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On March 22 2013 21:25 MegaManEXE wrote:Show nested quote +On March 22 2013 12:35 Bobbias wrote:On March 22 2013 00:52 MegaManEXE wrote: lol you noobs actually get X's Says the guy who plays with ungodly huge hitbursts... hey hey hey hold the phone i've been using the default skin the past few days ok Show nested quote +On March 22 2013 15:41 wooozy wrote: i can confirm mme doesn't get X's
source: i'm wooozy and i'm always right i can confirm wooozy is always right source: he's wooozy and he's always right
Wait, are the new hitbursts not retarded huge now? (doesn't matter much to me anyway since I use invisible 300's anyway)
On March 23 2013 08:19 Yorbon wrote: And on a sidenote, i just now for the first time passed "holy shit! it's airman!" mapped by blue dragon. There were a lot of x's, but not enough to fail me ^^
Good job, I still haven't passed that thing...
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Hi there :D I'm currently writing an analysis (school work) on osu!. The point is to write about what does a random player (not the biggest noob, not a progamer, more like someone with average skills discovering the game) feel when playing. I know what i have to say but there is one part where i'm not sure if i'm correct or not.
When i play, i absolutely hate it if i don't get at MINIMUM rank A. I retry as soon as i miss a hit or if i get more than two 50s. Since the game only stores your rank and stats, i thought the goal of the game was the score, not actually finishing a map which can be done very easily if you chose a slow track. But the other day, my friend (lvl 14, i'm lvl 48) said to me that he doesn't care at all about the score, he's happy just by completing a track.
My high number of games might have clouded my judgement and that would pretty much change everything for my analysis so i've got to ask you the question : What do you think is the main goal of Osu! ? Why do you play for and what do you think the average player plays for ? Thank you !
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On March 25 2013 00:58 Nyarly wrote: Hi there :D I'm currently writing an analysis (school work) on osu!. The point is to write about what does a random player (not the biggest noob, not a progamer, more like someone with average skills discovering the game) feel when playing. I know what i have to say but there is one part where i'm not sure if i'm correct or not.
When i play, i absolutely hate it if i don't get at MINIMUM rank A. I retry as soon as i miss a hit or if i get more than two 50s. Since the game only stores your rank and stats, i thought the goal of the game was the score, not actually finishing a map which can be done very easily if you chose a slow track. But the other day, my friend (lvl 14, i'm lvl 48) said to me that he doesn't care at all about the score, he's happy just by completing a track.
My high number of games might have clouded my judgement and that would pretty much change everything for my analysis so i've got to ask you the question : What do you think is the main goal of Osu! ? Why do you play for and what do you think the average player plays for ? Thank you ! For reference, currently I'm a level 99 with pp of ~10 000. I was much better (in terms of ranking and skill) a few months (or maybe even longer than that) before, so I can see where you're coming from. For me, whenever I make a "silly" screw up that I think I wouldn't have made when I was at my peak, I feel frustrated and really want to restart. It's a mentality where I won't accept anything but my absolute best. However, I evidently realize this is flawed in many situations so I have been trying to fix this over the past month or so. I play to get better and to have fun (of course), while I think the average player does the same thing. When I play and make mistakes where I think I really should not have made, I don't feel like I'm getting better so I like to restart or just move on. Now I try to play through the whole song even if the performance was not optimal.
I don't like to classify thoughts based on level however, simply because level is a very broad aspect and doesn't really measure much. However, I will say that what a player plays for depends on HOW they play. If a "casual" plays to have fun, they'll probably just pick whatever songs they like and just go through it. Someone who is more dedicated to improving will just pick harder songs, probably ones they can't even pass, and will keep playing until they CAN pass it. In this case, passing a song is a reward in itself, so getting a rank A doesn't mean much since their goal was never that unrealistic (on a hard song). If you play for mastery like getting rank S's with mods etc. on songs, that's another playstyle and obviously your goals and your play patterns will be different than others. I think the average player is satisfied with passing songs, and only until they have the urge to go back and master something they won't be satisfied with anything less than rank A.
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i play to improve and enjoy the songs/maps i play, hence why i've started finally doing slow stream practise so my overall play can hopefully improve. other than that, complain about shitty maps and laugh at a certain persons acc while he rolls me in every other aspect of the game.
i normally play the song through so i can sit and complain about my A-rank later. then proceed to try the song another time and most likely fail in the exact same spot again
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I used to play for getting high accuracy on everything I played because that was the most important stat to me, along with ranking up by playing songs worth a lot of points
Now I just play offline so I don't care about score or FCs or accuracy, and I play what I think is fun
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If it was an easy map, anything short of an FC I would retry, if it was a map at the edge of my abilities I only wanted to pass it. Really I was just focused on improving.
In the 6 months that I've been osu! free I've come to realize that what I liked the most was fun maps, when there was a good song with a good map it made me feel great. Even now when I hear a song that I used to play a ton I still tap my fingers to the hit sounds. Improving was fun and all, but really feeling the song and having fun playing is what I miss.
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I feel like I pay a bit differently than many people.
In standard osu I'm level 97 with ~14k plays, and my rank peaked around 9000 (after pp anyway). I've got about 10 years' experience with music games in general. I play primarily for an experience referred to as Flow (I've mentioned it a few times before, actually.) In short, if you've ever seen someone so completely absorbed in anything that takes concentration and skill that they are entirely unaware of anything around them (think musicians) you've probably witnessed someone in Flow. Ever notice lots of musicians make funny faces when they play? That's because they're experiencing Flow and aren't even capable of controlling their facial muscles (I've experienced the exact same thing playing music games).
I play music games (including osu) because they're one of the few things I can actually enter Flow in, and that's the primary goal. I don't focus on score, accuracy, etc. I focus on improving. But not by simply grinding something over and over. I focus on improving through simply playing songs that challenge me. If I can A something, chances are it's too easy for me to be interested in unless I actually find the map fun or enjoy the song enough. I rarely ever replay something unless I feel like I made an unusual mistake. I generally focus on maps that are at the edge of my abilities because that's the fastest way to push the edge of your abilities. My accuracy suffers some from this, so I often rank lower on easier stuff than you'd expect based on what I'm capable of passing. But I don't mind because anything too far below the edge of my abilities and I'll never reach flow (or very rarely).
When I'm in a state of flow, nothing matters except the music and the hitcircles. My mind becomes blank, and all that matters is the music and the map. Of course, I also play with black backgrounds (or fully dimmed ones) and all storyboard/video/skin effects disabled or deleted because anything that distracts me from the core aspect of the game (hitting keys to the music) pull me out of flow or makes it that much harder to reach.
I play mostly mania now, but everything I've said about standard applies to mania as well.
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I'm osu scrub and I just dl maps from spec'ing ppl like anopob then be all amazed and shit and then play much easier difficulties on those maps and try to pass those Yeaaaah.
I'm happy with my C ranks.
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You might find this thread interesting: What are your osu! goals?
My personal goal is to be able to clear every map, no matter how hard it is. To reach that I play almost exclusively very hard maps. I gain the most fun from challenging myself and play maps that are slightly above my abilities. I gave up stuff FC'ing a while back but when I play an easy map every now and then I won't be satisfied by anything that isn't a 98% acc FC.
I wanted to write something about the average player, but then I realized that there isn't really an average when it comes to osu. People have different playstyles. Though from what I have observed so far, I'd say the average player plays to improve his ranking.
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i play osu, because of a few reasons. First, i enjoy doing things with music (although there really are some stupid songs on osu, but that's another story). Second, i enjoy the mapping made by people, as if it were an extra instrument in the song. Sounds weird, maybe. My definition of a 'good' mapper is someone who creates a map catching the atmosphere of the song, how absurd that even may sound. Third, i like it everytime i practiced, and noticed i have become better. Everytime i get better, i realise there is much more to be 'seen', much faster to become, and much more difficult maps to play.
I, first, when i only played singleplayer, used things as ranks as correlational indicators of skill. After playing online for the first time 2 weeks ago, i have dropped that view altogether.
I almost only play maps i cannot beat, just to one day be able to. Every time that happens, it feels really good. There are a few maps i don't do, because they are too hard. It gives me a motivation to work harder on other maps, get better, to reach that level.
Added, partly because i read anopob's post: i play with mods online, if a song is too easy. singleplayer, i only use mods to practice, although i more often just edit the map itself (change ar, hp drain, etc) and change it back after practice. If i get an A on a map, i don't feel like i could learn a lot more from a map: it feels like less efficient than playing harder maps. Aing a map is for me a sign that i am on or above that 'level'.
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I play because i like music xD And I like to see a ranking go up, as any gamer I guess ^^ So I mainly play Taiko now because I'm so much better at it than standard ~ I still create my own beatmaps for standard though
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On March 25 2013 21:59 Yorbon wrote: I, first, when i only played singleplayer, used things as ranks as correlational indicators of skill. After playing online for the first time 2 weeks ago, i have dropped that view altogether.
I almost only play maps i cannot beat, just to one day be able to. Every time that happens, it feels really good. There are a few maps i don't do, because they are too hard. It gives me a motivation to work harder on other maps, get better, to reach that level.
Added, partly because i read anopob's post: i play with mods online, if a song is too easy. singleplayer, i only use mods to practice, although i more often just edit the map itself (change ar, hp drain, etc) and change it back after practice. If i get an A on a map, i don't feel like i could learn a lot more from a map: it feels like less efficient than playing harder maps. Aing a map is for me a sign that i am on or above that 'level'.
You seem to be a lot like me in many respects. Also, yeah, ranks are broken as FUCK. LunarSakuya is like rank 1200... I'm considerably better than her at anything that doesn't have an AR too low for me to play. Only reason she's higher ranked than me is the number of songs she has ranks on. PP is easy to farm, as long as you can at least rank high enough to get PP from something.
And yeah, if you can A a map, you're no longer playing something that will give you good practice, generally speaking. (from my experience anyway)
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hmm, i dont really agree on the A part though, i've been doing a lot of slow streaming lately, and even though i can A/S rank a lot of them, i still feel like i improve the more i play them. on another note, mochi is a meanie ( - but yeah, pp is easy to farm, play mass mod normal/hards for mass PP
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On March 26 2013 06:55 Tankz123 wrote:hmm, i dont really agree on the A part though, i've been doing a lot of slow streaming lately, and even though i can A/S rank a lot of them, i still feel like i improve the more i play them. on another note, mochi is a meanie  ( - but yeah, pp is easy to farm, play mass mod normal/hards for mass PP
I didn't mean it to be a generalization for everything you could possibly A, but my point was that for trying to play harder patterns/rhythms if you can A something, it's not likely to be teaching you how to read/play harder patterns any more. Slow streaming is a separate issue.
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I have a list of reasons! :D
mochi Enjoyment Flow Adrenaline rushes Daydreaming + reflexive play Objective measurement of improvement It's fun playing to music I like mochi Streaming/playing certain patterns physically "feel good" too me Examples of patterns: zxz zxz zxz zxz. zxz z z zxz z z zxz z z also you gotta click dem circles yo and you know 'cause mochi
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lol, mochi is a popular guy.
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I mostly play Osu because I listen to a song like "1985" and then want to play the beatmap instead of just listening to it.
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megamanexe elite mapper.
sakasa, sakasa, koi no hana!! (or something)
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On March 27 2013 00:59 Yorbon wrote: megamanexe elite mapper.
sakasa, sakasa, koi no hana!! (or something)
Thanks :D
I don't really consider myself an "elite" mapper but regardless it's always nice to see people enjoying my maps. I think Mixagji's version of Sakase*Sakase is better than mine though, if only from a pure rhythm standpoint.
Now if only I could stop being a lazy ass and actually finish some maps that I've started and abandoned...
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I play for the cute songs
pp is nice too
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