Quite an interesting read...
It's from a (now) former dota writer/editor...but i am willing to bet that this applies everywhere.
It's a long article, but i found it worth a read.
Forum Index > General Forum |
Gotmog
Serbia899 Posts
Quite an interesting read... It's from a (now) former dota writer/editor...but i am willing to bet that this applies everywhere. It's a long article, but i found it worth a read. | ||
bonifaceviii
Canada2890 Posts
Does anyone think it did? | ||
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]343[
United States10328 Posts
edit: dang, 7k | ||
JinDesu
United States3990 Posts
However: Third flaw. Underpaid workers. Let me tell you something eSports. I can live without your “gaming gears” and your “LAN event trips” but I need to rent a room for my dog and my cat and my bird and my snakes while feeding them too! The only real people getting decent pay from “eSports” are the owner of these organizations solely because they are exploiting all these flaws. Salary payments are often late by months too and how the hell am I suppose to bring my pet pig for vaccination in the vet? He's making a joke here, right? | ||
KvltMan
Sweden1609 Posts
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Nevermind86
Somalia429 Posts
-Henry Ford. I was a writter and admin for a latin american wc3 page, in spanish of course, I put so much effort on that site along with some of my other friends, we made it a really good webpage until wc3 died in latin america around 2009-2010, also in the last 3 jobs I've had i've been a volunteer, especially in the last two jobs I was really really underpaid but I enjoyed every bit of it (DJ in a stripclub, yea doesn't it sound fun), what I'm trying to say is, volunteers always do a good job, I'm not saying the guy doesn't have a point but even though I don't visit TL much isn't it run by volunteers?, I think it's doing pretty ok, maybe it was because Dota was not as big as Starcraft that they ran out of good volunteers... or something. | ||
Numy
South Africa35471 Posts
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Torte de Lini
Germany38463 Posts
You need to illustrate constantly the points of why someone would want to do something in favour of your organization and site. Yes, incentives work and although he felt he didn't need them, a lot of people wouldn't mind free stuff in exchange for their work. Not going to disagree with a lot of top dogs being selfish, ignorant people. I've only met a small fraction and already I have my dislikes (and it takes a bit for me to entirely write you off). For instance, MYM were constantly enticing me with higher pay, gaming gears, and LAN event trips although not even a single thing was fulfilled. This is true, a lot of organizations suggest to you "possibility of travel" when it really more relies on your location and who is cheaper to send. This is normal and pretty natural, but it feels a bit misleading because it isn't necessarily about amount of work, but more about both where you live as well as how long you've actively been working with the organization (loyalty and dedication matters) With all these flaws in mind, I closed my books on eSports and decided to “retire” indefinitely and all my efforts over the past year are nothing but a good looking paragraph on my resume. I don't see why this is bad. My entire CV/Resume is E-sports stuff ranging from player-managing to event organization to various forms of writing (political, journalistic, social media) Obviously, I poured this out to joinDOTA management considering I’m invaluable and irreplaceable to them so that they can try to offer me a deal allowing me to work full time for them (considering I work 12 hours a day for them anyway). He must be misguided, amount of time doesn't equate to invaluableness. He hasn't been there for long and thus they probably didn't gauge him as worthwhile as he thought. I used to do 10+ hours a day for a few teams just being available for the players and always doing something towards their travel, accomodations, waiting to hear back from outside organizations and that didn't make me irreplaceable. Your background doesn't matter because sometimes the jobs you do are simply just demanding a dedicated person and that's doesn't solely make you invaluable or worthy of a full-pay, you need to show more. Few get paid and those few wokred their way up, it's a slow process; especially in writing where everyone writes. http://www.teamliquid.net/forum/viewmessage.php?topic_id=334375 It's common knowledge that most jobs in E-Sports don't pay and no one makes the illusion that it does. On May 03 2012 05:17 Torte de Lini wrote: Uncharted and Unsung [Getting what you put in] Motivation is a strong force in the human mind to go that extra step. To change from just a spectator, consumer or fan of E-Sports to a cog of the many organizations that propel itself to both victories and media exposure. Your work is the community's gain. For every iconic person to do something great for the community, there are at least 100 other people who have their own form of contribution without a single mention or recollection of their name. If you want to get into E-Sports, you need to have the right reasons lined up:
In the end, however, it's never truly work unless you don't enjoy it. If you don't like the steps you are walking up, then getting to whatever top you aim for will always be more difficult, time-consuming and difficult to endure than you hope. What you'll gain from E-Sports is both the experience to work on projects you want to sincerely succeed as well as meeting new people who are worlds different in personality, understanding of the world as a whole (not just E-Sports) and experts in areas you've yet to try or even know about. This is neither a warning or a suggestion, but rather just an outline of what's to come.This is both coming from personal experience and my own point of view, but to tell you what will happen with what you want to do and will do in E-Sports is to expect something in a scene that is always unexpected and growing positively. I hope to work with all of you in one way or another and know you can do everything possible. | ||
Judicator
United States7270 Posts
On August 08 2012 00:54 JinDesu wrote: I don't know if it's just me, but it was really quite difficult to read that article. It didn't seem well written - I'm not sure if that is typical of his content quality or if it's just because it's a blog post. However: Show nested quote + Third flaw. Underpaid workers. Let me tell you something eSports. I can live without your “gaming gears” and your “LAN event trips” but I need to rent a room for my dog and my cat and my bird and my snakes while feeding them too! The only real people getting decent pay from “eSports” are the owner of these organizations solely because they are exploiting all these flaws. Salary payments are often late by months too and how the hell am I suppose to bring my pet pig for vaccination in the vet? He's making a joke here, right? Yes, he's not that good of a writer although improved since his days from writing for MYM. He's another of one of those who went into e-sports as a non-player with unrealistic expectations. It's definitely foolhardy to call a flaw at this point for any genre of gaming. There are flaws with e-sports for sure, but he's not exactly highlighting the more obvious/serious ones. Edit: The part that gets me is how he thinks that his writing (pretty obvious from this) is worthy of a sustaining salary. Like slow down please. | ||
Numy
South Africa35471 Posts
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GreEny K
Germany7312 Posts
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Judicator
United States7270 Posts
On August 08 2012 01:02 GreEny K wrote: Every industry start somewhere, money will come... I don't believe it will for at least another 5 years. Short of derailing this topic altogether, the problem lies in the diversity of titles in "e-sports". | ||
Torte de Lini
Germany38463 Posts
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AmericanUmlaut
Germany2577 Posts
"I did volunteer work. You gave me a gaming mouse. I don't want a fucking gaming mouse, I want a middle-income salary. This industry is going nowhere." | ||
GreEny K
Germany7312 Posts
On August 08 2012 01:04 Judicator wrote: Show nested quote + On August 08 2012 01:02 GreEny K wrote: Every industry start somewhere, money will come... I don't believe it will for at least another 5 years. Short of derailing this topic altogether, the problem lies in the diversity of titles in "e-sports". It doesn't have to be instantaneous, it may take time but it will develop. | ||
ticklishmusic
United States15977 Posts
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Judicator
United States7270 Posts
Edit: Funnily enough, he's the second person to post on TL about e-sports in a cautionary/negative manner who use to be under MYM. | ||
Torte de Lini
Germany38463 Posts
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starfries
Canada3508 Posts
Even the higher echelons of eSports are full of immature and selfish pricks. I'm pretty sure the higher echelons of anything is full of immature and selfish pricks. Welcome to the real world? In fact, the whole article reads like someone who just got his first taste of the real world and didn't like it. | ||
Torte de Lini
Germany38463 Posts
On August 08 2012 01:19 starfries wrote: I'm pretty sure the higher echelons of anything is full of immature and selfish pricks. Welcome to the real world? In fact, the whole article reads like someone who just got his first taste of the real world and didn't like it. The real world has this theatre act where you work for pricks, but get paid to tolerate them. It's a real issue where you work for free and have to tolerate ego-maniacs who love themselves for being at the top of something so small. | ||
Numy
South Africa35471 Posts
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Judicator
United States7270 Posts
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village_idiot
2436 Posts
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Torte de Lini
Germany38463 Posts
On August 08 2012 01:25 Numy wrote: Why do you have to tolerate them? You working for free anyway. You don't, that's the beauty about working for free, whether you work or not; nothing changes. But that's not real life, it's not the same. | ||
Yorbon
Netherlands4272 Posts
At this moment, one shouldn't expect too many full time (near-)full pay jobs in e-sports, no matter what game. | ||
Numy
South Africa35471 Posts
On August 08 2012 01:27 Torte de Lini wrote: Show nested quote + On August 08 2012 01:25 Numy wrote: Why do you have to tolerate them? You working for free anyway. You don't, that's the beauty about working for free, whether you work or not; nothing changes. But that's not real life, it's not the same. Then what exactly was the point you were trying to make? | ||
Judicator
United States7270 Posts
http://forum.gamesports.net/dota/showthread.php?8705-The-Flaw-of-Esports-Reinnn&p=128222&viewfull=1#post128222 | ||
Torte de Lini
Germany38463 Posts
On August 08 2012 01:31 Numy wrote: Show nested quote + On August 08 2012 01:27 Torte de Lini wrote: On August 08 2012 01:25 Numy wrote: Why do you have to tolerate them? You working for free anyway. You don't, that's the beauty about working for free, whether you work or not; nothing changes. But that's not real life, it's not the same. Then what exactly was the point you were trying to make? You're saying he got his first taste of the real world, I disagree. | ||
starfries
Canada3508 Posts
On August 08 2012 01:35 Torte de Lini wrote: Show nested quote + On August 08 2012 01:31 Numy wrote: On August 08 2012 01:27 Torte de Lini wrote: On August 08 2012 01:25 Numy wrote: Why do you have to tolerate them? You working for free anyway. You don't, that's the beauty about working for free, whether you work or not; nothing changes. But that's not real life, it's not the same. Then what exactly was the point you were trying to make? You're saying he got his first taste of the real world, I disagree. Nah, that was me that said that. And I don't think you understood what I meant. I'm just saying he shouldn't be surprised to discover douchebags in high places. | ||
Torte de Lini
Germany38463 Posts
On August 08 2012 01:39 starfries wrote: Show nested quote + On August 08 2012 01:35 Torte de Lini wrote: On August 08 2012 01:31 Numy wrote: On August 08 2012 01:27 Torte de Lini wrote: On August 08 2012 01:25 Numy wrote: Why do you have to tolerate them? You working for free anyway. You don't, that's the beauty about working for free, whether you work or not; nothing changes. But that's not real life, it's not the same. Then what exactly was the point you were trying to make? You're saying he got his first taste of the real world, I disagree. Nah, that was me that said that. And I don't think you understood what I meant. I'm just saying he shouldn't be surprised to discover douchebags in high places. Oh my bad, I was confused on who said what for a second. and I'll agree to that general statement. | ||
Holy_AT
Austria978 Posts
Maybe he had the expectation of getting so good and wanted that they will pay for him, but it didnt happen if this was even possible because if you have to compete with other people who do it for free you really have to be outstanding. I think he would have been better of doing a regular paid work and spending some free hours as volunteer worker. And to your story of this manager having one room with his girlfriend and 12 or so people having to share one room ? Have a little self respect and quit after some shit, you have ro look for your life and your payment and if you dont get it you can try to demand it and if you fail you leave and look for something else. No one in this world will really look out for you, the only one who can do so is yourself. | ||
Judicator
United States7270 Posts
On August 08 2012 01:35 Torte de Lini wrote: Show nested quote + On August 08 2012 01:31 Numy wrote: On August 08 2012 01:27 Torte de Lini wrote: On August 08 2012 01:25 Numy wrote: Why do you have to tolerate them? You working for free anyway. You don't, that's the beauty about working for free, whether you work or not; nothing changes. But that's not real life, it's not the same. Then what exactly was the point you were trying to make? You're saying he got his first taste of the real world, I disagree. To say he got his first taste is a bit misleading. It's definitely more like he tried forcing something that wasn't there. There was no way any of us who worked as volunteers (as if there is any other title) would be able to make any kind of consistent money let alone a living wage; most of us also knew that, he probably knew that too, but wanted to try, really hard. It didn't help that he wrote for MYM (again shady motherfuckers), and the hoopla around Dota 2 (OMG million dollar LANs) only gave him additional false hope. Now what we have here is a bit misguided little article regarding things that should have told him the reality of the situation, but he didn't heed them. Edit: I should add that most of us who volunteered for DotA articles/coverage knows who Rein is; he was one of the few that was reliable and took his responsibilities seriously which is more than what I could say for some of the others. | ||
docvoc
United States5491 Posts
On August 08 2012 00:53 ]343[ wrote: Replace "underpaid workers" with "mostly volunteer workers." edit: dang, 7k CONGRATS ]343[! make a 7k troll blog now :DDDD. On topic, yeah no, writing in general does not pay bills so why would writing for an upstart new sport do it lol. | ||
IshinShishi
Japan6156 Posts
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Lightwip
United States5497 Posts
There's a fair share of bad personalities here that get to be unchecked because of a lack of professionalism. Without a stable salary, you can't hold anyone mature enough to keep things going the right way. | ||
Offhand
United States1869 Posts
I don't understand the number of people, mostly around my age, that are convinced that they can just waltz into the top of the esports industry somehow. Be it players, casters, or community personalities, how hard is it to understand that competition might be fierce in a field largely considered a hobby to most people. | ||
Judicator
United States7270 Posts
On August 08 2012 02:04 Offhand wrote: Yeah, what he did would be more or less equivalent to asking for a full time position after being hired as a temp. Sure, maybe you did great work and the people there are appreciative but that doesn't mean they can hire you fulltime with money that isn't there. Claiming he went above and beyond what was expected is great, but also not a garunteer of more money. Of course you put 12 hours a day into your DOTA job, you wanted to, you would have spent most of those 12 hours on DOTA related things anyway. I don't understand the number of people, mostly around my age, that are convinced that they can just waltz into the top of the esports industry somehow. Be it players, casters, or community personalities, how hard is it to understand that competition might be fierce in a field largely considered a hobby to most people. It's not even the competition for the non-players, but rather the money or the lack thereof. | ||
Aterons_toss
Romania1275 Posts
People like Slasher, one of the few decently payed esport journalist, obviously did since there was a huge fucking drops in tweets, liks, posts on team liquid and even arguably viewership for MLG events when he was laid off AND a huge raise of gamespot exposure on teamliqud and reddit from 0% to about 50% of all the coverage you see on these forums ( obviously he is not the only one they hired, but still ) Is this guy worth his salt ? Hes a dota journalist and i never played very much , even less followed, LoL Dota Hon Dota 2... etc But if he brings the views than he should start his own website and get that add revenue. If he is only an average quality writer that is hired by sites since non else wants to do the job for that low of a pay... though luck. A journalist job is to bring the views and it seems that a lot of them don't make the difference between them bringing the fucking views themselves or the website they are writing for bringing all those people there to read there article, that could have been done in the same way by anyone else. | ||
divito
Canada1213 Posts
Most people that start helping do so in their late teens, while they are either still in high school or early in their college life. Their responsibilities tend to be close to non-existent, and this allows lots of free time and no need for money. In the majority of cases, life takes a different turn. Either the passion for eSports/their game dies, or you come into life circumstances of being an older individual that maybe bought a car, has a full-time job now, or any number of paths that siphons your time and requires more money; they suddenly need compensation that generally isn't offered in most areas of our hobby. I happened to be lucky and one of the few people that did glean compensation and eventually money from my involvement in eSports organizations but it was pittance in the grand scheme, and that's no surprise. Sure, there were ambitions of squeaking out a living doing something I loved, but I was far more realistic about the situation, and I still managed to burn myself out doing it. In the big picture, there have been some amazing things done by extremely passionate people in eSports, and that have got little real-world recognition, and that's a sad thing. Hopefully, as eSports tries to grow, more money can be evened out across the spectrum to truly allow some type of sustainable growth. | ||
HardlyNever
United States1258 Posts
He does highlight the way younger people are exploited in esports, which is a really common issue, but he was never even promised anything. He is saying he took a volunteer job, then decided to ask for money, and when they didn't give him enough he is surprised? What? I think the players winning tournaments and signing contracts and still not getting paid is a much bigger issue than whatever this is. . | ||
Torte de Lini
Germany38463 Posts
On August 08 2012 02:25 divito wrote: A lot of us that started out helping eSports (in my case, being an admin and then writing), did so with a blind passion, and for a variety of reasons; whether to see our hobby grow, to add details to a resume, to use up extra time, or a combination of other factors. Most people that start helping do so in their late teens, while they are either still in high school or early in their college life. Their responsibilities tend to be close to non-existent, and this allows lots of free time and no need for money. In the majority of cases, life takes a different turn. Either the passion for eSports/their game dies, or you come into life circumstances of being an older individual that maybe bought a car, has a full-time job now, or any number of paths that siphons your time and requires more money; they suddenly need compensation that generally isn't offered in most areas of our hobby. I happened to be lucky and one of the few people that did glean compensation and eventually money from my involvement in eSports organizations but it was pittance in the grand scheme, and that's no surprise. Sure, there were ambitions of squeaking out a living doing something I loved, but I was far more realistic about the situation, and I still managed to burn myself out doing it. In the big picture, there have been some amazing things done by extremely passionate people in eSports, and that have got little real-world recognition, and that's a sad thing. Hopefully, as eSports tries to grow, more money can be evened out across the spectrum to truly allow some type of sustainable growth. 100% right on the money. | ||
Mo0Rauder
Canada182 Posts
On August 08 2012 01:09 AmericanUmlaut wrote: "I did volunteer work. You gave me a gaming mouse. I don't want a fucking gaming mouse, I want a middle-income salary. This industry is going nowhere." Nailed it. Everyone knows it sucks that there isn't more (realistically any) money in this industry. If you go in thinking you are going to score big a career off Esports you will likely be as disappointed as the author is. If you want to take the risk to grab the glory, then that's up to you, but its a big risk. This was the exact reason I spent 5 years working for a property management company taking out trash and doing other terrible jobs during my studies. Because after getting the proper education, you can actually move up within the company, amazing right? Oh, and guess what, the whole time I was slaving away in school, doing hard jobs, earning shit pay, the office staff and landlord basically sit around and get those fatty-bombatty salaries. But you just have to accept it, and fucking work hard. The end. | ||
ElMeanYo
United States1032 Posts
However, if he wants to pay the rent, and heaven forbid, actually succeed in life a little more than what he is doing now, maybe he should have chosen a real career in which to focus his efforts? Sure stay in journalism, but maybe concentrate on something other than a relatively obscure topic such as a particular game for gaming sites? I'm not saying DOTA games are obscure, but if you look at it from a mainstream perspective, hell even eSports is obscure. I would imagine if he had been writing for a real news organization about real-world topics, his efforts and skills in writing would have brought him more success. | ||
Batssa
United States154 Posts
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divito
Canada1213 Posts
On August 08 2012 02:35 HardlyNever wrote: I think the players winning tournaments and signing contracts and still not getting paid is a much bigger issue than whatever this is. . I wouldn't say it's a much bigger issue. The individuals behind the scenes, or that give us the streams, recaps and interviews are creating the content for fans. Eliminate them and it's a very different landscape. | ||
Rob28
Canada705 Posts
People think e-sports can be huge in North American markets, as in the case with SC in Korea, but there's one big difference between Korea and North America. The difference is culture. I've never been to Asia, but I can tell from footage and articles and such that Koreans respect the hell out of people they acknowledge are better than themselves. There is no jealousy for the successes of others, only admiration. North Americans do not have such respect. If anything, the success of others only brings disdain from contemporary North American people, who believe that they can do anything anyone can do, but better (if they put the effort into it). It's an ego thing; places where e-sports will flourish are places where egos are not over-inflated. Video games are a way of life here. Everyone plays them, all the time. And there are a lot of people who play them with dreams of turning it into some kind of profit-generating lifestyle. It's why articles on "how to be a part of e-sports" always start out with "don't expect money". But North Americans by and large believe that if they play enough games, they can be good enough to earn money like some people (there are people in the world making money off playing videogames, right?). The problem lies with the idea of watching other people succeed in the areas that most people think they too can be good at: gaming "pros" are seen as competitors... seen as succeeding in the field you have not yet (but probably someday could, if you buy into the delusion). Whereas a kid in korea could look at Boxer and go "Wow, he's accomplished so much! I am impressed!", a kid in North America says "Pfft, I could do that too, if I had time to waste practicing videogames 24/7". As a result, the North American kid doesn't want to watch other people succeed at video games. They aren't impressed by accomplishments in the same way that people living in a respectful society are. It's the same effect in a whole lot of different fields where talent can arise where people believe they too can succeed. It's why everyone hates instant celebrities who do nothing (like Kardashians, Jersey Shore, etc.) or ones who perform badly but still generate attention and fame (Rebecca Black, Justin Bieber, Torres, etc.). People look at them and go "I could do that shit! That should be ME making all that money and nailing those supermodels!". So they get pissed, and they don't buy into what the person is doing, because they feel that anyone could do it (even if they can't). From what I can tell, Korean culture isn't like that, on the whole, and it's why e-sports can kinda work there. but not so here. Success that is not your in north America is not worth celebrating in the eyes of North Americans. We think our bosses are idiots, that douchebags don't deserve the hot women they attract, and that people in sportscars are overcompensating. it's why guys like incontrol get made fun of for being overweight, rather than for performing badly. We are, in the most basic sense of the word, "petty" people when we see success in others. And it's why we don't flock to the screen in mass numbers enough to sustain a successful e-sports industry. Basically, the only people who would care about e-sports are ones who play the game so much that they believe they can go pro too. And so they don't want to watch someone achieve their dreams... they hate that guy. They think they could do a better job. It's why for every Day9 out there, there are a hundred more small time Youtube commentators who think they can be better... it's why random people hated so much on KellyMilkies... it's why as many people hate Idra as love him... | ||
Aro
Canada36 Posts
On August 09 2012 05:52 Rob28 wrote: I'll tell you why e-sports on the whole is a flawed business... People think e-sports can be huge in North American markets, as in the case with SC in Korea, but there's one big difference between Korea and North America. The difference is culture. I've never been to Asia, but I can tell from footage and articles and such that Koreans respect the hell out of people they acknowledge are better than themselves. There is no jealousy for the successes of others, only admiration. North Americans do not have such respect. If anything, the success of others only brings disdain from contemporary North American people, who believe that they can do anything anyone can do, but better (if they put the effort into it). It's an ego thing; places where e-sports will flourish are places where egos are not over-inflated. Video games are a way of life here. Everyone plays them, all the time. And there are a lot of people who play them with dreams of turning it into some kind of profit-generating lifestyle. It's why articles on "how to be a part of e-sports" always start out with "don't expect money". But North Americans by and large believe that if they play enough games, they can be good enough to earn money like some people (there are people in the world making money off playing videogames, right?). The problem lies with the idea of watching other people succeed in the areas that most people think they too can be good at: gaming "pros" are seen as competitors... seen as succeeding in the field you have not yet (but probably someday could, if you buy into the delusion). Whereas a kid in korea could look at Boxer and go "Wow, he's accomplished so much! I am impressed!", a kid in North America says "Pfft, I could do that too, if I had time to waste practicing videogames 24/7". As a result, the North American kid doesn't want to watch other people succeed at video games. They aren't impressed by accomplishments in the same way that people living in a respectful society are. It's the same effect in a whole lot of different fields where talent can arise where people believe they too can succeed. It's why everyone hates instant celebrities who do nothing (like Kardashians, Jersey Shore, etc.) or ones who perform badly but still generate attention and fame (Rebecca Black, Justin Bieber, Torres, etc.). People look at them and go "I could do that shit! That should be ME making all that money and nailing those supermodels!". So they get pissed, and they don't buy into what the person is doing, because they feel that anyone could do it (even if they can't). From what I can tell, Korean culture isn't like that, on the whole, and it's why e-sports can kinda work there. but not so here. Success that is not your in north America is not worth celebrating in the eyes of North Americans. We think our bosses are idiots, that douchebags don't deserve the hot women they attract, and that people in sportscars are overcompensating. it's why guys like incontrol get made fun of for being overweight, rather than for performing badly. We are, in the most basic sense of the word, "petty" people when we see success in others. And it's why we don't flock to the screen in mass numbers enough to sustain a successful e-sports industry. Basically, the only people who would care about e-sports are ones who play the game so much that they believe they can go pro too. And so they don't want to watch someone achieve their dreams... they hate that guy. They think they could do a better job. It's why for every Day9 out there, there are a hundred more small time Youtube commentators who think they can be better... it's why random people hated so much on KellyMilkies... it's why as many people hate Idra as love him... Excellent explanation of how I'm entitled, disrespectful, and petty. Thanks for taking your time to explain that to me. If this is your justification for why esports will never 'make it' in NA, how do you explain the success of similar industries? (For example, poker?) | ||
Yurie
11865 Posts
On August 09 2012 06:23 Aro wrote: Show nested quote + On August 09 2012 05:52 Rob28 wrote: I'll tell you why e-sports on the whole is a flawed business... People think e-sports can be huge in North American markets, as in the case with SC in Korea, but there's one big difference between Korea and North America. The difference is culture. I've never been to Asia, but I can tell from footage and articles and such that Koreans respect the hell out of people they acknowledge are better than themselves. There is no jealousy for the successes of others, only admiration. North Americans do not have such respect. If anything, the success of others only brings disdain from contemporary North American people, who believe that they can do anything anyone can do, but better (if they put the effort into it). It's an ego thing; places where e-sports will flourish are places where egos are not over-inflated. Video games are a way of life here. Everyone plays them, all the time. And there are a lot of people who play them with dreams of turning it into some kind of profit-generating lifestyle. It's why articles on "how to be a part of e-sports" always start out with "don't expect money". But North Americans by and large believe that if they play enough games, they can be good enough to earn money like some people (there are people in the world making money off playing videogames, right?). The problem lies with the idea of watching other people succeed in the areas that most people think they too can be good at: gaming "pros" are seen as competitors... seen as succeeding in the field you have not yet (but probably someday could, if you buy into the delusion). Whereas a kid in korea could look at Boxer and go "Wow, he's accomplished so much! I am impressed!", a kid in North America says "Pfft, I could do that too, if I had time to waste practicing videogames 24/7". As a result, the North American kid doesn't want to watch other people succeed at video games. They aren't impressed by accomplishments in the same way that people living in a respectful society are. It's the same effect in a whole lot of different fields where talent can arise where people believe they too can succeed. It's why everyone hates instant celebrities who do nothing (like Kardashians, Jersey Shore, etc.) or ones who perform badly but still generate attention and fame (Rebecca Black, Justin Bieber, Torres, etc.). People look at them and go "I could do that shit! That should be ME making all that money and nailing those supermodels!". So they get pissed, and they don't buy into what the person is doing, because they feel that anyone could do it (even if they can't). From what I can tell, Korean culture isn't like that, on the whole, and it's why e-sports can kinda work there. but not so here. Success that is not your in north America is not worth celebrating in the eyes of North Americans. We think our bosses are idiots, that douchebags don't deserve the hot women they attract, and that people in sportscars are overcompensating. it's why guys like incontrol get made fun of for being overweight, rather than for performing badly. We are, in the most basic sense of the word, "petty" people when we see success in others. And it's why we don't flock to the screen in mass numbers enough to sustain a successful e-sports industry. Basically, the only people who would care about e-sports are ones who play the game so much that they believe they can go pro too. And so they don't want to watch someone achieve their dreams... they hate that guy. They think they could do a better job. It's why for every Day9 out there, there are a hundred more small time Youtube commentators who think they can be better... it's why random people hated so much on KellyMilkies... it's why as many people hate Idra as love him... Excellent explanation of how I'm entitled, disrespectful, and petty. Thanks for taking your time to explain that to me. If this is your justification for why esports will never 'make it' in NA, how do you explain the success of similar industries? (For example, poker?) Poker lives on people thinking they can do better. Their money fuels the top. | ||
shindigs
United States4795 Posts
I agree that for ESPORTS to grow you need to start paying more people so they can put more time into it, but I feel that is more of a byproduct of growth rather than a necessity. Re-investing back into the community is absolutely key. | ||
Aro
Canada36 Posts
On August 09 2012 06:32 Yurie wrote: Show nested quote + On August 09 2012 06:23 Aro wrote: On August 09 2012 05:52 Rob28 wrote: I'll tell you why e-sports on the whole is a flawed business... People think e-sports can be huge in North American markets, as in the case with SC in Korea, but there's one big difference between Korea and North America. The difference is culture. I've never been to Asia, but I can tell from footage and articles and such that Koreans respect the hell out of people they acknowledge are better than themselves. There is no jealousy for the successes of others, only admiration. North Americans do not have such respect. If anything, the success of others only brings disdain from contemporary North American people, who believe that they can do anything anyone can do, but better (if they put the effort into it). It's an ego thing; places where e-sports will flourish are places where egos are not over-inflated. Video games are a way of life here. Everyone plays them, all the time. And there are a lot of people who play them with dreams of turning it into some kind of profit-generating lifestyle. It's why articles on "how to be a part of e-sports" always start out with "don't expect money". But North Americans by and large believe that if they play enough games, they can be good enough to earn money like some people (there are people in the world making money off playing videogames, right?). The problem lies with the idea of watching other people succeed in the areas that most people think they too can be good at: gaming "pros" are seen as competitors... seen as succeeding in the field you have not yet (but probably someday could, if you buy into the delusion). Whereas a kid in korea could look at Boxer and go "Wow, he's accomplished so much! I am impressed!", a kid in North America says "Pfft, I could do that too, if I had time to waste practicing videogames 24/7". As a result, the North American kid doesn't want to watch other people succeed at video games. They aren't impressed by accomplishments in the same way that people living in a respectful society are. It's the same effect in a whole lot of different fields where talent can arise where people believe they too can succeed. It's why everyone hates instant celebrities who do nothing (like Kardashians, Jersey Shore, etc.) or ones who perform badly but still generate attention and fame (Rebecca Black, Justin Bieber, Torres, etc.). People look at them and go "I could do that shit! That should be ME making all that money and nailing those supermodels!". So they get pissed, and they don't buy into what the person is doing, because they feel that anyone could do it (even if they can't). From what I can tell, Korean culture isn't like that, on the whole, and it's why e-sports can kinda work there. but not so here. Success that is not your in north America is not worth celebrating in the eyes of North Americans. We think our bosses are idiots, that douchebags don't deserve the hot women they attract, and that people in sportscars are overcompensating. it's why guys like incontrol get made fun of for being overweight, rather than for performing badly. We are, in the most basic sense of the word, "petty" people when we see success in others. And it's why we don't flock to the screen in mass numbers enough to sustain a successful e-sports industry. Basically, the only people who would care about e-sports are ones who play the game so much that they believe they can go pro too. And so they don't want to watch someone achieve their dreams... they hate that guy. They think they could do a better job. It's why for every Day9 out there, there are a hundred more small time Youtube commentators who think they can be better... it's why random people hated so much on KellyMilkies... it's why as many people hate Idra as love him... Excellent explanation of how I'm entitled, disrespectful, and petty. Thanks for taking your time to explain that to me. If this is your justification for why esports will never 'make it' in NA, how do you explain the success of similar industries? (For example, poker?) Poker lives on people thinking they can do better. Their money fuels the top. Sorry, I should have been more specific. I was referring specifically to TV contracts for poker, where there is a market for people watching broadcasts of something that they think they can do better. | ||
Velocirapture
United States983 Posts
Sadly it was a very limited phenomenon. Once the select few personalities got established there was no room to follow in their footsteps. This is something we all have to accept. | ||
Blennd
United States266 Posts
On August 09 2012 05:52 Rob28 wrote: I've never been to Asia, but I can tell from footage and articles... You seem like you're quite the expert. | ||
SupLilSon
Malaysia4123 Posts
On August 09 2012 06:23 Aro wrote: Show nested quote + On August 09 2012 05:52 Rob28 wrote: I'll tell you why e-sports on the whole is a flawed business... People think e-sports can be huge in North American markets, as in the case with SC in Korea, but there's one big difference between Korea and North America. The difference is culture. I've never been to Asia, but I can tell from footage and articles and such that Koreans respect the hell out of people they acknowledge are better than themselves. There is no jealousy for the successes of others, only admiration. North Americans do not have such respect. If anything, the success of others only brings disdain from contemporary North American people, who believe that they can do anything anyone can do, but better (if they put the effort into it). It's an ego thing; places where e-sports will flourish are places where egos are not over-inflated. Video games are a way of life here. Everyone plays them, all the time. And there are a lot of people who play them with dreams of turning it into some kind of profit-generating lifestyle. It's why articles on "how to be a part of e-sports" always start out with "don't expect money". But North Americans by and large believe that if they play enough games, they can be good enough to earn money like some people (there are people in the world making money off playing videogames, right?). The problem lies with the idea of watching other people succeed in the areas that most people think they too can be good at: gaming "pros" are seen as competitors... seen as succeeding in the field you have not yet (but probably someday could, if you buy into the delusion). Whereas a kid in korea could look at Boxer and go "Wow, he's accomplished so much! I am impressed!", a kid in North America says "Pfft, I could do that too, if I had time to waste practicing videogames 24/7". As a result, the North American kid doesn't want to watch other people succeed at video games. They aren't impressed by accomplishments in the same way that people living in a respectful society are. It's the same effect in a whole lot of different fields where talent can arise where people believe they too can succeed. It's why everyone hates instant celebrities who do nothing (like Kardashians, Jersey Shore, etc.) or ones who perform badly but still generate attention and fame (Rebecca Black, Justin Bieber, Torres, etc.). People look at them and go "I could do that shit! That should be ME making all that money and nailing those supermodels!". So they get pissed, and they don't buy into what the person is doing, because they feel that anyone could do it (even if they can't). From what I can tell, Korean culture isn't like that, on the whole, and it's why e-sports can kinda work there. but not so here. Success that is not your in north America is not worth celebrating in the eyes of North Americans. We think our bosses are idiots, that douchebags don't deserve the hot women they attract, and that people in sportscars are overcompensating. it's why guys like incontrol get made fun of for being overweight, rather than for performing badly. We are, in the most basic sense of the word, "petty" people when we see success in others. And it's why we don't flock to the screen in mass numbers enough to sustain a successful e-sports industry. Basically, the only people who would care about e-sports are ones who play the game so much that they believe they can go pro too. And so they don't want to watch someone achieve their dreams... they hate that guy. They think they could do a better job. It's why for every Day9 out there, there are a hundred more small time Youtube commentators who think they can be better... it's why random people hated so much on KellyMilkies... it's why as many people hate Idra as love him... Excellent explanation of how I'm entitled, disrespectful, and petty. Thanks for taking your time to explain that to me. If this is your justification for why esports will never 'make it' in NA, how do you explain the success of similar industries? (For example, poker?) How is Poker a similar industry to SC2? I've seen quite a few people make this claim with no actual justification. Even if they were so similar, Poker's success would have no baring on SC2 and E-sport's success. Professional Poker has been around for decades and it took it quite some time to get as big as it is now. As for the article, I think it justified why he isn't living comfortably off his journalism skills. And if money needs to be reallocated to certain group in E-sports, it's the players and teams, not the writers. | ||
KuKri
Germany168 Posts
On August 09 2012 05:52 Rob28 wrote: I'll tell you why e-sports on the whole is a flawed business... People think e-sports can be huge in North American markets, as in the case with SC in Korea, but there's one big difference between Korea and North America. The difference is culture. I've never been to Asia, but I can tell from footage and articles and such that Koreans respect the hell out of people they acknowledge are better than themselves. There is no jealousy for the successes of others, only admiration. North Americans do not have such respect. If anything, the success of others only brings disdain from contemporary North American people, who believe that they can do anything anyone can do, but better (if they put the effort into it). It's an ego thing; places where e-sports will flourish are places where egos are not over-inflated. Video games are a way of life here. Everyone plays them, all the time. And there are a lot of people who play them with dreams of turning it into some kind of profit-generating lifestyle. It's why articles on "how to be a part of e-sports" always start out with "don't expect money". But North Americans by and large believe that if they play enough games, they can be good enough to earn money like some people (there are people in the world making money off playing videogames, right?). The problem lies with the idea of watching other people succeed in the areas that most people think they too can be good at: gaming "pros" are seen as competitors... seen as succeeding in the field you have not yet (but probably someday could, if you buy into the delusion). Whereas a kid in korea could look at Boxer and go "Wow, he's accomplished so much! I am impressed!", a kid in North America says "Pfft, I could do that too, if I had time to waste practicing videogames 24/7". As a result, the North American kid doesn't want to watch other people succeed at video games. They aren't impressed by accomplishments in the same way that people living in a respectful society are. It's the same effect in a whole lot of different fields where talent can arise where people believe they too can succeed. It's why everyone hates instant celebrities who do nothing (like Kardashians, Jersey Shore, etc.) or ones who perform badly but still generate attention and fame (Rebecca Black, Justin Bieber, Torres, etc.). People look at them and go "I could do that shit! That should be ME making all that money and nailing those supermodels!". So they get pissed, and they don't buy into what the person is doing, because they feel that anyone could do it (even if they can't). From what I can tell, Korean culture isn't like that, on the whole, and it's why e-sports can kinda work there. but not so here. Success that is not your in north America is not worth celebrating in the eyes of North Americans. We think our bosses are idiots, that douchebags don't deserve the hot women they attract, and that people in sportscars are overcompensating. it's why guys like incontrol get made fun of for being overweight, rather than for performing badly. We are, in the most basic sense of the word, "petty" people when we see success in others. And it's why we don't flock to the screen in mass numbers enough to sustain a successful e-sports industry. Basically, the only people who would care about e-sports are ones who play the game so much that they believe they can go pro too. And so they don't want to watch someone achieve their dreams... they hate that guy. They think they could do a better job. It's why for every Day9 out there, there are a hundred more small time Youtube commentators who think they can be better... it's why random people hated so much on KellyMilkies... it's why as many people hate Idra as love him... Oh come on... EVERYBODY in NA is just jealous because they want to be like their idols and think they can do better etc etc. Do you really think like that? Do you account your friends and family members to be like that? Do you even know anybody who behaves like that? I bet the reasons lie elsewhere. For example most of my friends are just not interested in esports. It's like a hardcore nerd niche and even those who (have been) gaming on the highest level of RTS games, one of them was among the best random C&C generals players out there, just don't care. they rather play instead of watch others play. And within our society gaming as a serious competition like football, basketball, or any other physical sport is just not accepted. Every once in a while I tried to introduce my gf to sc2, but unlike real sports games it's just too complex to be appealing to an outsider. and if the people who is shown video games isn't super interested right the instant they see it, they just get turned down. This problem probably can't be fixed at all as it's inherent in the games. Sad, but that's how I see it. | ||
thedz
United States217 Posts
I've never been to Asia, but I can tell from footage and articles and such that Koreans respect the hell out of people they acknowledge are better than themselves. There is no jealousy for the successes of others, only admiration. I hate to burst your bubble, but Asians (even Koreans) are people too! There's plenty of your standard human emotional responses to your standard human succes and failures. Korea (or Asia) is not a happy land of milk and honey, where everyone values some misinformed notion of honor and respect. | ||
Gogleion
United States534 Posts
So basically what I'm saying is we need fewer people trying to do what anyone else could do (starting out as a caster, writer, player, etc.) and start contributing things like organization, tournaments, and communities. | ||
Rob28
Canada705 Posts
E-sports vs. normal physical sports. One is more popular than the other. Why? Because the average person knows they cannot do what professional athletes do, or that they could do it, but it requires a HUGE investment of physical effort. E-sport athletes, on the other hand, do the things we all do daily; sit and play videogames. In the minds of most, their level of accomplishment is not as out of reach, and is therefore less impressive and more attainable. Therefore, we do not share in the enjoyment of viewing people do what we believe ourselves to be able to do better with marginal effort required, and we envy/loathe those individuals who have succeeded in those types of areas. At the very least, a lot of these feelings are subconscious, but they are almost a prevalent psychological fact of Western culture. I'm not saying it's the only reason for the lack of e-sport mainstream success, but I am saying that it is an idea that ought to be given consideration. | ||
Danglars
United States12133 Posts
To the rest, it isn't a closely guarded secret. To really go hard and move stuff, build a team or a writing career, you're going to have to embark on a hard toil plan supported by some other job or someone else for what could be the first 2 years or longer. Like the guy said, he was the glue that held the plan together, but other's salaries and their operating costs did not give them enough leeway to grant him a 1500$/mo or 800$/mo salary (or, equally, thought they could find a good-enough replacement that would do it for 400$). So if you've got passion, that's all well and good, but the eSports industry is notoriously not one that pays a living wage for most involved. It survives on the volunteer efforts, frequently part time, of dedicated followers. This guy's story is largely representative of the difficulty finding good money to live on while participating in the eSports you love. | ||
Zahir
United States947 Posts
I also don't think promoters, managers and company owners are to blame, because unlike more popular sports, esports is still small. There just isnt room for a lot of people to be making money in spite of how many kids would like to. | ||
Rob28
Canada705 Posts
On August 09 2012 06:46 Blennd wrote: Show nested quote + On August 09 2012 05:52 Rob28 wrote: I've never been to Asia, but I can tell from footage and articles... You seem like you're quite the expert. I am so glad you have chosen to focus on that one sentence, rather than my point. You must be quite the erudite fellow. | ||
overt
United States9006 Posts
On August 08 2012 01:35 Judicator wrote: Holymaster (of the former dota-league and the Farm4Fame series in DotA and current admin over at Joindota.com posted a nice response for the discussion thread over there. http://forum.gamesports.net/dota/showthread.php?8705-The-Flaw-of-Esports-Reinnn&p=128222&viewfull=1#post128222 This should be put into the OP as a provides a wider perspective on the subject. Honestly I don't foresee eSports going to a place where it'll truly go "mainstream" in the west. Maybe when I have grandkids. So for now it's pretty much going to be made up of volunteer workers and people getting paid shitty salaries. Don't like it? Quit. There are thousands of people who would eagerly do the same work for free. | ||
jdseemoreglass
United States3773 Posts
Esports = Casuals = LoL/WoW etc. I'd rather not have this game be designed and patched with your average gold player in mind, nor for tournaments to cater to overly sensitive mouth breathers. I'd rather not have a caster go into great detail explaining something as obvious as the importance of creep spread because some viewers might have installed the game yesterday. Sure, esports might mean more popularity and therefore more money and possibilites for the people who do have a passion. But look at it this way... Would you rather your favorite band start writing pop songs so that they can perform near you in a sold out venue, or would you prefer they stay true to themselves and perform in some shoddy yet intimate environment with truly passionate fans? The people who have a true passion will support something they love in spite of the lack of money, and that should be the true vision for esports. | ||
Aro
Canada36 Posts
On August 09 2012 07:05 SupLilSon wrote: Show nested quote + On August 09 2012 06:23 Aro wrote: On August 09 2012 05:52 Rob28 wrote: I'll tell you why e-sports on the whole is a flawed business... People think e-sports can be huge in North American markets, as in the case with SC in Korea, but there's one big difference between Korea and North America. The difference is culture. I've never been to Asia, but I can tell from footage and articles and such that Koreans respect the hell out of people they acknowledge are better than themselves. There is no jealousy for the successes of others, only admiration. North Americans do not have such respect. If anything, the success of others only brings disdain from contemporary North American people, who believe that they can do anything anyone can do, but better (if they put the effort into it). It's an ego thing; places where e-sports will flourish are places where egos are not over-inflated. Video games are a way of life here. Everyone plays them, all the time. And there are a lot of people who play them with dreams of turning it into some kind of profit-generating lifestyle. It's why articles on "how to be a part of e-sports" always start out with "don't expect money". But North Americans by and large believe that if they play enough games, they can be good enough to earn money like some people (there are people in the world making money off playing videogames, right?). The problem lies with the idea of watching other people succeed in the areas that most people think they too can be good at: gaming "pros" are seen as competitors... seen as succeeding in the field you have not yet (but probably someday could, if you buy into the delusion). Whereas a kid in korea could look at Boxer and go "Wow, he's accomplished so much! I am impressed!", a kid in North America says "Pfft, I could do that too, if I had time to waste practicing videogames 24/7". As a result, the North American kid doesn't want to watch other people succeed at video games. They aren't impressed by accomplishments in the same way that people living in a respectful society are. It's the same effect in a whole lot of different fields where talent can arise where people believe they too can succeed. It's why everyone hates instant celebrities who do nothing (like Kardashians, Jersey Shore, etc.) or ones who perform badly but still generate attention and fame (Rebecca Black, Justin Bieber, Torres, etc.). People look at them and go "I could do that shit! That should be ME making all that money and nailing those supermodels!". So they get pissed, and they don't buy into what the person is doing, because they feel that anyone could do it (even if they can't). From what I can tell, Korean culture isn't like that, on the whole, and it's why e-sports can kinda work there. but not so here. Success that is not your in north America is not worth celebrating in the eyes of North Americans. We think our bosses are idiots, that douchebags don't deserve the hot women they attract, and that people in sportscars are overcompensating. it's why guys like incontrol get made fun of for being overweight, rather than for performing badly. We are, in the most basic sense of the word, "petty" people when we see success in others. And it's why we don't flock to the screen in mass numbers enough to sustain a successful e-sports industry. Basically, the only people who would care about e-sports are ones who play the game so much that they believe they can go pro too. And so they don't want to watch someone achieve their dreams... they hate that guy. They think they could do a better job. It's why for every Day9 out there, there are a hundred more small time Youtube commentators who think they can be better... it's why random people hated so much on KellyMilkies... it's why as many people hate Idra as love him... Excellent explanation of how I'm entitled, disrespectful, and petty. Thanks for taking your time to explain that to me. If this is your justification for why esports will never 'make it' in NA, how do you explain the success of similar industries? (For example, poker?) How is Poker a similar industry to SC2? I've seen quite a few people make this claim with no actual justification. Even if they were so similar, Poker's success would have no baring on SC2 and E-sport's success. Professional Poker has been around for decades and it took it quite some time to get as big as it is now. As for the article, I think it justified why he isn't living comfortably off his journalism skills. And if money needs to be reallocated to certain group in E-sports, it's the players and teams, not the writers. Elaborated on that in my previous post: Sorry, I should have been more specific. I was referring specifically to TV contracts for poker, where there is a market for people watching broadcasts of something that they think they can do better. Do you disagree? | ||
Zahir
United States947 Posts
On August 09 2012 08:11 overt wrote: Show nested quote + On August 08 2012 01:35 Judicator wrote: Holymaster (of the former dota-league and the Farm4Fame series in DotA and current admin over at Joindota.com posted a nice response for the discussion thread over there. http://forum.gamesports.net/dota/showthread.php?8705-The-Flaw-of-Esports-Reinnn&p=128222&viewfull=1#post128222 This should be put into the OP as a provides a wider perspective on the subject. Honestly I don't foresee eSports going to a place where it'll truly go "mainstream" in the west. Maybe when I have grandkids. So for now it's pretty much going to be made up of volunteer workers and people getting paid shitty salaries. Don't like it? Quit. There are thousands of people who would eagerly do the same work for free. Read the response; seconded. A dose of realism for anyone still feeling a sense of entitlement when most websites aren't pulling in nearly enough cash to hire a legit full time editor. | ||
Blennd
United States266 Posts
On August 09 2012 07:52 Rob28 wrote: Show nested quote + On August 09 2012 06:46 Blennd wrote: On August 09 2012 05:52 Rob28 wrote: I've never been to Asia, but I can tell from footage and articles... You seem like you're quite the expert. I am so glad you have chosen to focus on that one sentence, rather than my point. You must be quite the erudite fellow. Probably because your point is ludicrous to any sane person? You realize your point is also an argument that traditional sports can't be popular in North America? And yet traditional sports are massive and growing in North America. Therefore you are wrong. Pretty simple really. You're just another Korean nuthugger who knows absolutely nothing about Korean culture. Lemme guess, you also think starcraft is the "national sport" in Korea and think Flash makes 600k a year and everyone knows who he is when he walks down the street? | ||
JKM
Denmark419 Posts
- Whoever sits on top of the food chain should not be a egoistic prick, in real life we get paid real money to work for them. It is sickening to have people reap the fruits of volunteered work. The boss has to lead the way. - Workload on volunteers is often very high, at very low recognition. For some people it can come in handy having a nicer CV, but I doubt a danish medico- or biotech company gives a horses arse about my time writing and editing articles for the danish wc3 crowd. Naturally that was not why I decided to do it, but rather because I wanted to and also it was not very demanding due to the community size so I think of it positively due to the freedom I had to do make 1h contents or 10h of content a week, but again it was a small danish site and the demand for tournament coverage and similar content was not that big, alleviating stress on everybody running the site :-). I'd imagine that if I'd poured passion in for years instead of securing a nice job I'd feel a bit sullen at the end having achieved very little for the next steps of my life (ie. a safe job to support growing expenses with increasing family and similar). | ||
Artok
Netherlands2219 Posts
On August 09 2012 08:17 jdseemoreglass wrote: The real problem with the current conception of esports is that it is based around this idea of a massive expanding community instead of a small tight knit and very passionate group of fans. You will never get the masses to love a game as difficult and complicated as Starcraft anyway. Esports = Casuals = LoL/WoW etc. I'd rather not have this game be designed and patched with your average gold player in mind, nor for tournaments to cater to overly sensitive mouth breathers. I'd rather not have a caster go into great detail explaining something as obvious as the importance of creep spread because some viewers might have installed the game yesterday. Sure, esports might mean more popularity and therefore more money and possibilites for the people who do have a passion. But look at it this way... Would you rather your favorite band start writing pop songs so that they can perform near you in a sold out venue, or would you prefer they stay true to themselves and perform in some shoddy yet intimate environment with truly passionate fans? The people who have a true passion will support something they love in spite of the lack of money, and that should be the true vision for esports. And then a year or two later you hear about your favourite band's leader found dead because of od in some shitty basement, because thats all he could afford while being so true to himself. Without money and popularity the level of play with drop severely, because no one will bother spending a lot of time on a thing that won't even provide enough resources for living, so if you really want to enjoy the high level play, you better pray that some kind of big money is going to flow in, and fast. And about reinnn, he expected unrealistic things out of some random job for community website and got punished for it, too bad ;/ | ||
DMKraft
476 Posts
Nero8 August 2012 03:37 Be a man, eat your pets There are many journalists with degrees in Australia working full time for a company, basically unpaid then working a crappy part time job to pay the bills. It is not unique to esports. | ||
BuddhaMonk
781 Posts
On August 09 2012 05:52 Rob28 wrote: I'll tell you why e-sports on the whole is a flawed business... People think e-sports can be huge in North American markets, as in the case with SC in Korea, but there's one big difference between Korea and North America. The difference is culture. I've never been to Asia, but I can tell from footage and articles and such that Koreans respect the hell out of people they acknowledge are better than themselves. There is no jealousy for the successes of others, only admiration. North Americans do not have such respect. If anything, the success of others only brings disdain from contemporary North American people, who believe that they can do anything anyone can do, but better (if they put the effort into it). It's an ego thing; places where e-sports will flourish are places where egos are not over-inflated. Video games are a way of life here. Everyone plays them, all the time. And there are a lot of people who play them with dreams of turning it into some kind of profit-generating lifestyle. It's why articles on "how to be a part of e-sports" always start out with "don't expect money". But North Americans by and large believe that if they play enough games, they can be good enough to earn money like some people (there are people in the world making money off playing videogames, right?). The problem lies with the idea of watching other people succeed in the areas that most people think they too can be good at: gaming "pros" are seen as competitors... seen as succeeding in the field you have not yet (but probably someday could, if you buy into the delusion). Whereas a kid in korea could look at Boxer and go "Wow, he's accomplished so much! I am impressed!", a kid in North America says "Pfft, I could do that too, if I had time to waste practicing videogames 24/7". As a result, the North American kid doesn't want to watch other people succeed at video games. They aren't impressed by accomplishments in the same way that people living in a respectful society are. It's the same effect in a whole lot of different fields where talent can arise where people believe they too can succeed. It's why everyone hates instant celebrities who do nothing (like Kardashians, Jersey Shore, etc.) or ones who perform badly but still generate attention and fame (Rebecca Black, Justin Bieber, Torres, etc.). People look at them and go "I could do that shit! That should be ME making all that money and nailing those supermodels!". So they get pissed, and they don't buy into what the person is doing, because they feel that anyone could do it (even if they can't). From what I can tell, Korean culture isn't like that, on the whole, and it's why e-sports can kinda work there. but not so here. Success that is not your in north America is not worth celebrating in the eyes of North Americans. We think our bosses are idiots, that douchebags don't deserve the hot women they attract, and that people in sportscars are overcompensating. it's why guys like incontrol get made fun of for being overweight, rather than for performing badly. We are, in the most basic sense of the word, "petty" people when we see success in others. And it's why we don't flock to the screen in mass numbers enough to sustain a successful e-sports industry. Basically, the only people who would care about e-sports are ones who play the game so much that they believe they can go pro too. And so they don't want to watch someone achieve their dreams... they hate that guy. They think they could do a better job. It's why for every Day9 out there, there are a hundred more small time Youtube commentators who think they can be better... it's why random people hated so much on KellyMilkies... it's why as many people hate Idra as love him... No offense but this is a lot of drivel. North American audiences hate pro gamers? That's such nonsense I don't even know where to start... How do you explain the fact that traditional sports are the most popular sports in Korea just as they are in North America? There are certainly cultural differences between Asia and North America, but those differences have very little to do with the relative success of e-sports in Korea. The reason SC1 took off the way it did in Korea is because of two factors, first SC1 was released at the time when "PC Bangs" were exploding in popularity, thus leading to SC1 being very popular. How did it translate to a successful e-sports industry? Like just about every other popular media phenomenon in Korea, a cabal of media business people got together and created the industry from nothing. You may know those people as KeSPA. | ||
S_SienZ
1878 Posts
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NeMeSiS3
Canada2972 Posts
On August 08 2012 00:52 bonifaceviii wrote: TLDR: writing for esports websites doesn't pay the bills. Does anyone think it did? sums my feelings on the matter | ||
nodnod
New Zealand172 Posts
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IcedBacon
Canada906 Posts
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Burns
United States2300 Posts
but if money starts coming in, say if we starting getting mass mainstream attention, then the people who have been doing all this stuff for free will get paid first | ||
Aerisky
United States12129 Posts
On August 09 2012 09:11 NeMeSiS3 wrote: EDIT : not bothering, disagree with article's message because it should be obvious. Show nested quote + On August 08 2012 00:52 bonifaceviii wrote: TLDR: writing for esports websites doesn't pay the bills. Does anyone think it did? sums my feelings on the matter Indeed :/ I do feel a bit sorry for him, but ultimately he was misguided and had unrealistic expectations. The blog post was also rather poorly written though lol. You do get the feeling that English wasn't his first language. | ||
omgimonfire15
United States233 Posts
On August 09 2012 08:58 BuddhaMonk wrote: Show nested quote + On August 09 2012 05:52 Rob28 wrote: I'll tell you why e-sports on the whole is a flawed business... People think e-sports can be huge in North American markets, as in the case with SC in Korea, but there's one big difference between Korea and North America. The difference is culture. I've never been to Asia, but I can tell from footage and articles and such that Koreans respect the hell out of people they acknowledge are better than themselves. There is no jealousy for the successes of others, only admiration. North Americans do not have such respect. If anything, the success of others only brings disdain from contemporary North American people, who believe that they can do anything anyone can do, but better (if they put the effort into it). It's an ego thing; places where e-sports will flourish are places where egos are not over-inflated. Video games are a way of life here. Everyone plays them, all the time. And there are a lot of people who play them with dreams of turning it into some kind of profit-generating lifestyle. It's why articles on "how to be a part of e-sports" always start out with "don't expect money". But North Americans by and large believe that if they play enough games, they can be good enough to earn money like some people (there are people in the world making money off playing videogames, right?). The problem lies with the idea of watching other people succeed in the areas that most people think they too can be good at: gaming "pros" are seen as competitors... seen as succeeding in the field you have not yet (but probably someday could, if you buy into the delusion). Whereas a kid in korea could look at Boxer and go "Wow, he's accomplished so much! I am impressed!", a kid in North America says "Pfft, I could do that too, if I had time to waste practicing videogames 24/7". As a result, the North American kid doesn't want to watch other people succeed at video games. They aren't impressed by accomplishments in the same way that people living in a respectful society are. It's the same effect in a whole lot of different fields where talent can arise where people believe they too can succeed. It's why everyone hates instant celebrities who do nothing (like Kardashians, Jersey Shore, etc.) or ones who perform badly but still generate attention and fame (Rebecca Black, Justin Bieber, Torres, etc.). People look at them and go "I could do that shit! That should be ME making all that money and nailing those supermodels!". So they get pissed, and they don't buy into what the person is doing, because they feel that anyone could do it (even if they can't). From what I can tell, Korean culture isn't like that, on the whole, and it's why e-sports can kinda work there. but not so here. Success that is not your in north America is not worth celebrating in the eyes of North Americans. We think our bosses are idiots, that douchebags don't deserve the hot women they attract, and that people in sportscars are overcompensating. it's why guys like incontrol get made fun of for being overweight, rather than for performing badly. We are, in the most basic sense of the word, "petty" people when we see success in others. And it's why we don't flock to the screen in mass numbers enough to sustain a successful e-sports industry. Basically, the only people who would care about e-sports are ones who play the game so much that they believe they can go pro too. And so they don't want to watch someone achieve their dreams... they hate that guy. They think they could do a better job. It's why for every Day9 out there, there are a hundred more small time Youtube commentators who think they can be better... it's why random people hated so much on KellyMilkies... it's why as many people hate Idra as love him... No offense but this is a lot of drivel. North American audiences hate pro gamers? That's such nonsense I don't even know where to start... How do you explain the fact that traditional sports are the most popular sports in Korea just as they are in North America? There are certainly cultural differences between Asia and North America, but those differences have very little to do with the relative success of e-sports in Korea. The reason SC1 took off the way it did in Korea is because of two factors, first SC1 was released at the time when "PC Bangs" were exploding in popularity, thus leading to SC1 being very popular. How did it translate to a successful e-sports industry? Like just about every other popular media phenomenon in Korea, a cabal of media business people got together and created the industry from nothing. You may know those people as KeSPA. You completely missed the point of his post. you are correct, but his point was not that we hate pro gamers, it was about the attitude of western culture compared to eastern cultures. A lot of western culture is negative in a way. We love watching people suffer, so we love fml stories and reality shows where they hurt themselves. As the original post pointed out, we have people that don't do anything and are famous, or become so famous when we dislike what they do. In korea, when someone is rich or famous, they are mostly admired because they were succesful in what they did. In America, due to our egos, we hate it when we perceive someone succeed in an area we find simple or insignificant. | ||
UTL_Unlimited
Korea (South)353 Posts
On August 09 2012 05:52 Rob28 wrote: I'll tell you why e-sports on the whole is a flawed business... People think e-sports can be huge in North American markets, as in the case with SC in Korea, but there's one big difference between Korea and North America. The difference is culture. I've never been to Asia, but I can tell from footage and articles and such that Koreans respect the hell out of people they acknowledge are better than themselves. There is no jealousy for the successes of others, only admiration. North Americans do not have such respect. If anything, the success of others only brings disdain from contemporary North American people, who believe that they can do anything anyone can do, but better (if they put the effort into it). It's an ego thing; places where e-sports will flourish are places where egos are not over-inflated. Video games are a way of life here. Everyone plays them, all the time. And there are a lot of people who play them with dreams of turning it into some kind of profit-generating lifestyle. It's why articles on "how to be a part of e-sports" always start out with "don't expect money". But North Americans by and large believe that if they play enough games, they can be good enough to earn money like some people (there are people in the world making money off playing videogames, right?). The problem lies with the idea of watching other people succeed in the areas that most people think they too can be good at: gaming "pros" are seen as competitors... seen as succeeding in the field you have not yet (but probably someday could, if you buy into the delusion). Whereas a kid in korea could look at Boxer and go "Wow, he's accomplished so much! I am impressed!", a kid in North America says "Pfft, I could do that too, if I had time to waste practicing videogames 24/7". As a result, the North American kid doesn't want to watch other people succeed at video games. They aren't impressed by accomplishments in the same way that people living in a respectful society are. It's the same effect in a whole lot of different fields where talent can arise where people believe they too can succeed. It's why everyone hates instant celebrities who do nothing (like Kardashians, Jersey Shore, etc.) or ones who perform badly but still generate attention and fame (Rebecca Black, Justin Bieber, Torres, etc.). People look at them and go "I could do that shit! That should be ME making all that money and nailing those supermodels!". So they get pissed, and they don't buy into what the person is doing, because they feel that anyone could do it (even if they can't). From what I can tell, Korean culture isn't like that, on the whole, and it's why e-sports can kinda work there. but not so here. Success that is not your in north America is not worth celebrating in the eyes of North Americans. We think our bosses are idiots, that douchebags don't deserve the hot women they attract, and that people in sportscars are overcompensating. it's why guys like incontrol get made fun of for being overweight, rather than for performing badly. We are, in the most basic sense of the word, "petty" people when we see success in others. And it's why we don't flock to the screen in mass numbers enough to sustain a successful e-sports industry. Basically, the only people who would care about e-sports are ones who play the game so much that they believe they can go pro too. And so they don't want to watch someone achieve their dreams... they hate that guy. They think they could do a better job. It's why for every Day9 out there, there are a hundred more small time Youtube commentators who think they can be better... it's why random people hated so much on KellyMilkies... it's why as many people hate Idra as love him... I'm not quite sure where your perspective of Korea regarding respect and admiration comes from, quite frankly. The situation in Korea in that regard is no different from that of any other country: there are people who respect and admire those who are at the top and those who are jealous and believe that they can do a better job than that of those who are, once again, at the top. All your arguments here is based on the fact that you think that all of the Koreans are respectful people who will never think things such as "I could do that shit! That should be ME making all that money and nailing those supermodels!" You have a very unrealistic perspective of Asian culture and quite frankly, it can be argued that Koreans and Asians are the ones who are competitive and will do anything to reach the top. Our competition rate is abnormally high and we are willing to do 'almost' anything to try and get to that stable job. Why? Because in places like Korea and Japan, where a large population is in a small land, it's the only way to live a comfortable life. China? Well there's a billion people. Sure their lands are big, but come on...billion people. In response to your belief that random people hate on KellyMilkies, Idra, and the Day9's, that's more a point of anonymity that gives people the ability to say those kind of things. If your counterargument is that 'but Koreans don't do that!', it's because we give our social security number to post on forums. So if we say anything 'bad' or threatening, then we get sued. Go to a youtube channel where Koreans comment and please note that there is a TON of trashtalking, just like any other 'bad Americans' would post. TL;DR: In EVERY country there are those who are respectful of those who are at an established positions and there are those who are arrogant and self-entitled. Please do not simply say: all Koreans are good, all Americans are bad. I'm Korean and while I'm thankful that you have such a high opinion of us, it's still laughable that you believe this to be the norm. | ||
UTL_Unlimited
Korea (South)353 Posts
On August 09 2012 10:31 omgimonfire15 wrote: Show nested quote + On August 09 2012 08:58 BuddhaMonk wrote: On August 09 2012 05:52 Rob28 wrote: I'll tell you why e-sports on the whole is a flawed business... People think e-sports can be huge in North American markets, as in the case with SC in Korea, but there's one big difference between Korea and North America. The difference is culture. I've never been to Asia, but I can tell from footage and articles and such that Koreans respect the hell out of people they acknowledge are better than themselves. There is no jealousy for the successes of others, only admiration. North Americans do not have such respect. If anything, the success of others only brings disdain from contemporary North American people, who believe that they can do anything anyone can do, but better (if they put the effort into it). It's an ego thing; places where e-sports will flourish are places where egos are not over-inflated. Video games are a way of life here. Everyone plays them, all the time. And there are a lot of people who play them with dreams of turning it into some kind of profit-generating lifestyle. It's why articles on "how to be a part of e-sports" always start out with "don't expect money". But North Americans by and large believe that if they play enough games, they can be good enough to earn money like some people (there are people in the world making money off playing videogames, right?). The problem lies with the idea of watching other people succeed in the areas that most people think they too can be good at: gaming "pros" are seen as competitors... seen as succeeding in the field you have not yet (but probably someday could, if you buy into the delusion). Whereas a kid in korea could look at Boxer and go "Wow, he's accomplished so much! I am impressed!", a kid in North America says "Pfft, I could do that too, if I had time to waste practicing videogames 24/7". As a result, the North American kid doesn't want to watch other people succeed at video games. They aren't impressed by accomplishments in the same way that people living in a respectful society are. It's the same effect in a whole lot of different fields where talent can arise where people believe they too can succeed. It's why everyone hates instant celebrities who do nothing (like Kardashians, Jersey Shore, etc.) or ones who perform badly but still generate attention and fame (Rebecca Black, Justin Bieber, Torres, etc.). People look at them and go "I could do that shit! That should be ME making all that money and nailing those supermodels!". So they get pissed, and they don't buy into what the person is doing, because they feel that anyone could do it (even if they can't). From what I can tell, Korean culture isn't like that, on the whole, and it's why e-sports can kinda work there. but not so here. Success that is not your in north America is not worth celebrating in the eyes of North Americans. We think our bosses are idiots, that douchebags don't deserve the hot women they attract, and that people in sportscars are overcompensating. it's why guys like incontrol get made fun of for being overweight, rather than for performing badly. We are, in the most basic sense of the word, "petty" people when we see success in others. And it's why we don't flock to the screen in mass numbers enough to sustain a successful e-sports industry. Basically, the only people who would care about e-sports are ones who play the game so much that they believe they can go pro too. And so they don't want to watch someone achieve their dreams... they hate that guy. They think they could do a better job. It's why for every Day9 out there, there are a hundred more small time Youtube commentators who think they can be better... it's why random people hated so much on KellyMilkies... it's why as many people hate Idra as love him... No offense but this is a lot of drivel. North American audiences hate pro gamers? That's such nonsense I don't even know where to start... How do you explain the fact that traditional sports are the most popular sports in Korea just as they are in North America? There are certainly cultural differences between Asia and North America, but those differences have very little to do with the relative success of e-sports in Korea. The reason SC1 took off the way it did in Korea is because of two factors, first SC1 was released at the time when "PC Bangs" were exploding in popularity, thus leading to SC1 being very popular. How did it translate to a successful e-sports industry? Like just about every other popular media phenomenon in Korea, a cabal of media business people got together and created the industry from nothing. You may know those people as KeSPA. You completely missed the point of his post. you are correct, but his point was not that we hate pro gamers, it was about the attitude of western culture compared to eastern cultures. A lot of western culture is negative in a way. We love watching people suffer, so we love fml stories and reality shows where they hurt themselves. As the original post pointed out, we have people that don't do anything and are famous, or become so famous when we dislike what they do. In korea, when someone is rich or famous, they are mostly admired because they were succesful in what they did. In America, due to our egos, we hate it when we perceive someone succeed in an area we find simple or insignificant. Hi. We love it reality TV shows and when people hurt themselves as well. I feel like you're looking at the OLD eastern cultures where respect was important. Most of Asia HAS been westernized and thus, 'Asians' are no longer the "everyone respects everyone!' kind of sentiment. Once again, my point is also very general. But to talk about the original post, I believe that, while it is sad that the 'journalist' never was paid the salary that he 'may' have deserved, it's also understandable that e-sports is NOT at the stage where full salaries can be paid to everyone who goes well beyond the expectation. I hope that the 'journalist' does well in the future and that he'll find a job where he can do what he loves and can get the salary he deserves. | ||
Rob28
Canada705 Posts
On August 09 2012 08:35 Blennd wrote: Show nested quote + On August 09 2012 07:52 Rob28 wrote: On August 09 2012 06:46 Blennd wrote: On August 09 2012 05:52 Rob28 wrote: I've never been to Asia, but I can tell from footage and articles... You seem like you're quite the expert. I am so glad you have chosen to focus on that one sentence, rather than my point. You must be quite the erudite fellow. Probably because your point is ludicrous to any sane person? You realize your point is also an argument that traditional sports can't be popular in North America? And yet traditional sports are massive and growing in North America. Therefore you are wrong. Pretty simple really. You're just another Korean nuthugger who knows absolutely nothing about Korean culture. Lemme guess, you also think starcraft is the "national sport" in Korea and think Flash makes 600k a year and everyone knows who he is when he walks down the street? Fuck, I addressed the whole traditional sports thing in a subsequent post. Learn to read before you respond bro. Same goes for you, BuddhaMonk. I'll even duplicate it, because apparently people these days can't be bothered to even read things before arguing about them: I've filled my previous post with enough examples, but let's draw some contrast, shall we? E-sports vs. normal physical sports. One is more popular than the other. Why? Because the average person knows they cannot do what professional athletes do, or that they could do it, but it requires a HUGE investment of physical effort. E-sport athletes, on the other hand, do the things we all do daily; sit and play videogames. In the minds of most, their level of accomplishment is not as out of reach, and is therefore less impressive and more attainable. Therefore, we do not share in the enjoyment of viewing people do what we believe ourselves to be able to do better with marginal effort required, and we envy/loathe those individuals who have succeeded in those types of areas. At the very least, a lot of these feelings are subconscious, but they are almost a prevalent psychological fact of Western culture. I'm not saying it's the only reason for the lack of e-sport mainstream success, but I am saying that it is an idea that ought to be given consideration. | ||
thedz
United States217 Posts
On August 09 2012 10:38 UTL_Unlimited wrote: Show nested quote + On August 09 2012 10:31 omgimonfire15 wrote: You completely missed the point of his post. you are correct, but his point was not that we hate pro gamers, it was about the attitude of western culture compared to eastern cultures. A lot of western culture is negative in a way. We love watching people suffer, so we love fml stories and reality shows where they hurt themselves. As the original post pointed out, we have people that don't do anything and are famous, or become so famous when we dislike what they do. In korea, when someone is rich or famous, they are mostly admired because they were succesful in what they did. In America, due to our egos, we hate it when we perceive someone succeed in an area we find simple or insignificant. Hi. We love it reality TV shows and when people hurt themselves as well. I feel like you're looking at the OLD eastern cultures where respect was important. Most of Asia HAS been westernized and thus, 'Asians' are no longer the "everyone respects everyone!' kind of sentiment. Once again, my point is also very general. But to talk about the original post, I believe that, while it is sad that the 'journalist' never was paid the salary that he 'may' have deserved, it's also understandable that e-sports is NOT at the stage where full salaries can be paid to everyone who goes well beyond the expectation. I hope that the 'journalist' does well in the future and that he'll find a job where he can do what he loves and can get the salary he deserves. In even classical Asian culture, there are plenty of examples about people who looked on those more fortunate with envy and greed. Hell, just take a look at some of the famous historical literature from Korea, China or Japan. This idea that Asians and Asian culture is still (and was at one point) bound to the rigorous mores of heroic blood shed, samurai or other similarly white washed representations in media need to stop. Seriously, it needs to stop. Asians are people. Koreans are people. Fundamentally, people react in similar manners to success and failure. | ||
Belisarius
Australia6231 Posts
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Lightwip
United States5497 Posts
On August 09 2012 15:34 Belisarius wrote: I feel like there may be a connection between his badly written blog post and his lack of success as a writer... Pretty much everyone who knows him here and in posts linked here speak favorably about his writing. It really seems like the money just wasn't there, which is a big part of the problem. | ||
rEalGuapo
Germany832 Posts
He may have college education but it clearly is nowhere near the field of writing. So he asks for 2k a month with no qualification other than a little volunteer work when he was young? Sounds reasonable... Also, isn't journalism the go-to job if you want to be underpaid? I think this applies to every country. Yes there are VERY few that make good money with it but 1.8k is probably more than 80% of the journalists on this planet make.. | ||
BlindKill
Australia1508 Posts
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SiroKO
France721 Posts
On August 08 2012 00:46 Gotmog wrote: http://reinnnn.blogspot.com.au/2012/08/the-flaw-of-esports-system.html?m=1 Quite an interesting read... It's from a (now) former dota writer/editor...but i am willing to bet that this applies everywhere. It's a long article, but i found it worth a read. I reject the premisse that mapmakers and commentators should be paid enough to make a living out of it. Few exceptions might be made, but as a whole, no. With the exception of Khaldor and Artosis, no SC2 commentators reached the degree of professionalism, knowledge, talent, and dedication required in classical industries to be paid for your work. I mean, no one can denies that the exponentially growing number of commentators among the Starcraft 2 foreign community is kind of ridiculous. Now for every tournament there are like 10 commentators, most being ex-unsuccessful players. On the other hand, the money scandals touching the players are an entirely different, outrageous story, and sadly, used to be quite common in War3. | ||
thedz
United States217 Posts
Also, isn't journalism the go-to job if you want to be underpaid? I think this applies to every country. Yes there are VERY few that make good money with it but 1.8k is probably more than 80% of the journalists on this planet make.. 1.5k a month comes out to an annual salary of $18,000. Working 8 hours a day on minimum wage in the U.S. nets some an annual salary of $20,880. So the "good money" that he's asking for is actually quite small. He'd be making more money working full time at a McDonalds.z | ||
ragz_gt
9172 Posts
On August 09 2012 22:42 thedz wrote: Show nested quote + Also, isn't journalism the go-to job if you want to be underpaid? I think this applies to every country. Yes there are VERY few that make good money with it but 1.8k is probably more than 80% of the journalists on this planet make.. 1.5k a month comes out to an annual salary of $18,000. Working 8 hours a day on minimum wage in the U.S. nets some an annual salary of $20,880. So the "good money" that he's asking for is actually quite small. He'd be making more money working full time at a McDonalds.z Working full time @ McD is a much tougher job also. | ||
Grend
1600 Posts
On August 09 2012 22:55 ragz_gt wrote: Show nested quote + On August 09 2012 22:42 thedz wrote: Also, isn't journalism the go-to job if you want to be underpaid? I think this applies to every country. Yes there are VERY few that make good money with it but 1.8k is probably more than 80% of the journalists on this planet make.. 1.5k a month comes out to an annual salary of $18,000. Working 8 hours a day on minimum wage in the U.S. nets some an annual salary of $20,880. So the "good money" that he's asking for is actually quite small. He'd be making more money working full time at a McDonalds.z Working full time @ McD is a much tougher job also. And probably not his dream job.. | ||
trainRiderJ
United States615 Posts
On August 09 2012 15:34 Belisarius wrote: I feel like there may be a connection between his badly written blog post and his lack of success as a writer... Completely agree. It was downhill from the very first poorly written, run-on sentence. | ||
ddrddrddrddr
1344 Posts
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EG.lectR
United States617 Posts
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bonifaceviii
Canada2890 Posts
On August 10 2012 01:26 ddrddrddrddr wrote: Where is all the money in esports going? If it's not to the writers, then it has to be the players right? What money? | ||
Rob28
Canada705 Posts
On August 10 2012 01:26 ddrddrddrddr wrote: Where is all the money in esports going? If it's not to the writers, then it has to be the players right? First, there's probably not all that much money involved in e-sports. They basically make their money off advertising revenue or subscription services, which is meager considering e-sports are not mainstream. Reporters are paid by the outlets they report to... not by the e-sport association they are reporting on (usually). E-sport leagues and tournies pay players, news outlets pay reporters. If the news outlet is struggling to make ad revenue, then they cannot pay reporters. If you want to succeed as a reporter, you need to report for much larger news outlets. If PC Gamer Magazine started reporting SC2 matches, you could probably make a living wage, but otherwise it's unrealistic to think you can do so off of a mildly busy somewhat unknown website. | ||
thedz
United States217 Posts
On August 09 2012 23:02 Grend wrote: Show nested quote + On August 09 2012 22:55 ragz_gt wrote: On August 09 2012 22:42 thedz wrote: Also, isn't journalism the go-to job if you want to be underpaid? I think this applies to every country. Yes there are VERY few that make good money with it but 1.8k is probably more than 80% of the journalists on this planet make.. 1.5k a month comes out to an annual salary of $18,000. Working 8 hours a day on minimum wage in the U.S. nets some an annual salary of $20,880. So the "good money" that he's asking for is actually quite small. He'd be making more money working full time at a McDonalds.z Working full time @ McD is a much tougher job also. And probably not his dream job.. My point is that 1.8k a month being more than what 80% of journalists make is a pretty absurd assertion. | ||
Esoterikk
Canada1256 Posts
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