hvick #1
0:50 - 1:00 DAMN
78 unstable rate @255bpm pls
Forum Index > General Games |
Cyro
United Kingdom20278 Posts
March 25 2015 21:37 GMT
#6181
hvick #1 0:50 - 1:00 DAMN 78 unstable rate @255bpm pls | ||
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Soularion
Canada2764 Posts
March 25 2015 22:28 GMT
#6182
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Bobbias
Canada1373 Posts
March 25 2015 22:56 GMT
#6183
On March 24 2015 09:29 Ame wrote: It's an ancient keyboard (I found out that it actually maxes out at 6 keypresses at once regardless of key position, no 7 key rows pls) I had in storage for years, so I washed all the terror out and popped off all the keys except for the 7 lol. I've been trying to learn ring/middle/thumb for both hands with either index for the middle most key. Gotta train for the day if I ever go to arcade. D: Ahh. I've played some of the PS2 versions of IIDX on the BMUS controller. It's completely different than playing on a keyboard lol. 7k maps are not designed with that kind of layout in mind, so you might find things get really difficult to handle pretty quickly. As for the 6 key limit, that's the highest number of keys USB can handle being pressed at once. Without the keyboard creators doing some funky stuff with their keyboard there's no way around it. Lucky for you there's a 6 key limit on ranked mania maps, so there won't be any all key presses in ranked maps (:<, I was not happy about that). | ||
Cyro
United Kingdom20278 Posts
March 25 2015 23:30 GMT
#6184
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Bobbias
Canada1373 Posts
March 26 2015 04:45 GMT
#6185
Unrelated, but this happened recently. That improvement is absolutely insane: | ||
Cyro
United Kingdom20278 Posts
March 26 2015 06:27 GMT
#6186
nice :D --- I have an injury in my aim hand (unrelated to osu i think but i got some pain there from playing osu before, using both tablet and g402) so i can't play ATM, but it's been like 3 days already >__> here + Show Spoiler + ![]() Wrong hand, but just imagine that's a right hand ![]() | ||
Ame
United States246 Posts
March 27 2015 04:37 GMT
#6187
On March 26 2015 07:56 Bobbias wrote: 7k maps are not designed with that kind of layout in mind, so you might find things get really difficult to handle pretty quickly. rip ;; I hadn't thought there would be patterns that would be too difficult to do on the iidx layout with practice ![]() 6 key o!m limit surprises me. Then again, at my plebeian level, I imagine that a 7 key mash wouldn't happen often enough destroy my overall score if I just staggered the presses to get 6 Perfect and 1 Great or whatever they're called. :x as in I think my % will still mainly represent performance on the rest of the song~ | ||
Cyro
United Kingdom20278 Posts
March 27 2015 18:51 GMT
#6188
DragonForce - The Last Journey Home [Legend] +HR (97.62%) 609pp Goddamnit windex the plays DragonForce - The Last Journey Home [Legend] +HR (97.62%) about 12 hours ago 609pp weighted 100% (609pp) Natsume Chiaki - Hanairo Biyori [Awaken's Challenge] +HR (99.74%) 5 days ago 526pp weighted 95% (499pp) DragonForce - Heroes of Our Time [Legend] +HR (98.12%) 4 days ago 518pp weighted 90% (467pp) Team Nekokan - Can't Defeat Airman [Holy Shit! It's Airman!!] +HR (99.28%) 7 days ago 505pp weighted 86% (433pp) DragonForce - Revolution Deathsquad [Legend] +HR (98.21%) 8 days ago 498pp weighted 81% (406pp) | ||
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Soularion
Canada2764 Posts
March 27 2015 20:29 GMT
#6189
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Cyro
United Kingdom20278 Posts
March 27 2015 20:50 GMT
#6190
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Soularion
Canada2764 Posts
March 27 2015 21:11 GMT
#6191
On March 28 2015 05:50 Cyro wrote: Hvick's play was HR level OD, 1x100 and 255bpm jump spam with streams Of course - not saying it wasn't impressive. But the map hasn't been 100% ranked yet, yes? | ||
Cyro
United Kingdom20278 Posts
March 27 2015 21:23 GMT
#6192
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Bobbias
Canada1373 Posts
March 29 2015 01:25 GMT
#6193
On March 27 2015 13:37 Ame wrote: rip ;; I hadn't thought there would be patterns that would be too difficult to do on the iidx layout with practice ![]() 6 key o!m limit surprises me. Then again, at my plebeian level, I imagine that a 7 key mash wouldn't happen often enough destroy my overall score if I just staggered the presses to get 6 Perfect and 1 Great or whatever they're called. :x as in I think my % will still mainly represent performance on the rest of the song~ Well playing on an IIDX controller (or something set up with keys in a similar layout) is considered much harder than playing with a sdf jkl type layout. IIDX doesnt really use lots of LNs, where many maps in o!m do, so there's that. Plus, stairs are much harder on an IIDX layout than on a linear layout. It's entirely possible to play some of the absurdly hard stuff with an IIDX controller or layout, it's just harder. It's kinda like how in standard, mouse is considered harder than playing with a tablet. It's possible to play some of the absurdly hard stuff with a mouse... if you're a god at the game. | ||
falconfan02
United States231 Posts
March 29 2015 04:56 GMT
#6194
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maru~
2345 Posts
March 29 2015 23:38 GMT
#6195
My new max rpm record. | ||
Bobbias
Canada1373 Posts
March 30 2015 02:28 GMT
#6196
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maru~
2345 Posts
March 30 2015 06:41 GMT
#6197
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FlaShFTW
United States10094 Posts
March 30 2015 06:48 GMT
#6198
super proud of my matzcore hardcore + hr pass c: | ||
Bobbias
Canada1373 Posts
March 31 2015 01:53 GMT
#6199
On March 30 2015 15:41 maru~ wrote: I've been editing easier songs I like to cs7, so I get to practice my shitty aim while listening to nice music. Killing two birds with one stone. cs7 eww I need to find more fun mid 4 star jumpy maps in standard | ||
Neo7
United States922 Posts
March 31 2015 04:48 GMT
#6200
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