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38 Studios declares bankruptcy - Page 2

Forum Index > General Forum
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Skilledblob
Profile Joined April 2011
Germany3392 Posts
June 07 2012 19:19 GMT
#21
shit happens when you try to make an MMO as your first game.
Mohdoo
Profile Joined August 2007
United States15688 Posts
June 07 2012 19:19 GMT
#22
Never heard of them, so this isn't exactly surprising :p
Meerel
Profile Joined March 2012
Germany713 Posts
Last Edited: 2012-06-07 19:20:21
June 07 2012 19:19 GMT
#23
the game was a piece of shit, basically a mmo single player game. i bought because of the day9 playnight or whatever it was called and i deinstalled after 2 hours because i didnt care one single bit.
SDMF
a176
Profile Blog Joined August 2009
Canada6688 Posts
June 07 2012 19:20 GMT
#24
you'd think alarms would be set off after 4 years of no headline title development. the investors only have themselves to blame.
starleague forever
SilverLeagueElite
Profile Joined April 2010
United States626 Posts
June 07 2012 19:26 GMT
#25
I saw this on on Day9 too. He interviewed Schlling and McFarlane and they all tried to hype it up. Watched some play through but didn't look like anything interesting.
CarniX
Profile Joined September 2010
Sweden83 Posts
June 07 2012 21:23 GMT
#26
Down with the console porters!
Darkness beyond twilight, crimson beyond blood that flows. Buried in the flow of time. In the great name, i pledge myself to darkness!
phanto
Profile Joined October 2010
Sweden708 Posts
June 07 2012 21:26 GMT
#27
On June 08 2012 03:41 Ettick wrote:
I think that this shows how difficult it is to come out with a brand new game in today's market because pretty much all of the games that do well are sequels to popular games that did well or are still doing well. This really sucks for them, but it shows that having a big budget doesn't always mean having a lot of sales or even a good game.

their game sold well.
it was their stupid fucking loan of 75 mil that was the mistake.
Masq
Profile Blog Joined March 2009
Canada1792 Posts
June 07 2012 21:29 GMT
#28
On June 08 2012 04:11 CaptainCrush wrote:
That game sucked... thats why they failed.



yeah, im a sucker for rpg games but this game was truly awful.
Jinsho
Profile Joined March 2011
United Kingdom3101 Posts
June 07 2012 21:40 GMT
#29
On June 08 2012 03:46 PassiveAce wrote:
I had not heard of this company, was Reckoning their only game?
@Jinsho how exactly do you "finish" skyrim?



However you want to define it.. For me it meant stopping after spending 40h exploring and finding nothing interesting. Which is the same way I felt about exploring in Amalur : there was tons of content, but it was all low level, irrelevant, unchallenging, samey, and really boring.

I'd heard that they wanted to make the Amalur IP into movies, books, comics, whatever. Too bad it's worth nothing now.
Taktik
Profile Joined January 2011
Poland680 Posts
June 07 2012 21:42 GMT
#30
For some time I was looking for good RPG on my PS3 (because there are no rpgs beside Skyrim, and no FFXIII doesnt count) watched some day9 videos playing it and I actuallu bought it. It was bad. I do not feel sad about this news .
lannisport
Profile Joined February 2012
878 Posts
June 07 2012 21:48 GMT
#31
On June 08 2012 03:50 Bourneq wrote:
I thought that 38 different studios had declared bankruptcy there for a bit.


Same here. I actually felt like someone kicked me in my stomach, thinking, "Oh no...This is the beginning of something really really bad."
ZeroCartin
Profile Blog Joined March 2008
Costa Rica2390 Posts
June 07 2012 21:50 GMT
#32
These are "rock star" game companies. New emerging company gets huge influx of cash to deliver a product, and then it's sink or swim. Too bad to hear from 38 Studios
"My sister is on vacation in Costa Rica right now. I hope she stays a while because she's a miserable cunt." -pubbanana
SomniGiggles
Profile Joined May 2011
United Kingdom214 Posts
June 07 2012 21:54 GMT
#33
Sucks, reckoning was amazing, hope someone picks up the amalur 2 and or mmo that was in production, it looked beautiful
Daedra
Profile Joined February 2011
United States268 Posts
June 07 2012 21:58 GMT
#34
Really sad, I enjoyed reckoning as a game and the studio had pretty good potential
GarethGore
Profile Joined June 2012
United Kingdom59 Posts
June 07 2012 22:44 GMT
#35
I think i saw a article saying they were still going to bring out reckoning dlc + that new game they were working on though. If not i'd be sad i really enjoyed reckoning.
Probe1
Profile Blog Joined August 2010
United States17920 Posts
Last Edited: 2012-06-07 22:49:01
June 07 2012 22:45 GMT
#36
The long and short of it is Rhode Island is fucked LOL... oh the OP doesn't actually cover any of that.

Rhode Island, in the economic slump the rest of us were/are, inticed 38 Studios to come to Rhode Island through giant preferential loans and tax credits. The company failed and now Rhode Island owns it. The first problem is it wasn't worth a fraction of what they loaned. The second problem is all of the creative developers have already jumped ship. So basically Rhode Island bought the box to a toy, the toy was broken and then the toy left to go play with a different kid. Now all Rhode Island has is an empty, soggy box that nobody wants.
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
NuclearJudas
Profile Blog Joined July 2011
6546 Posts
June 07 2012 22:48 GMT
#37
The House of Ballads questline was amazing. The rest, not so much. Sad to see them go down, though. D:
Life is like Tetris. Your errors pile up but your accomplishments disappear. - Robert Ohlén | http://railroaddiary.wordpress.com/ - My words about stuff.
aike
Profile Blog Joined July 2010
United States1629 Posts
June 07 2012 22:50 GMT
#38
Hmm.. exactly how much did Day9 charge these guys to advertise there game? hmmmmmmmmmmmmmmmmmmm
Wahaha
Belisarius
Profile Joined November 2010
Australia6230 Posts
June 07 2012 22:52 GMT
#39
On June 08 2012 03:50 Bourneq wrote:
I thought that 38 different studios had declared bankruptcy there for a bit.


...yeah. That would have been a much bigger deal.

Was Reckoning actually any good? I'd feel bad for them if they put out an amazing game and it got ignored because it wasn't an established franchise, but if it was bad-to-mediocre it's pretty much their own fault.
Galaxy613
Profile Joined March 2011
United States148 Posts
June 07 2012 22:53 GMT
#40
On June 08 2012 07:50 aike wrote:
Hmm.. exactly how much did Day9 charge these guys to advertise there game? hmmmmmmmmmmmmmmmmmmm


If I remember correctly, exactly: $0,000.00
100,000 lightyears of awesome.
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