[Guide] The Starcraft Progamer Trading Card Game - Page 4
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boesthius
United States11637 Posts
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Atrioc
United States1865 Posts
On June 14 2009 17:32 GTR wrote: Stock Standard CJ + Show Spoiler + Progamers (18) 4x EffOrt 3x Much 2x SkyHigh 2x Idra 3x Iris 2x Kwanro 2x Movie Specials (16) 4x Liquipedia 4x Fangirls 2x Starcraft 2 Hype 2x OSL Group Selection 2x TLPD Energies (26) 26x CJ Entus Stock Standard KT + Show Spoiler + Progamers (18) 4x Flash 3x Luxury 2x fOrGG 3x Violet 2x Hoejja 2x Shine 2x Tempest Specials (16) 4x Liquipedia 4x Fangirls 2x Starcraft 2 Hype 2x OSL Group Selection 2x TLPD Energies (26) 26x KT MagicNs Stock Standard STX + Show Spoiler + Progamers Specials (16) 4x Liquipedia 4x Fangirls 2x Starcraft 2 Hype 2x OSL Group Selection 2x TLPD Energies Stock Standard hite + Show Spoiler + Progamers Specials (16) 4x Liquipedia 4x Fangirls 2x Starcraft 2 Hype 2x OSL Group Selection 2x TLPD Energies Stock Standard WeMade + Show Spoiler + Progamers Specials (16) 4x Liquipedia 4x Fangirls 2x Starcraft 2 Hype 2x OSL Group Selection 2x TLPD Energies Stock Standard Samsung + Show Spoiler + Progamers Specials (16) 4x Liquipedia 4x Fangirls 2x Starcraft 2 Hype 2x OSL Group Selection 2x TLPD Energies Stock Standard Woongjin + Show Spoiler + Progamers Specials (16) 4x Liquipedia 4x Fangirls 2x Starcraft 2 Hype 2x OSL Group Selection 2x TLPD Energies I think for even a stock/standard deck that doesnt rely on a precise progamer/strategy (which means really no use for most map cards), it would be a good idea to include 2x-4x Python map cards to readily block your opponent from using any tailored map card strategy he has prepared. | ||
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GTR
51446 Posts
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TheAntZ
Israel6248 Posts
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GTR
51446 Posts
On June 14 2009 17:32 Gustav_Wind wrote: I think you should look into this program: http://www.magicworkstation.com/overview.php you shouldn't have to code anything; there should be a feature that lets you enter your own card information, and then other people can download the file. Obviously the program will not enforce any rules, but you will get to see the cards laid out and you get to move them around and such, and you get to draw from your deck and put cards into a discard pile. It has a decent graphical user interface and easy online play. If you guys really are interested you should look into it. Or maybe I will look into it myself in a few days if people are interested. Apprentice should work too but I think MWS has a slightly nicer interface I wonder if there is a way we could edit RedShark, a Pokemon TCG simulator based on Apprentice. MWS looks pretty complicated to input all the data, play from etc. RedShark seems to be the perfect fit for this project. | ||
Deleted User 31060
3788 Posts
The Red Rock: (TheRock/Kal combo to stay alive as long as possible, then dish out the damage with July or NaDa) 4x TheRock 2x keke 4x Baby 2x NaDa 3x YoonJoong 3x by.hero 4x July 2x Kal 4x Poor Coaching 4x Starcraft 2 Hype 2x OSL Group Selection 2x Neo Medusa 8x WeMade Fox 18x STX Soul | ||
Musoeun
United States4324 Posts
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Abydos1
United States832 Posts
On June 14 2009 17:32 Gustav_Wind wrote: I think you should look into this program: http://www.magicworkstation.com/overview.php you shouldn't have to code anything; there should be a feature that lets you enter your own card information, and then other people can download the file. Obviously the program will not enforce any rules, but you will get to see the cards laid out and you get to move them around and such, and you get to draw from your deck and put cards into a discard pile. It has a decent graphical user interface and easy online play. If you guys really are interested you should look into it. Or maybe I will look into it myself in a few days if people are interested. Apprentice should work too but I think MWS has a slightly nicer interface I'm working on using MWS right now to get the cards showing up. | ||
sashkata
Bulgaria3241 Posts
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ReCharge
Philippines505 Posts
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Deleted User 31060
3788 Posts
Bonjwa Instawin Imba: 4x TheRock 4x keke 4x Kwanro 4x MSL the First 4x MSL the Second 4x MSL the Third 4x OSL the Final 4x any Bonjwa Card 4x Ceremony 4x OSL Group Selection 4x Starcraft 2 Hype 4x TLPD 4x Progamer Equipment 8x WeMade Fox imba. | ||
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Atrioc
United States1865 Posts
On June 14 2009 18:18 Sunyveil wrote: ANOTHER DECK: Bonjwa Instawin Imba: 4x TheRock 4x keke 4x Kwanro 4x MSL the First 4x MSL the Second 4x MSL the Third 4x OSL the Final 4x any Bonjwa Card 4x Ceremony 4x OSL Group Selection 4x Starcraft 2 Hype 4x TLPD 4x Progamer Equipment 8x WeMade Fox imba. OSL Group Selection requires you to discard your whole hand - so I think its usefulness in a Bonjwa-focused deck is pretty nil, you would have to throw away any bonjwa cards you already have in hopes of getting new ones. | ||
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GTR
51446 Posts
On June 14 2009 18:23 Atrioc wrote: OSL Group Selection requires you to discard your whole hand - so I think its usefulness in a Bonjwa-focused deck is pretty nil, you would have to throw away any bonjwa cards you already have in hopes of getting new ones. I supposed it would be more efficient to have Gambler/Poker, but the problem is that you might run out of cards too fast before Bonjwa comes out. | ||
fnaticNoname
India858 Posts
Thanks for your work and I hope you win the Beta key ![]() | ||
I8PP
Canada186 Posts
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Deleted User 31060
3788 Posts
On June 14 2009 18:30 GTR wrote: I supposed it would be more efficient to have Gambler/Poker, but the problem is that you might run out of cards too fast before Bonjwa comes out. wait you don't play the title cards, and you need to have all of them in your hand at once? OHHHHHHHHHHHHHHH ok then scratch this deck | ||
Deleted User 31060
3788 Posts
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Musoeun
United States4324 Posts
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Atrioc
United States1865 Posts
On June 14 2009 18:55 Musoeun wrote: Oooone nitpicky detail. The OSL Bonjwa card says "OSL the final title", but for all three Bonjwa the OSL listed is their first one. Thanks for the feedback. It was meant to signify the final title of each player's Bonjwa run, as outlined in PoP's "The Bonjwa Story" thread here, but I can definitely alter it if it seems unclear. On June 14 2009 18:53 Sunyveil wrote: so what happens if Monty Hall is played, and neither player has any map cards yet? Can you clarify a bit what you think is the problem? I took a look at the Monty Hall card again and didnt see anything about other map cards for either player. | ||
Musoeun
United States4324 Posts
On June 14 2009 19:01 Atrioc wrote: Thanks for the feedback. It was meant to signify the final title of each player's Bonjwa run, as outlined in PoP's "The Bonjwa Story" thread here, but I can definitely alter it if it seems unclear. Ah, no, I see. My fault for not knowing my progaming history better. All clear now. ![]() | ||
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