressed by accomplishments in the same way that people living in a respectful society are.
It's the same effect in a whole lot of different fields where talent can arise where people believe they too can succeed. It's why everyone hates instant celebrities who do nothing (like Kardashians, Jersey Shore, etc.) or ones who perform badly but still generate attention and fame (Rebecca Black, Justin Bieber, Torres, etc.). People look at them and go "I could do that shit! That should be ME making all that money and nailing those supermodels!". So they get pissed, and they don't buy into what the person is doing, because they feel that anyone could do it (even if they can't). From what I can tell, Korean culture isn't like that, on the whole, and it's why e-sports can kinda work there. but not so here. Success that is not your in north America is not worth celebrating in the eyes of North Americans. We think our bosses are idiots, that douchebags don't deserve the hot women they attract, and that people in sportscars are overcompensating. it's why guys like incontrol get made fun of for being overweight, rather than for performing badly. We are, in the most basic sense of the word, "petty" people when we see success in others. And it's why we don't flock to the screen in mass numbers enough to sustain a successful e-sports industry.
Basically, the only people who would care about e-sports are ones who play the game so much that they believe they can go pro too. And so they don't want to watch someone achieve their dreams... they hate that guy. They think they could do a better job. It's why for every Day9 out there, there are a hundred more small time Youtube commentators who think they can be better... it's why random people hated so much on KellyMilkies... it's why as many people hate Idra as love him... Excellent explanation of how I'm entitled, disrespectful, and petty. Thanks for taking your time to explain that to me. If this is your justification for why esports will never 'make it' in NA, how do you explain the success of similar industries? (For example, poker?)
How is Poker a similar industry to SC2? I've seen quite a few people make this claim with no actual justification. Even if they were so similar, Poker's success would have no baring on SC2 and E-sport's success. Professional Poker has been around for decades and it took it quite some time to get as big as it is now.
As for the article, I think it justified why he isn't living comfortably off his journalism skills. And if money needs to be reallocated to certain group in E-sports, it's the players and teams, not the writers.
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On August 09 2012 05:52 Rob28 wrote: I'll tell you why e-sports on the whole is a flawed business...
People think e-sports can be huge in North American markets, as in the case with SC in Korea, but there's one big difference between Korea and North America. The difference is culture. I've never been to Asia, but I can tell from footage and articles and such that Koreans respect the hell out of people they acknowledge are better than themselves. There is no jealousy for the successes of others, only admiration. North Americans do not have such respect. If anything, the success of others only brings disdain from contemporary North American people, who believe that they can do anything anyone can do, but better (if they put the effort into it). It's an ego thing; places where e-sports will flourish are places where egos are not over-inflated.
Video games are a way of life here. Everyone plays them, all the time. And there are a lot of people who play them with dreams of turning it into some kind of profit-generating lifestyle. It's why articles on "how to be a part of e-sports" always start out with "don't expect money". But North Americans by and large believe that if they play enough games, they can be good enough to earn money like some people (there are people in the world making money off playing videogames, right?). The problem lies with the idea of watching other people succeed in the areas that most people think they too can be good at: gaming "pros" are seen as competitors... seen as succeeding in the field you have not yet (but probably someday could, if you buy into the delusion). Whereas a kid in korea could look at Boxer and go "Wow, he's accomplished so much! I am impressed!", a kid in North America says "Pfft, I could do that too, if I had time to waste practicing videogames 24/7". As a result, the North American kid doesn't want to watch other people succeed at video games. They aren't impressed by accomplishments in the same way that people living in a respectful society are.
It's the same effect in a whole lot of different fields where talent can arise where people believe they too can succeed. It's why everyone hates instant celebrities who do nothing (like Kardashians, Jersey Shore, etc.) or ones who perform badly but still generate attention and fame (Rebecca Black, Justin Bieber, Torres, etc.). People look at them and go "I could do that shit! That should be ME making all that money and nailing those supermodels!". So they get pissed, and they don't buy into what the person is doing, because they feel that anyone could do it (even if they can't). From what I can tell, Korean culture isn't like that, on the whole, and it's why e-sports can kinda work there. but not so here. Success that is not your in north America is not worth celebrating in the eyes of North Americans. We think our bosses are idiots, that douchebags don't deserve the hot women they attract, and that people in sportscars are overcompensating. it's why guys like incontrol get made fun of for being overweight, rather than for performing badly. We are, in the most basic sense of the word, "petty" people when we see success in others. And it's why we don't flock to the screen in mass numbers enough to sustain a successful e-sports industry.
Basically, the only people who would care about e-sports are ones who play the game so much that they believe they can go pro too. And so they don't want to watch someone achieve their dreams... they hate that guy. They think they could do a better job. It's why for every Day9 out there, there are a hundred more small time Youtube commentators who think they can be better... it's why random people hated so much on KellyMilkies... it's why as many people hate Idra as love him... Oh come on... EVERYBODY in NA is just jealous because they want to be like their idols and think they can do better etc etc. Do you really think like that? Do you account your friends and family members to be like that? Do you even know anybody who behaves like that? I bet the reasons lie elsewhere. For example most of my friends are just not interested in esports. It's like a hardcore nerd niche and even those who (have been) gaming on the highest level of RTS games, one of them was among the best random C&C generals players out there, just don't care. they rather play instead of watch others play. And within our society gaming as a serious competition like football, basketball, or any other physical sport is just not accepted. Every once in a while I tried to introduce my gf to sc2, but unlike real sports games it's just too complex to be appealing to an outsider. and if the people who is shown video games isn't super interested right the instant they see it, they just get turned down. This problem probably can't be fixed at all as it's inherent in the games. Sad, but that's how I see it.
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I've never been to Asia, but I can tell from footage and articles and such that Koreans respect the hell out of people they acknowledge are better than themselves. There is no jealousy for the successes of others, only admiration.
I hate to burst your bubble, but Asians (even Koreans) are people too! There's plenty of your standard human emotional responses to your standard human succes and failures. Korea (or Asia) is not a happy land of milk and honey, where everyone values some misinformed notion of honor and respect.
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This topic is really great actually, I'm pleasantly surprised with the number of realistic opinions about working in eSports and that not everyone can quit their jobs and make a salary in eSports. There is a limited amount of money in any industry, and it cannot be oversaturated with people trying to make money off of it before contributing to it and building the industry.
So basically what I'm saying is we need fewer people trying to do what anyone else could do (starting out as a caster, writer, player, etc.) and start contributing things like organization, tournaments, and communities.
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I was speaking in generalizations, of course. I am not saying every single person in the Western world is like that. But as a mob mentality, you have to admit it is the stereotype... and stereotypes, as hurtful or biased as they may be, exist for a reason. Asian culture, by the stereotype, is a polite and dignified culture, whereas American culture is seen as more self-centred. The fact that so much criticism came from a post that, let's face it, in no way affects or changes anyone's life is just further justifying there there will always be people out there who believe they can put up better material than most. I've filled my previous post with enough examples, but let's draw some contrast, shall we?
E-sports vs. normal physical sports. One is more popular than the other. Why? Because the average person knows they cannot do what professional athletes do, or that they could do it, but it requires a HUGE investment of physical effort. E-sport athletes, on the other hand, do the things we all do daily; sit and play videogames. In the minds of most, their level of accomplishment is not as out of reach, and is therefore less impressive and more attainable. Therefore, we do not share in the enjoyment of viewing people do what we believe ourselves to be able to do better with marginal effort required, and we envy/loathe those individuals who have succeeded in those types of areas. At the very least, a lot of these feelings are subconscious, but they are almost a prevalent psychological fact of Western culture.
I'm not saying it's the only reason for the lack of e-sport mainstream success, but I am saying that it is an idea that ought to be given consideration.
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To the people that look all starry-eyed at the people at the top of organizations with fame and running around to tournaments having fun, it may look like all fun and no pain.
To the rest, it isn't a closely guarded secret. To really go hard and move stuff, build a team or a writing career, you're going to have to embark on a hard toil plan supported by some other job or someone else for what could be the first 2 years or longer. Like the guy said, he was the glue that held the plan together, but other's salaries and their operating costs did not give them enough leeway to grant him a 1500$/mo or 800$/mo salary (or, equally, thought they could find a good-enough replacement that would do it for 400$). So if you've got passion, that's all well and good, but the eSports industry is notoriously not one that pays a living wage for most involved. It survives on the volunteer efforts, frequently part time, of dedicated followers. This guy's story is largely representative of the difficulty finding good money to live on while participating in the eSports you love.
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I respect the guy for working hard, but he has no right to whine. He knew, or shouldve known all this going in. No one who's anyone tells people to go into e sports because it's a smart life/career choice. You do It because it's what you're passionate about and maybe, just maybe, you can strike it big. But there's no sense whining if you don't make it. A person is not entitled to anything in life. He has to work hard AND make smart decisions AND sacrifice things like passion, if he really wants to get ahead.
I also don't think promoters, managers and company owners are to blame, because unlike more popular sports, esports is still small. There just isnt room for a lot of people to be making money in spite of how many kids would like to.
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On August 09 2012 06:46 Blennd wrote:Show nested quote +On August 09 2012 05:52 Rob28 wrote: I've never been to Asia, but I can tell from footage and articles... You seem like you're quite the expert.
I am so glad you have chosen to focus on that one sentence, rather than my point. You must be quite the erudite fellow.
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