• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 18:09
CEST 00:09
KST 07:09
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3
Community News
Official StarCraft website teases new content ahead of BlizzCon?81Stellar Fest TWO the Moon (Dec 16-20)9Weekly Cups (August 24-30): Patches' balance mod takes over3New 3v3 BGH Ladder (and more) on ShieldBattery!40Weekly Cups (August 17-23): Zerg dominate the week6
StarCraft 2
General
Nexon wins bid to develop StarCraft IP content, distribute Overwatch mobile game SC4ALL: II Winner Will Earn a Spot at HSC 30! Weekly Cups (August 24-30): Patches' balance mod takes over Balance hotfix patch 5.0.16b (July 16) September World Ranking: herO leads, Serral climbs
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament Stellar Fest TWO the Moon (Dec 16-20) IntoTheTV X SOOP SC2 League : Weekly & Monthly SC2 INu's Battles#20 [BO.9] 2026 GSTL Announcement
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 541 Binary Choice The PondCast: SC2 News & Results Mutation # 540 Dodge This Mutation # 539 Thunder Dome
Brood War
General
Official StarCraft website teases new content ahead of BlizzCon? ASL22 General Discussion Gypsy to Korea [Personal Project Share] Terran Defense v0.60 BW General Discussion
Tourneys
Brood War in Budapest ! WORTEX 2026 BW Finals KCM Race Survival 2026 Season 3 [Megathread] Daily Proleagues BSL LAN Party - Kraków 29-30 August - OPEN SIGNUPS
Strategy
Odyssey Mineral Stack Saturation Replay Review Process - What do you do? Game Theory for Starcraft Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Diablo IV EVE Corporation [Maplestory Hardcore] Let's Play~!! General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Artificial Intelligence Thread Canadian Politics Mega-thread UK Politics Mega-thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Dreaming of BW patches (mod…
c3rberUs
Regacy Esports: The Bh…
regacyesports
Violent Games and Crime Rate…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8850 users

LoL takes #1 E-sport spot in Korea - Page 48

Forum Index > General Forum
Post a Reply
Prev 1 46 47 48 49 50 89 Next
ACrow
Profile Joined October 2011
Germany6583 Posts
March 14 2012 19:56 GMT
#941
On March 15 2012 04:51 TheToast wrote:
Is there some grand wizard of esports who must grant thee permission to make a professional league for a casual game?

Ah, I know this, I know this!!
Answer: + Show Spoiler +
DjWheat

Do I get a cookie now?
Get off my lawn, young punks
LlamaNamedOsama
Profile Blog Joined July 2010
United States1900 Posts
March 14 2012 20:01 GMT
#942
Why do people keep trying to draw parallels between the SC:BW--> SC2/ SC2-->LoL relationship? Because it's really not a parallel between the two. First, BW and SC2 share all of the same advantages as a spectator game, compared to LoL that I mentioned in my previous post (more intuitive conflict scenario, tangibly visual skill and strategy display, and better obs capacity when its viewing 2 players versus viewing 10 separate players and champions). Second, although I'm a SC2 fan, I'll freely admit that SC:BW has a higher skill ceiling and is more mechanically demanding: however, the mechanics gap between SC2 and BW is far, far smaller than the mechanics gap between SC2 and LoL.
Dario Wünsch: I guess...Creator...met his maker *sunglasses*
Zergneedsfood
Profile Blog Joined September 2008
United States10671 Posts
Last Edited: 2012-03-14 20:05:19
March 14 2012 20:04 GMT
#943
On March 15 2012 05:01 LlamaNamedOsama wrote:
Why do people keep trying to draw parallels between the SC:BW--> SC2/ SC2-->LoL relationship? Because it's really not a parallel between the two. First, BW and SC2 share all of the same advantages as a spectator game, compared to LoL that I mentioned in my previous post (more intuitive conflict scenario, tangibly visual skill and strategy display, and better obs capacity when its viewing 2 players versus viewing 10 separate players and champions). Second, although I'm a SC2 fan, I'll freely admit that SC:BW has a higher skill ceiling and is more mechanically demanding: however, the mechanics gap between SC2 and BW is far, far smaller than the mechanics gap between SC2 and LoL.


Both require clicking.

Both require pressing few keys.

Both require looking at the minimap.

Both (theoretically) require you keep your money low.

One you receive minerals and you use it. The other you fight for gold and you use it. Fighting for gold is harder than watching your workers mine while frantically box clicking them.

I'm failing to see the difference.
/人◕ ‿‿ ◕人\ Make a contract with me and join TLADT | Onodera isn't actually a girl, she's just a doormat you walk over to get to the girl. - Numy 2015
Bjoernzor
Profile Joined August 2011
Sweden159 Posts
March 14 2012 20:07 GMT
#944
On March 15 2012 04:51 TheToast wrote:
Show nested quote +
On March 15 2012 03:28 Bjoernzor wrote:
On March 15 2012 02:51 TheToast wrote:
On March 15 2012 02:45 Bjoernzor wrote:
As a person who plays LoL almost daily with friends, often 5+ hours, Im so fucking angry at the world for accepting this game as an E-sport. It's just not designed for it (Anti-fun concept derp) it is in ground and basis designed as the casual version of DotA/HoN. Riot is playing it off awesomely though and i wish blizzard would follow their concept.
Just because it has a lot of players doesn't make it suitable for an E-sport. To me it makes about as much sense as playing farmville competitively.


Serious question: why do you care?

Is there any proof that LoL is pulling viewers or prize money from SC2? Is there anything to suggest LoL will kill BW, seriously if WC3/Dota/SC2/etc couldn't kill BW in Korea does LoL really stand a chance? Why is this such a huge issue to you that people may want to watch LoL played competitively?

I ask this as someone who has never watched nor played LoL.

If anything LoL is pulling new people into e-sports; people who may expand to watching SC2/BW. So why is this bad exactly???

You can't play it competitively in the same aspect as other competitive games (I'm open for debate on this, just PM me). That is the reason i do not want to see it played as an E-sport.


Huh?

That's like saying hockey isn't as competitive as baseball, so hockey shouldn't be played as a sport. It's a rediculous argument to make. Your argument (as well as arguments of many others here) boils down to you don't like the game, so therefore it shouldn't be an esport. You admit that it could lead to more people watching SC, and would help esports as a whole. So why shouldn't it be played in tournaments? If you don't like it, then don't watch it. Other than that, I don't see any harm in people watching LoL.

Show nested quote +
And if people start watching sc2/BW because of LoL that is amazing but to me it simply doesn't justify making a casual game into an E-sport.


You need justification for this now? Is there some grand wizard of esports who must grant thee permission to make a professional league for a casual game?

I don't watch or play LoL, nor am I likely to start. But if LoL starts popping up in professional leagues I don't give a shit one way or the other. Great for the LoL players I guess, but it doesn't affect me any.

No, that's like saying jumping on as many water bottles as you can in a minute should not be a sport. Hockey IS as competitive as baseball in that matter, stop making up holes in arguments that does not exist.
And no, there is no great wizard of E-sports no matter of how much I like the idea. You do not need justification for that, as you can see, because it is being played as an E-sport.... I am of course talking about my own opinions as we all do.
Oh, and as i said earlier in the same argument, I love to play LoL. I play it with my friends almost every day for long periods of time, way more than i play sc2 or BW.
And the simple point of quoting single pieces of a post to try and disprove the whole argument is just as stupid as you claim the arguments that you made up for me were.
"There is nothing cooler than being passionate about the things you love" - Day9
Jojo131
Profile Joined January 2011
Brazil1631 Posts
March 14 2012 20:07 GMT
#945
On March 15 2012 05:04 Zergneedsfood wrote:
Show nested quote +
On March 15 2012 05:01 LlamaNamedOsama wrote:
Why do people keep trying to draw parallels between the SC:BW--> SC2/ SC2-->LoL relationship? Because it's really not a parallel between the two. First, BW and SC2 share all of the same advantages as a spectator game, compared to LoL that I mentioned in my previous post (more intuitive conflict scenario, tangibly visual skill and strategy display, and better obs capacity when its viewing 2 players versus viewing 10 separate players and champions). Second, although I'm a SC2 fan, I'll freely admit that SC:BW has a higher skill ceiling and is more mechanically demanding: however, the mechanics gap between SC2 and BW is far, far smaller than the mechanics gap between SC2 and LoL.


Both require clicking.

Both require pressing few keys.

Both require looking at the minimap.

Both (theoretically) require you keep your money low.

One you receive minerals and you use it. The other you fight for gold and you use it. Fighting for gold is harder than watching your workers mine while frantically box clicking them.

I'm failing to see the difference.

I control one unit.

Look at my awesome micro guys!
mr_tolkien
Profile Blog Joined June 2010
France8631 Posts
Last Edited: 2012-03-14 20:12:25
March 14 2012 20:09 GMT
#946
On March 15 2012 05:07 Jojo131 wrote:
Show nested quote +
On March 15 2012 05:04 Zergneedsfood wrote:
On March 15 2012 05:01 LlamaNamedOsama wrote:
Why do people keep trying to draw parallels between the SC:BW--> SC2/ SC2-->LoL relationship? Because it's really not a parallel between the two. First, BW and SC2 share all of the same advantages as a spectator game, compared to LoL that I mentioned in my previous post (more intuitive conflict scenario, tangibly visual skill and strategy display, and better obs capacity when its viewing 2 players versus viewing 10 separate players and champions). Second, although I'm a SC2 fan, I'll freely admit that SC:BW has a higher skill ceiling and is more mechanically demanding: however, the mechanics gap between SC2 and BW is far, far smaller than the mechanics gap between SC2 and LoL.


Both require clicking.

Both require pressing few keys.

Both require looking at the minimap.

Both (theoretically) require you keep your money low.

One you receive minerals and you use it. The other you fight for gold and you use it. Fighting for gold is harder than watching your workers mine while frantically box clicking them.

I'm failing to see the difference.

I control one unit.

Look at my awesome micro guys!

If you want to be impressed by crystal-clear execution, go watch some Guilty Gear. Not a PC video game where you play with 50+ ping. And I'm telling that as a LoL and GG player :p

Micro isn't was LoL is about at all, neither it is for SC2 or BW. Micro feats happen sporadically and usually are the result of good and fast decision making, but that's not the core of the game, neither is it what you're looking for as a spectator.
The legend of Darien lives on
Bjoernzor
Profile Joined August 2011
Sweden159 Posts
March 14 2012 20:11 GMT
#947
On March 15 2012 04:53 Pulselol wrote:
Show nested quote +
On March 15 2012 04:51 TheToast wrote:
On March 15 2012 03:28 Bjoernzor wrote:
On March 15 2012 02:51 TheToast wrote:
On March 15 2012 02:45 Bjoernzor wrote:
As a person who plays LoL almost daily with friends, often 5+ hours, Im so fucking angry at the world for accepting this game as an E-sport. It's just not designed for it (Anti-fun concept derp) it is in ground and basis designed as the casual version of DotA/HoN. Riot is playing it off awesomely though and i wish blizzard would follow their concept.
Just because it has a lot of players doesn't make it suitable for an E-sport. To me it makes about as much sense as playing farmville competitively.


Serious question: why do you care?

Is there any proof that LoL is pulling viewers or prize money from SC2? Is there anything to suggest LoL will kill BW, seriously if WC3/Dota/SC2/etc couldn't kill BW in Korea does LoL really stand a chance? Why is this such a huge issue to you that people may want to watch LoL played competitively?

I ask this as someone who has never watched nor played LoL.

If anything LoL is pulling new people into e-sports; people who may expand to watching SC2/BW. So why is this bad exactly???

You can't play it competitively in the same aspect as other competitive games (I'm open for debate on this, just PM me). That is the reason i do not want to see it played as an E-sport.


Huh?

That's like saying hockey isn't as competitive as baseball, so hockey shouldn't be played as a sport. It's a rediculous argument to make. Your argument (as well as arguments of many others here) boils down to you don't like the game, so therefore it shouldn't be an esport. You admit that it could lead to more people watching SC, and would help esports as a whole. So why shouldn't it be played in tournaments? If you don't like it, then don't watch it. Other than that, I don't see any harm in people watching LoL.

And if people start watching sc2/BW because of LoL that is amazing but to me it simply doesn't justify making a casual game into an E-sport.


You need justification for this now? Is there some grand wizard of esports who must grant thee permission to make a professional league for a casual game?

I don't watch or play LoL, nor am I likely to start. But if LoL starts popping up in professional leagues I don't give a shit one way or the other. Great for the LoL players I guess, but it doesn't affect me any.


But logic and reason generally escaped the people who posted in this thread, how dare you bring such reasonable ideas up.

Yes, because your contribution of inescapable logic and sound reasoning was of such incredible magnitude that it shook the very basis of my argument.
No, you just posted a bunch a line of B because you can not come up with anything of value to say.
"There is nothing cooler than being passionate about the things you love" - Day9
1sz2sz3sz
Profile Joined January 2012
Andorra173 Posts
March 14 2012 20:11 GMT
#948
On March 15 2012 05:07 Jojo131 wrote:
Show nested quote +
On March 15 2012 05:04 Zergneedsfood wrote:
On March 15 2012 05:01 LlamaNamedOsama wrote:
Why do people keep trying to draw parallels between the SC:BW--> SC2/ SC2-->LoL relationship? Because it's really not a parallel between the two. First, BW and SC2 share all of the same advantages as a spectator game, compared to LoL that I mentioned in my previous post (more intuitive conflict scenario, tangibly visual skill and strategy display, and better obs capacity when its viewing 2 players versus viewing 10 separate players and champions). Second, although I'm a SC2 fan, I'll freely admit that SC:BW has a higher skill ceiling and is more mechanically demanding: however, the mechanics gap between SC2 and BW is far, far smaller than the mechanics gap between SC2 and LoL.


Both require clicking.

Both require pressing few keys.

Both require looking at the minimap.

Both (theoretically) require you keep your money low.

One you receive minerals and you use it. The other you fight for gold and you use it. Fighting for gold is harder than watching your workers mine while frantically box clicking them.

I'm failing to see the difference.

I control one unit.

Look at my awesome micro guys!

But there isnt any micro in Starcraft 2 either
LightRailCoyote
Profile Blog Joined January 2008
United States982 Posts
March 14 2012 20:11 GMT
#949
On March 15 2012 05:07 Jojo131 wrote:
Show nested quote +
On March 15 2012 05:04 Zergneedsfood wrote:
On March 15 2012 05:01 LlamaNamedOsama wrote:
Why do people keep trying to draw parallels between the SC:BW--> SC2/ SC2-->LoL relationship? Because it's really not a parallel between the two. First, BW and SC2 share all of the same advantages as a spectator game, compared to LoL that I mentioned in my previous post (more intuitive conflict scenario, tangibly visual skill and strategy display, and better obs capacity when its viewing 2 players versus viewing 10 separate players and champions). Second, although I'm a SC2 fan, I'll freely admit that SC:BW has a higher skill ceiling and is more mechanically demanding: however, the mechanics gap between SC2 and BW is far, far smaller than the mechanics gap between SC2 and LoL.


Both require clicking.

Both require pressing few keys.

Both require looking at the minimap.

Both (theoretically) require you keep your money low.

One you receive minerals and you use it. The other you fight for gold and you use it. Fighting for gold is harder than watching your workers mine while frantically box clicking them.

I'm failing to see the difference.

I control one unit.

Look at my awesome micro guys!


>Implying SC2 has micro
AKA SurfSolar ----- This is the product of a DIY inadequate home
jpak
Profile Blog Joined October 2009
United States5045 Posts
March 14 2012 20:12 GMT
#950
On March 15 2012 04:56 ACrow wrote:
Show nested quote +
On March 15 2012 04:51 TheToast wrote:
Is there some grand wizard of esports who must grant thee permission to make a professional league for a casual game?

Ah, I know this, I know this!!
Answer: + Show Spoiler +
DjWheat

Do I get a cookie now?


No, there is no wizard. Rather, the Korean race decides what an Esports is.

And SC2 has been rejected and shriveling in Korea while LoL has been thriving and accepted.

Some people here cannot cope with this situation and become even more bitter than they were before at LoL.
CJ Entusman #50! #1 클템 fan TL!
1sz2sz3sz
Profile Joined January 2012
Andorra173 Posts
March 14 2012 20:13 GMT
#951
So whats the verdict now

LoL > BW > Kart Rider > SC2?

[image loading]
Zergneedsfood
Profile Blog Joined September 2008
United States10671 Posts
Last Edited: 2012-03-14 20:14:49
March 14 2012 20:13 GMT
#952
On March 15 2012 05:07 Bjoernzor wrote:
Show nested quote +
On March 15 2012 04:51 TheToast wrote:
On March 15 2012 03:28 Bjoernzor wrote:
On March 15 2012 02:51 TheToast wrote:
On March 15 2012 02:45 Bjoernzor wrote:
As a person who plays LoL almost daily with friends, often 5+ hours, Im so fucking angry at the world for accepting this game as an E-sport. It's just not designed for it (Anti-fun concept derp) it is in ground and basis designed as the casual version of DotA/HoN. Riot is playing it off awesomely though and i wish blizzard would follow their concept.
Just because it has a lot of players doesn't make it suitable for an E-sport. To me it makes about as much sense as playing farmville competitively.


Serious question: why do you care?

Is there any proof that LoL is pulling viewers or prize money from SC2? Is there anything to suggest LoL will kill BW, seriously if WC3/Dota/SC2/etc couldn't kill BW in Korea does LoL really stand a chance? Why is this such a huge issue to you that people may want to watch LoL played competitively?

I ask this as someone who has never watched nor played LoL.

If anything LoL is pulling new people into e-sports; people who may expand to watching SC2/BW. So why is this bad exactly???

You can't play it competitively in the same aspect as other competitive games (I'm open for debate on this, just PM me). That is the reason i do not want to see it played as an E-sport.


Huh?

That's like saying hockey isn't as competitive as baseball, so hockey shouldn't be played as a sport. It's a rediculous argument to make. Your argument (as well as arguments of many others here) boils down to you don't like the game, so therefore it shouldn't be an esport. You admit that it could lead to more people watching SC, and would help esports as a whole. So why shouldn't it be played in tournaments? If you don't like it, then don't watch it. Other than that, I don't see any harm in people watching LoL.

And if people start watching sc2/BW because of LoL that is amazing but to me it simply doesn't justify making a casual game into an E-sport.


You need justification for this now? Is there some grand wizard of esports who must grant thee permission to make a professional league for a casual game?

I don't watch or play LoL, nor am I likely to start. But if LoL starts popping up in professional leagues I don't give a shit one way or the other. Great for the LoL players I guess, but it doesn't affect me any.

No, that's like saying jumping on as many water bottles as you can in a minute should not be a sport. Hockey IS as competitive as baseball in that matter, stop making up holes in arguments that does not exist.
And no, there is no great wizard of E-sports no matter of how much I like the idea. You do not need justification for that, as you can see, because it is being played as an E-sport.... I am of course talking about my own opinions as we all do.
Oh, and as i said earlier in the same argument, I love to play LoL. I play it with my friends almost every day for long periods of time, way more than i play sc2 or BW.
And the simple point of quoting single pieces of a post to try and disprove the whole argument is just as stupid as you claim the arguments that you made up for me were.


You're angry at the world because a game that you don't think fits your own nobody-else-cares-about-it-nor-understands criteria thinks that it is a sport...?
/人◕ ‿‿ ◕人\ Make a contract with me and join TLADT | Onodera isn't actually a girl, she's just a doormat you walk over to get to the girl. - Numy 2015
JLew
Profile Joined February 2011
Canada353 Posts
March 14 2012 20:14 GMT
#953
This is quite wild, wasn't expecting to see OGN go that deep into LoL..I wonder how much of the prize pool is sponsored by Riot games or whatever. While I am happy that competitive gaming is developing more, it is hard for me not to have that kneejerk reaction and say that SC2 as a game and community is much more deserving of this sort of money in Korea..I hope that eventually OGN gives it a chance.
@Triumph_eSports . www.Triumph-eSports.com
jpak
Profile Blog Joined October 2009
United States5045 Posts
March 14 2012 20:15 GMT
#954
On March 15 2012 05:13 1sz2sz3sz wrote:
So whats the verdict now

LoL > BW > Kart Rider > SC2?

[image loading]


At least in Korea, Yes.
CJ Entusman #50! #1 클템 fan TL!
LlamaNamedOsama
Profile Blog Joined July 2010
United States1900 Posts
March 14 2012 20:16 GMT
#955
On March 15 2012 05:04 Zergneedsfood wrote:
Show nested quote +
On March 15 2012 05:01 LlamaNamedOsama wrote:
Why do people keep trying to draw parallels between the SC:BW--> SC2/ SC2-->LoL relationship? Because it's really not a parallel between the two. First, BW and SC2 share all of the same advantages as a spectator game, compared to LoL that I mentioned in my previous post (more intuitive conflict scenario, tangibly visual skill and strategy display, and better obs capacity when its viewing 2 players versus viewing 10 separate players and champions). Second, although I'm a SC2 fan, I'll freely admit that SC:BW has a higher skill ceiling and is more mechanically demanding: however, the mechanics gap between SC2 and BW is far, far smaller than the mechanics gap between SC2 and LoL.


Both require clicking.

Both require pressing few keys.

Both require looking at the minimap.

Both (theoretically) require you keep your money low.

One you receive minerals and you use it. The other you fight for gold and you use it. Fighting for gold is harder than watching your workers mine while frantically box clicking them.

I'm failing to see the difference.


One requires far more accurate, frequent, and faster clicking of keys. And last-shotting is a very simple matter of timing. Now, I think most of this debate about "LoL vs. SC2" in terms of difficulty is different, as it is one of skill which is not directly correspondent to mechanics. Skill is some vague, arbtirary notion of innate easiness with which a person grasps a task, and LoL is very different with respect to the skills involved, such as teamwork and timing, whereas SC/SC2 is much more multi-task/speed oriented. For example, WC3 may be much less "mechanically" demanding than SC2, since its focused on a much narrower scope of units, but that doesn't mean that WC3 takes less skill, since many WC3 pros have been successful in SC2.

Of course, being TL, it's a pretty general norm that mechanics are valued as a primary element of skill, and in light of this criterion, I'm just pointing out the logical flaw in those haughty BW posts.
Dario Wünsch: I guess...Creator...met his maker *sunglasses*
Bjoernzor
Profile Joined August 2011
Sweden159 Posts
March 14 2012 20:17 GMT
#956
On March 15 2012 05:04 Zergneedsfood wrote:
Show nested quote +
On March 15 2012 05:01 LlamaNamedOsama wrote:
Why do people keep trying to draw parallels between the SC:BW--> SC2/ SC2-->LoL relationship? Because it's really not a parallel between the two. First, BW and SC2 share all of the same advantages as a spectator game, compared to LoL that I mentioned in my previous post (more intuitive conflict scenario, tangibly visual skill and strategy display, and better obs capacity when its viewing 2 players versus viewing 10 separate players and champions). Second, although I'm a SC2 fan, I'll freely admit that SC:BW has a higher skill ceiling and is more mechanically demanding: however, the mechanics gap between SC2 and BW is far, far smaller than the mechanics gap between SC2 and LoL.


Both require clicking.

Both require pressing few keys.

Both require looking at the minimap.

Both (theoretically) require you keep your money low.

One you receive minerals and you use it. The other you fight for gold and you use it. Fighting for gold is harder than watching your workers mine while frantically box clicking them.

I'm failing to see the difference.

Yeah, why not draw the difference between diving a car and LoL.

Both require hand movements

Both require decision making

Both require looking at the minimap (mirror)

Both require resource collection and useage (filling up the gas)


I fail to see the difference. LoL players are apparently automatically amazing drivers!
I know you are probably trolling based on your earlier posts in the thread as well, but hey....
"There is nothing cooler than being passionate about the things you love" - Day9
JBright
Profile Joined September 2010
Vancouver14381 Posts
March 14 2012 20:17 GMT
#957
On March 15 2012 01:20 HyperionDreamer wrote:
Show nested quote +
On March 15 2012 01:13 Shikyo wrote:
On March 15 2012 01:10 HyperionDreamer wrote:
On March 14 2012 20:00 Jakkerr wrote:
It's quite sad that such an easy game is now the #1 E-sports game.
That's like live broadcasting rock paper scissors

You're basically correct. I've played league with one hand while eating a chocolate bar before.

I've also played Starcraft Brood War exactly like this o.O

But could you actually play bw even moderately well when doing this?




I would say playing while under the influence of certain substances is harder than just eating a chocolate bar.
ModeratorThe good and the wise lead quiet lives. Neo's #1 Frenemy and nightmare.
Bjoernzor
Profile Joined August 2011
Sweden159 Posts
March 14 2012 20:19 GMT
#958
On March 15 2012 05:13 Zergneedsfood wrote:
Show nested quote +
On March 15 2012 05:07 Bjoernzor wrote:
On March 15 2012 04:51 TheToast wrote:
On March 15 2012 03:28 Bjoernzor wrote:
On March 15 2012 02:51 TheToast wrote:
On March 15 2012 02:45 Bjoernzor wrote:
As a person who plays LoL almost daily with friends, often 5+ hours, Im so fucking angry at the world for accepting this game as an E-sport. It's just not designed for it (Anti-fun concept derp) it is in ground and basis designed as the casual version of DotA/HoN. Riot is playing it off awesomely though and i wish blizzard would follow their concept.
Just because it has a lot of players doesn't make it suitable for an E-sport. To me it makes about as much sense as playing farmville competitively.


Serious question: why do you care?

Is there any proof that LoL is pulling viewers or prize money from SC2? Is there anything to suggest LoL will kill BW, seriously if WC3/Dota/SC2/etc couldn't kill BW in Korea does LoL really stand a chance? Why is this such a huge issue to you that people may want to watch LoL played competitively?

I ask this as someone who has never watched nor played LoL.

If anything LoL is pulling new people into e-sports; people who may expand to watching SC2/BW. So why is this bad exactly???

You can't play it competitively in the same aspect as other competitive games (I'm open for debate on this, just PM me). That is the reason i do not want to see it played as an E-sport.


Huh?

That's like saying hockey isn't as competitive as baseball, so hockey shouldn't be played as a sport. It's a rediculous argument to make. Your argument (as well as arguments of many others here) boils down to you don't like the game, so therefore it shouldn't be an esport. You admit that it could lead to more people watching SC, and would help esports as a whole. So why shouldn't it be played in tournaments? If you don't like it, then don't watch it. Other than that, I don't see any harm in people watching LoL.

And if people start watching sc2/BW because of LoL that is amazing but to me it simply doesn't justify making a casual game into an E-sport.


You need justification for this now? Is there some grand wizard of esports who must grant thee permission to make a professional league for a casual game?

I don't watch or play LoL, nor am I likely to start. But if LoL starts popping up in professional leagues I don't give a shit one way or the other. Great for the LoL players I guess, but it doesn't affect me any.

No, that's like saying jumping on as many water bottles as you can in a minute should not be a sport. Hockey IS as competitive as baseball in that matter, stop making up holes in arguments that does not exist.
And no, there is no great wizard of E-sports no matter of how much I like the idea. You do not need justification for that, as you can see, because it is being played as an E-sport.... I am of course talking about my own opinions as we all do.
Oh, and as i said earlier in the same argument, I love to play LoL. I play it with my friends almost every day for long periods of time, way more than i play sc2 or BW.
And the simple point of quoting single pieces of a post to try and disprove the whole argument is just as stupid as you claim the arguments that you made up for me were.


You're angry at the world because a game that you don't think fits your own nobody-else-cares-about-it-nor-understands criteria thinks that it is a sport...?

Yes, that is correct. Your much superior argument was?
"There is nothing cooler than being passionate about the things you love" - Day9
Zergneedsfood
Profile Blog Joined September 2008
United States10671 Posts
Last Edited: 2012-03-14 20:22:44
March 14 2012 20:21 GMT
#959
On March 15 2012 05:17 Bjoernzor wrote:
Show nested quote +
On March 15 2012 05:04 Zergneedsfood wrote:
On March 15 2012 05:01 LlamaNamedOsama wrote:
Why do people keep trying to draw parallels between the SC:BW--> SC2/ SC2-->LoL relationship? Because it's really not a parallel between the two. First, BW and SC2 share all of the same advantages as a spectator game, compared to LoL that I mentioned in my previous post (more intuitive conflict scenario, tangibly visual skill and strategy display, and better obs capacity when its viewing 2 players versus viewing 10 separate players and champions). Second, although I'm a SC2 fan, I'll freely admit that SC:BW has a higher skill ceiling and is more mechanically demanding: however, the mechanics gap between SC2 and BW is far, far smaller than the mechanics gap between SC2 and LoL.


Both require clicking.

Both require pressing few keys.

Both require looking at the minimap.

Both (theoretically) require you keep your money low.

One you receive minerals and you use it. The other you fight for gold and you use it. Fighting for gold is harder than watching your workers mine while frantically box clicking them.

I'm failing to see the difference.

Yeah, why not draw the difference between diving a car and LoL.

Both require hand movements

Both require decision making

Both require looking at the minimap (mirror)

Both require resource collection and useage (filling up the gas)


I fail to see the difference. LoL players are apparently automatically amazing drivers!
I know you are probably trolling based on your earlier posts in the thread as well, but hey....


Woah, woah, woah. Hold your horses right there. Clearly not every LoL player is good, so not every LoL player is an amazing driver. Stop making huge overarching assertions please. That's not what this thread is about.

On March 15 2012 05:16 LlamaNamedOsama wrote:
Show nested quote +
On March 15 2012 05:04 Zergneedsfood wrote:
On March 15 2012 05:01 LlamaNamedOsama wrote:
Why do people keep trying to draw parallels between the SC:BW--> SC2/ SC2-->LoL relationship? Because it's really not a parallel between the two. First, BW and SC2 share all of the same advantages as a spectator game, compared to LoL that I mentioned in my previous post (more intuitive conflict scenario, tangibly visual skill and strategy display, and better obs capacity when its viewing 2 players versus viewing 10 separate players and champions). Second, although I'm a SC2 fan, I'll freely admit that SC:BW has a higher skill ceiling and is more mechanically demanding: however, the mechanics gap between SC2 and BW is far, far smaller than the mechanics gap between SC2 and LoL.


Both require clicking.

Both require pressing few keys.

Both require looking at the minimap.

Both (theoretically) require you keep your money low.

One you receive minerals and you use it. The other you fight for gold and you use it. Fighting for gold is harder than watching your workers mine while frantically box clicking them.

I'm failing to see the difference.


One requires far more accurate, frequent, and faster clicking of keys. And last-shotting is a very simple matter of timing. Now, I think most of this debate about "LoL vs. SC2" in terms of difficulty is different, as it is one of skill which is not directly correspondent to mechanics. Skill is some vague, arbtirary notion of innate easiness with which a person grasps a task, and LoL is very different with respect to the skills involved, such as teamwork and timing, whereas SC/SC2 is much more multi-task/speed oriented. For example, WC3 may be much less "mechanically" demanding than SC2, since its focused on a much narrower scope of units, but that doesn't mean that WC3 takes less skill, since many WC3 pros have been successful in SC2.

Of course, being TL, it's a pretty general norm that mechanics are valued as a primary element of skill, and in light of this criterion, I'm just pointing out the logical flaw in those haughty BW posts.


So what you're saying is skill is an ambiguous measurement and therefore people need to stop bitching about the game being a legitimate e-sport in Korea.

/人◕ ‿‿ ◕人\ Make a contract with me and join TLADT | Onodera isn't actually a girl, she's just a doormat you walk over to get to the girl. - Numy 2015
iCanada
Profile Joined August 2010
Canada10660 Posts
March 14 2012 20:23 GMT
#960
On March 15 2012 04:39 ACrow wrote:
Show nested quote +
On March 15 2012 04:31 iCanada wrote:
On March 15 2012 04:05 JiYan wrote:
On March 15 2012 03:57 iCanada wrote:
On March 15 2012 03:50 Kowalski wrote:
Im gonna start of by saying i have played some LoL and i am terrible at it. i have a hard time accepting LoL as an E-sport for many reasons but the biggest one ( in my opinion ) being balance. Every now and then they throw in another hero or two and i just can not comprehend how on earth they can balance that with the other XX number of heroes. Obviously starcraft is not perfectly balanced either but they are doing a pretty good job on it. Another thing is in LoL you have levels a natural talent that just started playing will have a huge disadvantage playing a lvl 30 player, while in SC-SC2 its you your keyboard and your skill thats all there is to it. Please excuse my english, oh and i would love to hear a LoL player actually talk a bit on their opinion on new heroes being added to the game constantly and balance in general.


The game stays fairly balanced simply on the merit of being able to ban champions before the game and having the ability to counterpick your opponent. If something is flat out broken, it just gets banned every game then fixed the next patch.

Also, the game only places you with players in your own level group unless the lower level player groups with level 30 before hand (which is you willingly gimping yourself.). You will never have the situation where you start a new account and are playing against players with stat advantages against you because you only play with people from your level group. Level 5s get placed with other level 5s.

Allowing bans can be similar to how starcraft players veto maps, but the problem is that the pool is wayyy large. Most RTS games find difficulty in balancing their games simply because there are too many races / factions to balance equally. Starcraft having only 3 races makes things a little more simpler since there are only 6 matchups. In a game of 90 "factions" i dont see how its even possible to balance the game.


Only 21 of riots 94 champions weren't picked/banned in the 100 or so games played at IEM Hannover...

Banning champions is obvious, but the thing that keeps LoL (and any other moba) super balanced is that if something is really strong you can stop them from getting really strong by just picking a champion that beats them in lane because of say a range advantage, a sustain advatage, or say even a I just will kill you if you try to fight me 1 vs 1 advantage. Thats the thing, every champ has different kits, ranges, and powercurves.

For example say your opponent picks Irelia, you can just stop Irelia (a late game monster) from being a real threat late game by taking a champ that grab an advantage early game when she doesn't have a ton of tankiness/damage potential... and there are several of these champs (Chogath, Pantheon, Jarvan, Riven, Renekton, Nocturne etc off the top of my head).

Irelia might be a strong/imbalanced champion but you counter that... much like Reavers are a strong/imbalanced unit but you can counter that as well.

Out of curiosity: you pick your champion only once, before the game starts, right? So, every single game is a build order win?


Not really, because chances are you have each team countering one lane, and then bot lane always free farm. From there whomever farms brest from bad matchup gets advantage... and then teamfighst huge. getting map objectives buiggest part of LoL imo.

That and teamcomps/fighting.
Prev 1 46 47 48 49 50 89 Next
Please log in or register to reply.
Live Events Refresh
Next event in 11h 51m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Liquid`TLO 169
JuggernautJason120
CosmosSc2 55
StarCraft: Brood War
Hyuk 232
Horang2 194
White-Ra 160
Yoon 23
NaDa 14
Dota 2
syndereN468
NeuroSwarm78
LuMiX1
League of Legends
Doublelift4554
JimRising 464
Counter-Strike
minikerr31
Heroes of the Storm
Khaldor248
Other Games
gofns26417
summit1g8017
Grubby1708
fl0m1360
PiGStarcraft315
KnowMe180
ToD161
XaKoH 140
Mew2King54
Trikslyr44
ViBE26
Nina24
Organizations
Other Games
gamesdonequick1778
BasetradeTV95
angryscii17
[ Show 16 non-featured ]
StarCraft 2
• RyuSc2 25
• musti20045 21
• Adnapsc2 5
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Azhi_Dahaki39
• Pr0nogo 5
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21682
Other Games
• imaqtpie1070
• Shiphtur177
Upcoming Events
Sparkling Tuna Cup
11h 51m
OSC
13h 51m
Shopify Rebellion Sundays
16h 51m
Mixu vs TBD
Spirit vs TBD
Clem vs TBD
Patches Events
17h 51m
OSC
1d 1h
Afreeca Starleague
1d 11h
Soma vs Shuttle
BeSt vs Rush
WardiTV Weekly
1d 12h
Monday Night Weeklies
1d 17h
Afreeca Starleague
2 days
Leta vs ggaemo
Jaedong vs Queen
GSL
2 days
[ Show More ]
PiGosaur Cup
3 days
Kung Fu Cup
3 days
Replay Cast
4 days
The PondCast
4 days
KCM Race Survival
4 days
Escore
5 days
IntoTheTV X SOOP
5 days
CranKy Ducklings
6 days
Liquipedia Results

Completed

Proleague 2026-09-02
PiG Sty Festival 8.0
Light Tournament 2026

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
RSL Revival: Season 6
Calamity Invitational
Big Dog Cup 2026 Div 1
BLAST Open Fall 2026
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Escore Tournament S3: King of Kings
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.