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[Guide] The Starcraft Progamer Trading Card Game - Page 6

Forum Index > General Games
Post a Reply
Prev 1 4 5 6 7 8 24 Next All
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
June 14 2009 15:04 GMT
#101
We need someone to make this into an online game so bad lol.
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
Yaqoob
Profile Blog Joined March 2005
Canada3354 Posts
June 14 2009 15:21 GMT
#102
<3 Atrioc
김택용 Fighting!
Chef
Profile Blog Joined August 2005
10810 Posts
June 14 2009 15:26 GMT
#103
This is great ! But my eyes can't read the black text on dark purple background and other similarly not contrasting features T.T
LEGEND!! LEGEND!!
KnightOfNi
Profile Joined December 2007
United States1508 Posts
June 14 2009 15:57 GMT
#104
Wow...
RIP eSTRO :(
mikeymoo
Profile Blog Joined October 2006
Canada7170 Posts
June 14 2009 16:10 GMT
#105
No time to take a look at this right now, but I can appreciate the amount of effort this takes!
And I can also see why the Pokemon system works a lot better than the old LiquiScoop MTG style cards (although I still love those ones). Playing this with a RNG and IRC wouldn't be too difficult. Each card in your deck would have number 1-60 and each player has access to a list of all the cards. Simply roll the rng every time you draw, and announce your move- citing the serial number of the card. Obviously this relies on an honor system, but if we wanted to hold a tournament or something, simply call in a third person to adjudicate.
o_x | Ow. | 1003 ESPORTS dollars | If you have any questions about bans please PM Kennigit
Gustav_Wind
Profile Joined July 2008
United States646 Posts
Last Edited: 2009-06-14 16:26:04
June 14 2009 16:15 GMT
#106
Surprised that you chose to include Bill and Professor Oak, as they're pretty broken.

Also, why is Flash so bad?

Kwanro, Iris, iloveooV seem really good.
7mk
Profile Blog Joined January 2009
Germany10157 Posts
Last Edited: 2009-06-14 17:23:52
June 14 2009 17:23 GMT
#107
wow this is crazy
Great job
and LOL at grandpatoss: "Much[gm] is permanently fatigued"

Too bad I don't have any rl friends who are starcraft fans to play this with
beep boop
Deleted User 31060
Profile Blog Joined September 2007
3788 Posts
June 14 2009 17:33 GMT
#108
GUESS THE ORIGINAL CARD!!!

Bisu: Charizard
Effort: Dragonite
Kal: looks like Alakazam to me
Best: Kangaskan
Calm: Flareon
Firebathero: Ivysaur
Free: Rhydon
GGPlay: Kadabra
Hiya: Poliwhirl?
JulyZerg: Arcanine
Light: Dragonair
Luxury: Magneton
NaDa: Dugtrio
Pure: Rapidash
Skyhigh: Haunter
Yellow: Raticate
Baby: Machop?
Canata: MEWTWO
Piano: Horsea
Doctor.K: Bulbasaur
ggaemo: Mankey
Gogo and Hoejja: Doduo
Hogil and Shine: Nidoran[male]
Hwasin: nerfed Zapdos
Iloveoov: Wigglytuff
Keke: Onix
Kwanro: Hitmonchan
Violet: Charmander
Movie: Poliwag
MVP: Machop
TheRock: Chansey lol
Saint: Staryu
Roro: Pikachu
YoonJoong: Oddish
Thezerg: Ghastly
type-b: Ponyta
Yoon: Rattata
Peaked at C- on ICCUP and proud of it! @Sunyveil
QQplay
Profile Joined February 2009
United States229 Posts
June 14 2009 17:35 GMT
#109
Holy crap, this actually looks awesome!
Initial_H.C.
Profile Blog Joined September 2008
Canada560 Posts
June 14 2009 17:38 GMT
#110
This is amazing! I want to play it now rofl.

It would be so kool if you added a "legendary team" as well to have the old retired and nonactive players. I'm thinking guys like Nal_Ra, Chojja, Garimto, Goodfriend, etc.
fanatacist
Profile Blog Joined August 2007
10319 Posts
June 14 2009 17:40 GMT
#111
This is really sick dude, major props. I am pretty sure this is beta-key worthy.

*bow to your insane awesomeness and effort*
Peace~
Atrioc
Profile Blog Joined December 2007
United States1865 Posts
Last Edited: 2009-06-14 17:47:01
June 14 2009 17:42 GMT
#112
On June 14 2009 23:16 o3.power91 wrote:
I noticed a couple of possible typos. I'm not sure if they are but just checking.
1. Free[gm] - Prefers Bo1: Free deals 20 damage to himself.
2. Horang2 - Low Publicity: Total damage done to Horang2 during your opponent's next turn is reduced by 20.

Are these 2 intentional cuz they seem pretty strange


Unintentional, nice catches that I'll make a note of in the OP (with the fixed card coming ASAP)
Both of those "20"'s should be 2, haha, as it makes no sense for Free to wipe himself out with his attack nor for Horang2 to be effectively invincible.

*edit*
Also after some review/discussion with my roommate I agree that both Stork and Flash are not up to the other S-Class in terms of deck viability especially with their reliance on coin flips, so in the upcoming eStro expansion I will also include stronger versions of both of those cards (still for Khan/Ktf of course).
Writerman what
FranzF1
Profile Blog Joined March 2009
Chile1710 Posts
June 14 2009 17:45 GMT
#113
SICK!
Member #99999^99 of the fanclub of Grape, Reality and TurN
Ozarugold
Profile Blog Joined February 2008
2716 Posts
June 14 2009 17:48 GMT
#114
This is so cheesy yet so incredibly awesome! Progamer board game coming up next? Maybe maybe?
this is my quote.
fanatacist
Profile Blog Joined August 2007
10319 Posts
June 14 2009 18:00 GMT
#115
BTW, if it's not too late, saving text-over-solid-color (like in your cards) in .jpg format makes them very ugly looking both on-screen and on paper. Saving in .bmp while it is a WIP and then as a .png for the final format usually yields better results. Just letting you know that you can make it look nicer with something that simple if it's not too late n_n (you need to save as .png from a .bmp; doing it from the .jpg does nothing).
Peace~
Atrioc
Profile Blog Joined December 2007
United States1865 Posts
June 14 2009 18:13 GMT
#116
On June 15 2009 03:00 fanatacist wrote:
BTW, if it's not too late, saving text-over-solid-color (like in your cards) in .jpg format makes them very ugly looking both on-screen and on paper. Saving in .bmp while it is a WIP and then as a .png for the final format usually yields better results. Just letting you know that you can make it look nicer with something that simple if it's not too late n_n (you need to save as .png from a .bmp; doing it from the .jpg does nothing).


Its definitely not too late, I have the original .PSD for every card - but I was pretty concerned about file size what with 112 cards that are pretty large pics. Here, for comparison, is the BackHo original saved as a .png and then as a .jpg

+ Show Spoiler [PNG Backho] +
[image loading]

+ Show Spoiler [JPG Backho] +
[image loading]


I didnt know if the difference was noticable enough to justify the increase in file size, but I think based on your suggestion (plus the need for me to update the Free and Horang2 cards) it would be a good idea to create a "hi-res" pack with all .PNG and updated cards.
Writerman what
Husky
Profile Blog Joined May 2009
United States3362 Posts
June 14 2009 18:25 GMT
#117
HOLY CRAP... if any of the stupid sex guides win over this i call shinanigans.
Commentaries: youtube.com/HuskyStarcraft
-orb-
Profile Blog Joined September 2007
United States5770 Posts
June 14 2009 18:25 GMT
#118
Holy crap this is awesome.

Except for one fact, and that's that you didn't include Boxer in the bonjwa list

I understand why of course.... he didn't follow the normal bonjwa path of msl/osl titles so you wouldn't be able to have that card setup
'life of lively to live to life of full life thx to shield battery'
how sad that sc2 has no shield battery :(
o3.power91
Profile Blog Joined November 2007
Bahrain5288 Posts
June 14 2009 18:28 GMT
#119
On June 15 2009 02:42 Atrioc wrote:
Show nested quote +
On June 14 2009 23:16 o3.power91 wrote:
I noticed a couple of possible typos. I'm not sure if they are but just checking.
1. Free[gm] - Prefers Bo1: Free deals 20 damage to himself.
2. Horang2 - Low Publicity: Total damage done to Horang2 during your opponent's next turn is reduced by 20.

Are these 2 intentional cuz they seem pretty strange


Unintentional, nice catches that I'll make a note of in the OP (with the fixed card coming ASAP)
Both of those "20"'s should be 2, haha, as it makes no sense for Free to wipe himself out with his attack nor for Horang2 to be effectively invincible.

*edit*
Also after some review/discussion with my roommate I agree that both Stork and Flash are not up to the other S-Class in terms of deck viability especially with their reliance on coin flips, so in the upcoming eStro expansion I will also include stronger versions of both of those cards (still for Khan/Ktf of course).

I'll be looking forward to the expansion. Btw, is Nada's one man team attack effect intentionally doing 10 damage to each bench progamer? Or would that be 1
o3.power91
Profile Blog Joined November 2007
Bahrain5288 Posts
Last Edited: 2009-06-14 18:30:53
June 14 2009 18:30 GMT
#120
On June 15 2009 02:33 Sunyveil wrote:
GUESS THE ORIGINAL CARD!!!

+ Show Spoiler +
Bisu: Charizard
Effort: Dragonite
Kal: looks like Alakazam to me
Best: Kangaskan
Calm: Flareon
Firebathero: Ivysaur
Free: Rhydon
GGPlay: Kadabra
Hiya: Poliwhirl?
JulyZerg: Arcanine
Light: Dragonair
Luxury: Magneton
NaDa: Dugtrio
Pure: Rapidash
Skyhigh: Haunter
Yellow: Raticate
Baby: Machop?
Canata: MEWTWO
Piano: Horsea
Doctor.K: Bulbasaur
ggaemo: Mankey
Gogo and Hoejja: Doduo
Hogil and Shine: Nidoran[male]
Hwasin: nerfed Zapdos
Iloveoov: Wigglytuff
Keke: Onix
Kwanro: Hitmonchan
Violet: Charmander
Movie: Poliwag
MVP: Machop
TheRock: Chansey lol
Saint: Staryu
Roro: Pikachu
YoonJoong: Oddish
Thezerg: Ghastly
type-b: Ponyta
Yoon: Rattata

Jaedong: Blastoise (the effect at least i think)
Prev 1 4 5 6 7 8 24 Next All
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