• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 11:44
CEST 17:44
KST 00:44
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22 - The Finalists12[ASL21] Ro16 Preview Pt1: Fresh Flow9[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy21
Community News
2026 GSL Season 1 Qualifiers11Maestros of the Game 2 announced32026 GSL Tour plans announced10Weekly Cups (April 6-12): herO doubles, "Villains" prevail0MaNa leaves Team Liquid20
StarCraft 2
General
MaNa leaves Team Liquid Oliveira Would Have Returned If EWC Continued Team Liquid Map Contest #22 - The Finalists 2026 GSL Tour plans announced Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool
Tourneys
2026 GSL Season 1 Qualifiers Sparkling Tuna Cup - Weekly Open Tournament Master Swan Open (Global Bronze-Master 2) SEL Doubles (SC Evo Bimonthly) $5,000 WardiTV TLMC tournament - Presented by Monster Energy
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 521 Memorable Boss The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power
Brood War
General
Pros React To: Tulbo in Ro.16 Group A mca64Launcher - New Version with StarCraft: Remast BGH Auto Balance -> http://bghmmr.eu/ Data needed BW General Discussion
Tourneys
[ASL21] Ro16 Group B Korean KCM Race Survival 2026 Season 2 [Megathread] Daily Proleagues [ASL21] Ro16 Group A
Strategy
What's the deal with APM & what's its true value Any training maps people recommend? Fighting Spirit mining rates Muta micro map competition
Other Games
General Games
General RTS Discussion Thread Battle Aces/David Kim RTS Megathread Nintendo Switch Thread Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion Cricket [SPORT]
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Reappraising The Situation T…
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2439 users

EVE Corporation - Page 853

Forum Index > General Games
Post a Reply
Prev 1 851 852 853 854 855 2021 Next
https://discord.gg/c8jHgQpMSY

mity hat tree discord if you care
abominare
Profile Joined March 2010
United States1216 Posts
November 03 2011 08:50 GMT
#17041
On November 03 2011 17:31 Byzantium wrote:
Show nested quote +
On November 03 2011 17:10 abominare wrote:
On November 02 2011 23:23 motbob wrote:
That thread, while terrible, has inspired me to write up a general theory of PLEX and isk in-game. I've struggled to wrap my head around the way PLEXes affect the EVE economy, and how isk sinks and isk bonanzas affect things.

I'm posting this so that people can correct me.

An increase in the amount of isk in EVE is generally reflected by an increase in PLEX prices. Every month, pilots have to make the decision of paying real money for their account or paying isk for a PLEX. For many people, this decision is easy, but for others who make only about 300-500m per month, the decision can be a tough one. An influx of isk shifts the decision towards "buy a PLEX" for a bunch of pilots, increasing the amount of demand for PLEX, pushing up the quantity sold and the price.

CCP have run the 13-PLEX promotion recently. This makes buying PLEX from CCP a better deal than before, which increases the supply of PLEX to the market, increasing PLEX volume and decreasing PLEX price.

Now CCP have introduced the "alt character for 6 months" promotion, which is increasing PLEX demand. People are also resubbing (only anecdotal evidence for this) and that's increasing demand even further.

For PLEX prices to fall once again, we'd need to see one of a few things:

- Incursions eliminated
- People unsubbing
- The real world economy improving (lol)
- Isk sinks that aren't completely awful

EDIT: does botting inflate PLEX prices? Riddle me that.


We aren't actually seeing that big of a swing in number of plexes being bought up by players. Its up a little but is on a pretty normal growth cycle. The main culprit looks more like regular inflation.

While CCP is on record saying they love to monitor the plex market, they aren't terribly concerned with the price. Bulk plex purchases normally coincide with landing right before some sort of plex for use promotion like power of two, which has more to do with accounting than actual concerns on the market, they're basically creating an influx to their accounts receivable and then funneling it out of there into cash to make their books look more impressive.

Pretty much business as usual, the money supply needs to take a hit before you'll ever see plex prices go back down.


So if this is the institutional environment that obtains, it's somewhat likely that the next big isk sink to go in will be the BPCs for the Customs Office Gantries and teir 3 BCs... so no big drop in Plex prices until the expansion.


I've always felt that the loyalty poitns store as an isk sink was a logical fallacy.
Mandini
Profile Joined April 2011
United States1717 Posts
November 03 2011 08:55 GMT
#17042
On November 03 2011 17:50 abominare wrote:
Show nested quote +
On November 03 2011 17:31 Byzantium wrote:
On November 03 2011 17:10 abominare wrote:
On November 02 2011 23:23 motbob wrote:
That thread, while terrible, has inspired me to write up a general theory of PLEX and isk in-game. I've struggled to wrap my head around the way PLEXes affect the EVE economy, and how isk sinks and isk bonanzas affect things.

I'm posting this so that people can correct me.

An increase in the amount of isk in EVE is generally reflected by an increase in PLEX prices. Every month, pilots have to make the decision of paying real money for their account or paying isk for a PLEX. For many people, this decision is easy, but for others who make only about 300-500m per month, the decision can be a tough one. An influx of isk shifts the decision towards "buy a PLEX" for a bunch of pilots, increasing the amount of demand for PLEX, pushing up the quantity sold and the price.

CCP have run the 13-PLEX promotion recently. This makes buying PLEX from CCP a better deal than before, which increases the supply of PLEX to the market, increasing PLEX volume and decreasing PLEX price.

Now CCP have introduced the "alt character for 6 months" promotion, which is increasing PLEX demand. People are also resubbing (only anecdotal evidence for this) and that's increasing demand even further.

For PLEX prices to fall once again, we'd need to see one of a few things:

- Incursions eliminated
- People unsubbing
- The real world economy improving (lol)
- Isk sinks that aren't completely awful

EDIT: does botting inflate PLEX prices? Riddle me that.


We aren't actually seeing that big of a swing in number of plexes being bought up by players. Its up a little but is on a pretty normal growth cycle. The main culprit looks more like regular inflation.

While CCP is on record saying they love to monitor the plex market, they aren't terribly concerned with the price. Bulk plex purchases normally coincide with landing right before some sort of plex for use promotion like power of two, which has more to do with accounting than actual concerns on the market, they're basically creating an influx to their accounts receivable and then funneling it out of there into cash to make their books look more impressive.

Pretty much business as usual, the money supply needs to take a hit before you'll ever see plex prices go back down.


So if this is the institutional environment that obtains, it's somewhat likely that the next big isk sink to go in will be the BPCs for the Customs Office Gantries and teir 3 BCs... so no big drop in Plex prices until the expansion.


I've always felt that the loyalty poitns store as an isk sink was a logical fallacy.

The bpcs will most certainly cost isk as well as lp
abominare
Profile Joined March 2010
United States1216 Posts
November 03 2011 09:01 GMT
#17043
On November 03 2011 17:55 Mandini wrote:
Show nested quote +
On November 03 2011 17:50 abominare wrote:
On November 03 2011 17:31 Byzantium wrote:
On November 03 2011 17:10 abominare wrote:
On November 02 2011 23:23 motbob wrote:
That thread, while terrible, has inspired me to write up a general theory of PLEX and isk in-game. I've struggled to wrap my head around the way PLEXes affect the EVE economy, and how isk sinks and isk bonanzas affect things.

I'm posting this so that people can correct me.

An increase in the amount of isk in EVE is generally reflected by an increase in PLEX prices. Every month, pilots have to make the decision of paying real money for their account or paying isk for a PLEX. For many people, this decision is easy, but for others who make only about 300-500m per month, the decision can be a tough one. An influx of isk shifts the decision towards "buy a PLEX" for a bunch of pilots, increasing the amount of demand for PLEX, pushing up the quantity sold and the price.

CCP have run the 13-PLEX promotion recently. This makes buying PLEX from CCP a better deal than before, which increases the supply of PLEX to the market, increasing PLEX volume and decreasing PLEX price.

Now CCP have introduced the "alt character for 6 months" promotion, which is increasing PLEX demand. People are also resubbing (only anecdotal evidence for this) and that's increasing demand even further.

For PLEX prices to fall once again, we'd need to see one of a few things:

- Incursions eliminated
- People unsubbing
- The real world economy improving (lol)
- Isk sinks that aren't completely awful

EDIT: does botting inflate PLEX prices? Riddle me that.


We aren't actually seeing that big of a swing in number of plexes being bought up by players. Its up a little but is on a pretty normal growth cycle. The main culprit looks more like regular inflation.

While CCP is on record saying they love to monitor the plex market, they aren't terribly concerned with the price. Bulk plex purchases normally coincide with landing right before some sort of plex for use promotion like power of two, which has more to do with accounting than actual concerns on the market, they're basically creating an influx to their accounts receivable and then funneling it out of there into cash to make their books look more impressive.

Pretty much business as usual, the money supply needs to take a hit before you'll ever see plex prices go back down.


So if this is the institutional environment that obtains, it's somewhat likely that the next big isk sink to go in will be the BPCs for the Customs Office Gantries and teir 3 BCs... so no big drop in Plex prices until the expansion.


I've always felt that the loyalty poitns store as an isk sink was a logical fallacy.

The bpcs will most certainly cost isk as well as lp


The issue with the lp store as an isk sink is that it never actually causes enough isk to leave circulation. Even if you blitz you will still end up with more isk than the actual conversion cost (not tags) is between rewards and bounties. Infact making money off the lp encourages you to run eve more missions, at best it just retards the growth of money, the ship bpos will most likely not require lp so atleast they'll have a small impact, but realistically its a drop in the bucket.
Firebolt145
Profile Blog Joined May 2010
Lalalaland34503 Posts
November 03 2011 09:27 GMT
#17044
Too much serious discussion going on in this thread, my head hurts

Props on getting doomsday'd jed.
Moderator
Byzantium
Profile Blog Joined August 2010
United States423 Posts
November 03 2011 10:04 GMT
#17045
On November 03 2011 18:01 abominare wrote:
Show nested quote +
On November 03 2011 17:55 Mandini wrote:
On November 03 2011 17:50 abominare wrote:
On November 03 2011 17:31 Byzantium wrote:
On November 03 2011 17:10 abominare wrote:
On November 02 2011 23:23 motbob wrote:
That thread, while terrible, has inspired me to write up a general theory of PLEX and isk in-game. I've struggled to wrap my head around the way PLEXes affect the EVE economy, and how isk sinks and isk bonanzas affect things.

I'm posting this so that people can correct me.

An increase in the amount of isk in EVE is generally reflected by an increase in PLEX prices. Every month, pilots have to make the decision of paying real money for their account or paying isk for a PLEX. For many people, this decision is easy, but for others who make only about 300-500m per month, the decision can be a tough one. An influx of isk shifts the decision towards "buy a PLEX" for a bunch of pilots, increasing the amount of demand for PLEX, pushing up the quantity sold and the price.

CCP have run the 13-PLEX promotion recently. This makes buying PLEX from CCP a better deal than before, which increases the supply of PLEX to the market, increasing PLEX volume and decreasing PLEX price.

Now CCP have introduced the "alt character for 6 months" promotion, which is increasing PLEX demand. People are also resubbing (only anecdotal evidence for this) and that's increasing demand even further.

For PLEX prices to fall once again, we'd need to see one of a few things:

- Incursions eliminated
- People unsubbing
- The real world economy improving (lol)
- Isk sinks that aren't completely awful

EDIT: does botting inflate PLEX prices? Riddle me that.


We aren't actually seeing that big of a swing in number of plexes being bought up by players. Its up a little but is on a pretty normal growth cycle. The main culprit looks more like regular inflation.

While CCP is on record saying they love to monitor the plex market, they aren't terribly concerned with the price. Bulk plex purchases normally coincide with landing right before some sort of plex for use promotion like power of two, which has more to do with accounting than actual concerns on the market, they're basically creating an influx to their accounts receivable and then funneling it out of there into cash to make their books look more impressive.

Pretty much business as usual, the money supply needs to take a hit before you'll ever see plex prices go back down.


So if this is the institutional environment that obtains, it's somewhat likely that the next big isk sink to go in will be the BPCs for the Customs Office Gantries and teir 3 BCs... so no big drop in Plex prices until the expansion.


I've always felt that the loyalty poitns store as an isk sink was a logical fallacy.

The bpcs will most certainly cost isk as well as lp


The issue with the lp store as an isk sink is that it never actually causes enough isk to leave circulation. Even if you blitz you will still end up with more isk than the actual conversion cost (not tags) is between rewards and bounties. Infact making money off the lp encourages you to run eve more missions, at best it just retards the growth of money, the ship bpos will most likely not require lp so atleast they'll have a small impact, but realistically its a drop in the bucket.


Better some deflation rather than none. Although since in Eve the inflation is endogenous it's certainly possible that the Customs Offices requiring Concord LP will just increase the rate of monetary expansion due to increased Incursion running. It's most likely that the best chance you have as a player for purchasing power increases with respect to in-game items is just for a huge rise in output to make everything cheaper faster than the money supply goes up.

Of course, there are some ways to take isk out of the economy directly. Podding really old characters, insuring many ships and then never undocking, putting up buy orders for OPEs above CONCORD price and then dumping them into those NPC buy orders... It's our civic duty! Whip Inflation Now! and all that.

I'm not sure if there's anything that could cause that in highsec (huge increases in mineral and PI production out of the same number of PLEX-demanding accounts?), but if they ever rebalance moon mining, I could imagine serious real purchasing power increases for t2 modules. Really though there's so many things institutionally weird about the Eve economy that make it hard to relate anything outside of the most basic economic relationships. In a world with no endogenous technological change, extremely limited realms of enforceable contracts, a monetary authority who seems to have no constraints, there's a lot which just wouldn't make sense in anything but a play economy.
MSL 2052
DiracMonopole
Profile Joined May 2010
United States1555 Posts
November 03 2011 12:30 GMT
#17046
The majority of money removed is probably from NPC corp taxes, market taxes and contract taxes. Oh, also sov stuff - direct costs of sov, and upkeep costs for upgrades and stuff
Byzantium
Profile Blog Joined August 2010
United States423 Posts
November 03 2011 12:41 GMT
#17047
On November 03 2011 21:30 DiracMonopole wrote:
The majority of money removed is probably from NPC corp taxes, market taxes and contract taxes. Oh, also sov stuff - direct costs of sov, and upkeep costs for upgrades and stuff


NPC corp taxes aren't actually removing isk, since they're pretty much only generated on newly-minted isk. So it's a factor to decrease flows, rather than stocks. The bills for stuff like wardecs, etc, however, you're right are isk sinks.
MSL 2052
DyEnasTy
Profile Blog Joined October 2009
United States3714 Posts
November 03 2011 13:43 GMT
#17048
Doin the tutorial in the trial account my friend sent me. Just gotta say so far..........this. game. is. badass. Sure its complicated, but not impossible like my friends made it out to be.
Much better to die an awesome Terran than to live as a magic wielding fairy or a mindless sac of biological goop. -Manifesto7
Body_Shield
Profile Blog Joined February 2011
Canada3368 Posts
November 03 2011 15:22 GMT
#17049
On November 03 2011 22:43 DyEnasTy wrote:
Doin the tutorial

On November 03 2011 22:43 DyEnasTy wrote:
..........this. game. is. badass.

what
So, five-card stud, nothing wild... and the sky's the limit
Pufftrees
Profile Joined March 2009
2449 Posts
November 03 2011 15:27 GMT
#17050
The tutorial really pulled me into the game as well, gives you a small taste of the complexity, graphics, and actually flying.
Chance favors the prepared mind.
Firebolt145
Profile Blog Joined May 2010
Lalalaland34503 Posts
November 03 2011 17:01 GMT
#17051
Tutorial was pretty meh for me tbh. It was our first nano fights in aralgrund that got me into the game.
Moderator
Ramiel
Profile Blog Joined September 2008
United States1220 Posts
November 03 2011 18:07 GMT
#17052
Why you fit draek like this?

Why you try and kill bomber?

http://eve.battleclinic.com/killboard/killmail.php?id=14545974#mail
A thread vaguely bashing SC2? SWARM ON, LOW POST COUNT BRETHREN! DEFEND THE GLORIOUS GAME THAT IS OUR LIVELIHOOD
polluxtby
Profile Joined August 2010
Sweden207 Posts
Last Edited: 2011-11-03 19:17:15
November 03 2011 19:14 GMT
#17053
Everyone knows that a bomber fitted with damps is the new FOTM, And light missiles are just better

Edit: How old was that pilot btw?
Ten years ago we had Johnny Cash, Bob Hope and Steve Job. Now we got no cash no job and no hope
abominare
Profile Joined March 2010
United States1216 Posts
November 03 2011 21:06 GMT
#17054
On November 04 2011 03:07 Ramiel wrote:
Why you fit draek like this?

Why you try and kill bomber?

http://eve.battleclinic.com/killboard/killmail.php?id=14545974#mail


Actually training targeting skills is overrates just equip sebo
abominare
Profile Joined March 2010
United States1216 Posts
November 03 2011 21:10 GMT
#17055
On November 03 2011 19:04 Byzantium wrote:
Show nested quote +
On November 03 2011 18:01 abominare wrote:
On November 03 2011 17:55 Mandini wrote:
On November 03 2011 17:50 abominare wrote:
On November 03 2011 17:31 Byzantium wrote:
On November 03 2011 17:10 abominare wrote:
On November 02 2011 23:23 motbob wrote:
That thread, while terrible, has inspired me to write up a general theory of PLEX and isk in-game. I've struggled to wrap my head around the way PLEXes affect the EVE economy, and how isk sinks and isk bonanzas affect things.

I'm posting this so that people can correct me.

An increase in the amount of isk in EVE is generally reflected by an increase in PLEX prices. Every month, pilots have to make the decision of paying real money for their account or paying isk for a PLEX. For many people, this decision is easy, but for others who make only about 300-500m per month, the decision can be a tough one. An influx of isk shifts the decision towards "buy a PLEX" for a bunch of pilots, increasing the amount of demand for PLEX, pushing up the quantity sold and the price.

CCP have run the 13-PLEX promotion recently. This makes buying PLEX from CCP a better deal than before, which increases the supply of PLEX to the market, increasing PLEX volume and decreasing PLEX price.

Now CCP have introduced the "alt character for 6 months" promotion, which is increasing PLEX demand. People are also resubbing (only anecdotal evidence for this) and that's increasing demand even further.

For PLEX prices to fall once again, we'd need to see one of a few things:

- Incursions eliminated
- People unsubbing
- The real world economy improving (lol)
- Isk sinks that aren't completely awful

EDIT: does botting inflate PLEX prices? Riddle me that.


We aren't actually seeing that big of a swing in number of plexes being bought up by players. Its up a little but is on a pretty normal growth cycle. The main culprit looks more like regular inflation.

While CCP is on record saying they love to monitor the plex market, they aren't terribly concerned with the price. Bulk plex purchases normally coincide with landing right before some sort of plex for use promotion like power of two, which has more to do with accounting than actual concerns on the market, they're basically creating an influx to their accounts receivable and then funneling it out of there into cash to make their books look more impressive.

Pretty much business as usual, the money supply needs to take a hit before you'll ever see plex prices go back down.


So if this is the institutional environment that obtains, it's somewhat likely that the next big isk sink to go in will be the BPCs for the Customs Office Gantries and teir 3 BCs... so no big drop in Plex prices until the expansion.


I've always felt that the loyalty poitns store as an isk sink was a logical fallacy.

The bpcs will most certainly cost isk as well as lp


The issue with the lp store as an isk sink is that it never actually causes enough isk to leave circulation. Even if you blitz you will still end up with more isk than the actual conversion cost (not tags) is between rewards and bounties. Infact making money off the lp encourages you to run eve more missions, at best it just retards the growth of money, the ship bpos will most likely not require lp so atleast they'll have a small impact, but realistically its a drop in the bucket.


Better some deflation rather than none. Although since in Eve the inflation is endogenous it's certainly possible that the Customs Offices requiring Concord LP will just increase the rate of monetary expansion due to increased Incursion running. It's most likely that the best chance you have as a player for purchasing power increases with respect to in-game items is just for a huge rise in output to make everything cheaper faster than the money supply goes up.

Of course, there are some ways to take isk out of the economy directly. Podding really old characters, insuring many ships and then never undocking, putting up buy orders for OPEs above CONCORD price and then dumping them into those NPC buy orders... It's our civic duty! Whip Inflation Now! and all that.

I'm not sure if there's anything that could cause that in highsec (huge increases in mineral and PI production out of the same number of PLEX-demanding accounts?), but if they ever rebalance moon mining, I could imagine serious real purchasing power increases for t2 modules. Really though there's so many things institutionally weird about the Eve economy that make it hard to relate anything outside of the most basic economic relationships. In a world with no endogenous technological change, extremely limited realms of enforceable contracts, a monetary authority who seems to have no constraints, there's a lot which just wouldn't make sense in anything but a play economy.


Its a less rapey Somalia. If you try to pirate in international waters (highsec) concord (navy seals) will fuck your shit though.
TurpinOS
Profile Joined February 2010
Canada1223 Posts
Last Edited: 2011-11-03 21:24:04
November 03 2011 21:14 GMT
#17056
As some of you might have noticed I dont even have the time to log in anymore to update queue. Id like to say its going to get better but truth is my next semester is probably going to be even worse so I dont see myself coming back anytime soon.

As such, Ill make a post in 54 about it.

Ill still be reading the topic as it keeps me really entertained to see what you guys are up to.

Keep being awesome at what youre doing and thanks to everyone for the good times. See you around one day that I have time.
http://eve.znaor.hr/pimpmydomi/
polluxtby
Profile Joined August 2010
Sweden207 Posts
November 03 2011 21:21 GMT
#17057
On November 04 2011 06:10 abominare wrote:
+ Show Spoiler +
On November 03 2011 19:04 Byzantium wrote:
Show nested quote +
On November 03 2011 18:01 abominare wrote:
On November 03 2011 17:55 Mandini wrote:
On November 03 2011 17:50 abominare wrote:
On November 03 2011 17:31 Byzantium wrote:
On November 03 2011 17:10 abominare wrote:
On November 02 2011 23:23 motbob wrote:
That thread, while terrible, has inspired me to write up a general theory of PLEX and isk in-game. I've struggled to wrap my head around the way PLEXes affect the EVE economy, and how isk sinks and isk bonanzas affect things.

I'm posting this so that people can correct me.

An increase in the amount of isk in EVE is generally reflected by an increase in PLEX prices. Every month, pilots have to make the decision of paying real money for their account or paying isk for a PLEX. For many people, this decision is easy, but for others who make only about 300-500m per month, the decision can be a tough one. An influx of isk shifts the decision towards "buy a PLEX" for a bunch of pilots, increasing the amount of demand for PLEX, pushing up the quantity sold and the price.

CCP have run the 13-PLEX promotion recently. This makes buying PLEX from CCP a better deal than before, which increases the supply of PLEX to the market, increasing PLEX volume and decreasing PLEX price.

Now CCP have introduced the "alt character for 6 months" promotion, which is increasing PLEX demand. People are also resubbing (only anecdotal evidence for this) and that's increasing demand even further.

For PLEX prices to fall once again, we'd need to see one of a few things:

- Incursions eliminated
- People unsubbing
- The real world economy improving (lol)
- Isk sinks that aren't completely awful

EDIT: does botting inflate PLEX prices? Riddle me that.


We aren't actually seeing that big of a swing in number of plexes being bought up by players. Its up a little but is on a pretty normal growth cycle. The main culprit looks more like regular inflation.

While CCP is on record saying they love to monitor the plex market, they aren't terribly concerned with the price. Bulk plex purchases normally coincide with landing right before some sort of plex for use promotion like power of two, which has more to do with accounting than actual concerns on the market, they're basically creating an influx to their accounts receivable and then funneling it out of there into cash to make their books look more impressive.

Pretty much business as usual, the money supply needs to take a hit before you'll ever see plex prices go back down.


So if this is the institutional environment that obtains, it's somewhat likely that the next big isk sink to go in will be the BPCs for the Customs Office Gantries and teir 3 BCs... so no big drop in Plex prices until the expansion.


I've always felt that the loyalty poitns store as an isk sink was a logical fallacy.

The bpcs will most certainly cost isk as well as lp


The issue with the lp store as an isk sink is that it never actually causes enough isk to leave circulation. Even if you blitz you will still end up with more isk than the actual conversion cost (not tags) is between rewards and bounties. Infact making money off the lp encourages you to run eve more missions, at best it just retards the growth of money, the ship bpos will most likely not require lp so atleast they'll have a small impact, but realistically its a drop in the bucket.


Better some deflation rather than none. Although since in Eve the inflation is endogenous it's certainly possible that the Customs Offices requiring Concord LP will just increase the rate of monetary expansion due to increased Incursion running. It's most likely that the best chance you have as a player for purchasing power increases with respect to in-game items is just for a huge rise in output to make everything cheaper faster than the money supply goes up.

Of course, there are some ways to take isk out of the economy directly. Podding really old characters, insuring many ships and then never undocking, putting up buy orders for OPEs above CONCORD price and then dumping them into those NPC buy orders... It's our civic duty! Whip Inflation Now! and all that.

I'm not sure if there's anything that could cause that in highsec (huge increases in mineral and PI production out of the same number of PLEX-demanding accounts?), but if they ever rebalance moon mining, I could imagine serious real purchasing power increases for t2 modules. Really though there's so many things institutionally weird about the Eve economy that make it hard to relate anything outside of the most basic economic relationships. In a world with no endogenous technological change, extremely limited realms of enforceable contracts, a monetary authority who seems to have no constraints, there's a lot which just wouldn't make sense in anything but a play economy.


Its a less rapey Somalia. If you try to pirate in international waters (highsec) concord (navy seals) will fuck your shit though.

At first I thought this was a silly comparison but the more I think about it the better it is. IRL the navy seals (or other nations navies) will arrest the pirates (concorddokken) but since somalia appears to be utter lawless atm the pirates are just released on the beach and can go right back to pirating. Little or no loss, just as in EVE.
Ten years ago we had Johnny Cash, Bob Hope and Steve Job. Now we got no cash no job and no hope
tofucake
Profile Blog Joined October 2009
Hyrule19203 Posts
November 03 2011 21:23 GMT
#17058
On November 04 2011 06:21 polluxtby wrote:
Show nested quote +
On November 04 2011 06:10 abominare wrote:
+ Show Spoiler +
On November 03 2011 19:04 Byzantium wrote:
Show nested quote +
On November 03 2011 18:01 abominare wrote:
On November 03 2011 17:55 Mandini wrote:
On November 03 2011 17:50 abominare wrote:
On November 03 2011 17:31 Byzantium wrote:
On November 03 2011 17:10 abominare wrote:
On November 02 2011 23:23 motbob wrote:
That thread, while terrible, has inspired me to write up a general theory of PLEX and isk in-game. I've struggled to wrap my head around the way PLEXes affect the EVE economy, and how isk sinks and isk bonanzas affect things.

I'm posting this so that people can correct me.

An increase in the amount of isk in EVE is generally reflected by an increase in PLEX prices. Every month, pilots have to make the decision of paying real money for their account or paying isk for a PLEX. For many people, this decision is easy, but for others who make only about 300-500m per month, the decision can be a tough one. An influx of isk shifts the decision towards "buy a PLEX" for a bunch of pilots, increasing the amount of demand for PLEX, pushing up the quantity sold and the price.

CCP have run the 13-PLEX promotion recently. This makes buying PLEX from CCP a better deal than before, which increases the supply of PLEX to the market, increasing PLEX volume and decreasing PLEX price.

Now CCP have introduced the "alt character for 6 months" promotion, which is increasing PLEX demand. People are also resubbing (only anecdotal evidence for this) and that's increasing demand even further.

For PLEX prices to fall once again, we'd need to see one of a few things:

- Incursions eliminated
- People unsubbing
- The real world economy improving (lol)
- Isk sinks that aren't completely awful

EDIT: does botting inflate PLEX prices? Riddle me that.


We aren't actually seeing that big of a swing in number of plexes being bought up by players. Its up a little but is on a pretty normal growth cycle. The main culprit looks more like regular inflation.

While CCP is on record saying they love to monitor the plex market, they aren't terribly concerned with the price. Bulk plex purchases normally coincide with landing right before some sort of plex for use promotion like power of two, which has more to do with accounting than actual concerns on the market, they're basically creating an influx to their accounts receivable and then funneling it out of there into cash to make their books look more impressive.

Pretty much business as usual, the money supply needs to take a hit before you'll ever see plex prices go back down.


So if this is the institutional environment that obtains, it's somewhat likely that the next big isk sink to go in will be the BPCs for the Customs Office Gantries and teir 3 BCs... so no big drop in Plex prices until the expansion.


I've always felt that the loyalty poitns store as an isk sink was a logical fallacy.

The bpcs will most certainly cost isk as well as lp


The issue with the lp store as an isk sink is that it never actually causes enough isk to leave circulation. Even if you blitz you will still end up with more isk than the actual conversion cost (not tags) is between rewards and bounties. Infact making money off the lp encourages you to run eve more missions, at best it just retards the growth of money, the ship bpos will most likely not require lp so atleast they'll have a small impact, but realistically its a drop in the bucket.


Better some deflation rather than none. Although since in Eve the inflation is endogenous it's certainly possible that the Customs Offices requiring Concord LP will just increase the rate of monetary expansion due to increased Incursion running. It's most likely that the best chance you have as a player for purchasing power increases with respect to in-game items is just for a huge rise in output to make everything cheaper faster than the money supply goes up.

Of course, there are some ways to take isk out of the economy directly. Podding really old characters, insuring many ships and then never undocking, putting up buy orders for OPEs above CONCORD price and then dumping them into those NPC buy orders... It's our civic duty! Whip Inflation Now! and all that.

I'm not sure if there's anything that could cause that in highsec (huge increases in mineral and PI production out of the same number of PLEX-demanding accounts?), but if they ever rebalance moon mining, I could imagine serious real purchasing power increases for t2 modules. Really though there's so many things institutionally weird about the Eve economy that make it hard to relate anything outside of the most basic economic relationships. In a world with no endogenous technological change, extremely limited realms of enforceable contracts, a monetary authority who seems to have no constraints, there's a lot which just wouldn't make sense in anything but a play economy.


Its a less rapey Somalia. If you try to pirate in international waters (highsec) concord (navy seals) will fuck your shit though.

At first I thought this was a silly comparison but the more I think about it the better it is. IRL the navy seals (or other nations navies) will arrest the pirates (concorddokken) but since somalia appears to be utter lawless atm the pirates are just released on the beach and can go right back to pirating. Little or no loss, just as in EVE.

pirates ganking some miners?
Liquipediaasante sana squash banana
DyEnasTy
Profile Blog Joined October 2009
United States3714 Posts
November 03 2011 22:18 GMT
#17059
On November 04 2011 00:22 Body_Shield wrote:
Show nested quote +
On November 03 2011 22:43 DyEnasTy wrote:
Doin the tutorial

Show nested quote +
On November 03 2011 22:43 DyEnasTy wrote:
..........this. game. is. badass.

what



Im getting a small piece of what this game offers without dying, getting lost, or being totally confused.
Much better to die an awesome Terran than to live as a magic wielding fairy or a mindless sac of biological goop. -Manifesto7
polluxtby
Profile Joined August 2010
Sweden207 Posts
Last Edited: 2011-11-04 00:34:22
November 03 2011 22:40 GMT
#17060
On November 04 2011 06:23 tofucake wrote:
+ Show Spoiler +
On November 04 2011 06:21 polluxtby wrote:
Show nested quote +
On November 04 2011 06:10 abominare wrote:
+ Show Spoiler +
On November 03 2011 19:04 Byzantium wrote:
Show nested quote +
On November 03 2011 18:01 abominare wrote:
On November 03 2011 17:55 Mandini wrote:
On November 03 2011 17:50 abominare wrote:
On November 03 2011 17:31 Byzantium wrote:
On November 03 2011 17:10 abominare wrote:
On November 02 2011 23:23 motbob wrote:
That thread, while terrible, has inspired me to write up a general theory of PLEX and isk in-game. I've struggled to wrap my head around the way PLEXes affect the EVE economy, and how isk sinks and isk bonanzas affect things.

I'm posting this so that people can correct me.

An increase in the amount of isk in EVE is generally reflected by an increase in PLEX prices. Every month, pilots have to make the decision of paying real money for their account or paying isk for a PLEX. For many people, this decision is easy, but for others who make only about 300-500m per month, the decision can be a tough one. An influx of isk shifts the decision towards "buy a PLEX" for a bunch of pilots, increasing the amount of demand for PLEX, pushing up the quantity sold and the price.

CCP have run the 13-PLEX promotion recently. This makes buying PLEX from CCP a better deal than before, which increases the supply of PLEX to the market, increasing PLEX volume and decreasing PLEX price.

Now CCP have introduced the "alt character for 6 months" promotion, which is increasing PLEX demand. People are also resubbing (only anecdotal evidence for this) and that's increasing demand even further.

For PLEX prices to fall once again, we'd need to see one of a few things:

- Incursions eliminated
- People unsubbing
- The real world economy improving (lol)
- Isk sinks that aren't completely awful

EDIT: does botting inflate PLEX prices? Riddle me that.


We aren't actually seeing that big of a swing in number of plexes being bought up by players. Its up a little but is on a pretty normal growth cycle. The main culprit looks more like regular inflation.

While CCP is on record saying they love to monitor the plex market, they aren't terribly concerned with the price. Bulk plex purchases normally coincide with landing right before some sort of plex for use promotion like power of two, which has more to do with accounting than actual concerns on the market, they're basically creating an influx to their accounts receivable and then funneling it out of there into cash to make their books look more impressive.

Pretty much business as usual, the money supply needs to take a hit before you'll ever see plex prices go back down.


So if this is the institutional environment that obtains, it's somewhat likely that the next big isk sink to go in will be the BPCs for the Customs Office Gantries and teir 3 BCs... so no big drop in Plex prices until the expansion.


I've always felt that the loyalty poitns store as an isk sink was a logical fallacy.

The bpcs will most certainly cost isk as well as lp


The issue with the lp store as an isk sink is that it never actually causes enough isk to leave circulation. Even if you blitz you will still end up with more isk than the actual conversion cost (not tags) is between rewards and bounties. Infact making money off the lp encourages you to run eve more missions, at best it just retards the growth of money, the ship bpos will most likely not require lp so atleast they'll have a small impact, but realistically its a drop in the bucket.


Better some deflation rather than none. Although since in Eve the inflation is endogenous it's certainly possible that the Customs Offices requiring Concord LP will just increase the rate of monetary expansion due to increased Incursion running. It's most likely that the best chance you have as a player for purchasing power increases with respect to in-game items is just for a huge rise in output to make everything cheaper faster than the money supply goes up.

Of course, there are some ways to take isk out of the economy directly. Podding really old characters, insuring many ships and then never undocking, putting up buy orders for OPEs above CONCORD price and then dumping them into those NPC buy orders... It's our civic duty! Whip Inflation Now! and all that.

I'm not sure if there's anything that could cause that in highsec (huge increases in mineral and PI production out of the same number of PLEX-demanding accounts?), but if they ever rebalance moon mining, I could imagine serious real purchasing power increases for t2 modules. Really though there's so many things institutionally weird about the Eve economy that make it hard to relate anything outside of the most basic economic relationships. In a world with no endogenous technological change, extremely limited realms of enforceable contracts, a monetary authority who seems to have no constraints, there's a lot which just wouldn't make sense in anything but a play economy.


Its a less rapey Somalia. If you try to pirate in international waters (highsec) concord (navy seals) will fuck your shit though.

At first I thought this was a silly comparison but the more I think about it the better it is. IRL the navy seals (or other nations navies) will arrest the pirates (concorddokken) but since somalia appears to be utter lawless atm the pirates are just released on the beach and can go right back to pirating. Little or no loss, just as in EVE.

pirates ganking some miners?

Yes, that was what was refering to as hisec piracy

Edit: Some quick EFTing shows that I should have only 432 days left until all skills Ved dreak. Can't wait
Ten years ago we had Johnny Cash, Bob Hope and Steve Job. Now we got no cash no job and no hope
Prev 1 851 852 853 854 855 2021 Next
Please log in or register to reply.
Live Events Refresh
WardiTV Map Contest Tou…
11:00
Group A
WardiTV1032
TKL 236
IndyStarCraft 214
Rex85
3DClanTV 57
EnkiAlexander 46
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
TKL 236
IndyStarCraft 214
Hui .184
Rex 85
StarCraft: Brood War
Britney 38360
Calm 4520
Horang2 3093
Bisu 2269
Jaedong 1962
Mini 504
ggaemo 467
Soma 438
Larva 432
Light 289
[ Show more ]
actioN 200
Soulkey 192
Leta 156
Rush 140
PianO 63
Shinee 61
Aegong 60
hero 51
Dewaltoss 46
Sea.KH 45
Backho 42
Pusan 40
Hyun 37
sorry 29
Hm[arnc] 26
Rock 22
Terrorterran 20
Sexy 17
yabsab 17
Free 14
JYJ 12
GoRush 11
SilentControl 9
Sacsri 9
Dota 2
Gorgc4574
qojqva2184
Counter-Strike
fl0m1760
Heroes of the Storm
XaKoH 116
Other Games
singsing1679
Liquid`RaSZi1429
B2W.Neo649
Beastyqt596
FrodaN369
ceh9363
Mlord243
ArmadaUGS126
RotterdaM85
KnowMe70
Mew2King62
QueenE51
Trikslyr46
Organizations
Counter-Strike
PGL136
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• StrangeGG 63
• iHatsuTV 8
• LaughNgamezSOOP
• AfreecaTV YouTube
• sooper7s
• intothetv
• Migwel
• Kozan
• IndyKCrew
StarCraft: Brood War
• HerbMon 16
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV69
League of Legends
• Jankos1929
• TFBlade1734
Other Games
• Shiphtur93
Upcoming Events
Replay Cast
8h 16m
Escore
18h 16m
WardiTV Map Contest Tou…
19h 16m
OSC
23h 16m
Korean StarCraft League
1d 11h
CranKy Ducklings
1d 18h
WardiTV Map Contest Tou…
1d 19h
IPSL
2 days
WolFix vs nOmaD
dxtr13 vs Razz
BSL
2 days
UltrA vs KwarK
Gosudark vs cavapoo
dxtr13 vs HBO
Doodle vs Razz
CranKy Ducklings
2 days
[ Show More ]
Sparkling Tuna Cup
2 days
WardiTV Map Contest Tou…
2 days
Ladder Legends
2 days
BSL
3 days
StRyKeR vs rasowy
Artosis vs Aether
JDConan vs OyAji
Hawk vs izu
IPSL
3 days
JDConan vs TBD
Aegong vs rasowy
Replay Cast
3 days
Wardi Open
3 days
Afreeca Starleague
3 days
Bisu vs Ample
Jaedong vs Flash
Monday Night Weeklies
4 days
RSL Revival
4 days
Afreeca Starleague
4 days
Barracks vs Leta
Royal vs Light
WardiTV Map Contest Tou…
4 days
RSL Revival
5 days
Replay Cast
6 days
The PondCast
6 days
WardiTV Map Contest Tou…
6 days
Liquipedia Results

Completed

Proleague 2026-04-15
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
WardiTV TLMC #16
Nations Cup 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026

Upcoming

Escore Tournament S2: W3
Escore Tournament S2: W4
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.