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Achron. Indie RTS with TIME manipulation - Page 12

Forum Index > General Games
Post a Reply
Prev 1 10 11 12 13 Next All
Miss_Cleo
Profile Joined March 2010
United States406 Posts
August 30 2011 20:45 GMT
#221
On August 31 2011 05:20 youngminii wrote:
lol

Can't believe how many of you are holding out because of its 'hefty' price tag. Will be picking this up asap.


Can't believe you're willing to shell out your hard 'earned' money on a game with such mediocre reviews.
Brethern
Profile Joined February 2011
231 Posts
August 30 2011 21:00 GMT
#222
On August 31 2011 05:45 Miss_Cleo wrote:
Show nested quote +
On August 31 2011 05:20 youngminii wrote:
lol

Can't believe how many of you are holding out because of its 'hefty' price tag. Will be picking this up asap.


Can't believe you're willing to shell out your hard 'earned' money on a game with such mediocre reviews.

As I recall starcraft received a rather weak response when it was first unveiled.
Shockk
Profile Blog Joined July 2010
Germany2269 Posts
August 30 2011 21:07 GMT
#223
On August 31 2011 06:00 Brethern wrote:
Show nested quote +
On August 31 2011 05:45 Miss_Cleo wrote:
On August 31 2011 05:20 youngminii wrote:
lol

Can't believe how many of you are holding out because of its 'hefty' price tag. Will be picking this up asap.


Can't believe you're willing to shell out your hard 'earned' money on a game with such mediocre reviews.

As I recall starcraft received a rather weak response when it was first unveiled.


It basically received universal praise upon release, was applauded for the campaign, the interface, the gameplay and the multiplayer, and got some minor criticism about the mediocre graphics. The only critics / magazines that rated otherwise were those that would write non-mainstream reviews all the time anyway to "not go with the masses".

(I know all that because our cellar was flooded some weeks ago, I had to move everything out and took the time to read some old computer magazines, some of which were from 1998 and happened to include StarCraft reviews).
koreasilver
Profile Blog Joined June 2008
9109 Posts
August 30 2011 21:14 GMT
#224
On August 31 2011 06:07 Shockk wrote:
Show nested quote +
On August 31 2011 06:00 Brethern wrote:
On August 31 2011 05:45 Miss_Cleo wrote:
On August 31 2011 05:20 youngminii wrote:
lol

Can't believe how many of you are holding out because of its 'hefty' price tag. Will be picking this up asap.


Can't believe you're willing to shell out your hard 'earned' money on a game with such mediocre reviews.

As I recall starcraft received a rather weak response when it was first unveiled.


It basically received universal praise upon release, was applauded for the campaign, the interface, the gameplay and the multiplayer, and got some minor criticism about the mediocre graphics. The only critics / magazines that rated otherwise were those that would write non-mainstream reviews all the time anyway to "not go with the masses".

(I know all that because our cellar was flooded some weeks ago, I had to move everything out and took the time to read some old computer magazines, some of which were from 1998 and happened to include StarCraft reviews).

He's talking about the first reveal when it was completely different from the SC that we know now, and people just brushed it off as a "warcraft in space".
Shockk
Profile Blog Joined July 2010
Germany2269 Posts
Last Edited: 2011-08-30 21:20:08
August 30 2011 21:15 GMT
#225
On August 31 2011 06:14 koreasilver wrote:
Show nested quote +
On August 31 2011 06:07 Shockk wrote:
On August 31 2011 06:00 Brethern wrote:
On August 31 2011 05:45 Miss_Cleo wrote:
On August 31 2011 05:20 youngminii wrote:
lol

Can't believe how many of you are holding out because of its 'hefty' price tag. Will be picking this up asap.


Can't believe you're willing to shell out your hard 'earned' money on a game with such mediocre reviews.

As I recall starcraft received a rather weak response when it was first unveiled.


It basically received universal praise upon release, was applauded for the campaign, the interface, the gameplay and the multiplayer, and got some minor criticism about the mediocre graphics. The only critics / magazines that rated otherwise were those that would write non-mainstream reviews all the time anyway to "not go with the masses".

(I know all that because our cellar was flooded some weeks ago, I had to move everything out and took the time to read some old computer magazines, some of which were from 1998 and happened to include StarCraft reviews).

He's talking about the first reveal when it was completely different from the SC that we know now, and people just brushed it off as a "warcraft in space".


If that actually is the case (not sure about it - if not, what I've written above applies), then we're talking about comparing pre-alpha stage StarCraft 1 to already-released Achron ... which makes no sense at all.
Simberto
Profile Blog Joined July 2010
Germany11547 Posts
August 30 2011 22:13 GMT
#226
On August 31 2011 05:45 Miss_Cleo wrote:
Show nested quote +
On August 31 2011 05:20 youngminii wrote:
lol

Can't believe how many of you are holding out because of its 'hefty' price tag. Will be picking this up asap.


Can't believe you're willing to shell out your hard 'earned' money on a game with such mediocre reviews.


To be honest, so far i have seen very few mediocre reviews. There are some saying this game is very good, and others saying it is very bad. But strangely enough not many in between.
Brethern
Profile Joined February 2011
231 Posts
August 31 2011 02:17 GMT
#227
On August 31 2011 06:15 Shockk wrote:
Show nested quote +
On August 31 2011 06:14 koreasilver wrote:
On August 31 2011 06:07 Shockk wrote:
On August 31 2011 06:00 Brethern wrote:
On August 31 2011 05:45 Miss_Cleo wrote:
On August 31 2011 05:20 youngminii wrote:
lol

Can't believe how many of you are holding out because of its 'hefty' price tag. Will be picking this up asap.


Can't believe you're willing to shell out your hard 'earned' money on a game with such mediocre reviews.

As I recall starcraft received a rather weak response when it was first unveiled.


It basically received universal praise upon release, was applauded for the campaign, the interface, the gameplay and the multiplayer, and got some minor criticism about the mediocre graphics. The only critics / magazines that rated otherwise were those that would write non-mainstream reviews all the time anyway to "not go with the masses".

(I know all that because our cellar was flooded some weeks ago, I had to move everything out and took the time to read some old computer magazines, some of which were from 1998 and happened to include StarCraft reviews).

He's talking about the first reveal when it was completely different from the SC that we know now, and people just brushed it off as a "warcraft in space".


If that actually is the case (not sure about it - if not, what I've written above applies), then we're talking about comparing pre-alpha stage StarCraft 1 to already-released Achron ... which makes no sense at all.

Achron is made by a two man dev and community submissions. If they had a fraction of the budget blizzard had for SC2 then we'd see a different game.

The mechanics are there and it plays well enough to show that it works. all it needs is polish and a dedicated community then we'll see a revolution in gaming.
Quotidian
Profile Joined August 2010
Norway1937 Posts
August 31 2011 14:18 GMT
#228
Most two-man indie projects don't charge 30 bucks for their product - and for good reason. Their game won't stack up favorably against other, more professional products in the same price range. It's much smarter to put your title in the "impulse purchase" range, which is more like 5-10 dollars/euros.
Deleted User 101379
Profile Blog Joined August 2010
4849 Posts
August 31 2011 14:53 GMT
#229
I played the beta and the gameplay was very interesting and unique, so it's definatly worth some money. However, i think it's just too complex for most people to understand it, which will frustrate most people that try it and produce bad reviews.

I don't know if it's worth that much money, i'd rather see it in the 10 euro range, but it's definatly not a bad game once you grasp the mechanics. However, i can't see a competitive scene developing for it due to the too complex time mechanics and uninteresting graphics.
Serejai
Profile Blog Joined September 2010
6007 Posts
August 31 2011 18:36 GMT
#230
Will be giving away some copies of this later. Keep an eye out for a thread.
I HAVE 5 TOAST POINTS
Durak
Profile Blog Joined January 2008
Canada3684 Posts
August 31 2011 21:40 GMT
#231
On September 01 2011 03:36 Serejai wrote:
Will be giving away some copies of this later. Keep an eye out for a thread.

Yeaaaaah Serejai! Too bad I never win any of your giveaways.
Lomak
Profile Joined June 2010
United States311 Posts
August 31 2011 22:04 GMT
#232
What a cool idea. I would play this game. Curious how this type of RTS would perform on a competitive level. Seems like it would be a logistical nightmare to try and balance around that.
Some see the glass half full, others half empty. I think the glass is just too big.
PassiveAce
Profile Blog Joined February 2011
United States18076 Posts
August 31 2011 22:30 GMT
#233
On September 01 2011 03:36 Serejai wrote:
Will be giving away some copies of this later. Keep an eye out for a thread.


Why are you so awesome?
Call me Marge Simpson cuz I love you homie
Serejai
Profile Blog Joined September 2010
6007 Posts
September 02 2011 01:18 GMT
#234
Contest is up for anyone interested. These are full retail copies.

http://www.teamliquid.net/forum/viewmessage.php?topic_id=261660
I HAVE 5 TOAST POINTS
John Madden
Profile Blog Joined October 2010
American Samoa894 Posts
September 02 2011 01:51 GMT
#235
On September 01 2011 03:36 Serejai wrote:
Will be giving away some copies of this later. Keep an eye out for a thread.

Yes am on the lookout
FOOTBALL
bITt.mAN
Profile Blog Joined March 2009
Switzerland3693 Posts
September 02 2011 12:53 GMT
#236
Wow I was thinking about this game, that I wanted to play it, but I couldn't remember the name and kinda forgot about it :E

Thanks Serejai, how do you afford to keep doing these giveaways!??! AWESOME
BW4LYF . . . . . . PM me, I LOVE PMs. . . . . . Long live "NaDa's Body" . . . . . . Fantasy | Bisu/Best | Jaedong . . . . .
triumph
Profile Joined July 2007
United States100 Posts
September 03 2011 23:17 GMT
#237
If the dev can expand his company and hire some artists this game could get picked up by a big publisher and grow into something awesome. But i think the dev will need some dramatic steam sales to help him do that sort of thing.
muse5187
Profile Blog Joined September 2009
1125 Posts
September 03 2011 23:24 GMT
#238
On August 31 2011 06:15 Shockk wrote:
Show nested quote +
On August 31 2011 06:14 koreasilver wrote:
On August 31 2011 06:07 Shockk wrote:
On August 31 2011 06:00 Brethern wrote:
On August 31 2011 05:45 Miss_Cleo wrote:
On August 31 2011 05:20 youngminii wrote:
lol

Can't believe how many of you are holding out because of its 'hefty' price tag. Will be picking this up asap.


Can't believe you're willing to shell out your hard 'earned' money on a game with such mediocre reviews.

As I recall starcraft received a rather weak response when it was first unveiled.


It basically received universal praise upon release, was applauded for the campaign, the interface, the gameplay and the multiplayer, and got some minor criticism about the mediocre graphics. The only critics / magazines that rated otherwise were those that would write non-mainstream reviews all the time anyway to "not go with the masses".

(I know all that because our cellar was flooded some weeks ago, I had to move everything out and took the time to read some old computer magazines, some of which were from 1998 and happened to include StarCraft reviews).

He's talking about the first reveal when it was completely different from the SC that we know now, and people just brushed it off as a "warcraft in space".


If that actually is the case (not sure about it - if not, what I've written above applies), then we're talking about comparing pre-alpha stage StarCraft 1 to already-released Achron ... which makes no sense at all.

He said it had a weak response when it was first (keyword) unveiled. And no that wouldn't make sense. What also doesn't make sense is why you are putting words in his mouth.
Goldfish
Profile Blog Joined August 2010
2230 Posts
Last Edited: 2011-09-04 02:21:25
September 04 2011 02:20 GMT
#239
On September 04 2011 08:24 muse5187 wrote:
Show nested quote +
On August 31 2011 06:15 Shockk wrote:
On August 31 2011 06:14 koreasilver wrote:
On August 31 2011 06:07 Shockk wrote:
On August 31 2011 06:00 Brethern wrote:
On August 31 2011 05:45 Miss_Cleo wrote:
On August 31 2011 05:20 youngminii wrote:
lol

Can't believe how many of you are holding out because of its 'hefty' price tag. Will be picking this up asap.


Can't believe you're willing to shell out your hard 'earned' money on a game with such mediocre reviews.

As I recall starcraft received a rather weak response when it was first unveiled.


It basically received universal praise upon release, was applauded for the campaign, the interface, the gameplay and the multiplayer, and got some minor criticism about the mediocre graphics. The only critics / magazines that rated otherwise were those that would write non-mainstream reviews all the time anyway to "not go with the masses".

(I know all that because our cellar was flooded some weeks ago, I had to move everything out and took the time to read some old computer magazines, some of which were from 1998 and happened to include StarCraft reviews).

He's talking about the first reveal when it was completely different from the SC that we know now, and people just brushed it off as a "warcraft in space".


If that actually is the case (not sure about it - if not, what I've written above applies), then we're talking about comparing pre-alpha stage StarCraft 1 to already-released Achron ... which makes no sense at all.

He said it had a weak response when it was first (keyword) unveiled. And no that wouldn't make sense. What also doesn't make sense is why you are putting words in his mouth.


When Starcraft 1 was first "unveiled" it was the pre alpha version (SC1 was using the WC2 engine with purple graphics for the most part) hence it's weak response. They then changed it to its own engine and updated the game immensely from that point on (so that it was no longer just purple Warcraft in Space).
https://connect.microsoft.com/WindowsServerFeedback/feedback/details/741495/biggest-explorer-annoyance-automatic-sorting-windows-7-server-2008-r2-and-vista#details Allow Disable Auto Arrange in Windows 7+
muse5187
Profile Blog Joined September 2009
1125 Posts
September 04 2011 03:56 GMT
#240
I think we all know the history of Starcraft.
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