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38 Studios declares bankruptcy - Page 3

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Skilledblob
Profile Joined April 2011
Germany3392 Posts
June 07 2012 23:00 GMT
#41
On June 08 2012 07:52 Belisarius wrote:
Show nested quote +
On June 08 2012 03:50 Bourneq wrote:
I thought that 38 different studios had declared bankruptcy there for a bit.


...yeah. That would have been a much bigger deal.

Was Reckoning actually any good? I'd feel bad for them if they put out an amazing game and it got ignored because it wasn't an established franchise, but if it was bad-to-mediocre it's pretty much their own fault.


think of WoW with better combat. Then you get Amalur.

originally they wanted to release an MMO but they didnt have the money so they made it a single player game.
dNa
Profile Blog Joined December 2010
Germany591 Posts
Last Edited: 2012-06-07 23:11:11
June 07 2012 23:10 GMT
#42
i liked that game quite a bit ... :< the combat was just astonishingly good compared to other games.
"a pitchfork is for hay. a trident is for killing bitches." -djwheat
Talin
Profile Blog Joined September 2010
Montenegro10532 Posts
June 08 2012 00:11 GMT
#43
On June 08 2012 07:52 Belisarius wrote:
Show nested quote +
On June 08 2012 03:50 Bourneq wrote:
I thought that 38 different studios had declared bankruptcy there for a bit.


...yeah. That would have been a much bigger deal.

Was Reckoning actually any good? I'd feel bad for them if they put out an amazing game and it got ignored because it wasn't an established franchise, but if it was bad-to-mediocre it's pretty much their own fault.


It was more like mediocre-to-good than bad-to-mediocre, maybe 7/10ish with a few standout elements but overall feeling incomplete and unrefined.

It certainly didn't get ignored, quite the contrary actually. People who marketed that game did a sick job.
Duka08
Profile Blog Joined July 2010
3391 Posts
June 08 2012 00:20 GMT
#44
On June 08 2012 03:55 gullberg wrote:
Some horrible management basically. Reckoning sold over a million copies, which is fucking fantastic for a first game and it still wasn't enough to keep them afloat (they had to sell 3 million).

This exactly.

All things considered the game didn't do terribly, and wasn't all bad (with a coop multiplayer I bet it would have seen even much higher sales, it just felt missing from this style of game). Just didn't add up for them.
Shana
Profile Blog Joined July 2009
Indonesia1814 Posts
June 08 2012 00:23 GMT
#45
I thought 38 different studios declares bankruptcy lol
Never heard of 38 Studios
Believing in what lies ahead. | That which we call a rose, by any other name would smell as sweet.
DystopiaX
Profile Joined October 2010
United States16236 Posts
June 08 2012 00:23 GMT
#46
On June 08 2012 09:20 Duka08 wrote:
Show nested quote +
On June 08 2012 03:55 gullberg wrote:
Some horrible management basically. Reckoning sold over a million copies, which is fucking fantastic for a first game and it still wasn't enough to keep them afloat (they had to sell 3 million).

This exactly.

All things considered the game didn't do terribly, and wasn't all bad (with a coop multiplayer I bet it would have seen even much higher sales, it just felt missing from this style of game). Just didn't add up for them.

It's cause they were staffed for an MMO but were unable to attain any additional funding other than the government's. It's not unusual to get funds of that sort when building games like that, they were unable to get it. That 3 million quote is to break even, but that's not expected for all new IP- the point of the first game is usually to get the name out there and get the later games to sell better.
akaLtDan
Profile Joined February 2011
Germany62 Posts
June 08 2012 00:31 GMT
#47
I really liked KoA:R, so for me it is sad to hear 38 studios are bankrupt. For the future I was hoped for some other good games from them...
RavenLoud
Profile Joined March 2011
Canada1100 Posts
June 08 2012 00:39 GMT
#48
I heard the combat was really good, but I didn't buy it because of EA and Origins.

I won't touch any EA account/Origins game even if you give them to me for free.
UmbraaeternuS
Profile Blog Joined November 2010
Chile476 Posts
June 08 2012 00:41 GMT
#49
Brings painful memories of Presto Studios going bankrupt 2 decades ago. The Journeyman Project series was an awesome game and still wasn't enough to let them stay afloat.
therealwinters - Skype / @DrUmbra - Twitter // "There is nothing more cool than being proud of the things that you love" - Sean "Day[9]" Plott <3
rhs408
Profile Joined January 2011
United States904 Posts
June 08 2012 01:11 GMT
#50
Ah I didn't notice till I looked on wiki that "Curt Schilling" is actually the former MLB player Curt Schilling... such a shame it all turned out this way.
WolfintheSheep
Profile Joined June 2011
Canada14127 Posts
Last Edited: 2012-06-08 01:14:20
June 08 2012 01:13 GMT
#51
This is kind of old news. I think I read about it on Ars a week or two ago. It's made to sound a lot worse than it is here, implying mismanagement and shady dealings, or something like that.

Essentially, Rhode Islands wanted to get a video game development company to move to Rhode Islands, and offered up $75 million as incentive. 38 Studios took that offer, but in hindsight, it's a fairly stupid deal for all parties involved. Packing up and moving an entire business, along with meeting development deadlines along with payment schedules, is somewhat unrealistic.

End of the day, 38 Studios probably could have been a moderate success had they not been sucked into Rhode Islands' financial incentives.

EDIT: Just realized the article I read about was about 38 Studios having to lay off most of its staff. So...Bankruptcy was basically inevitable.
Average means I'm better than half of you.
aksfjh
Profile Joined November 2010
United States4853 Posts
June 08 2012 01:31 GMT
#52
Rumor has it, they ended up spending a lot of money on employee residencies and moving people to RI. Essentially, terrible mishandling of money, but a superb development staff.
Leeoku
Profile Joined May 2010
1617 Posts
June 08 2012 01:33 GMT
#53
no surprise being KoA was their only game. I got bored 5 minutes in....
PH
Profile Blog Joined June 2008
United States6173 Posts
June 08 2012 02:03 GMT
#54
That game had potential...too bad they didn't meet it. It was too easy and too repetitive. More variety in quests and better dungeon layouts would have gone a long way. A deeper combat system and actual challenge in the game would have made it a great game...

Too bad.
Hello
frontliner2
Profile Blog Joined October 2009
Netherlands844 Posts
June 08 2012 02:15 GMT
#55
Being a credit manager as a profession I always feel for the Creditors...

Now it's Rhode Island as a creditor? So basically the tax payers? Sad...
I had a bad dream. Don't be afraid, bad dreams are only dreams. What a time you chose to be born in...
MidKnight
Profile Joined December 2008
Lithuania884 Posts
June 08 2012 02:17 GMT
#56
What about Curt Schilling? Didn't he invest most of his baseball savings into the company and is down like A LOT of money now?
Rinny
Profile Blog Joined October 2009
United States616 Posts
June 08 2012 02:36 GMT
#57
Curt Schilling: hey rhode island da you know that game world of warcraft? it makies 10000000+ a year lets do it
Rhode Island: Wow, i cant think of anyone better to make a fantasy rpg for nerds then a proffesional baseball player

Rhode island unemployment: ~12%

on the plus side my manager told me today im not getting fired after all so things are looking up rhode island
Where my swarm at? Ye Yeee
ThaZenith
Profile Blog Joined October 2010
Canada3116 Posts
June 08 2012 02:40 GMT
#58
If you're aiming for a AAA (maybe it wasn't but it was big if i recall) as a release, you better do it right. A "meh, it was ok" won't cut it.
jobber123rd
Profile Joined December 2011
United States501 Posts
June 08 2012 03:15 GMT
#59
On June 08 2012 11:36 Rinny wrote:
Curt Schilling: hey rhode island da you know that game world of warcraft? it makies 10000000+ a year lets do it
Rhode Island: Wow, i cant think of anyone better to make a fantasy rpg for nerds then a proffesional baseball player

Rhode island unemployment: ~12%

on the plus side my manager told me today im not getting fired after all so things are looking up rhode island


To be fair to Schilling, he has plenty of nerd cred (lol, did I just write that?)

Check out this interview from 2001, for example. Those who followed baseball closely in the latter part of Schilling's career were likely to hear about his exploits in EQ at one point or another.
"I'm always going to survive. Only reason I can't survive is if I'm dead or something." --Mike Tyson
Holytornados
Profile Joined November 2011
United States1022 Posts
June 08 2012 03:27 GMT
#60
It really sucks, because I really liked Reckoning. I thought it was a really nice game.
CLG/Liquid ~~ youtube.com/reddedgaming
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