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So there was an obvious misinterpretation of the prize money of this tournament, but don't forget that the prize pool for The International was 1million. Dota 2 has the full backing of Valve, which is HUGE in comparison to Riot. Dota 2 is going to go live and seriously put other MOBA's to the test. There are a lot of 'beginner' interfaces that are shown in the beta just not available as of yet. Valve is seriously taking the time and the effort to make sure that Dota 2 is also accessable to the 'general public' and not just previous Dota players. And don't forget that the skill-cap that is currently in the Dota 2 beta is higher then the skill cap of Dota or LoL currently is, and that is because Valve has really been only inviting players who have previous MOBA experience, whether it be dota, lol or hon.
I find that there are SIGNIFICANT differences in the gameplay of LoL and Dota 2. I am a long-time dota player (around 6 years), i am participating in the dota2 beta and I have played LoL a fair amount. I'm not saying that LoL is not a fun game, because it is, but the snowball factor in LoL is significantly easier then it is in dota or dota2. I feel that overall as a game LoL is extremely fun to play and easy to learn, whereas Dota 2 has a higher skill cap to be decent at the game. LoL focuses almost completely on early and mid game ganking and transitions into 'my carry has more farm then you, we win'. There are instances that this is not the case, but for the most part that is what LoL comes down to each game. In Dota 2 you can easily comeback from a horrible start because you picked a 'late-game' lineup in comparison to the opposing team picking a 'mid-game' lineup.
Now I have not played LoL at a high level, so I do not want to spectate on the intracacies of high-level play, but in Dota 2 you have extremely complicated play at the pro-level. I also found that in lower-level play Dota 2 tends to spiral into 1-2 heroes carrying the game, much like they are supposed to, whereas in pro-level play you can often see games that end before that 'carry' can truly reach his potential. In the games of LoL that I have seen, you almost never see non-carry games. That makes the game extremely 1-sided. Whoever farms their carry the best wins. Is that a good strategy for an e-sport? IMO, no, but does that mean that it isn't a viable e-sport? No it does not.
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It saddens me to see such an easy game surpassing not only SC2 but also the good MOBA style games. Hopefully Dota 2 will change this.
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As a person who plays LoL almost daily with friends, often 5+ hours, Im so fucking angry at the world for accepting this game as an E-sport. It's just not designed for it (Anti-fun concept derp) it is in ground and basis designed as the casual version of DotA/HoN. Riot is playing it off awesomely though and i wish blizzard would follow their concept. Just because it has a lot of players doesn't make it suitable for an E-sport. To me it makes about as much sense as playing farmville competitively.
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On March 15 2012 02:42 Riquiz wrote: I don't get how such an viewer unfriendly game is this popular... (imo) Says the guy who likes to watch players DC 25min into the game.
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On March 15 2012 02:45 Bjoernzor wrote: As a person who plays LoL almost daily with friends, often 5+ hours, Im so fucking angry at the world for accepting this game as an E-sport. It's just not designed for it (Anti-fun concept derp) it is in ground and basis designed as the casual version of DotA/HoN. Riot is playing it off awesomely though and i wish blizzard would follow their concept. Just because it has a lot of players doesn't make it suitable for an E-sport. To me it makes about as much sense as playing farmville competitively.
+1 Vice words my friend.
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My personal problem with watching LoL, other than the fact that nothing happens, is the screen is entirely too busy all the time. Bright colors, flashy lights, sparkles, etc... it is the Twilight vampire version of a real game. If you like sparkly things, great, but I prefer sense and order not lights and unrewarding game play.
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SC2 is boring as hell now. Same shit over and over.
I play League a lot more than I play Starcraft and I think it deserves Blizzard right.
Hopefully this will be a wake up call to them to improve their services, but I guess not since all they care about is money now.
Sure, Starcraft is a fun game to flail around your epeen saying that you're a high master player, but if you're playing with friends, League of Legends is much better than Starcraft.
And actually, League of Legends has some depth when it comes to arranged 5v5 games. Sure, not all champions are viable in the meta game, but the same goes with units and abilities not viable with the metagame in Starcraft. Its not hard to hit masters in Starcraft 2. You just need to know how to play the game the right way.
I'm a mid masters protoss on the NA ladder and let me tell you, League of Legends is not as difficult as Starcraft, but the challenge is still the same. I can barely break the silver elo mark in solo queue.
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On March 15 2012 02:43 Sepi wrote: Well, i have never played lol, but sc II just aint that interesting to deserve the #1 spot. Blizzard havent done anything to game designing, and it just becama mroe frustrating to watch compared to BW. Just to mention few reasons, (Fewer supply, so freaking small maps, depend of the 1st big engagement and all that jazz). Also micro is far more irrelevant in sc II, while most of the races and tactics involve just shitload of a move (on big engagements banelingas colossi lolololo).
So i do not know a jack about the gameplay of lol, but as spectator and dia player of sc II, just don't add up on me. So if LOL goes for #1 spot, so be it. SC2 doesn't deserve it.
Not really, thats pretty subjective I could say that isn't boring at all and is proved because there is a lot of people that follows and watch it w/o even play the game ( like me ) and this is coming from someone that also followed BW for many years. The problem here is that blizzard is not helping the pro scene as much as riot does with lol.
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On March 15 2012 02:16 Royskopp wrote: To be honest, SC2 is hard and I enjoy playing games with a certain degree of sophistication and beauty rather than easy, rather trashy games (like LoL) owned by money hungry corporations. When you have to pay for extra items the competitive communal nature of the game disappears and it turns into an e-casino or something along those lines.
Nowadays everyone just wants to ride the wave and tag along with whatever the current fad is.
Speaking of money hungry corporations *cough* blizzard *cough* You also do realize of course that the entire game of League of Legends is free right? You are in no way obligated to spend money on their game. I have friends who have played over 500 games of league of legends without spending a single dime.
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On March 15 2012 02:45 Bjoernzor wrote: As a person who plays LoL almost daily with friends, often 5+ hours, Im so fucking angry at the world for accepting this game as an E-sport. It's just not designed for it (Anti-fun concept derp) it is in ground and basis designed as the casual version of DotA/HoN. Riot is playing it off awesomely though and i wish blizzard would follow their concept. Just because it has a lot of players doesn't make it suitable for an E-sport. To me it makes about as much sense as playing farmville competitively.
Serious question: why do you care?
Is there any proof that LoL is pulling viewers or prize money from SC2? Is there anything to suggest LoL will kill BW, seriously if WC3/Dota/SC2/etc couldn't kill BW in Korea does LoL really stand a chance? Why is this such a huge issue to you that people may want to watch LoL played competitively?
I ask this as someone who has never watched nor played LoL.
If anything LoL is pulling new people into e-sports; people who may expand to watching SC2/BW. So why is this bad exactly???
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The irony in so many of these posts is simply delicious :D.
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United States1719 Posts
On March 15 2012 02:52 Megaliskuu wrote: The irony in so many of these posts is simply delicious :D. +1 lol it's like dejavu
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I have a question for those of you who are saying LoL is such a low skill game:
Now, I really dislike LoL and vastly prefer DOTA2. However, how does it have such a thriving professional scene with really dominant teams if it is supposedly such a low skill game? Regardless of what people are saying, teams are able to distinguish themselves and rise above the others. How come?
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On March 15 2012 02:49 xmaine wrote: SC2 is boring as hell now. Same shit over and over.
I play League a lot more than I play Starcraft and I think it deserves Blizzard right.
Hopefully this will be a wake up call to them to improve their services, but I guess not since all they care about is money now.
Sure, Starcraft is a fun game to flail around your epeen saying that you're a high master player, but if you're playing with friends, League of Legends is much better than Starcraft.
And actually, League of Legends has some depth when it comes to arranged 5v5 games. Sure, not all champions are viable in the meta game, but the same goes with units and abilities not viable with the metagame in Starcraft. Its not hard to hit masters in Starcraft 2. You just need to know how to play the game the right way.
I'm a mid masters protoss on the NA ladder and let me tell you, League of Legends is not as difficult as Starcraft, but the challenge is still the same. I can barely break the silver elo mark in solo queue.
This, I don't get how people watch sc2. I got bored after the 5th season of the gsl.
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This is a good thing. The success of LoL can only add to the E-Sports growing business; but it's not a game designed for E-Sports. Starcraft2 is more suited game play wise but lacks in a lot of other areas and doesn't have the backing of an E-sports savvy development team. This can only make more game designers interested in the growing market and hopefully some more games will come out that better suit what we want to see. Either that or Blizzard could get their act together.
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On March 15 2012 02:50 0kz wrote:Show nested quote +On March 15 2012 02:43 Sepi wrote: Well, i have never played lol, but sc II just aint that interesting to deserve the #1 spot. Blizzard havent done anything to game designing, and it just becama mroe frustrating to watch compared to BW. Just to mention few reasons, (Fewer supply, so freaking small maps, depend of the 1st big engagement and all that jazz). Also micro is far more irrelevant in sc II, while most of the races and tactics involve just shitload of a move (on big engagements banelingas colossi lolololo).
So i do not know a jack about the gameplay of lol, but as spectator and dia player of sc II, just don't add up on me. So if LOL goes for #1 spot, so be it. SC2 doesn't deserve it. Not really, thats pretty subjective I could say that isn't boring at all and is proved because there is a lot of people that follows and watch it w/o even play the game ( like me ) and this is coming from someone that also followed BW for many years. The problem here is that blizzard is not helping the pro scene as much as riot does with lol.
True, and i get it. But still, if you compare BW and SC II, would you say that you get the same joy of watching sc II, because i really do not. BW is still the best RTS ever made to me period, but if blizzard will not try to change the SC IIs metagame at all it is FAR less versatile than its predecessor.
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This is what the thread evolved into
![[image loading]](http://rlv.zcache.com/my_dad_can_beat_up_your_dad_tshirt-p235045262813870495z8nbn_400.jpg)
Stop it. It is immature and I do not even think the PC vs Console Wars even got this nasty.
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On March 15 2012 02:56 HeroHenry wrote:Show nested quote +On March 15 2012 02:49 xmaine wrote: SC2 is boring as hell now. Same shit over and over.
I play League a lot more than I play Starcraft and I think it deserves Blizzard right.
Hopefully this will be a wake up call to them to improve their services, but I guess not since all they care about is money now.
Sure, Starcraft is a fun game to flail around your epeen saying that you're a high master player, but if you're playing with friends, League of Legends is much better than Starcraft.
And actually, League of Legends has some depth when it comes to arranged 5v5 games. Sure, not all champions are viable in the meta game, but the same goes with units and abilities not viable with the metagame in Starcraft. Its not hard to hit masters in Starcraft 2. You just need to know how to play the game the right way.
I'm a mid masters protoss on the NA ladder and let me tell you, League of Legends is not as difficult as Starcraft, but the challenge is still the same. I can barely break the silver elo mark in solo queue.
This, I don't get how people watch sc2. I got bored after the 5th season of the gsl.
Because people like different thing?
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blizzard has no one to blame but themselves
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On March 15 2012 02:58 radiantshadow92 wrote: blizzard has no one to blame but themselves
How can this turn into this? Aren't we supposed to praise Riot not bashing Blizzard? -_-"
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