[Guide] The Starcraft Progamer Trading Card Game - Page 8
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ReketSomething
United States6012 Posts
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Chau
Canada408 Posts
On June 15 2009 05:38 ReketSomething wrote: there should be 5 lives per team! =O Just choose to play with 5 prizes then...? o.O | ||
d1sh0ng
United States103 Posts
4 The Rock (P) (WeMade) 4 YoonJoong (P) (STX) 4 JulyZerg (Z) (STX) 3 Kal (P) (STX) 4 keke (Z) (WeMade) Special (15) 4 Poor Coaching 4 TLPD 3 Starcraft 2 Hype 4 The Path of the Night Map (1) 1 Tiamat Team Cards (25) 20 STX Soul 5 WeMade Fox Here's a Damage Swap deck I just made. It is inspired from the Pokemon TCG deck that used Alakazam and Chansey to stall the game out and go for the kill when attacking with Chansey was profitable. This Starcraft incarnation uses the STX team with a WeMade splash to recreate the deck from yesteryear. TheRock takes the role of Chansey and soaks up damage, Kal is you Neo Alakazam transferring damage around. July surprisingly is a BEAST, soaks up damage and hits hard. Yoonjoong acts as 4 more copies of Tiamat searching me the map I thought worked best for this deck. Keke is the closest thing to Mr. Mime I could fine. Acts more like Onix (which was mentioned earlier) a big body that soaks up damage which acts as a nice alternative for TheRock. The rest of the deck is all the good specials. Card draw and search and a bit of removal litter the deck and Poor Coaching seems more like a Great Move when you use it on TheRock with 10 damage. This really deserves a Beta Key. It really brought me back to my TCG days playing Pokemon, Yu-Gi-Oh, Magic, and professionally in Vs. System. Thanks for this! | ||
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mikeymoo
Canada7170 Posts
On June 15 2009 05:38 LTT wrote: Do you have an excel file with all the card information in columns? I'm working on making a plugin with LackeyCCG, which is an open CCG playing tool that allows you to create your own games. If you can send me a file like this: + Show Spoiler + ![]() and we can work out hosting of the images individually on TL rather than in an archive, we can make playing this online a reality. .....and THIS is why I love TL. We make things a reality. | ||
PanoRaMa
United States5068 Posts
brb making mine. edit: lots of foreseeable balance problems (if you're actually serious about making this balanced you can pm me) ![]() | ||
DownMaxX
Canada1311 Posts
![]() Atrioc.. I think I love you. :O | ||
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Atrioc
United States1865 Posts
On June 15 2009 05:38 LTT wrote: Do you have an excel file with all the card information in columns? I'm working on making a plugin with LackeyCCG, which is an open CCG playing tool that allows you to create your own games. If you can send me a file like this: + Show Spoiler + ![]() and we can work out hosting of the images individually on TL rather than in an archive, we can make playing this online a reality. Awesome! I do indeed have an excel file simliar to that - but give me some time to add in columns for card text, moves strong/weak MU, etc. As of now its more of an organizational tool for me with card number/team/name/stamina/class, but I can make it into a full fledged compedium of all card data. It would be really excellent if this worked out to be able to play online. haha, i was considered one of the top tier of deck strategists/makers during the prime of the pokemon TCG (before the next-gen ruleset that capped trainer use), it would be a crime for me to not participate in this. brb making mine. edit: lots of foreseeable balance problems (if you're actually serious about making this balanced you can pm me) Last edit: 2009-06-15 06:01:21 Impressive credentials, I defeinitely would like to hear your input on balance! Please shoot me a PM with any issues you run into with certain cards/stratagies. I'm currently working on the eStro expansion set with the hopes that it can smooth out any gaps in the current balance framework. | ||
d1sh0ng
United States103 Posts
On June 15 2009 06:00 PanoRaMa wrote: haha, i was considered one of the top tier of deck strategists/makers during the prime of the pokemon TCG (before the next-gen ruleset that capped trainer use), it would be a crime for me to not participate in this. brb making mine. Haha I remember beating everybody in my neighborhood with my Rain Dance deck, I was a little too competitive for them. They played just for fun, I went to weekly tournaments where I got pummeled by 13 year olds because I didn't have 4 Pokemon Breeders. | ||
Trozz
Canada3453 Posts
Check out this card redesign. Text was hard to read. ![]() + Show Spoiler + ![]() | ||
unsoundlogic
United States391 Posts
There are a few typos, like 16_Free doing 20 damage to himself D: but overall it's amazing. Are there gonna be expansions lolol. edit: It would be awesome if there were those little blurbs like they have in pokemon describing the progamer or whatever. | ||
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Atrioc
United States1865 Posts
On June 15 2009 06:04 unsoundlogic wrote: Damn i wish i had someone willing to play with me hahaha. There are a few typos, like 16_Free doing 20 damage to himself D: but overall it's amazing. Are there gonna be expansions lolol Free, Horang2, and NaDa all have typos involving a 0 after the actual number that really screw them up balance wise (luckily all negatively so they arent overpowered just underpowered), but they will be fixed in the eStro expansion set (yes there are expansions!) | ||
Trozz
Canada3453 Posts
That won't look to hot on print. Inks bleed and print dark. | ||
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Atrioc
United States1865 Posts
On June 15 2009 06:10 Trozz wrote: Black text on brown back. That won't look to hot on print. Inks bleed and print dark. Wait for the hi-res .png version. I'll see about brightening the "base" colors beneath the text if that will have a noticable improvement in the print quality. | ||
Neon_Monkey
United States270 Posts
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x89titan
Philippines1130 Posts
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patrick321
United States185 Posts
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Pyrrhuloxia
United States6700 Posts
On June 15 2009 06:03 Trozz wrote: Yo man, Atrioc, Check out this card redesign. Text was hard to read. ![]() + Show Spoiler + ![]() oooh pretty | ||
Deleted User 31060
3788 Posts
On June 15 2009 05:53 d1sh0ng wrote: Progamers (19) 4 The Rock (P) (WeMade) 4 YoonJoong (P) (STX) 4 JulyZerg (Z) (STX) 3 Kal (P) (STX) 4 keke (Z) (WeMade) Special (15) 4 Poor Coaching 4 TLPD 3 Starcraft 2 Hype 4 The Path of the Night Map (1) 1 Tiamat Team Cards (25) 20 STX Soul 5 WeMade Fox Here's a Damage Swap deck I just made. It is inspired from the Pokemon TCG deck that used Alakazam and Chansey to stall the game out and go for the kill when attacking with Chansey was profitable. This Starcraft incarnation uses the STX team with a WeMade splash to recreate the deck from yesteryear. TheRock takes the role of Chansey and soaks up damage, Kal is you Neo Alakazam transferring damage around. July surprisingly is a BEAST, soaks up damage and hits hard. Yoonjoong acts as 4 more copies of Tiamat searching me the map I thought worked best for this deck. Keke is the closest thing to Mr. Mime I could fine. Acts more like Onix (which was mentioned earlier) a big body that soaks up damage which acts as a nice alternative for TheRock. The rest of the deck is all the good specials. Card draw and search and a bit of removal litter the deck and Poor Coaching seems more like a Great Move when you use it on TheRock with 10 damage. This really deserves a Beta Key. It really brought me back to my TCG days playing Pokemon, Yu-Gi-Oh, Magic, and professionally in Vs. System. Thanks for this! yeah this is pretty much exactly like mine -_- | ||
Pyrrhuloxia
United States6700 Posts
On June 15 2009 05:14 Chau wrote: Awesome work. A bit too lazy to make a serious deck at the moment, but Canata + 59 Energies might work, if you don't have any Team card removals. Still reading through the cards though. Somebody, please, make this into an online game. xD You deserve the beta key. o.o Yeah, that seems pretty broken. You could get around it with The Path of The Night (the team card removal you were wondering about), and maybe a few other ways, but yeah. | ||
Pyrrhuloxia
United States6700 Posts
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